Lines Matching refs:GrGLRenderTarget
576 GrGLRenderTarget::GLRenderTargetIDs rtIDs; in onCreatePlatformSurface()
584 rtIDs.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onCreatePlatformSurface()
630 return new GrGLRenderTarget(this, rtIDs, NULL, desc.fStencilBits, in onCreatePlatformSurface()
638 GrGLRenderTarget::GLRenderTargetIDs rtIDs; in onCreateRenderTargetFrom3DApiState()
655 return new GrGLRenderTarget(this, rtIDs, NULL, stencilBits, in onCreateRenderTargetFrom3DApiState()
896 GrGLRenderTarget::GLRenderTargetIDs rtIDs; in onCreateTexture()
1145 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport(); in flushScissor()
1252 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target); in onReadPixels()
1255 case GrGLRenderTarget::kCantResolve_ResolveType: in onReadPixels()
1257 case GrGLRenderTarget::kAutoResolves_ResolveType: in onReadPixels()
1262 case GrGLRenderTarget::kCanResolve_ResolveType: in onReadPixels()
1305 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget; in flushRenderTarget()
1421 void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) { in resolveRenderTarget()
1740 GrGLRenderTarget* texRT = in flushGLStateCommon()
1741 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget()); in flushGLStateCommon()