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1 /*
2  * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
3  *           (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 #include "RandomNumber.h"
29 
30 #include "RandomNumberSeed.h"
31 
32 #include <limits>
33 #include <limits.h>
34 #include <stdint.h>
35 #include <stdlib.h>
36 
37 #if OS(WINCE)
38 extern "C" {
39 #include "wince/mt19937ar.c"
40 }
41 #endif
42 
43 #if PLATFORM(BREWMP)
44 #include <AEEAppGen.h>
45 #include <AEESource.h>
46 #include <AEEStdLib.h>
47 #endif
48 
49 namespace WTF {
50 
weakRandomNumber()51 double weakRandomNumber()
52 {
53 #if COMPILER(MSVC) && defined(_CRT_RAND_S)
54     // rand_s is incredibly slow on windows so we fall back on rand for Math.random
55     return (rand() + (rand() / (RAND_MAX + 1.0))) / (RAND_MAX + 1.0);
56 #elif PLATFORM(BREWMP)
57     uint32_t bits;
58     GETRAND(reinterpret_cast<byte*>(&bits), sizeof(uint32_t));
59     return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
60 #else
61     return randomNumber();
62 #endif
63 }
64 
randomNumber()65 double randomNumber()
66 {
67 #if !ENABLE(JSC_MULTIPLE_THREADS)
68     static bool s_initialized = false;
69     if (!s_initialized) {
70         initializeRandomNumberGenerator();
71         s_initialized = true;
72     }
73 #endif
74 
75 #if COMPILER(MSVC) && defined(_CRT_RAND_S)
76     uint32_t bits;
77     rand_s(&bits);
78     return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
79 #elif OS(DARWIN)
80     uint32_t bits = arc4random();
81     return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
82 #elif OS(UNIX)
83     uint32_t part1 = random() & (RAND_MAX - 1);
84     uint32_t part2 = random() & (RAND_MAX - 1);
85     // random only provides 31 bits
86     uint64_t fullRandom = part1;
87     fullRandom <<= 31;
88     fullRandom |= part2;
89 
90     // Mask off the low 53bits
91     fullRandom &= (1LL << 53) - 1;
92     return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
93 #elif OS(WINCE)
94     return genrand_res53();
95 #elif OS(WINDOWS)
96     uint32_t part1 = rand() & (RAND_MAX - 1);
97     uint32_t part2 = rand() & (RAND_MAX - 1);
98     uint32_t part3 = rand() & (RAND_MAX - 1);
99     uint32_t part4 = rand() & (RAND_MAX - 1);
100     // rand only provides 15 bits on Win32
101     uint64_t fullRandom = part1;
102     fullRandom <<= 15;
103     fullRandom |= part2;
104     fullRandom <<= 15;
105     fullRandom |= part3;
106     fullRandom <<= 15;
107     fullRandom |= part4;
108 
109     // Mask off the low 53bits
110     fullRandom &= (1LL << 53) - 1;
111     return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
112 #elif PLATFORM(BREWMP)
113     uint32_t bits;
114     ISource* randomSource;
115 
116     IShell* shell = reinterpret_cast<AEEApplet*>(GETAPPINSTANCE())->m_pIShell;
117     ISHELL_CreateInstance(shell, AEECLSID_RANDOM, reinterpret_cast<void**>(&randomSource));
118     ISOURCE_Read(randomSource, reinterpret_cast<char*>(&bits), 4);
119     ISOURCE_Release(randomSource);
120 
121     return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
122 #else
123     uint32_t part1 = rand() & (RAND_MAX - 1);
124     uint32_t part2 = rand() & (RAND_MAX - 1);
125     // rand only provides 31 bits, and the low order bits of that aren't very random
126     // so we take the high 26 bits of part 1, and the high 27 bits of part2.
127     part1 >>= 5; // drop the low 5 bits
128     part2 >>= 4; // drop the low 4 bits
129     uint64_t fullRandom = part1;
130     fullRandom <<= 27;
131     fullRandom |= part2;
132 
133     // Mask off the low 53bits
134     fullRandom &= (1LL << 53) - 1;
135     return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
136 #endif
137 }
138 
139 }
140