• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2      Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 
4      This library is free software; you can redistribute it and/or
5      modify it under the terms of the GNU Library General Public
6      License as published by the Free Software Foundation; either
7      version 2 of the License, or (at your option) any later version.
8 
9      This library is distributed in the hope that it will be useful,
10      but WITHOUT ANY WARRANTY; without even the implied warranty of
11      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12      Library General Public License for more details.
13 
14      You should have received a copy of the GNU Library General Public License
15      along with this library; see the file COPYING.LIB.  If not, write to
16      the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17      Boston, MA 02110-1301, USA.
18  */
19 
20 #include "config.h"
21 
22 #if ENABLE(SVG) && ENABLE(FILTERS)
23 #include "SVGFEDiffuseLightingElement.h"
24 
25 #include "Attr.h"
26 #include "MappedAttribute.h"
27 #include "RenderObject.h"
28 #include "SVGColor.h"
29 #include "SVGFEDiffuseLighting.h"
30 #include "SVGFELightElement.h"
31 #include "SVGNames.h"
32 #include "SVGParserUtilities.h"
33 #include "SVGRenderStyle.h"
34 #include "SVGResourceFilter.h"
35 
36 namespace WebCore {
37 
38 char SVGKernelUnitLengthXIdentifier[] = "SVGKernelUnitLengthX";
39 char SVGKernelUnitLengthYIdentifier[] = "SVGKernelUnitLengthY";
40 
SVGFEDiffuseLightingElement(const QualifiedName & tagName,Document * doc)41 SVGFEDiffuseLightingElement::SVGFEDiffuseLightingElement(const QualifiedName& tagName, Document* doc)
42     : SVGFilterPrimitiveStandardAttributes(tagName, doc)
43     , m_diffuseConstant(1.0f)
44     , m_surfaceScale(1.0f)
45 {
46 }
47 
~SVGFEDiffuseLightingElement()48 SVGFEDiffuseLightingElement::~SVGFEDiffuseLightingElement()
49 {
50 }
51 
parseMappedAttribute(MappedAttribute * attr)52 void SVGFEDiffuseLightingElement::parseMappedAttribute(MappedAttribute *attr)
53 {
54     const String& value = attr->value();
55     if (attr->name() == SVGNames::inAttr)
56         setIn1BaseValue(value);
57     else if (attr->name() == SVGNames::surfaceScaleAttr)
58         setSurfaceScaleBaseValue(value.toFloat());
59     else if (attr->name() == SVGNames::diffuseConstantAttr)
60         setDiffuseConstantBaseValue(value.toInt());
61     else if (attr->name() == SVGNames::kernelUnitLengthAttr) {
62         float x, y;
63         if (parseNumberOptionalNumber(value, x, y)) {
64             setKernelUnitLengthXBaseValue(x);
65             setKernelUnitLengthYBaseValue(y);
66         }
67     } else
68         SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr);
69 }
70 
synchronizeProperty(const QualifiedName & attrName)71 void SVGFEDiffuseLightingElement::synchronizeProperty(const QualifiedName& attrName)
72 {
73     SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName);
74 
75     if (attrName == anyQName()) {
76         synchronizeIn1();
77         synchronizeSurfaceScale();
78         synchronizeDiffuseConstant();
79         synchronizeKernelUnitLengthX();
80         synchronizeKernelUnitLengthY();
81         return;
82     }
83 
84     if (attrName == SVGNames::inAttr)
85         synchronizeIn1();
86     else if (attrName == SVGNames::surfaceScaleAttr)
87         synchronizeSurfaceScale();
88     else if (attrName == SVGNames::diffuseConstantAttr)
89         synchronizeDiffuseConstant();
90     else if (attrName == SVGNames::kernelUnitLengthAttr) {
91         synchronizeKernelUnitLengthX();
92         synchronizeKernelUnitLengthY();
93     }
94 }
95 
build(SVGResourceFilter * filterResource)96 bool SVGFEDiffuseLightingElement::build(SVGResourceFilter* filterResource)
97 {
98     FilterEffect* input1 = filterResource->builder()->getEffectById(in1());
99 
100     if (!input1)
101         return false;
102 
103     RefPtr<RenderStyle> filterStyle = styleForRenderer();
104     Color color = filterStyle->svgStyle()->lightingColor();
105 
106     RefPtr<FilterEffect> effect = FEDiffuseLighting::create(input1, color, surfaceScale(), diffuseConstant(),
107                                             kernelUnitLengthX(), kernelUnitLengthY(), findLights());
108     filterResource->addFilterEffect(this, effect.release());
109 
110     return true;
111 }
112 
findLights() const113 PassRefPtr<LightSource> SVGFEDiffuseLightingElement::findLights() const
114 {
115     for (Node* n = firstChild(); n; n = n->nextSibling()) {
116         if (n->hasTagName(SVGNames::feDistantLightTag) ||
117             n->hasTagName(SVGNames::fePointLightTag) ||
118             n->hasTagName(SVGNames::feSpotLightTag)) {
119             SVGFELightElement* lightNode = static_cast<SVGFELightElement*>(n);
120             return lightNode->lightSource();
121         }
122     }
123 
124     return 0;
125 }
126 
127 }
128 
129 #endif // ENABLE(SVG)
130