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Searched refs:bind_msg (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dnet_bw.cpp400 static char bind_msg[3] = {BW_IOCTL_BIND, 0, 0}; in BW_OpenSocket() local
436 *(short *)&bind_msg[1] = port; in BW_OpenSocket()
437 if (BW_ioctl(s, bind_msg, 3)) in BW_OpenSocket()
452 *(short *)&bind_msg[1] = port; in BW_OpenSocket()
453 ret = BW_ioctl(s, bind_msg, 3); in BW_OpenSocket()