Lines Matching defs:program
206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program); in GGLShaderProgramCreate() local
225 gl_shader_program * program = GGLShaderProgramCreate(); in ShaderProgramCreate() local
231 unsigned GGLShaderAttach(gl_shader_program * program, gl_shader * shader) in GGLShaderAttach()
249 static void ShaderAttach(const GGLInterface * iface, gl_shader_program * program, in ShaderAttach()
257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) in GGLShaderProgramLink()
280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog) in ShaderProgramLink()
361 const gl_shader_program * program; member
387 gl_shader_program * program, const GGLState * gglCtx) in CodeGen()
423 void GGLShaderUse(void * llvmCtx, const GGLState * gglState, gl_shader_program * program) in GGLShaderUse()
540 static void ShaderUse(GGLInterface * iface, gl_shader_program * program) in ShaderUse()
566 unsigned GGLShaderDetach(gl_shader_program * program, gl_shader * shader) in GGLShaderDetach()
581 static void ShaderDetach(const GGLInterface * iface, gl_shader_program * program, in ShaderDetach()
589 void GGLShaderProgramDelete(gl_shader_program * program) in GGLShaderProgramDelete()
603 static void ShaderProgramDelete(GGLInterface * iface, gl_shader_program * program) in ShaderProgramDelete()
651 void GGLShaderProgramGetiv(const gl_shader_program_t * program, const GLenum pname, GLint * params) in GGLShaderProgramGetiv()
684 void GGLShaderProgramGetInfoLog(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* leng… in GGLShaderProgramGetInfoLog()
698 void GGLShaderAttributeBind(const gl_shader_program * program, GLuint index, const GLchar * name) in GGLShaderAttributeBind()
704 GLint GGLShaderAttributeLocation(const gl_shader_program * program, const char * name) in GGLShaderAttributeLocation()
712 GLint GGLShaderVaryingLocation(const gl_shader_program_t * program, in GGLShaderVaryingLocation()
724 GLint GGLShaderUniformLocation(const gl_shader_program * program, in GGLShaderUniformLocation()
733 void GGLShaderUniformGetfv(gl_shader_program * program, GLint location, GLfloat * params) in GGLShaderUniformGetfv()
741 void GGLShaderUniformGetiv(gl_shader_program * program, GLint location, GLint * params) in GGLShaderUniformGetiv()
753 void GGLShaderUniformGetSamplers(const gl_shader_program_t * program, in GGLShaderUniformGetSamplers()
772 GLint GGLShaderUniform(gl_shader_program * program, GLint location, GLsizei count, in GGLShaderUniform()
837 void GGLShaderUniformMatrix(gl_shader_program * program, GLint cols, GLint rows, in GGLShaderUniformMatrix()