Searched refs:pixel_t (Results 1 – 8 of 8) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 222 struct pixel_t : public reg_t { struct 223 pixel_t() : reg_t() { in pixel_t() argument 226 pixel_t(int r, const GGLFormat* fmt, int f=0) 253 explicit component_t(const pixel_t& rhs, int component) { in component_t() argument 291 pixel_t iterated; 299 pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; 356 const pixel_t& texel, int component); 360 const pixel_t& texel, int component); 364 const pixel_t& texel, int component, int tmu); 368 const pixel_t& texel, int component); [all …]
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D | load_store.cpp | 28 void GGLAssembler::store(const pointer_t& addr, const pixel_t& s, uint32_t flags) in store() 62 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) in load() 139 void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) in extract() 147 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) in extract() 226 pixel_t& d, int component, component_t s, const reg_t& dither) in downshift()
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D | GGLAssembler.cpp | 250 pixel_t pixel; in scanline_core() 452 void GGLAssembler::build_component( pixel_t& pixel, in build_component() 812 void GGLAssembler::build_logic_op(pixel_t& pixel, Scratch& regs) in build_logic_op() 821 pixel_t s(pixel); in build_logic_op() 827 pixel_t d(mDstPixel); in build_logic_op() 919 void GGLAssembler::build_masking(pixel_t& pixel, Scratch& regs) in build_masking() 927 pixel_t fb(mDstPixel); in build_masking() 928 pixel_t s(pixel); in build_masking()
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D | texturing.cpp | 446 pixel_t& texel = parts.texel[i]; in build_textures() 681 pixel_t& texel, const texture_unit_t& tmu, in filter8() 748 pixel_t& texel, const texture_unit_t& tmu, in filter16() 866 pixel_t& texel, const texture_unit_t& tmu, in filter24() 878 pixel_t& texel, const texture_unit_t& tmu, in filter32() 976 pixel_t& texel, const texture_unit_t& tmu, in filter32() 1080 pixel_t texel(parts.texel[i]); in build_texture_environment() 1156 const pixel_t& incomingTexel, int component) in modulate() 1246 const pixel_t& incomingTexel, int component) in decal() 1277 const pixel_t& incomingTexel, int component, int tmu) in blend() [all …]
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D | blending.cpp | 65 const pixel_t& pixel, // framebuffer in build_blending() 256 const pixel_t& dst_pixel, in build_blend_factor()
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/system/core/libpixelflinger/ |
D | buffer.cpp | 27 uint32_t x, uint32_t y, pixel_t* pixel); 29 uint32_t x, uint32_t y, const pixel_t* pixel); 31 uint32_t x, uint32_t y, pixel_t* pixel); 33 uint32_t x, uint32_t y, pixel_t* pixel); 112 uint32_t x, uint32_t y, pixel_t* pixel) in read_pixel() 134 uint32_t x, uint32_t y, pixel_t* pixel) in readRGB565() 148 uint32_t x, uint32_t y, pixel_t* pixel) in readABGR8888() 163 uint32_t x, uint32_t y, const pixel_t* pixel) in write_pixel()
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D | scanline.cpp | 312 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb); 313 static void blend_factor(context_t* c, pixel_t* r, uint32_t factor, 314 const pixel_t* src, const pixel_t* dst); 339 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) in blending() 346 pixel_t sf, df; in blending() 391 void blend_factor(context_t* c, pixel_t* r, in blend_factor() 392 uint32_t factor, const pixel_t* src, const pixel_t* dst) in blend_factor() 543 pixel_t fragment; in scanline() 544 pixel_t texel; in scanline() 545 pixel_t fb; in scanline() [all …]
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/system/core/include/private/pixelflinger/ |
D | ggl_context.h | 316 struct pixel_t { 336 uint32_t x, uint32_t y, pixel_t* pixel); 338 uint32_t x, uint32_t y, const pixel_t* pixel);
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