Lines Matching refs:i32
4 target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v…
5 %struct.ArmPTD = type { i32 }
6 …i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32…
7 …i32, %struct.SHARED_AREA*, %struct.SHARED_AREA*, %struct.SHARED_AREA*, %struct.ArmPTD, void (%stru…
8 %struct.WorldSwitchV5 = type { i32, i32, i32, i32, i32, i32, i32 }
10 define void @SomeCall(i32 %num) nounwind {
12 tail call void asm sideeffect "mcr p15, 0, $0, c7, c10, 4 \0A\09", "r,~{memory}"(i32 0) nounwind
13 tail call void asm sideeffect "mcr p15,0,$0,c7,c14,0", "r,~{memory}"(i32 0) nounwind
15 %1 = ptrtoint %struct.SHARED_AREA* %0 to i32 ; <i32> [#uses=1]
16 %2 = lshr i32 %1, 20 ; <i32> [#uses=1]
17 %3 = tail call i32 @SetCurrEntry(i32 %2, i32 0) nounwind ; <i32> [#uses=0]
18 tail call void @ClearStuff(i32 0) nounwind
22 declare i32 @SetCurrEntry(i32, i32)
24 declare void @ClearStuff(i32)