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Lines Matching defs:program

57 void __stdcall glAttachShader(GLuint program, GLuint shader)  in glAttachShader()
106 void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
1416 void __stdcall glDeleteProgram(GLuint program) in glDeleteProgram()
1617 void __stdcall glDetachShader(GLuint program, GLuint shader) in glDetachShader()
2278 void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GL… in glGetActiveAttrib()
2323 void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, G… in glGetActiveUniform()
2368 void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shade… in glGetAttachedShaders()
2407 int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
2843 void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
2900 void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolo… in glGetProgramInfoLog()
3332 void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) in glGetUniformfv()
3366 void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) in glGetUniformiv()
3405 int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) in glGetUniformLocation()
3735 GLboolean __stdcall glIsProgram(GLuint program) in glIsProgram()
3863 void __stdcall glLinkProgram(GLuint program) in glLinkProgram()
4864 gl::Program *program = context->getCurrentProgram(); in glUniform1fv() local
4908 gl::Program *program = context->getCurrentProgram(); in glUniform1iv() local
4954 gl::Program *program = context->getCurrentProgram(); in glUniform2fv() local
5000 gl::Program *program = context->getCurrentProgram(); in glUniform2iv() local
5046 gl::Program *program = context->getCurrentProgram(); in glUniform3fv() local
5092 gl::Program *program = context->getCurrentProgram(); in glUniform3iv() local
5138 gl::Program *program = context->getCurrentProgram(); in glUniform4fv() local
5184 gl::Program *program = context->getCurrentProgram(); in glUniform4iv() local
5224 gl::Program *program = context->getCurrentProgram(); in glUniformMatrix2fv() local
5264 gl::Program *program = context->getCurrentProgram(); in glUniformMatrix3fv() local
5304 gl::Program *program = context->getCurrentProgram(); in glUniformMatrix4fv() local
5323 void __stdcall glUseProgram(GLuint program) in glUseProgram()
5361 void __stdcall glValidateProgram(GLuint program) in glValidateProgram()