Searched refs:setP3 (Results 1 – 5 of 5) sorted by relevance
70 void setP3(const FloatPoint& p) { m_p3 = p; } in setP3() function
322 result.setP3(mapPoint(q.p3())); in mapRect()
554 projectedQuad.setP3(projectPoint(q.p3())); in projectQuad()609 result.setP3(mapPoint(q.p3())); in mapQuad()
1048 quad.setP3(adjustFloatPointForAbsoluteZoom(quad.p3(), renderer)); in adjustFloatQuadForAbsoluteZoom()
70796 (WebCore::FloatQuad::setP3):