Lines Matching refs:fState
22 fState.fTileModeX = (uint8_t)tmx; in SkBitmapProcShader()
23 fState.fTileModeY = (uint8_t)tmy; in SkBitmapProcShader()
30 fState.fTileModeX = buffer.readU8(); in SkBitmapProcShader()
31 fState.fTileModeY = buffer.readU8(); in SkBitmapProcShader()
58 xy[0] = (TileMode)fState.fTileModeX; in asABitmap()
59 xy[1] = (TileMode)fState.fTileModeY; in asABitmap()
68 buffer.write8(fState.fTileModeX); in flatten()
69 buffer.write8(fState.fTileModeY); in flatten()
85 fState.fOrigBitmap = fRawBitmap; in setContext()
86 fState.fOrigBitmap.lockPixels(); in setContext()
87 if (!fState.fOrigBitmap.getTexture() && !fState.fOrigBitmap.readyToDraw()) { in setContext()
88 fState.fOrigBitmap.unlockPixels(); in setContext()
92 if (!fState.chooseProcs(this->getTotalInverse(), paint)) { in setContext()
96 const SkBitmap& bitmap = *fState.fBitmap; in setContext()
152 const SkBitmapProcState& state = fState; in shadeSpan()
161 int max = fState.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX); in shadeSpan()
196 const SkBitmapProcState& state = fState; in shadeSpan16()
205 int max = fState.maxCountForBufferSize(sizeof(buffer)); in shadeSpan16()
311 gTileModeName[fState.fTileModeX], in toDumpString()
312 gTileModeName[fState.fTileModeY]); in toDumpString()