Searched refs:SDL_XPixels (Results 1 – 5 of 5) sorted by relevance
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
D | SDL_cgxvideo.c | 617 if ( SDL_XPixels ) { in CGX_DestroyWindow() 632 if(SDL_XPixels[pixel]>=0) in CGX_DestroyWindow() 633 ReleasePen(GFX_Display->ViewPort.ColorMap,SDL_XPixels[pixel]); in CGX_DestroyWindow() 637 SDL_free(SDL_XPixels); in CGX_DestroyWindow() 638 SDL_XPixels = NULL; in CGX_DestroyWindow() 765 SDL_XPixels = (Sint32 *)SDL_malloc(ncolors * sizeof(Sint32)); in CGX_CreateWindow() 767 if(SDL_XPixels == NULL) { in CGX_CreateWindow() 774 SDL_XPixels[i]=-1; in CGX_CreateWindow() 1262 if ( SDL_XPixels == NULL ) { in CGX_SetColors() 1274 if(SDL_XPixels[pixel]>=0) in CGX_SetColors() [all …]
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D | SDL_cgximage.c | 454 SDL_RastPort,SDL_XPixels,SDL_Window->BorderLeft+rects[i].x,SDL_Window->BorderTop+rects[i].y, in CGX_NormalUpdate() 496 mask=(unsigned char *)(&SDL_XPixels[src[k]]); in CGX_NormalUpdate() 551 srcl=(Uint16 *)&SDL_XPixels[src[k]]; in CGX_NormalUpdate() 603 srcl=(Uint32 *)&SDL_XPixels[src[k]]; in CGX_NormalUpdate() 742 SDL_RastPort,SDL_XPixels,SDL_Window->BorderLeft,SDL_Window->BorderTop, in CGX_RefreshDisplay() 770 mask=(unsigned char *)(&SDL_XPixels[src[k]]); in CGX_RefreshDisplay() 811 srcl=(Uint16 *)&SDL_XPixels[src[k]]; in CGX_RefreshDisplay() 849 srcl=(Uint32 *)&SDL_XPixels[src[k]]; in CGX_RefreshDisplay()
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D | SDL_cgxvideo.h | 141 #define SDL_XPixels (this->hidden->XPixels) macro
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
D | SDL_x11video.c | 731 if ( SDL_XPixels ) { in X11_DestroyWindow() 736 while ( SDL_XPixels[pixel] > 0 ) { in X11_DestroyWindow() 739 --SDL_XPixels[pixel]; in X11_DestroyWindow() 742 SDL_free(SDL_XPixels); in X11_DestroyWindow() 743 SDL_XPixels = NULL; in X11_DestroyWindow() 971 SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); in X11_CreateWindow() 972 if(SDL_XPixels == NULL) { in X11_CreateWindow() 976 SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); in X11_CreateWindow() 1328 if(SDL_XPixels[best]) in allocate_nearest() 1336 ++SDL_XPixels[c->pixel]; in allocate_nearest() [all …]
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D | SDL_x11video.h | 212 #define SDL_XPixels (this->hidden->XPixels) macro
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