Lines Matching refs:position
23 float3 position;
34 float3 position;
70 particle->position.x = rsRand(0.0f, 3.0f);
71 particle->position.y = rsRand(-1.25f, 1.25f);
82 particle->position.x = 1.0;
86 particle->position.z = z;
101 beamParticles->position.x = rsRand(-1.25f, 1.25f);
102 beamParticles->position.y = rsRand(-1.05f, 1.205f);
104 beamParticles->position.z = z;
134 if(beam->position.x/beam->position.z > 0.5) {
135 beam->position.x = -1.0;
137 if(particle->position.x/particle->position.z > 0.5) {
138 particle->position.x = -1.0;
141 if(beam->position.y > 1.05) {
142 beam->position.y = -1.05;
143 beam->position.x = rsRand(-1.25f, 1.25f);
145 beam->position.y = beam->position.y + 0.000160*beam->position.z;
147 if(particle->position.y > 1.25) {
148 particle->position.y = -1.25;
149 particle->position.x = rsRand(0.0f, 3.0f);
152 particle->position.y = particle->position.y + 0.00022*particle->position.z;
156 beam->position.x = beam->position.x + 0.0001*beam->position.z;
160 particle->position.x = particle->position.x + 0.0001560*beam->position.z;