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1 //===--- AttributeList.h - Parsed attribute sets ----------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the AttributeList class, which is used to collect
11 // parsed attributes.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_CLANG_SEMA_ATTRLIST_H
16 #define LLVM_CLANG_SEMA_ATTRLIST_H
17 
18 #include "llvm/Support/Allocator.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "clang/Basic/SourceLocation.h"
21 #include "clang/Basic/VersionTuple.h"
22 #include <cassert>
23 
24 namespace clang {
25   class ASTContext;
26   class IdentifierInfo;
27   class Expr;
28 
29 /// \brief Represents information about a change in availability for
30 /// an entity, which is part of the encoding of the 'availability'
31 /// attribute.
32 struct AvailabilityChange {
33   /// \brief The location of the keyword indicating the kind of change.
34   SourceLocation KeywordLoc;
35 
36   /// \brief The version number at which the change occurred.
37   VersionTuple Version;
38 
39   /// \brief The source range covering the version number.
40   SourceRange VersionRange;
41 
42   /// \brief Determine whether this availability change is valid.
isValidAvailabilityChange43   bool isValid() const { return !Version.empty(); }
44 };
45 
46 /// AttributeList - Represents GCC's __attribute__ declaration. There are
47 /// 4 forms of this construct...they are:
48 ///
49 /// 1: __attribute__(( const )). ParmName/Args/NumArgs will all be unused.
50 /// 2: __attribute__(( mode(byte) )). ParmName used, Args/NumArgs unused.
51 /// 3: __attribute__(( format(printf, 1, 2) )). ParmName/Args/NumArgs all used.
52 /// 4: __attribute__(( aligned(16) )). ParmName is unused, Args/Num used.
53 ///
54 class AttributeList { // TODO: This should really be called ParsedAttribute
55 private:
56   IdentifierInfo *AttrName;
57   IdentifierInfo *ScopeName;
58   IdentifierInfo *ParmName;
59   SourceLocation AttrLoc;
60   SourceLocation ScopeLoc;
61   SourceLocation ParmLoc;
62 
63   /// The number of expression arguments this attribute has.
64   /// The expressions themselves are stored after the object.
65   unsigned NumArgs : 16;
66 
67   /// True if Microsoft style: declspec(foo).
68   unsigned DeclspecAttribute : 1;
69 
70   /// True if C++0x-style: [[foo]].
71   unsigned CXX0XAttribute : 1;
72 
73   /// True if already diagnosed as invalid.
74   mutable unsigned Invalid : 1;
75 
76   /// True if this has the extra information associated with an
77   /// availability attribute.
78   unsigned IsAvailability : 1;
79 
80   unsigned AttrKind : 8;
81 
82   /// \brief The location of the 'unavailable' keyword in an
83   /// availability attribute.
84   SourceLocation UnavailableLoc;
85 
86   /// The next attribute in the current position.
87   AttributeList *NextInPosition;
88 
89   /// The next attribute allocated in the current Pool.
90   AttributeList *NextInPool;
91 
getArgsBuffer()92   Expr **getArgsBuffer() {
93     return reinterpret_cast<Expr**>(this+1);
94   }
getArgsBuffer()95   Expr * const *getArgsBuffer() const {
96     return reinterpret_cast<Expr* const *>(this+1);
97   }
98 
99   enum AvailabilitySlot {
100     IntroducedSlot, DeprecatedSlot, ObsoletedSlot
101   };
102 
getAvailabilitySlot(AvailabilitySlot index)103   AvailabilityChange &getAvailabilitySlot(AvailabilitySlot index) {
104     return reinterpret_cast<AvailabilityChange*>(this+1)[index];
105   }
getAvailabilitySlot(AvailabilitySlot index)106   const AvailabilityChange &getAvailabilitySlot(AvailabilitySlot index) const {
107     return reinterpret_cast<const AvailabilityChange*>(this+1)[index];
108   }
109 
110   AttributeList(const AttributeList &); // DO NOT IMPLEMENT
111   void operator=(const AttributeList &); // DO NOT IMPLEMENT
112   void operator delete(void *); // DO NOT IMPLEMENT
113   ~AttributeList(); // DO NOT IMPLEMENT
114 
115   size_t allocated_size() const;
116 
AttributeList(IdentifierInfo * attrName,SourceLocation attrLoc,IdentifierInfo * scopeName,SourceLocation scopeLoc,IdentifierInfo * parmName,SourceLocation parmLoc,Expr ** args,unsigned numArgs,bool declspec,bool cxx0x)117   AttributeList(IdentifierInfo *attrName, SourceLocation attrLoc,
118                 IdentifierInfo *scopeName, SourceLocation scopeLoc,
119                 IdentifierInfo *parmName, SourceLocation parmLoc,
120                 Expr **args, unsigned numArgs,
121                 bool declspec, bool cxx0x)
122     : AttrName(attrName), ScopeName(scopeName), ParmName(parmName),
123       AttrLoc(attrLoc), ScopeLoc(scopeLoc), ParmLoc(parmLoc),
124       NumArgs(numArgs),
125       DeclspecAttribute(declspec), CXX0XAttribute(cxx0x), Invalid(false),
126       IsAvailability(false), NextInPosition(0), NextInPool(0) {
127     if (numArgs) memcpy(getArgsBuffer(), args, numArgs * sizeof(Expr*));
128     AttrKind = getKind(getName());
129   }
130 
AttributeList(IdentifierInfo * attrName,SourceLocation attrLoc,IdentifierInfo * scopeName,SourceLocation scopeLoc,IdentifierInfo * parmName,SourceLocation parmLoc,const AvailabilityChange & introduced,const AvailabilityChange & deprecated,const AvailabilityChange & obsoleted,SourceLocation unavailable,bool declspec,bool cxx0x)131   AttributeList(IdentifierInfo *attrName, SourceLocation attrLoc,
132                 IdentifierInfo *scopeName, SourceLocation scopeLoc,
133                 IdentifierInfo *parmName, SourceLocation parmLoc,
134                 const AvailabilityChange &introduced,
135                 const AvailabilityChange &deprecated,
136                 const AvailabilityChange &obsoleted,
137                 SourceLocation unavailable,
138                 bool declspec, bool cxx0x)
139     : AttrName(attrName), ScopeName(scopeName), ParmName(parmName),
140       AttrLoc(attrLoc), ScopeLoc(scopeLoc), ParmLoc(parmLoc),
141       NumArgs(0), DeclspecAttribute(declspec), CXX0XAttribute(cxx0x),
142       Invalid(false), IsAvailability(true), UnavailableLoc(unavailable),
143       NextInPosition(0), NextInPool(0) {
144     new (&getAvailabilitySlot(IntroducedSlot)) AvailabilityChange(introduced);
145     new (&getAvailabilitySlot(DeprecatedSlot)) AvailabilityChange(deprecated);
146     new (&getAvailabilitySlot(ObsoletedSlot)) AvailabilityChange(obsoleted);
147     AttrKind = getKind(getName());
148   }
149 
150   friend class AttributePool;
151   friend class AttributeFactory;
152 
153 public:
154   enum Kind {             // Please keep this list alphabetized.
155     AT_address_space,
156     AT_alias,
157     AT_aligned,
158     AT_always_inline,
159     AT_analyzer_noreturn,
160     AT_annotate,
161     AT_arc_weakref_unavailable,
162     AT_availability,      // Clang-specific
163     AT_base_check,
164     AT_blocks,
165     AT_carries_dependency,
166     AT_cdecl,
167     AT_cf_consumed,             // Clang-specific.
168     AT_cf_returns_autoreleased, // Clang-specific.
169     AT_cf_returns_not_retained, // Clang-specific.
170     AT_cf_returns_retained,     // Clang-specific.
171     AT_cleanup,
172     AT_common,
173     AT_const,
174     AT_constant,
175     AT_constructor,
176     AT_deprecated,
177     AT_destructor,
178     AT_device,
179     AT_dllexport,
180     AT_dllimport,
181     AT_ext_vector_type,
182     AT_fastcall,
183     AT_format,
184     AT_format_arg,
185     AT_global,
186     AT_gnu_inline,
187     AT_host,
188     AT_IBAction,          // Clang-specific.
189     AT_IBOutlet,          // Clang-specific.
190     AT_IBOutletCollection, // Clang-specific.
191     AT_init_priority,
192     AT_launch_bounds,
193     AT_malloc,
194     AT_may_alias,
195     AT_mode,
196     AT_MsStruct,
197     AT_naked,
198     AT_neon_polyvector_type,    // Clang-specific.
199     AT_neon_vector_type,        // Clang-specific.
200     AT_no_instrument_function,
201     AT_nocommon,
202     AT_nodebug,
203     AT_noinline,
204     AT_nonnull,
205     AT_noreturn,
206     AT_nothrow,
207     AT_ns_consumed,             // Clang-specific.
208     AT_ns_consumes_self,        // Clang-specific.
209     AT_ns_returns_autoreleased, // Clang-specific.
210     AT_ns_returns_not_retained, // Clang-specific.
211     AT_ns_returns_retained,     // Clang-specific.
212     AT_nsobject,
213     AT_objc_exception,
214     AT_objc_gc,
215     AT_objc_method_family,
216     AT_objc_ownership,          // Clang-specific.
217     AT_objc_precise_lifetime,   // Clang-specific.
218     AT_opencl_image_access,     // OpenCL-specific.
219     AT_opencl_kernel_function,  // OpenCL-specific.
220     AT_overloadable,       // Clang-specific.
221     AT_ownership_holds,    // Clang-specific.
222     AT_ownership_returns,  // Clang-specific.
223     AT_ownership_takes,    // Clang-specific.
224     AT_packed,
225     AT_pascal,
226     AT_pcs,  // ARM specific
227     AT_pure,
228     AT_regparm,
229     AT_reqd_wg_size,
230     AT_section,
231     AT_sentinel,
232     AT_shared,
233     AT_stdcall,
234     AT_thiscall,
235     AT_transparent_union,
236     AT_unavailable,
237     AT_unused,
238     AT_used,
239     AT_uuid,
240     AT_vecreturn,     // PS3 PPU-specific.
241     AT_vector_size,
242     AT_visibility,
243     AT_warn_unused_result,
244     AT_weak,
245     AT_weak_import,
246     AT_weakref,
247     IgnoredAttribute,
248     UnknownAttribute
249   };
250 
getName()251   IdentifierInfo *getName() const { return AttrName; }
getLoc()252   SourceLocation getLoc() const { return AttrLoc; }
253 
hasScope()254   bool hasScope() const { return ScopeName; }
getScopeName()255   IdentifierInfo *getScopeName() const { return ScopeName; }
getScopeLoc()256   SourceLocation getScopeLoc() const { return ScopeLoc; }
257 
getParameterName()258   IdentifierInfo *getParameterName() const { return ParmName; }
getParameterLoc()259   SourceLocation getParameterLoc() const { return ParmLoc; }
260 
isDeclspecAttribute()261   bool isDeclspecAttribute() const { return DeclspecAttribute; }
isCXX0XAttribute()262   bool isCXX0XAttribute() const { return CXX0XAttribute; }
263 
isInvalid()264   bool isInvalid() const { return Invalid; }
265   void setInvalid(bool b = true) const { Invalid = b; }
266 
getKind()267   Kind getKind() const { return Kind(AttrKind); }
268   static Kind getKind(const IdentifierInfo *Name);
269 
getNext()270   AttributeList *getNext() const { return NextInPosition; }
setNext(AttributeList * N)271   void setNext(AttributeList *N) { NextInPosition = N; }
272 
273   /// getNumArgs - Return the number of actual arguments to this attribute.
getNumArgs()274   unsigned getNumArgs() const { return NumArgs; }
275 
276   /// hasParameterOrArguments - Return true if this attribute has a parameter,
277   /// or has a non empty argument expression list.
hasParameterOrArguments()278   bool hasParameterOrArguments() const { return ParmName || NumArgs; }
279 
280   /// getArg - Return the specified argument.
getArg(unsigned Arg)281   Expr *getArg(unsigned Arg) const {
282     assert(Arg < NumArgs && "Arg access out of range!");
283     return getArgsBuffer()[Arg];
284   }
285 
286   class arg_iterator {
287     Expr * const *X;
288     unsigned Idx;
289   public:
arg_iterator(Expr * const * x,unsigned idx)290     arg_iterator(Expr * const *x, unsigned idx) : X(x), Idx(idx) {}
291 
292     arg_iterator& operator++() {
293       ++Idx;
294       return *this;
295     }
296 
297     bool operator==(const arg_iterator& I) const {
298       assert (X == I.X &&
299               "compared arg_iterators are for different argument lists");
300       return Idx == I.Idx;
301     }
302 
303     bool operator!=(const arg_iterator& I) const {
304       return !operator==(I);
305     }
306 
307     Expr* operator*() const {
308       return X[Idx];
309     }
310 
getArgNum()311     unsigned getArgNum() const {
312       return Idx+1;
313     }
314   };
315 
arg_begin()316   arg_iterator arg_begin() const {
317     return arg_iterator(getArgsBuffer(), 0);
318   }
319 
arg_end()320   arg_iterator arg_end() const {
321     return arg_iterator(getArgsBuffer(), NumArgs);
322   }
323 
getAvailabilityIntroduced()324   const AvailabilityChange &getAvailabilityIntroduced() const {
325     assert(getKind() == AT_availability && "Not an availability attribute");
326     return getAvailabilitySlot(IntroducedSlot);
327   }
328 
getAvailabilityDeprecated()329   const AvailabilityChange &getAvailabilityDeprecated() const {
330     assert(getKind() == AT_availability && "Not an availability attribute");
331     return getAvailabilitySlot(DeprecatedSlot);
332   }
333 
getAvailabilityObsoleted()334   const AvailabilityChange &getAvailabilityObsoleted() const {
335     assert(getKind() == AT_availability && "Not an availability attribute");
336     return getAvailabilitySlot(ObsoletedSlot);
337   }
338 
getUnavailableLoc()339   SourceLocation getUnavailableLoc() const {
340     assert(getKind() == AT_availability && "Not an availability attribute");
341     return UnavailableLoc;
342   }
343 };
344 
345 /// A factory, from which one makes pools, from which one creates
346 /// individual attributes which are deallocated with the pool.
347 ///
348 /// Note that it's tolerably cheap to create and destroy one of
349 /// these as long as you don't actually allocate anything in it.
350 class AttributeFactory {
351 public:
352   enum {
353     /// The required allocation size of an availability attribute,
354     /// which we want to ensure is a multiple of sizeof(void*).
355     AvailabilityAllocSize =
356       sizeof(AttributeList)
357       + ((3 * sizeof(AvailabilityChange) + sizeof(void*) - 1)
358          / sizeof(void*) * sizeof(void*))
359   };
360 
361 private:
362   enum {
363     /// The number of free lists we want to be sure to support
364     /// inline.  This is just enough that availability attributes
365     /// don't surpass it.  It's actually very unlikely we'll see an
366     /// attribute that needs more than that; on x86-64 you'd need 10
367     /// expression arguments, and on i386 you'd need 19.
368     InlineFreeListsCapacity =
369       1 + (AvailabilityAllocSize - sizeof(AttributeList)) / sizeof(void*)
370   };
371 
372   llvm::BumpPtrAllocator Alloc;
373 
374   /// Free lists.  The index is determined by the following formula:
375   ///   (size - sizeof(AttributeList)) / sizeof(void*)
376   llvm::SmallVector<AttributeList*, InlineFreeListsCapacity> FreeLists;
377 
378   // The following are the private interface used by AttributePool.
379   friend class AttributePool;
380 
381   /// Allocate an attribute of the given size.
382   void *allocate(size_t size);
383 
384   /// Reclaim all the attributes in the given pool chain, which is
385   /// non-empty.  Note that the current implementation is safe
386   /// against reclaiming things which were not actually allocated
387   /// with the allocator, although of course it's important to make
388   /// sure that their allocator lives at least as long as this one.
389   void reclaimPool(AttributeList *head);
390 
391 public:
392   AttributeFactory();
393   ~AttributeFactory();
394 };
395 
396 class AttributePool {
397   AttributeFactory &Factory;
398   AttributeList *Head;
399 
allocate(size_t size)400   void *allocate(size_t size) {
401     return Factory.allocate(size);
402   }
403 
add(AttributeList * attr)404   AttributeList *add(AttributeList *attr) {
405     // We don't care about the order of the pool.
406     attr->NextInPool = Head;
407     Head = attr;
408     return attr;
409   }
410 
411   void takePool(AttributeList *pool);
412 
413 public:
414   /// Create a new pool for a factory.
AttributePool(AttributeFactory & factory)415   AttributePool(AttributeFactory &factory) : Factory(factory), Head(0) {}
416 
417   /// Move the given pool's allocations to this pool.
AttributePool(AttributePool & pool)418   AttributePool(AttributePool &pool) : Factory(pool.Factory), Head(pool.Head) {
419     pool.Head = 0;
420   }
421 
getFactory()422   AttributeFactory &getFactory() const { return Factory; }
423 
clear()424   void clear() {
425     if (Head) {
426       Factory.reclaimPool(Head);
427       Head = 0;
428     }
429   }
430 
431   /// Take the given pool's allocations and add them to this pool.
takeAllFrom(AttributePool & pool)432   void takeAllFrom(AttributePool &pool) {
433     if (pool.Head) {
434       takePool(pool.Head);
435       pool.Head = 0;
436     }
437   }
438 
~AttributePool()439   ~AttributePool() {
440     if (Head) Factory.reclaimPool(Head);
441   }
442 
443   AttributeList *create(IdentifierInfo *attrName, SourceLocation attrLoc,
444                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
445                         IdentifierInfo *parmName, SourceLocation parmLoc,
446                         Expr **args, unsigned numArgs,
447                         bool declspec = false, bool cxx0x = false) {
448     void *memory = allocate(sizeof(AttributeList)
449                             + numArgs * sizeof(Expr*));
450     return add(new (memory) AttributeList(attrName, attrLoc,
451                                           scopeName, scopeLoc,
452                                           parmName, parmLoc,
453                                           args, numArgs,
454                                           declspec, cxx0x));
455   }
456 
457   AttributeList *create(IdentifierInfo *attrName, SourceLocation attrLoc,
458                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
459                         IdentifierInfo *parmName, SourceLocation parmLoc,
460                         const AvailabilityChange &introduced,
461                         const AvailabilityChange &deprecated,
462                         const AvailabilityChange &obsoleted,
463                         SourceLocation unavailable,
464                         bool declspec = false, bool cxx0x = false) {
465     void *memory = allocate(AttributeFactory::AvailabilityAllocSize);
466     return add(new (memory) AttributeList(attrName, attrLoc,
467                                           scopeName, scopeLoc,
468                                           parmName, parmLoc,
469                                           introduced, deprecated, obsoleted,
470                                           unavailable,
471                                           declspec, cxx0x));
472   }
473 
474   AttributeList *createIntegerAttribute(ASTContext &C, IdentifierInfo *Name,
475                                         SourceLocation TokLoc, int Arg);
476 };
477 
478 /// addAttributeLists - Add two AttributeLists together
479 /// The right-hand list is appended to the left-hand list, if any
480 /// A pointer to the joined list is returned.
481 /// Note: the lists are not left unmodified.
addAttributeLists(AttributeList * Left,AttributeList * Right)482 inline AttributeList *addAttributeLists(AttributeList *Left,
483                                         AttributeList *Right) {
484   if (!Left)
485     return Right;
486 
487   AttributeList *next = Left, *prev;
488   do {
489     prev = next;
490     next = next->getNext();
491   } while (next);
492   prev->setNext(Right);
493   return Left;
494 }
495 
496 /// CXX0XAttributeList - A wrapper around a C++0x attribute list.
497 /// Stores, in addition to the list proper, whether or not an actual list was
498 /// (as opposed to an empty list, which may be ill-formed in some places) and
499 /// the source range of the list.
500 struct CXX0XAttributeList {
501   AttributeList *AttrList;
502   SourceRange Range;
503   bool HasAttr;
CXX0XAttributeListCXX0XAttributeList504   CXX0XAttributeList (AttributeList *attrList, SourceRange range, bool hasAttr)
505     : AttrList(attrList), Range(range), HasAttr (hasAttr) {
506   }
CXX0XAttributeListCXX0XAttributeList507   CXX0XAttributeList ()
508     : AttrList(0), Range(), HasAttr(false) {
509   }
510 };
511 
512 /// ParsedAttributes - A collection of parsed attributes.  Currently
513 /// we don't differentiate between the various attribute syntaxes,
514 /// which is basically silly.
515 ///
516 /// Right now this is a very lightweight container, but the expectation
517 /// is that this will become significantly more serious.
518 class ParsedAttributes {
519 public:
ParsedAttributes(AttributeFactory & factory)520   ParsedAttributes(AttributeFactory &factory)
521     : pool(factory), list(0) {
522   }
523 
ParsedAttributes(ParsedAttributes & attrs)524   ParsedAttributes(ParsedAttributes &attrs)
525     : pool(attrs.pool), list(attrs.list) {
526     attrs.list = 0;
527   }
528 
getPool()529   AttributePool &getPool() const { return pool; }
530 
empty()531   bool empty() const { return list == 0; }
532 
add(AttributeList * newAttr)533   void add(AttributeList *newAttr) {
534     assert(newAttr);
535     assert(newAttr->getNext() == 0);
536     newAttr->setNext(list);
537     list = newAttr;
538   }
539 
addAll(AttributeList * newList)540   void addAll(AttributeList *newList) {
541     if (!newList) return;
542 
543     AttributeList *lastInNewList = newList;
544     while (AttributeList *next = lastInNewList->getNext())
545       lastInNewList = next;
546 
547     lastInNewList->setNext(list);
548     list = newList;
549   }
550 
set(AttributeList * newList)551   void set(AttributeList *newList) {
552     list = newList;
553   }
554 
takeAllFrom(ParsedAttributes & attrs)555   void takeAllFrom(ParsedAttributes &attrs) {
556     addAll(attrs.list);
557     attrs.list = 0;
558     pool.takeAllFrom(attrs.pool);
559   }
560 
clear()561   void clear() { list = 0; pool.clear(); }
getList()562   AttributeList *getList() const { return list; }
563 
564   /// Returns a reference to the attribute list.  Try not to introduce
565   /// dependencies on this method, it may not be long-lived.
getListRef()566   AttributeList *&getListRef() { return list; }
567 
568 
569   AttributeList *addNew(IdentifierInfo *attrName, SourceLocation attrLoc,
570                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
571                         IdentifierInfo *parmName, SourceLocation parmLoc,
572                         Expr **args, unsigned numArgs,
573                         bool declspec = false, bool cxx0x = false) {
574     AttributeList *attr =
575       pool.create(attrName, attrLoc, scopeName, scopeLoc, parmName, parmLoc,
576                   args, numArgs, declspec, cxx0x);
577     add(attr);
578     return attr;
579   }
580 
581   AttributeList *addNew(IdentifierInfo *attrName, SourceLocation attrLoc,
582                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
583                         IdentifierInfo *parmName, SourceLocation parmLoc,
584                         const AvailabilityChange &introduced,
585                         const AvailabilityChange &deprecated,
586                         const AvailabilityChange &obsoleted,
587                         SourceLocation unavailable,
588                         bool declspec = false, bool cxx0x = false) {
589     AttributeList *attr =
590       pool.create(attrName, attrLoc, scopeName, scopeLoc, parmName, parmLoc,
591                   introduced, deprecated, obsoleted, unavailable,
592                   declspec, cxx0x);
593     add(attr);
594     return attr;
595   }
596 
addNewInteger(ASTContext & C,IdentifierInfo * name,SourceLocation loc,int arg)597   AttributeList *addNewInteger(ASTContext &C, IdentifierInfo *name,
598                                SourceLocation loc, int arg) {
599     AttributeList *attr =
600       pool.createIntegerAttribute(C, name, loc, arg);
601     add(attr);
602     return attr;
603   }
604 
605 
606 private:
607   mutable AttributePool pool;
608   AttributeList *list;
609 };
610 
611 }  // end namespace clang
612 
613 #endif
614