Lines Matching refs:SkBlitter
28 SkBlitter::~SkBlitter() {} in ~SkBlitter()
30 const SkBitmap* SkBlitter::justAnOpaqueColor(uint32_t* value) { in justAnOpaqueColor()
34 void SkBlitter::blitH(int x, int y, int width) { in blitH()
38 void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], in blitAntiH()
43 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { in blitV()
57 void SkBlitter::blitRect(int x, int y, int width, int height) { in blitRect()
65 static inline void bits_to_runs(SkBlitter* blitter, int x, int y, in bits_to_runs()
101 void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask()
179 void SkBlitter::blitMaskRegion(const SkMask& mask, const SkRegion& clip) { in blitMaskRegion()
193 void SkBlitter::blitRectRegion(const SkIRect& rect, const SkRegion& clip) { in blitRectRegion()
203 void SkBlitter::blitRegion(const SkRegion& clip) { in blitRegion()
446 SkBlitter* blitter = fBlitter; in blitMask()
460 SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, in apply()
616 class Sk3DBlitter : public SkBlitter {
618 Sk3DBlitter(SkBlitter* proxy, Sk3DShader* shader, void (*killProc)(void*)) in Sk3DBlitter()
660 SkBlitter* fProxy;
696 ((SkBlitter*)blitter)->~SkBlitter(); in destroy_blitter()
700 SkDELETE((SkBlitter*)blitter); in delete_blitter()
761 SkBlitter* SkBlitter::Choose(const SkBitmap& device,
767 SkBlitter* blitter = NULL;