Lines Matching refs:rasterizer
73 ggl_init_context(&(c->rasterizer)); in ogles_init()
90 c->rasterizer.base = base; in ogles_init()
95 c->rasterizer.procs.depthMask(c, 1); in ogles_init()
98 c->rasterizer.procs.enable(c, GL_DITHER); in ogles_init()
112 ggl_uninit_context(&(c->rasterizer)); in ogles_uninit()
113 free(c->rasterizer.base); in ogles_uninit()
192 c->rasterizer.procs.enableDisable(c, cap, enabled); in enable_disable()
195 c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled); in enable_disable()
290 c->rasterizer.procs.enableDisable(c, in glHint()
333 if (c->rasterizer.error) { in glGetError()
334 const GLenum ret(c->rasterizer.error); in glGetError()
335 c->rasterizer.error = 0; in glGetError()
369 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
375 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
381 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
387 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
409 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; in glGetIntegerv()
530 c->rasterizer.procs.colorMask(c, r, g, b, a); in glColorMask()
535 c->rasterizer.procs.depthMask(c, flag); in glDepthMask()
540 c->rasterizer.procs.stencilMask(c, mask); in glStencilMask()
545 c->rasterizer.procs.depthFunc(c, func); in glDepthFunc()
550 c->rasterizer.procs.logicOp(c, opcode); in glLogicOp()
555 c->rasterizer.procs.alphaFuncx(c, func, ref); in glAlphaFuncx()
560 c->rasterizer.procs.blendFunc(c, sfactor, dfactor); in glBlendFunc()
565 c->rasterizer.procs.clear(c, mask); in glClear()
570 c->rasterizer.procs.clearColorx(c, red, green, blue, alpha); in glClearColorx()
576 c->rasterizer.procs.clearColorx(c, in glClearColor()
585 c->rasterizer.procs.clearDepthx(c, depth); in glClearDepthx()
591 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth)); in glClearDepthf()
596 c->rasterizer.procs.clearStencil(c, s); in glClearStencil()