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Searched refs:deviation (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/animator/
DSkDrawDiscrete.cpp26 SK_MEMBER(deviation, Float),
34 SkDiscrete::SkDiscrete() : deviation(0), segLength(0) { in SkDiscrete()
38 if (deviation <= 0 || segLength <= 0) in getPathEffect()
41 return new SkDiscretePathEffect(segLength, deviation); in getPathEffect()
DSkDrawDiscrete.h28 SkScalar deviation;
/external/skia/src/effects/
DSkDiscretePathEffect.cpp32 SkDiscretePathEffect::SkDiscretePathEffect(SkScalar segLength, SkScalar deviation) in SkDiscretePathEffect() argument
33 : fSegLength(segLength), fPerterb(deviation) in SkDiscretePathEffect()
/external/iproute2/
DREADME.distribution8 things so that X has mean 0 and standard deviation 1, though that's not
54 2. Normalize the data so that it has mean 0 and standard deviation 1.
91 deviation 1. How do you know what values to use for real? Here, I've
93 values, and it will return their mean (mu), standard deviation (sigma),
/external/iproute2/netem/
DREADME.distribution10 things so that X has mean 0 and standard deviation 1, though that's not
56 2. Normalize the data so that it has mean 0 and standard deviation 1.
93 deviation 1. How do you know what values to use for real? Here, I've
95 values, and it will return their mean (mu), standard deviation (sigma),
/external/skia/include/effects/
DSkDiscretePathEffect.h32 SkDiscretePathEffect(SkScalar segLength, SkScalar deviation);
/external/srec/config/en.us/dictionary/
Dlarge.ok7666 deviation dEv/AS~
/external/webkit/WebCore/
DChangeLog-2002-12-0314461 that had lots of rounding deviation. My assumptions about being able to
DChangeLog-2010-01-2924925 deviation of maximal 0.2% for Cairo to get around the fixed point numbers