1 /*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "SoundPool"
19 #include <utils/Log.h>
20
21 //#define USE_SHARED_MEM_BUFFER
22
23 // XXX needed for timing latency
24 #include <utils/Timers.h>
25
26 #include <sys/resource.h>
27 #include <media/AudioTrack.h>
28 #include <media/mediaplayer.h>
29
30 #include "SoundPool.h"
31 #include "SoundPoolThread.h"
32
33 namespace android
34 {
35
36 int kDefaultBufferCount = 4;
37 uint32_t kMaxSampleRate = 48000;
38 uint32_t kDefaultSampleRate = 44100;
39 uint32_t kDefaultFrameCount = 1200;
40
SoundPool(int maxChannels,int streamType,int srcQuality)41 SoundPool::SoundPool(int maxChannels, int streamType, int srcQuality)
42 {
43 LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
44 maxChannels, streamType, srcQuality);
45
46 // check limits
47 mMaxChannels = maxChannels;
48 if (mMaxChannels < 1) {
49 mMaxChannels = 1;
50 }
51 else if (mMaxChannels > 32) {
52 mMaxChannels = 32;
53 }
54 LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
55
56 mQuit = false;
57 mDecodeThread = 0;
58 mStreamType = streamType;
59 mSrcQuality = srcQuality;
60 mAllocated = 0;
61 mNextSampleID = 0;
62 mNextChannelID = 0;
63
64 mCallback = 0;
65 mUserData = 0;
66
67 mChannelPool = new SoundChannel[mMaxChannels];
68 for (int i = 0; i < mMaxChannels; ++i) {
69 mChannelPool[i].init(this);
70 mChannels.push_back(&mChannelPool[i]);
71 }
72
73 // start decode thread
74 startThreads();
75 }
76
~SoundPool()77 SoundPool::~SoundPool()
78 {
79 LOGV("SoundPool destructor");
80 mDecodeThread->quit();
81 quit();
82
83 Mutex::Autolock lock(&mLock);
84 mChannels.clear();
85 if (mChannelPool)
86 delete [] mChannelPool;
87
88 // clean up samples
89 LOGV("clear samples");
90 mSamples.clear();
91
92 if (mDecodeThread)
93 delete mDecodeThread;
94 }
95
addToRestartList(SoundChannel * channel)96 void SoundPool::addToRestartList(SoundChannel* channel)
97 {
98 Mutex::Autolock lock(&mRestartLock);
99 mRestart.push_back(channel);
100 mCondition.signal();
101 }
102
beginThread(void * arg)103 int SoundPool::beginThread(void* arg)
104 {
105 SoundPool* p = (SoundPool*)arg;
106 return p->run();
107 }
108
run()109 int SoundPool::run()
110 {
111 mRestartLock.lock();
112 while (!mQuit) {
113 mCondition.wait(mRestartLock);
114 LOGV("awake");
115 if (mQuit) break;
116
117 while (!mRestart.empty()) {
118 SoundChannel* channel;
119 LOGV("Getting channel from list");
120 List<SoundChannel*>::iterator iter = mRestart.begin();
121 channel = *iter;
122 mRestart.erase(iter);
123 if (channel) channel->nextEvent();
124 if (mQuit) break;
125 }
126 }
127
128 mRestart.clear();
129 mCondition.signal();
130 mRestartLock.unlock();
131 LOGV("goodbye");
132 return 0;
133 }
134
quit()135 void SoundPool::quit()
136 {
137 mRestartLock.lock();
138 mQuit = true;
139 mCondition.signal();
140 mCondition.wait(mRestartLock);
141 LOGV("return from quit");
142 mRestartLock.unlock();
143 }
144
startThreads()145 bool SoundPool::startThreads()
146 {
147 createThreadEtc(beginThread, this, "SoundPool");
148 if (mDecodeThread == NULL)
149 mDecodeThread = new SoundPoolThread(this);
150 return mDecodeThread != NULL;
151 }
152
findChannel(int channelID)153 SoundChannel* SoundPool::findChannel(int channelID)
154 {
155 for (int i = 0; i < mMaxChannels; ++i) {
156 if (mChannelPool[i].channelID() == channelID) {
157 return &mChannelPool[i];
158 }
159 }
160 return NULL;
161 }
162
findNextChannel(int channelID)163 SoundChannel* SoundPool::findNextChannel(int channelID)
164 {
165 for (int i = 0; i < mMaxChannels; ++i) {
166 if (mChannelPool[i].nextChannelID() == channelID) {
167 return &mChannelPool[i];
168 }
169 }
170 return NULL;
171 }
172
load(const char * path,int priority)173 int SoundPool::load(const char* path, int priority)
174 {
175 LOGV("load: path=%s, priority=%d", path, priority);
176 Mutex::Autolock lock(&mLock);
177 sp<Sample> sample = new Sample(++mNextSampleID, path);
178 mSamples.add(sample->sampleID(), sample);
179 doLoad(sample);
180 return sample->sampleID();
181 }
182
load(int fd,int64_t offset,int64_t length,int priority)183 int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
184 {
185 LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
186 fd, offset, length, priority);
187 Mutex::Autolock lock(&mLock);
188 sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
189 mSamples.add(sample->sampleID(), sample);
190 doLoad(sample);
191 return sample->sampleID();
192 }
193
doLoad(sp<Sample> & sample)194 void SoundPool::doLoad(sp<Sample>& sample)
195 {
196 LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
197 sample->startLoad();
198 mDecodeThread->loadSample(sample->sampleID());
199 }
200
unload(int sampleID)201 bool SoundPool::unload(int sampleID)
202 {
203 LOGV("unload: sampleID=%d", sampleID);
204 Mutex::Autolock lock(&mLock);
205 return mSamples.removeItem(sampleID);
206 }
207
play(int sampleID,float leftVolume,float rightVolume,int priority,int loop,float rate)208 int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
209 int priority, int loop, float rate)
210 {
211 LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
212 sampleID, leftVolume, rightVolume, priority, loop, rate);
213 sp<Sample> sample;
214 SoundChannel* channel;
215 int channelID;
216
217 // scope for lock
218 {
219 Mutex::Autolock lock(&mLock);
220
221 // is sample ready?
222 sample = findSample(sampleID);
223 if ((sample == 0) || (sample->state() != Sample::READY)) {
224 LOGW(" sample %d not READY", sampleID);
225 return 0;
226 }
227
228 dump();
229
230 // allocate a channel
231 channel = allocateChannel(priority);
232
233 // no channel allocated - return 0
234 if (!channel) {
235 LOGV("No channel allocated");
236 return 0;
237 }
238
239 channelID = ++mNextChannelID;
240 }
241
242 LOGV("channel state = %d", channel->state());
243 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
244 return channelID;
245 }
246
allocateChannel(int priority)247 SoundChannel* SoundPool::allocateChannel(int priority)
248 {
249 List<SoundChannel*>::iterator iter;
250 SoundChannel* channel = NULL;
251
252 // allocate a channel
253 if (!mChannels.empty()) {
254 iter = mChannels.begin();
255 if (priority >= (*iter)->priority()) {
256 channel = *iter;
257 mChannels.erase(iter);
258 LOGV("Allocated active channel");
259 }
260 }
261
262 // update priority and put it back in the list
263 if (channel) {
264 channel->setPriority(priority);
265 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
266 if (priority < (*iter)->priority()) {
267 break;
268 }
269 }
270 mChannels.insert(iter, channel);
271 }
272 return channel;
273 }
274
275 // move a channel from its current position to the front of the list
moveToFront(SoundChannel * channel)276 void SoundPool::moveToFront(SoundChannel* channel)
277 {
278 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
279 if (*iter == channel) {
280 mChannels.erase(iter);
281 mChannels.push_front(channel);
282 break;
283 }
284 }
285 }
286
pause(int channelID)287 void SoundPool::pause(int channelID)
288 {
289 LOGV("pause(%d)", channelID);
290 Mutex::Autolock lock(&mLock);
291 SoundChannel* channel = findChannel(channelID);
292 if (channel) {
293 channel->pause();
294 }
295 }
296
autoPause()297 void SoundPool::autoPause()
298 {
299 LOGV("autoPause()");
300 Mutex::Autolock lock(&mLock);
301 for (int i = 0; i < mMaxChannels; ++i) {
302 SoundChannel* channel = &mChannelPool[i];
303 channel->autoPause();
304 }
305 }
306
resume(int channelID)307 void SoundPool::resume(int channelID)
308 {
309 LOGV("resume(%d)", channelID);
310 Mutex::Autolock lock(&mLock);
311 SoundChannel* channel = findChannel(channelID);
312 if (channel) {
313 channel->resume();
314 }
315 }
316
autoResume()317 void SoundPool::autoResume()
318 {
319 LOGV("autoResume()");
320 Mutex::Autolock lock(&mLock);
321 for (int i = 0; i < mMaxChannels; ++i) {
322 SoundChannel* channel = &mChannelPool[i];
323 channel->autoResume();
324 }
325 }
326
stop(int channelID)327 void SoundPool::stop(int channelID)
328 {
329 LOGV("stop(%d)", channelID);
330 Mutex::Autolock lock(&mLock);
331 SoundChannel* channel = findChannel(channelID);
332 if (channel) {
333 channel->stop();
334 } else {
335 channel = findNextChannel(channelID);
336 if (channel)
337 channel->clearNextEvent();
338 }
339 }
340
setVolume(int channelID,float leftVolume,float rightVolume)341 void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
342 {
343 Mutex::Autolock lock(&mLock);
344 SoundChannel* channel = findChannel(channelID);
345 if (channel) {
346 channel->setVolume(leftVolume, rightVolume);
347 }
348 }
349
setPriority(int channelID,int priority)350 void SoundPool::setPriority(int channelID, int priority)
351 {
352 LOGV("setPriority(%d, %d)", channelID, priority);
353 Mutex::Autolock lock(&mLock);
354 SoundChannel* channel = findChannel(channelID);
355 if (channel) {
356 channel->setPriority(priority);
357 }
358 }
359
setLoop(int channelID,int loop)360 void SoundPool::setLoop(int channelID, int loop)
361 {
362 LOGV("setLoop(%d, %d)", channelID, loop);
363 Mutex::Autolock lock(&mLock);
364 SoundChannel* channel = findChannel(channelID);
365 if (channel) {
366 channel->setLoop(loop);
367 }
368 }
369
setRate(int channelID,float rate)370 void SoundPool::setRate(int channelID, float rate)
371 {
372 LOGV("setRate(%d, %f)", channelID, rate);
373 Mutex::Autolock lock(&mLock);
374 SoundChannel* channel = findChannel(channelID);
375 if (channel) {
376 channel->setRate(rate);
377 }
378 }
379
380 // call with lock held
done(SoundChannel * channel)381 void SoundPool::done(SoundChannel* channel)
382 {
383 LOGV("done(%d)", channel->channelID());
384
385 // if "stolen", play next event
386 if (channel->nextChannelID() != 0) {
387 LOGV("add to restart list");
388 addToRestartList(channel);
389 }
390
391 // return to idle state
392 else {
393 LOGV("move to front");
394 moveToFront(channel);
395 }
396 }
397
setCallback(SoundPoolCallback * callback,void * user)398 void SoundPool::setCallback(SoundPoolCallback* callback, void* user)
399 {
400 Mutex::Autolock lock(&mCallbackLock);
401 mCallback = callback;
402 mUserData = user;
403 }
404
notify(SoundPoolEvent event)405 void SoundPool::notify(SoundPoolEvent event)
406 {
407 Mutex::Autolock lock(&mCallbackLock);
408 if (mCallback != NULL) {
409 mCallback(event, this, mUserData);
410 }
411 }
412
dump()413 void SoundPool::dump()
414 {
415 for (int i = 0; i < mMaxChannels; ++i) {
416 mChannelPool[i].dump();
417 }
418 }
419
420
Sample(int sampleID,const char * url)421 Sample::Sample(int sampleID, const char* url)
422 {
423 init();
424 mSampleID = sampleID;
425 mUrl = strdup(url);
426 LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
427 }
428
Sample(int sampleID,int fd,int64_t offset,int64_t length)429 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
430 {
431 init();
432 mSampleID = sampleID;
433 mFd = dup(fd);
434 mOffset = offset;
435 mLength = length;
436 LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
437 }
438
init()439 void Sample::init()
440 {
441 mData = 0;
442 mSize = 0;
443 mRefCount = 0;
444 mSampleID = 0;
445 mState = UNLOADED;
446 mFd = -1;
447 mOffset = 0;
448 mLength = 0;
449 mUrl = 0;
450 }
451
~Sample()452 Sample::~Sample()
453 {
454 LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
455 if (mFd > 0) {
456 LOGV("close(%d)", mFd);
457 ::close(mFd);
458 }
459 mData.clear();
460 delete mUrl;
461 }
462
doLoad()463 status_t Sample::doLoad()
464 {
465 uint32_t sampleRate;
466 int numChannels;
467 int format;
468 sp<IMemory> p;
469 LOGV("Start decode");
470 if (mUrl) {
471 p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
472 } else {
473 p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
474 LOGV("close(%d)", mFd);
475 ::close(mFd);
476 mFd = -1;
477 }
478 if (p == 0) {
479 LOGE("Unable to load sample: %s", mUrl);
480 return -1;
481 }
482 LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
483 p->pointer(), p->size(), sampleRate, numChannels);
484
485 if (sampleRate > kMaxSampleRate) {
486 LOGE("Sample rate (%u) out of range", sampleRate);
487 return - 1;
488 }
489
490 if ((numChannels < 1) || (numChannels > 2)) {
491 LOGE("Sample channel count (%d) out of range", numChannels);
492 return - 1;
493 }
494
495 //_dumpBuffer(p->pointer(), p->size());
496 uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
497 //_dumpBuffer(q, 10, 10, false);
498
499 mData = p;
500 mSize = p->size();
501 mSampleRate = sampleRate;
502 mNumChannels = numChannels;
503 mFormat = format;
504 mState = READY;
505 return 0;
506 }
507
508
init(SoundPool * soundPool)509 void SoundChannel::init(SoundPool* soundPool)
510 {
511 mSoundPool = soundPool;
512 }
513
play(const sp<Sample> & sample,int nextChannelID,float leftVolume,float rightVolume,int priority,int loop,float rate)514 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
515 float rightVolume, int priority, int loop, float rate)
516 {
517 AudioTrack* oldTrack;
518
519 LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
520 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate);
521
522 // if not idle, this voice is being stolen
523 if (mState != IDLE) {
524 LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
525 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
526 stop();
527 return;
528 }
529
530 // initialize track
531 int afFrameCount;
532 int afSampleRate;
533 int streamType = mSoundPool->streamType();
534 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
535 afFrameCount = kDefaultFrameCount;
536 }
537 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
538 afSampleRate = kDefaultSampleRate;
539 }
540 int numChannels = sample->numChannels();
541 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
542 uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate;
543 uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount;
544 uint32_t frameCount = 0;
545
546 if (loop) {
547 frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
548 }
549
550 #ifndef USE_SHARED_MEM_BUFFER
551 // Ensure minimum audio buffer size in case of short looped sample
552 if(frameCount < totalFrames) {
553 frameCount = totalFrames;
554 }
555 #endif
556
557 AudioTrack* newTrack;
558
559 // mToggle toggles each time a track is started on a given channel.
560 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
561 // as callback user data. This enables the detection of callbacks received from the old
562 // audio track while the new one is being started and avoids processing them with
563 // wrong audio audio buffer size (mAudioBufferSize)
564 unsigned long toggle = mToggle ^ 1;
565 void *userData = (void *)((unsigned long)this | toggle);
566 uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO;
567
568 #ifdef USE_SHARED_MEM_BUFFER
569 newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
570 channels, sample->getIMemory(), 0, callback, userData);
571 #else
572 newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
573 channels, frameCount, 0, callback, userData, bufferFrames);
574 #endif
575 if (newTrack->initCheck() != NO_ERROR) {
576 LOGE("Error creating AudioTrack");
577 delete newTrack;
578 return;
579 }
580 LOGV("setVolume %p", newTrack);
581 newTrack->setVolume(leftVolume, rightVolume);
582 newTrack->setLoop(0, frameCount, loop);
583
584 {
585 Mutex::Autolock lock(&mLock);
586 // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
587 mToggle = toggle;
588 oldTrack = mAudioTrack;
589 mAudioTrack = newTrack;
590 mPos = 0;
591 mSample = sample;
592 mChannelID = nextChannelID;
593 mPriority = priority;
594 mLoop = loop;
595 mLeftVolume = leftVolume;
596 mRightVolume = rightVolume;
597 mNumChannels = numChannels;
598 mRate = rate;
599 clearNextEvent();
600 mState = PLAYING;
601 mAudioTrack->start();
602 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
603 }
604
605 LOGV("delete oldTrack %p", oldTrack);
606 delete oldTrack;
607 }
608
nextEvent()609 void SoundChannel::nextEvent()
610 {
611 sp<Sample> sample;
612 int nextChannelID;
613 float leftVolume;
614 float rightVolume;
615 int priority;
616 int loop;
617 float rate;
618
619 // check for valid event
620 {
621 Mutex::Autolock lock(&mLock);
622 nextChannelID = mNextEvent.channelID();
623 if (nextChannelID == 0) {
624 LOGV("stolen channel has no event");
625 return;
626 }
627
628 sample = mNextEvent.sample();
629 leftVolume = mNextEvent.leftVolume();
630 rightVolume = mNextEvent.rightVolume();
631 priority = mNextEvent.priority();
632 loop = mNextEvent.loop();
633 rate = mNextEvent.rate();
634 }
635
636 LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
637 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
638 }
639
callback(int event,void * user,void * info)640 void SoundChannel::callback(int event, void* user, void *info)
641 {
642 unsigned long toggle = (unsigned long)user & 1;
643 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
644
645 if (channel->mToggle != toggle) {
646 LOGV("callback with wrong toggle");
647 return;
648 }
649 channel->process(event, info);
650 }
651
process(int event,void * info)652 void SoundChannel::process(int event, void *info)
653 {
654 //LOGV("process(%d)", mChannelID);
655 sp<Sample> sample = mSample;
656
657 // LOGV("SoundChannel::process event %d", event);
658
659 if (event == AudioTrack::EVENT_MORE_DATA) {
660 AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info);
661
662 // check for stop state
663 if (b->size == 0) return;
664
665 if (sample != 0) {
666 // fill buffer
667 uint8_t* q = (uint8_t*) b->i8;
668 size_t count = 0;
669
670 if (mPos < (int)sample->size()) {
671 uint8_t* p = sample->data() + mPos;
672 count = sample->size() - mPos;
673 if (count > b->size) {
674 count = b->size;
675 }
676 memcpy(q, p, count);
677 LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
678 } else if (mPos < mAudioBufferSize) {
679 count = mAudioBufferSize - mPos;
680 if (count > b->size) {
681 count = b->size;
682 }
683 memset(q, 0, count);
684 LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
685 }
686
687 mPos += count;
688 b->size = count;
689 //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
690 }
691 } else if (event == AudioTrack::EVENT_UNDERRUN) {
692 LOGV("stopping track");
693 stop();
694 } else if (event == AudioTrack::EVENT_LOOP_END) {
695 LOGV("End loop: %d", *(int *)info);
696 }
697 }
698
699
700 // call with lock held
stop_l()701 void SoundChannel::stop_l()
702 {
703 if (mState != IDLE) {
704 setVolume_l(0, 0);
705 LOGV("stop");
706 mAudioTrack->stop();
707 mSample.clear();
708 mState = IDLE;
709 mPriority = IDLE_PRIORITY;
710 }
711 }
712
stop()713 void SoundChannel::stop()
714 {
715 {
716 Mutex::Autolock lock(&mLock);
717 stop_l();
718 }
719 mSoundPool->done(this);
720 }
721
722 //FIXME: Pause is a little broken right now
pause()723 void SoundChannel::pause()
724 {
725 Mutex::Autolock lock(&mLock);
726 if (mState == PLAYING) {
727 LOGV("pause track");
728 mState = PAUSED;
729 mAudioTrack->pause();
730 }
731 }
732
autoPause()733 void SoundChannel::autoPause()
734 {
735 Mutex::Autolock lock(&mLock);
736 if (mState == PLAYING) {
737 LOGV("pause track");
738 mState = PAUSED;
739 mAutoPaused = true;
740 mAudioTrack->pause();
741 }
742 }
743
resume()744 void SoundChannel::resume()
745 {
746 Mutex::Autolock lock(&mLock);
747 if (mState == PAUSED) {
748 LOGV("resume track");
749 mState = PLAYING;
750 mAutoPaused = false;
751 mAudioTrack->start();
752 }
753 }
754
autoResume()755 void SoundChannel::autoResume()
756 {
757 Mutex::Autolock lock(&mLock);
758 if (mAutoPaused && (mState == PAUSED)) {
759 LOGV("resume track");
760 mState = PLAYING;
761 mAutoPaused = false;
762 mAudioTrack->start();
763 }
764 }
765
setRate(float rate)766 void SoundChannel::setRate(float rate)
767 {
768 Mutex::Autolock lock(&mLock);
769 if (mAudioTrack != 0 && mSample.get() != 0) {
770 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
771 mAudioTrack->setSampleRate(sampleRate);
772 mRate = rate;
773 }
774 }
775
776 // call with lock held
setVolume_l(float leftVolume,float rightVolume)777 void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
778 {
779 mLeftVolume = leftVolume;
780 mRightVolume = rightVolume;
781 if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
782 }
783
setVolume(float leftVolume,float rightVolume)784 void SoundChannel::setVolume(float leftVolume, float rightVolume)
785 {
786 Mutex::Autolock lock(&mLock);
787 setVolume_l(leftVolume, rightVolume);
788 }
789
setLoop(int loop)790 void SoundChannel::setLoop(int loop)
791 {
792 Mutex::Autolock lock(&mLock);
793 if (mAudioTrack != 0 && mSample.get() != 0) {
794 mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop);
795 mLoop = loop;
796 }
797 }
798
~SoundChannel()799 SoundChannel::~SoundChannel()
800 {
801 LOGV("SoundChannel destructor");
802 if (mAudioTrack) {
803 LOGV("stop track");
804 mAudioTrack->stop();
805 delete mAudioTrack;
806 }
807 clearNextEvent();
808 mSample.clear();
809 }
810
dump()811 void SoundChannel::dump()
812 {
813 LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
814 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
815 }
816
set(const sp<Sample> & sample,int channelID,float leftVolume,float rightVolume,int priority,int loop,float rate)817 void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
818 float rightVolume, int priority, int loop, float rate)
819 {
820 mSample =sample;
821 mChannelID = channelID;
822 mLeftVolume = leftVolume;
823 mRightVolume = rightVolume;
824 mPriority = priority;
825 mLoop = loop;
826 mRate =rate;
827 }
828
829 } // end namespace android
830