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Lines Matching defs:entry

319             EventEntry* entry = mInboundQueue.head;  in dispatchOnceInnerLocked()  local
480 bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) { in enqueueInboundEventLocked()
565 void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) { in dropInboundEventLocked()
644 bool InputDispatcher::isStaleEventLocked(nsecs_t currentTime, EventEntry* entry) { in isStaleEventLocked()
673 EventEntry* entry = mInboundQueue.dequeueAtHead(); in drainInboundQueueLocked() local
685 void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) { in releaseInboundEventLocked()
707 KeyEntry* entry = mKeyRepeatState.lastKeyEntry; in synthesizeKeyRepeatLocked() local
739 nsecs_t currentTime, ConfigurationChangedEntry* entry) { in dispatchConfigurationChangedLocked()
755 nsecs_t currentTime, DeviceResetEntry* entry) { in dispatchDeviceResetLocked()
767 bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry, in dispatchKeyLocked()
869 void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) { in logOutboundKeyDetailsLocked()
882 nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) { in dispatchMotionLocked()
975 void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) { in logOutboundMotionDetailsLocked()
1061 const EventEntry* entry, in handleTargetsNotReadyLocked()
1174 const EventEntry* entry, nsecs_t* nextWakeupTime) { in findFocusedWindowTargetsLocked()
1244 const MotionEntry* entry, nsecs_t* nextWakeupTime, bool* outConflictingPointerActions, in findTouchedWindowTargetsLocked()
2788 for (EventEntry* entry = mInboundQueue.tail; entry; entry = entry->prev) { in notifyMotion() local
2953 void InputDispatcher::batchMotionLocked(MotionEntry* entry, nsecs_t eventTime, in batchMotionLocked()
3181 void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) { in setInjectionResultLocked()
3214 void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) { in incrementPendingForegroundDispatchesLocked()
3221 void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) { in decrementPendingForegroundDispatchesLocked()
3835 KeyEntry* entry = commandEntry->keyEntry; in doInterceptKeyBeforeDispatchingLockedInterruptible() local
4053 void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) { in initializeKeyEvent()
4059 void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry, in updateDispatchStatisticsLocked()
4088 for (const T* entry = head; entry; entry = entry->next) { in count() local
4305 bool InputDispatcher::InputState::trackKey(const KeyEntry* entry, in trackKey()
4345 bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry, in trackMotion()
4437 ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry, in findMotionMemento()
4450 void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) { in addKeyMemento()
4461 void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry, in addMotionMemento()
4475 void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) { in setPointers()