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Searched refs:transpose (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/media/java/android/media/
DJetPlayer.java277 int transpose, int muteFlags, byte userID) { in queueJetSegment() argument
279 transpose, muteFlags, userID); in queueJetSegment()
306 int transpose, boolean[] muteArray, byte userID) { in queueJetSegmentMuteArray() argument
311 transpose, muteArray, userID); in queueJetSegmentMuteArray()
543 int repeatCount, int transpose, int muteFlags, byte userID); in native_queueJetSegment() argument
545 int repeatCount, int transpose, boolean[] muteArray, byte userID); in native_queueJetSegmentMuteArray() argument
/frameworks/base/core/jni/
Dandroid_media_JetPlayer.cpp267 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, in android_media_JetPlayer_queueSegment() argument
278 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); in android_media_JetPlayer_queueSegment()
293 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, in android_media_JetPlayer_queueSegmentMuteArray() argument
322 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID); in android_media_JetPlayer_queueSegmentMuteArray()
Dandroid_opengl_GLES20.cpp4371 …(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref… in android_glUniformMatrix2fv__IIZ_3FI() argument
4392 (GLboolean)transpose, in android_glUniformMatrix2fv__IIZ_3FI()
4406 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) { in android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2() argument
4415 (GLboolean)transpose, in android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2()
4426 …(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref… in android_glUniformMatrix3fv__IIZ_3FI() argument
4447 (GLboolean)transpose, in android_glUniformMatrix3fv__IIZ_3FI()
4461 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) { in android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2() argument
4470 (GLboolean)transpose, in android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2()
4481 …(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref… in android_glUniformMatrix4fv__IIZ_3FI() argument
4502 (GLboolean)transpose, in android_glUniformMatrix4fv__IIZ_3FI()
[all …]
/frameworks/base/opengl/java/android/opengl/
DGLES20.java1732 boolean transpose, in glUniformMatrix2fv() argument
1742 boolean transpose, in glUniformMatrix2fv() argument
1751 boolean transpose, in glUniformMatrix3fv() argument
1761 boolean transpose, in glUniformMatrix3fv() argument
1770 boolean transpose, in glUniformMatrix4fv() argument
1780 boolean transpose, in glUniformMatrix4fv() argument
/frameworks/base/media/libmedia/
DJetPlayer.cpp442 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, in queueSegment() argument
446 segmentNum, libNum, repeatCount, transpose); in queueSegment()
448 … return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags, userID); in queueSegment()
/frameworks/base/include/media/
DJetPlayer.h55 int queueSegment(int segmentNum, int libNum, int repeatCount, int transpose,
/frameworks/base/opengl/libs/GLES2/
Dgl2_api.in382 void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa…
383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value);
385 void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa…
386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value);
388 void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa…
389 CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value);
/frameworks/base/opengl/tools/glgen/specs/gles11/
DGLES20.spec129 void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
130 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
/frameworks/base/opengl/include/GLES2/
Dgl2.h601 …L_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* …
602 …L_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* …
603 …L_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* …
/frameworks/base/opengl/libs/
Dentries.in359 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
360 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
361 GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
/frameworks/base/docs/html/guide/topics/media/jet/
Djetcreator_manual.jd430 segments start and stop time and each segments quantize, transpose, repeat and
494 mute flags, repeat and transpose settings and audition the segment as it will
499 <p><b>Note</b>: the audition attributes (mute flags, repeat and transpose) are <i
558 transpose during playback</li>
1131 …B, A, C, A, B, A, A would create a 36 bar song. Use JET to add repeats, transpose segments, and in…
/frameworks/base/docs/html/guide/topics/media/
Dindex.jd139 // queue segment 5, repeat once, use General MIDI, transpose by -1 octave
/frameworks/base/tests/DumpRenderTree/assets/results/
Dlayout_tests_nontext.txt1322 /sdcard/android/layout_tests/editing/deleting/transpose-empty.html