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Searched refs:DEAD_DYING (Results 1 – 5 of 5) sorted by relevance

/external/quake/quake/src/WinQuake/
Dserver.h140 #define DEAD_DYING 1 macro
/external/quake/quake/src/QW/server/
Dserver.h274 #define DEAD_DYING 1 macro
/external/quake/quake/src/QW/progs/
Dplayer.qc591 self.deadflag = DEAD_DYING;
Ddefs.qc275 float DEAD_DYING = 1;
Dclient.qc921 if (self.deadflag == DEAD_DYING)