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Searched refs:setP3 (Results 1 – 5 of 5) sorted by relevance

/external/webkit/WebCore/platform/graphics/
DFloatQuad.h70 void setP3(const FloatPoint& p) { m_p3 = p; } in setP3() function
/external/webkit/WebCore/platform/graphics/transforms/
DAffineTransform.cpp322 result.setP3(mapPoint(q.p3())); in mapRect()
DTransformationMatrix.cpp554 projectedQuad.setP3(projectPoint(q.p3())); in projectQuad()
609 result.setP3(mapPoint(q.p3())); in mapQuad()
/external/webkit/WebCore/rendering/
DRenderObject.h1048 quad.setP3(adjustFloatPointForAbsoluteZoom(quad.p3(), renderer)); in adjustFloatQuadForAbsoluteZoom()
/external/webkit/WebCore/
DChangeLog-2009-06-1670796 (WebCore::FloatQuad::setP3):