Lines Matching refs:active
30 tex.active = 0; in InitializeTextures()
142 ctx->tex.active = index; in glActiveTexture()
183 ctx->tex.tmus[ctx->tex.active] = tex; in glBindTexture()
186 ctx->tex.UpdateSampler(ctx->iface, ctx->tex.active); in glBindTexture()
215 assert(ctx->tex.tmus[ctx->tex.active]); in glCopyTexImage2D()
218 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; in glCopyTexImage2D()
233 ctx->tex.UpdateSampler(ctx->iface, ctx->tex.active); in glCopyTexImage2D()
248 assert(ctx->tex.tmus[ctx->tex.active]); in glCopyTexSubImage2D()
249 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; in glCopyTexSubImage2D()
273 ctx->tex.UpdateSampler(ctx->iface, ctx->tex.active); in glCopyTexSubImage2D()
375 assert(ctx->tex.tmus[ctx->tex.active]); in glTexImage2D()
377 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; in glTexImage2D()
385 assert(GL_TEXTURE_2D == ctx->tex.tmus[ctx->tex.active]->type); in glTexImage2D()
395 assert(GL_TEXTURE_CUBE_MAP == ctx->tex.tmus[ctx->tex.active]->type); in glTexImage2D()
408 ctx->tex.UpdateSampler(ctx->iface, ctx->tex.active); in glTexImage2D()
425 assert(ctx->tex.tmus[ctx->tex.active]); in glTexParameteri()
426 assert(target == ctx->tex.tmus[ctx->tex.active]->type); in glTexParameteri()
427 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; in glTexParameteri()
496 ctx->tex.UpdateSampler(ctx->iface, ctx->tex.active); in glTexParameteri()
508 assert(target == ctx->tex.tmus[ctx->tex.active]->type); in glTexSubImage2D()
519 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; in glTexSubImage2D()
533 ctx->tex.UpdateSampler(ctx->iface, ctx->tex.active); in glTexSubImage2D()