Lines Matching refs:vertexBuffersCount
27 mHal.state.vertexBuffersCount = 0; in Mesh()
32 uint32_t vertexBuffersCount, in Mesh() argument
40 mHal.state.vertexBuffersCount = vertexBuffersCount; in Mesh()
41 mHal.state.vertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount]; in Mesh()
76 stream->addU32(mHal.state.vertexBuffersCount); in serialize()
77 for (uint32_t vCount = 0; vCount < mHal.state.vertexBuffersCount; vCount ++) { in serialize()
108 uint32_t vertexBuffersCount = stream->loadU32(); in createFromStream() local
110 if (vertexBuffersCount) { in createFromStream()
111 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount]; in createFromStream()
113 for (uint32_t vCount = 0; vCount < vertexBuffersCount; vCount ++) { in createFromStream()
139 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount); in createFromStream()
141 for (uint32_t vCount = 0; vCount < vertexBuffersCount; vCount ++) { in createFromStream()
149 if (vertexBuffersCount) { in createFromStream()
196 for (uint32_t ct = 0; ct < mHal.state.vertexBuffersCount; ct ++) { in uploadAll()
215 for (uint32_t ct=0; ct < mHal.state.vertexBuffersCount; ct++) { in computeBBox()
280 *numVtx = sm->mHal.state.vertexBuffersCount; in rsaMeshGetVertexBufferCount()
290 rsAssert(vtxDataCount == sm->mHal.state.vertexBuffersCount); in rsaMeshGetVertices()