1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/socket/client_socket_pool_base.h"
6
7 #include "base/compiler_specific.h"
8 #include "base/format_macros.h"
9 #include "base/message_loop.h"
10 #include "base/metrics/stats_counters.h"
11 #include "base/stl_util-inl.h"
12 #include "base/string_util.h"
13 #include "base/time.h"
14 #include "base/values.h"
15 #include "net/base/net_log.h"
16 #include "net/base/net_errors.h"
17 #include "net/socket/client_socket_handle.h"
18
19 using base::TimeDelta;
20
21 namespace {
22
23 // The timeout value, in seconds, used to clean up idle sockets that can't be
24 // reused.
25 //
26 // Note: It's important to close idle sockets that have received data as soon
27 // as possible because the received data may cause BSOD on Windows XP under
28 // some conditions. See http://crbug.com/4606.
29 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT.
30
31 // Indicate whether or not we should establish a new transport layer connection
32 // after a certain timeout has passed without receiving an ACK.
33 bool g_connect_backup_jobs_enabled = true;
34
35 } // namespace
36
37 namespace net {
38
ConnectJob(const std::string & group_name,base::TimeDelta timeout_duration,Delegate * delegate,const BoundNetLog & net_log)39 ConnectJob::ConnectJob(const std::string& group_name,
40 base::TimeDelta timeout_duration,
41 Delegate* delegate,
42 const BoundNetLog& net_log)
43 : group_name_(group_name),
44 timeout_duration_(timeout_duration),
45 delegate_(delegate),
46 net_log_(net_log),
47 idle_(true),
48 preconnect_state_(NOT_PRECONNECT) {
49 DCHECK(!group_name.empty());
50 DCHECK(delegate);
51 net_log.BeginEvent(NetLog::TYPE_SOCKET_POOL_CONNECT_JOB, NULL);
52 }
53
~ConnectJob()54 ConnectJob::~ConnectJob() {
55 net_log().EndEvent(NetLog::TYPE_SOCKET_POOL_CONNECT_JOB, NULL);
56 }
57
Initialize(bool is_preconnect)58 void ConnectJob::Initialize(bool is_preconnect) {
59 if (is_preconnect)
60 preconnect_state_ = UNUSED_PRECONNECT;
61 else
62 preconnect_state_ = NOT_PRECONNECT;
63 }
64
Connect()65 int ConnectJob::Connect() {
66 if (timeout_duration_ != base::TimeDelta())
67 timer_.Start(timeout_duration_, this, &ConnectJob::OnTimeout);
68
69 idle_ = false;
70
71 LogConnectStart();
72
73 int rv = ConnectInternal();
74
75 if (rv != ERR_IO_PENDING) {
76 LogConnectCompletion(rv);
77 delegate_ = NULL;
78 }
79
80 return rv;
81 }
82
UseForNormalRequest()83 void ConnectJob::UseForNormalRequest() {
84 DCHECK_EQ(UNUSED_PRECONNECT, preconnect_state_);
85 preconnect_state_ = USED_PRECONNECT;
86 }
87
set_socket(ClientSocket * socket)88 void ConnectJob::set_socket(ClientSocket* socket) {
89 if (socket) {
90 net_log().AddEvent(NetLog::TYPE_CONNECT_JOB_SET_SOCKET, make_scoped_refptr(
91 new NetLogSourceParameter("source_dependency",
92 socket->NetLog().source())));
93 }
94 socket_.reset(socket);
95 }
96
NotifyDelegateOfCompletion(int rv)97 void ConnectJob::NotifyDelegateOfCompletion(int rv) {
98 // The delegate will delete |this|.
99 Delegate *delegate = delegate_;
100 delegate_ = NULL;
101
102 LogConnectCompletion(rv);
103 delegate->OnConnectJobComplete(rv, this);
104 }
105
ResetTimer(base::TimeDelta remaining_time)106 void ConnectJob::ResetTimer(base::TimeDelta remaining_time) {
107 timer_.Stop();
108 timer_.Start(remaining_time, this, &ConnectJob::OnTimeout);
109 }
110
LogConnectStart()111 void ConnectJob::LogConnectStart() {
112 net_log().BeginEvent(NetLog::TYPE_SOCKET_POOL_CONNECT_JOB_CONNECT,
113 make_scoped_refptr(new NetLogStringParameter("group_name", group_name_)));
114 }
115
LogConnectCompletion(int net_error)116 void ConnectJob::LogConnectCompletion(int net_error) {
117 net_log().EndEventWithNetErrorCode(
118 NetLog::TYPE_SOCKET_POOL_CONNECT_JOB_CONNECT, net_error);
119 }
120
OnTimeout()121 void ConnectJob::OnTimeout() {
122 // Make sure the socket is NULL before calling into |delegate|.
123 set_socket(NULL);
124
125 net_log_.AddEvent(NetLog::TYPE_SOCKET_POOL_CONNECT_JOB_TIMED_OUT, NULL);
126
127 NotifyDelegateOfCompletion(ERR_TIMED_OUT);
128 }
129
130 namespace internal {
131
Request(ClientSocketHandle * handle,CompletionCallback * callback,RequestPriority priority,bool ignore_limits,Flags flags,const BoundNetLog & net_log,bool valid_uid,uid_t calling_uid)132 ClientSocketPoolBaseHelper::Request::Request(
133 ClientSocketHandle* handle,
134 CompletionCallback* callback,
135 RequestPriority priority,
136 bool ignore_limits,
137 Flags flags,
138 const BoundNetLog& net_log
139 #ifdef ANDROID
140 , bool valid_uid, uid_t calling_uid
141 #endif
142 )
143 : handle_(handle),
144 callback_(callback),
145 priority_(priority),
146 ignore_limits_(ignore_limits),
147 flags_(flags),
148 net_log_(net_log)
149 #ifdef ANDROID
150 , valid_uid_(valid_uid), calling_uid_(calling_uid)
151 #endif
152 {}
153
~Request()154 ClientSocketPoolBaseHelper::Request::~Request() {}
155
ClientSocketPoolBaseHelper(int max_sockets,int max_sockets_per_group,base::TimeDelta unused_idle_socket_timeout,base::TimeDelta used_idle_socket_timeout,ConnectJobFactory * connect_job_factory)156 ClientSocketPoolBaseHelper::ClientSocketPoolBaseHelper(
157 int max_sockets,
158 int max_sockets_per_group,
159 base::TimeDelta unused_idle_socket_timeout,
160 base::TimeDelta used_idle_socket_timeout,
161 ConnectJobFactory* connect_job_factory)
162 : idle_socket_count_(0),
163 connecting_socket_count_(0),
164 handed_out_socket_count_(0),
165 max_sockets_(max_sockets),
166 max_sockets_per_group_(max_sockets_per_group),
167 unused_idle_socket_timeout_(unused_idle_socket_timeout),
168 used_idle_socket_timeout_(used_idle_socket_timeout),
169 connect_job_factory_(connect_job_factory),
170 connect_backup_jobs_enabled_(false),
171 pool_generation_number_(0),
172 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
173 DCHECK_LE(0, max_sockets_per_group);
174 DCHECK_LE(max_sockets_per_group, max_sockets);
175
176 NetworkChangeNotifier::AddIPAddressObserver(this);
177 }
178
~ClientSocketPoolBaseHelper()179 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() {
180 // Clean up any idle sockets and pending connect jobs. Assert that we have no
181 // remaining active sockets or pending requests. They should have all been
182 // cleaned up prior to |this| being destroyed.
183 Flush();
184 DCHECK(group_map_.empty());
185 DCHECK(pending_callback_map_.empty());
186 DCHECK_EQ(0, connecting_socket_count_);
187
188 NetworkChangeNotifier::RemoveIPAddressObserver(this);
189 }
190
191 // InsertRequestIntoQueue inserts the request into the queue based on
192 // priority. Highest priorities are closest to the front. Older requests are
193 // prioritized over requests of equal priority.
194 //
195 // static
InsertRequestIntoQueue(const Request * r,RequestQueue * pending_requests)196 void ClientSocketPoolBaseHelper::InsertRequestIntoQueue(
197 const Request* r, RequestQueue* pending_requests) {
198 RequestQueue::iterator it = pending_requests->begin();
199 while (it != pending_requests->end() && r->priority() >= (*it)->priority())
200 ++it;
201 pending_requests->insert(it, r);
202 }
203
204 // static
205 const ClientSocketPoolBaseHelper::Request*
RemoveRequestFromQueue(const RequestQueue::iterator & it,Group * group)206 ClientSocketPoolBaseHelper::RemoveRequestFromQueue(
207 const RequestQueue::iterator& it, Group* group) {
208 const Request* req = *it;
209 group->mutable_pending_requests()->erase(it);
210 // If there are no more requests, we kill the backup timer.
211 if (group->pending_requests().empty())
212 group->CleanupBackupJob();
213 return req;
214 }
215
RequestSocket(const std::string & group_name,const Request * request)216 int ClientSocketPoolBaseHelper::RequestSocket(
217 const std::string& group_name,
218 const Request* request) {
219 CHECK(request->callback());
220 CHECK(request->handle());
221
222 request->net_log().BeginEvent(NetLog::TYPE_SOCKET_POOL, NULL);
223 Group* group = GetOrCreateGroup(group_name);
224
225 int rv = RequestSocketInternal(group_name, request);
226 if (rv != ERR_IO_PENDING) {
227 request->net_log().EndEventWithNetErrorCode(NetLog::TYPE_SOCKET_POOL, rv);
228 CHECK(!request->handle()->is_initialized());
229 delete request;
230 } else {
231 InsertRequestIntoQueue(request, group->mutable_pending_requests());
232 }
233 return rv;
234 }
235
RequestSockets(const std::string & group_name,const Request & request,int num_sockets)236 void ClientSocketPoolBaseHelper::RequestSockets(
237 const std::string& group_name,
238 const Request& request,
239 int num_sockets) {
240 DCHECK(!request.callback());
241 DCHECK(!request.handle());
242
243 if (num_sockets > max_sockets_per_group_) {
244 num_sockets = max_sockets_per_group_;
245 }
246
247 request.net_log().BeginEvent(
248 NetLog::TYPE_SOCKET_POOL_CONNECTING_N_SOCKETS,
249 make_scoped_refptr(new NetLogIntegerParameter(
250 "num_sockets", num_sockets)));
251
252 Group* group = GetOrCreateGroup(group_name);
253
254 // RequestSocketsInternal() may delete the group.
255 bool deleted_group = false;
256
257 int rv = OK;
258 for (int num_iterations_left = num_sockets;
259 group->NumActiveSocketSlots() < num_sockets &&
260 num_iterations_left > 0 ; num_iterations_left--) {
261 rv = RequestSocketInternal(group_name, &request);
262 if (rv < 0 && rv != ERR_IO_PENDING) {
263 // We're encountering a synchronous error. Give up.
264 if (!ContainsKey(group_map_, group_name))
265 deleted_group = true;
266 break;
267 }
268 if (!ContainsKey(group_map_, group_name)) {
269 // Unexpected. The group should only be getting deleted on synchronous
270 // error.
271 NOTREACHED();
272 deleted_group = true;
273 break;
274 }
275 }
276
277 if (!deleted_group && group->IsEmpty())
278 RemoveGroup(group_name);
279
280 if (rv == ERR_IO_PENDING)
281 rv = OK;
282 request.net_log().EndEventWithNetErrorCode(
283 NetLog::TYPE_SOCKET_POOL_CONNECTING_N_SOCKETS, rv);
284 }
285
RequestSocketInternal(const std::string & group_name,const Request * request)286 int ClientSocketPoolBaseHelper::RequestSocketInternal(
287 const std::string& group_name,
288 const Request* request) {
289 DCHECK_GE(request->priority(), 0);
290 ClientSocketHandle* const handle = request->handle();
291 const bool preconnecting = !handle;
292 Group* group = GetOrCreateGroup(group_name);
293
294 if (!(request->flags() & NO_IDLE_SOCKETS)) {
295 // Try to reuse a socket.
296 if (AssignIdleSocketToGroup(request, group))
297 return OK;
298 }
299
300 if (!preconnecting && group->TryToUsePreconnectConnectJob())
301 return ERR_IO_PENDING;
302
303 // Can we make another active socket now?
304 if (!group->HasAvailableSocketSlot(max_sockets_per_group_) &&
305 !request->ignore_limits()) {
306 request->net_log().AddEvent(
307 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL);
308 return ERR_IO_PENDING;
309 }
310
311 if (ReachedMaxSocketsLimit() && !request->ignore_limits()) {
312 if (idle_socket_count() > 0) {
313 bool closed = CloseOneIdleSocketExceptInGroup(group);
314 if (preconnecting && !closed)
315 return ERR_PRECONNECT_MAX_SOCKET_LIMIT;
316 } else {
317 // We could check if we really have a stalled group here, but it requires
318 // a scan of all groups, so just flip a flag here, and do the check later.
319 request->net_log().AddEvent(
320 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL);
321 return ERR_IO_PENDING;
322 }
323 }
324
325 // We couldn't find a socket to reuse, so allocate and connect a new one.
326 scoped_ptr<ConnectJob> connect_job(
327 connect_job_factory_->NewConnectJob(group_name, *request, this));
328
329 connect_job->Initialize(preconnecting);
330 int rv = connect_job->Connect();
331 if (rv == OK) {
332 LogBoundConnectJobToRequest(connect_job->net_log().source(), request);
333 if (!preconnecting) {
334 HandOutSocket(connect_job->ReleaseSocket(), false /* not reused */,
335 handle, base::TimeDelta(), group, request->net_log());
336 } else {
337 AddIdleSocket(connect_job->ReleaseSocket(), group);
338 }
339 } else if (rv == ERR_IO_PENDING) {
340 // If we don't have any sockets in this group, set a timer for potentially
341 // creating a new one. If the SYN is lost, this backup socket may complete
342 // before the slow socket, improving end user latency.
343 if (connect_backup_jobs_enabled_ &&
344 group->IsEmpty() && !group->HasBackupJob() &&
345 handle) {
346 group->StartBackupSocketTimer(group_name, this);
347 }
348
349 connecting_socket_count_++;
350
351 group->AddJob(connect_job.release());
352 } else {
353 LogBoundConnectJobToRequest(connect_job->net_log().source(), request);
354 ClientSocket* error_socket = NULL;
355 if (!preconnecting) {
356 DCHECK(handle);
357 connect_job->GetAdditionalErrorState(handle);
358 error_socket = connect_job->ReleaseSocket();
359 }
360 if (error_socket) {
361 HandOutSocket(error_socket, false /* not reused */, handle,
362 base::TimeDelta(), group, request->net_log());
363 } else if (group->IsEmpty()) {
364 RemoveGroup(group_name);
365 }
366 }
367
368 return rv;
369 }
370
AssignIdleSocketToGroup(const Request * request,Group * group)371 bool ClientSocketPoolBaseHelper::AssignIdleSocketToGroup(
372 const Request* request, Group* group) {
373 std::list<IdleSocket>* idle_sockets = group->mutable_idle_sockets();
374 std::list<IdleSocket>::iterator idle_socket_it = idle_sockets->end();
375
376 // Iterate through the idle sockets forwards (oldest to newest)
377 // * Delete any disconnected ones.
378 // * If we find a used idle socket, assign to |idle_socket|. At the end,
379 // the |idle_socket_it| will be set to the newest used idle socket.
380 for (std::list<IdleSocket>::iterator it = idle_sockets->begin();
381 it != idle_sockets->end();) {
382 if (!it->socket->IsConnectedAndIdle()) {
383 DecrementIdleCount();
384 delete it->socket;
385 it = idle_sockets->erase(it);
386 continue;
387 }
388
389 if (it->socket->WasEverUsed()) {
390 // We found one we can reuse!
391 idle_socket_it = it;
392 }
393
394 ++it;
395 }
396
397 // If we haven't found an idle socket, that means there are no used idle
398 // sockets. Pick the oldest (first) idle socket (FIFO).
399
400 if (idle_socket_it == idle_sockets->end() && !idle_sockets->empty())
401 idle_socket_it = idle_sockets->begin();
402
403 if (idle_socket_it != idle_sockets->end()) {
404 DecrementIdleCount();
405 base::TimeDelta idle_time =
406 base::TimeTicks::Now() - idle_socket_it->start_time;
407 IdleSocket idle_socket = *idle_socket_it;
408 idle_sockets->erase(idle_socket_it);
409 HandOutSocket(
410 idle_socket.socket,
411 idle_socket.socket->WasEverUsed(),
412 request->handle(),
413 idle_time,
414 group,
415 request->net_log());
416 return true;
417 }
418
419 return false;
420 }
421
422 // static
LogBoundConnectJobToRequest(const NetLog::Source & connect_job_source,const Request * request)423 void ClientSocketPoolBaseHelper::LogBoundConnectJobToRequest(
424 const NetLog::Source& connect_job_source, const Request* request) {
425 request->net_log().AddEvent(
426 NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB,
427 make_scoped_refptr(new NetLogSourceParameter(
428 "source_dependency", connect_job_source)));
429 }
430
CancelRequest(const std::string & group_name,ClientSocketHandle * handle)431 void ClientSocketPoolBaseHelper::CancelRequest(
432 const std::string& group_name, ClientSocketHandle* handle) {
433 PendingCallbackMap::iterator callback_it = pending_callback_map_.find(handle);
434 if (callback_it != pending_callback_map_.end()) {
435 int result = callback_it->second.result;
436 pending_callback_map_.erase(callback_it);
437 ClientSocket* socket = handle->release_socket();
438 if (socket) {
439 if (result != OK)
440 socket->Disconnect();
441 ReleaseSocket(handle->group_name(), socket, handle->id());
442 }
443 return;
444 }
445
446 CHECK(ContainsKey(group_map_, group_name));
447
448 Group* group = GetOrCreateGroup(group_name);
449
450 // Search pending_requests for matching handle.
451 RequestQueue::iterator it = group->mutable_pending_requests()->begin();
452 for (; it != group->pending_requests().end(); ++it) {
453 if ((*it)->handle() == handle) {
454 scoped_ptr<const Request> req(RemoveRequestFromQueue(it, group));
455 req->net_log().AddEvent(NetLog::TYPE_CANCELLED, NULL);
456 req->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL);
457
458 // We let the job run, unless we're at the socket limit.
459 if (group->jobs().size() && ReachedMaxSocketsLimit()) {
460 RemoveConnectJob(*group->jobs().begin(), group);
461 CheckForStalledSocketGroups();
462 }
463 break;
464 }
465 }
466 }
467
HasGroup(const std::string & group_name) const468 bool ClientSocketPoolBaseHelper::HasGroup(const std::string& group_name) const {
469 return ContainsKey(group_map_, group_name);
470 }
471
CloseIdleSockets()472 void ClientSocketPoolBaseHelper::CloseIdleSockets() {
473 CleanupIdleSockets(true);
474 DCHECK_EQ(0, idle_socket_count_);
475 }
476
IdleSocketCountInGroup(const std::string & group_name) const477 int ClientSocketPoolBaseHelper::IdleSocketCountInGroup(
478 const std::string& group_name) const {
479 GroupMap::const_iterator i = group_map_.find(group_name);
480 CHECK(i != group_map_.end());
481
482 return i->second->idle_sockets().size();
483 }
484
GetLoadState(const std::string & group_name,const ClientSocketHandle * handle) const485 LoadState ClientSocketPoolBaseHelper::GetLoadState(
486 const std::string& group_name,
487 const ClientSocketHandle* handle) const {
488 if (ContainsKey(pending_callback_map_, handle))
489 return LOAD_STATE_CONNECTING;
490
491 if (!ContainsKey(group_map_, group_name)) {
492 NOTREACHED() << "ClientSocketPool does not contain group: " << group_name
493 << " for handle: " << handle;
494 return LOAD_STATE_IDLE;
495 }
496
497 // Can't use operator[] since it is non-const.
498 const Group& group = *group_map_.find(group_name)->second;
499
500 // Search pending_requests for matching handle.
501 RequestQueue::const_iterator it = group.pending_requests().begin();
502 for (size_t i = 0; it != group.pending_requests().end(); ++it, ++i) {
503 if ((*it)->handle() == handle) {
504 if (i < group.jobs().size()) {
505 LoadState max_state = LOAD_STATE_IDLE;
506 for (ConnectJobSet::const_iterator job_it = group.jobs().begin();
507 job_it != group.jobs().end(); ++job_it) {
508 max_state = std::max(max_state, (*job_it)->GetLoadState());
509 }
510 return max_state;
511 } else {
512 // TODO(wtc): Add a state for being on the wait list.
513 // See http://www.crbug.com/5077.
514 return LOAD_STATE_IDLE;
515 }
516 }
517 }
518
519 NOTREACHED();
520 return LOAD_STATE_IDLE;
521 }
522
GetInfoAsValue(const std::string & name,const std::string & type) const523 DictionaryValue* ClientSocketPoolBaseHelper::GetInfoAsValue(
524 const std::string& name, const std::string& type) const {
525 DictionaryValue* dict = new DictionaryValue();
526 dict->SetString("name", name);
527 dict->SetString("type", type);
528 dict->SetInteger("handed_out_socket_count", handed_out_socket_count_);
529 dict->SetInteger("connecting_socket_count", connecting_socket_count_);
530 dict->SetInteger("idle_socket_count", idle_socket_count_);
531 dict->SetInteger("max_socket_count", max_sockets_);
532 dict->SetInteger("max_sockets_per_group", max_sockets_per_group_);
533 dict->SetInteger("pool_generation_number", pool_generation_number_);
534
535 if (group_map_.empty())
536 return dict;
537
538 DictionaryValue* all_groups_dict = new DictionaryValue();
539 for (GroupMap::const_iterator it = group_map_.begin();
540 it != group_map_.end(); it++) {
541 const Group* group = it->second;
542 DictionaryValue* group_dict = new DictionaryValue();
543
544 group_dict->SetInteger("pending_request_count",
545 group->pending_requests().size());
546 if (!group->pending_requests().empty()) {
547 group_dict->SetInteger("top_pending_priority",
548 group->TopPendingPriority());
549 }
550
551 group_dict->SetInteger("active_socket_count", group->active_socket_count());
552
553 ListValue* idle_socket_list = new ListValue();
554 std::list<IdleSocket>::const_iterator idle_socket;
555 for (idle_socket = group->idle_sockets().begin();
556 idle_socket != group->idle_sockets().end();
557 idle_socket++) {
558 int source_id = idle_socket->socket->NetLog().source().id;
559 idle_socket_list->Append(Value::CreateIntegerValue(source_id));
560 }
561 group_dict->Set("idle_sockets", idle_socket_list);
562
563 ListValue* connect_jobs_list = new ListValue();
564 std::set<ConnectJob*>::const_iterator job = group->jobs().begin();
565 for (job = group->jobs().begin(); job != group->jobs().end(); job++) {
566 int source_id = (*job)->net_log().source().id;
567 connect_jobs_list->Append(Value::CreateIntegerValue(source_id));
568 }
569 group_dict->Set("connect_jobs", connect_jobs_list);
570
571 group_dict->SetBoolean("is_stalled",
572 group->IsStalled(max_sockets_per_group_));
573 group_dict->SetBoolean("has_backup_job", group->HasBackupJob());
574
575 all_groups_dict->SetWithoutPathExpansion(it->first, group_dict);
576 }
577 dict->Set("groups", all_groups_dict);
578 return dict;
579 }
580
ShouldCleanup(base::TimeTicks now,base::TimeDelta timeout) const581 bool ClientSocketPoolBaseHelper::IdleSocket::ShouldCleanup(
582 base::TimeTicks now,
583 base::TimeDelta timeout) const {
584 bool timed_out = (now - start_time) >= timeout;
585 if (timed_out)
586 return true;
587 if (socket->WasEverUsed())
588 return !socket->IsConnectedAndIdle();
589 return !socket->IsConnected();
590 }
591
CleanupIdleSockets(bool force)592 void ClientSocketPoolBaseHelper::CleanupIdleSockets(bool force) {
593 if (idle_socket_count_ == 0)
594 return;
595
596 // Current time value. Retrieving it once at the function start rather than
597 // inside the inner loop, since it shouldn't change by any meaningful amount.
598 base::TimeTicks now = base::TimeTicks::Now();
599
600 GroupMap::iterator i = group_map_.begin();
601 while (i != group_map_.end()) {
602 Group* group = i->second;
603
604 std::list<IdleSocket>::iterator j = group->mutable_idle_sockets()->begin();
605 while (j != group->idle_sockets().end()) {
606 base::TimeDelta timeout =
607 j->socket->WasEverUsed() ?
608 used_idle_socket_timeout_ : unused_idle_socket_timeout_;
609 if (force || j->ShouldCleanup(now, timeout)) {
610 delete j->socket;
611 j = group->mutable_idle_sockets()->erase(j);
612 DecrementIdleCount();
613 } else {
614 ++j;
615 }
616 }
617
618 // Delete group if no longer needed.
619 if (group->IsEmpty()) {
620 RemoveGroup(i++);
621 } else {
622 ++i;
623 }
624 }
625 }
626
GetOrCreateGroup(const std::string & group_name)627 ClientSocketPoolBaseHelper::Group* ClientSocketPoolBaseHelper::GetOrCreateGroup(
628 const std::string& group_name) {
629 GroupMap::iterator it = group_map_.find(group_name);
630 if (it != group_map_.end())
631 return it->second;
632 Group* group = new Group;
633 group_map_[group_name] = group;
634 return group;
635 }
636
RemoveGroup(const std::string & group_name)637 void ClientSocketPoolBaseHelper::RemoveGroup(const std::string& group_name) {
638 GroupMap::iterator it = group_map_.find(group_name);
639 CHECK(it != group_map_.end());
640
641 RemoveGroup(it);
642 }
643
RemoveGroup(GroupMap::iterator it)644 void ClientSocketPoolBaseHelper::RemoveGroup(GroupMap::iterator it) {
645 delete it->second;
646 group_map_.erase(it);
647 }
648
649 // static
connect_backup_jobs_enabled()650 bool ClientSocketPoolBaseHelper::connect_backup_jobs_enabled() {
651 return g_connect_backup_jobs_enabled;
652 }
653
654 // static
set_connect_backup_jobs_enabled(bool enabled)655 bool ClientSocketPoolBaseHelper::set_connect_backup_jobs_enabled(bool enabled) {
656 bool old_value = g_connect_backup_jobs_enabled;
657 g_connect_backup_jobs_enabled = enabled;
658 return old_value;
659 }
660
EnableConnectBackupJobs()661 void ClientSocketPoolBaseHelper::EnableConnectBackupJobs() {
662 connect_backup_jobs_enabled_ = g_connect_backup_jobs_enabled;
663 }
664
IncrementIdleCount()665 void ClientSocketPoolBaseHelper::IncrementIdleCount() {
666 if (++idle_socket_count_ == 1)
667 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this,
668 &ClientSocketPoolBaseHelper::OnCleanupTimerFired);
669 }
670
DecrementIdleCount()671 void ClientSocketPoolBaseHelper::DecrementIdleCount() {
672 if (--idle_socket_count_ == 0)
673 timer_.Stop();
674 }
675
ReleaseSocket(const std::string & group_name,ClientSocket * socket,int id)676 void ClientSocketPoolBaseHelper::ReleaseSocket(const std::string& group_name,
677 ClientSocket* socket,
678 int id) {
679 GroupMap::iterator i = group_map_.find(group_name);
680 CHECK(i != group_map_.end());
681
682 Group* group = i->second;
683
684 CHECK_GT(handed_out_socket_count_, 0);
685 handed_out_socket_count_--;
686
687 CHECK_GT(group->active_socket_count(), 0);
688 group->DecrementActiveSocketCount();
689
690 const bool can_reuse = socket->IsConnectedAndIdle() &&
691 id == pool_generation_number_;
692 if (can_reuse) {
693 // Add it to the idle list.
694 AddIdleSocket(socket, group);
695 OnAvailableSocketSlot(group_name, group);
696 } else {
697 delete socket;
698 }
699
700 CheckForStalledSocketGroups();
701 }
702
CheckForStalledSocketGroups()703 void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() {
704 // If we have idle sockets, see if we can give one to the top-stalled group.
705 std::string top_group_name;
706 Group* top_group = NULL;
707 if (!FindTopStalledGroup(&top_group, &top_group_name))
708 return;
709
710 if (ReachedMaxSocketsLimit()) {
711 if (idle_socket_count() > 0) {
712 CloseOneIdleSocket();
713 } else {
714 // We can't activate more sockets since we're already at our global
715 // limit.
716 return;
717 }
718 }
719
720 // Note: we don't loop on waking stalled groups. If the stalled group is at
721 // its limit, may be left with other stalled groups that could be
722 // woken. This isn't optimal, but there is no starvation, so to avoid
723 // the looping we leave it at this.
724 OnAvailableSocketSlot(top_group_name, top_group);
725 }
726
727 // Search for the highest priority pending request, amongst the groups that
728 // are not at the |max_sockets_per_group_| limit. Note: for requests with
729 // the same priority, the winner is based on group hash ordering (and not
730 // insertion order).
FindTopStalledGroup(Group ** group,std::string * group_name)731 bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group,
732 std::string* group_name) {
733 Group* top_group = NULL;
734 const std::string* top_group_name = NULL;
735 bool has_stalled_group = false;
736 for (GroupMap::iterator i = group_map_.begin();
737 i != group_map_.end(); ++i) {
738 Group* curr_group = i->second;
739 const RequestQueue& queue = curr_group->pending_requests();
740 if (queue.empty())
741 continue;
742 if (curr_group->IsStalled(max_sockets_per_group_)) {
743 has_stalled_group = true;
744 bool has_higher_priority = !top_group ||
745 curr_group->TopPendingPriority() < top_group->TopPendingPriority();
746 if (has_higher_priority) {
747 top_group = curr_group;
748 top_group_name = &i->first;
749 }
750 }
751 }
752
753 if (top_group) {
754 *group = top_group;
755 *group_name = *top_group_name;
756 }
757 return has_stalled_group;
758 }
759
OnConnectJobComplete(int result,ConnectJob * job)760 void ClientSocketPoolBaseHelper::OnConnectJobComplete(
761 int result, ConnectJob* job) {
762 DCHECK_NE(ERR_IO_PENDING, result);
763 const std::string group_name = job->group_name();
764 GroupMap::iterator group_it = group_map_.find(group_name);
765 CHECK(group_it != group_map_.end());
766 Group* group = group_it->second;
767
768 scoped_ptr<ClientSocket> socket(job->ReleaseSocket());
769
770 BoundNetLog job_log = job->net_log();
771
772 if (result == OK) {
773 DCHECK(socket.get());
774 RemoveConnectJob(job, group);
775 if (!group->pending_requests().empty()) {
776 scoped_ptr<const Request> r(RemoveRequestFromQueue(
777 group->mutable_pending_requests()->begin(), group));
778 LogBoundConnectJobToRequest(job_log.source(), r.get());
779 HandOutSocket(
780 socket.release(), false /* unused socket */, r->handle(),
781 base::TimeDelta(), group, r->net_log());
782 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL);
783 InvokeUserCallbackLater(r->handle(), r->callback(), result);
784 } else {
785 AddIdleSocket(socket.release(), group);
786 OnAvailableSocketSlot(group_name, group);
787 CheckForStalledSocketGroups();
788 }
789 } else {
790 // If we got a socket, it must contain error information so pass that
791 // up so that the caller can retrieve it.
792 bool handed_out_socket = false;
793 if (!group->pending_requests().empty()) {
794 scoped_ptr<const Request> r(RemoveRequestFromQueue(
795 group->mutable_pending_requests()->begin(), group));
796 LogBoundConnectJobToRequest(job_log.source(), r.get());
797 job->GetAdditionalErrorState(r->handle());
798 RemoveConnectJob(job, group);
799 if (socket.get()) {
800 handed_out_socket = true;
801 HandOutSocket(socket.release(), false /* unused socket */, r->handle(),
802 base::TimeDelta(), group, r->net_log());
803 }
804 r->net_log().EndEventWithNetErrorCode(NetLog::TYPE_SOCKET_POOL,
805 result);
806 InvokeUserCallbackLater(r->handle(), r->callback(), result);
807 } else {
808 RemoveConnectJob(job, group);
809 }
810 if (!handed_out_socket) {
811 OnAvailableSocketSlot(group_name, group);
812 CheckForStalledSocketGroups();
813 }
814 }
815 }
816
OnIPAddressChanged()817 void ClientSocketPoolBaseHelper::OnIPAddressChanged() {
818 Flush();
819 }
820
Flush()821 void ClientSocketPoolBaseHelper::Flush() {
822 pool_generation_number_++;
823 CancelAllConnectJobs();
824 CloseIdleSockets();
825 AbortAllRequests();
826 }
827
RemoveConnectJob(ConnectJob * job,Group * group)828 void ClientSocketPoolBaseHelper::RemoveConnectJob(ConnectJob* job,
829 Group* group) {
830 CHECK_GT(connecting_socket_count_, 0);
831 connecting_socket_count_--;
832
833 DCHECK(group);
834 DCHECK(ContainsKey(group->jobs(), job));
835 group->RemoveJob(job);
836
837 // If we've got no more jobs for this group, then we no longer need a
838 // backup job either.
839 if (group->jobs().empty())
840 group->CleanupBackupJob();
841
842 DCHECK(job);
843 delete job;
844 }
845
OnAvailableSocketSlot(const std::string & group_name,Group * group)846 void ClientSocketPoolBaseHelper::OnAvailableSocketSlot(
847 const std::string& group_name, Group* group) {
848 DCHECK(ContainsKey(group_map_, group_name));
849 if (group->IsEmpty())
850 RemoveGroup(group_name);
851 else if (!group->pending_requests().empty())
852 ProcessPendingRequest(group_name, group);
853 }
854
ProcessPendingRequest(const std::string & group_name,Group * group)855 void ClientSocketPoolBaseHelper::ProcessPendingRequest(
856 const std::string& group_name, Group* group) {
857 int rv = RequestSocketInternal(group_name,
858 *group->pending_requests().begin());
859 if (rv != ERR_IO_PENDING) {
860 scoped_ptr<const Request> request(RemoveRequestFromQueue(
861 group->mutable_pending_requests()->begin(), group));
862 if (group->IsEmpty())
863 RemoveGroup(group_name);
864
865 request->net_log().EndEventWithNetErrorCode(NetLog::TYPE_SOCKET_POOL, rv);
866 InvokeUserCallbackLater(
867 request->handle(), request->callback(), rv);
868 }
869 }
870
HandOutSocket(ClientSocket * socket,bool reused,ClientSocketHandle * handle,base::TimeDelta idle_time,Group * group,const BoundNetLog & net_log)871 void ClientSocketPoolBaseHelper::HandOutSocket(
872 ClientSocket* socket,
873 bool reused,
874 ClientSocketHandle* handle,
875 base::TimeDelta idle_time,
876 Group* group,
877 const BoundNetLog& net_log) {
878 DCHECK(socket);
879 handle->set_socket(socket);
880 handle->set_is_reused(reused);
881 handle->set_idle_time(idle_time);
882 handle->set_pool_id(pool_generation_number_);
883
884 if (reused) {
885 net_log.AddEvent(
886 NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET,
887 make_scoped_refptr(new NetLogIntegerParameter(
888 "idle_ms", static_cast<int>(idle_time.InMilliseconds()))));
889 }
890
891 net_log.AddEvent(NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET,
892 make_scoped_refptr(new NetLogSourceParameter(
893 "source_dependency", socket->NetLog().source())));
894
895 handed_out_socket_count_++;
896 group->IncrementActiveSocketCount();
897 }
898
AddIdleSocket(ClientSocket * socket,Group * group)899 void ClientSocketPoolBaseHelper::AddIdleSocket(
900 ClientSocket* socket, Group* group) {
901 DCHECK(socket);
902 IdleSocket idle_socket;
903 idle_socket.socket = socket;
904 idle_socket.start_time = base::TimeTicks::Now();
905
906 group->mutable_idle_sockets()->push_back(idle_socket);
907 IncrementIdleCount();
908 }
909
CancelAllConnectJobs()910 void ClientSocketPoolBaseHelper::CancelAllConnectJobs() {
911 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end();) {
912 Group* group = i->second;
913 connecting_socket_count_ -= group->jobs().size();
914 group->RemoveAllJobs();
915
916 // Delete group if no longer needed.
917 if (group->IsEmpty()) {
918 // RemoveGroup() will call .erase() which will invalidate the iterator,
919 // but i will already have been incremented to a valid iterator before
920 // RemoveGroup() is called.
921 RemoveGroup(i++);
922 } else {
923 ++i;
924 }
925 }
926 DCHECK_EQ(0, connecting_socket_count_);
927 }
928
AbortAllRequests()929 void ClientSocketPoolBaseHelper::AbortAllRequests() {
930 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end();) {
931 Group* group = i->second;
932
933 RequestQueue pending_requests;
934 pending_requests.swap(*group->mutable_pending_requests());
935 for (RequestQueue::iterator it2 = pending_requests.begin();
936 it2 != pending_requests.end(); ++it2) {
937 scoped_ptr<const Request> request(*it2);
938 InvokeUserCallbackLater(
939 request->handle(), request->callback(), ERR_ABORTED);
940 }
941
942 // Delete group if no longer needed.
943 if (group->IsEmpty()) {
944 // RemoveGroup() will call .erase() which will invalidate the iterator,
945 // but i will already have been incremented to a valid iterator before
946 // RemoveGroup() is called.
947 RemoveGroup(i++);
948 } else {
949 ++i;
950 }
951 }
952 }
953
ReachedMaxSocketsLimit() const954 bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const {
955 // Each connecting socket will eventually connect and be handed out.
956 int total = handed_out_socket_count_ + connecting_socket_count_ +
957 idle_socket_count();
958 // There can be more sockets than the limit since some requests can ignore
959 // the limit
960 if (total < max_sockets_)
961 return false;
962 return true;
963 }
964
CloseOneIdleSocket()965 void ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
966 CloseOneIdleSocketExceptInGroup(NULL);
967 }
968
CloseOneIdleSocketExceptInGroup(const Group * exception_group)969 bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup(
970 const Group* exception_group) {
971 CHECK_GT(idle_socket_count(), 0);
972
973 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) {
974 Group* group = i->second;
975 if (exception_group == group)
976 continue;
977 std::list<IdleSocket>* idle_sockets = group->mutable_idle_sockets();
978
979 if (!idle_sockets->empty()) {
980 delete idle_sockets->front().socket;
981 idle_sockets->pop_front();
982 DecrementIdleCount();
983 if (group->IsEmpty())
984 RemoveGroup(i);
985
986 return true;
987 }
988 }
989
990 if (!exception_group)
991 LOG(DFATAL) << "No idle socket found to close!.";
992
993 return false;
994 }
995
InvokeUserCallbackLater(ClientSocketHandle * handle,CompletionCallback * callback,int rv)996 void ClientSocketPoolBaseHelper::InvokeUserCallbackLater(
997 ClientSocketHandle* handle, CompletionCallback* callback, int rv) {
998 CHECK(!ContainsKey(pending_callback_map_, handle));
999 pending_callback_map_[handle] = CallbackResultPair(callback, rv);
1000 MessageLoop::current()->PostTask(
1001 FROM_HERE,
1002 method_factory_.NewRunnableMethod(
1003 &ClientSocketPoolBaseHelper::InvokeUserCallback,
1004 handle));
1005 }
1006
InvokeUserCallback(ClientSocketHandle * handle)1007 void ClientSocketPoolBaseHelper::InvokeUserCallback(
1008 ClientSocketHandle* handle) {
1009 PendingCallbackMap::iterator it = pending_callback_map_.find(handle);
1010
1011 // Exit if the request has already been cancelled.
1012 if (it == pending_callback_map_.end())
1013 return;
1014
1015 CHECK(!handle->is_initialized());
1016 CompletionCallback* callback = it->second.callback;
1017 int result = it->second.result;
1018 pending_callback_map_.erase(it);
1019 callback->Run(result);
1020 }
1021
Group()1022 ClientSocketPoolBaseHelper::Group::Group()
1023 : active_socket_count_(0),
1024 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)) {}
1025
~Group()1026 ClientSocketPoolBaseHelper::Group::~Group() {
1027 CleanupBackupJob();
1028 }
1029
StartBackupSocketTimer(const std::string & group_name,ClientSocketPoolBaseHelper * pool)1030 void ClientSocketPoolBaseHelper::Group::StartBackupSocketTimer(
1031 const std::string& group_name,
1032 ClientSocketPoolBaseHelper* pool) {
1033 // Only allow one timer pending to create a backup socket.
1034 if (!method_factory_.empty())
1035 return;
1036
1037 MessageLoop::current()->PostDelayedTask(
1038 FROM_HERE,
1039 method_factory_.NewRunnableMethod(
1040 &Group::OnBackupSocketTimerFired, group_name, pool),
1041 pool->ConnectRetryIntervalMs());
1042 }
1043
TryToUsePreconnectConnectJob()1044 bool ClientSocketPoolBaseHelper::Group::TryToUsePreconnectConnectJob() {
1045 for (std::set<ConnectJob*>::iterator it = jobs_.begin();
1046 it != jobs_.end(); ++it) {
1047 ConnectJob* job = *it;
1048 if (job->is_unused_preconnect()) {
1049 job->UseForNormalRequest();
1050 return true;
1051 }
1052 }
1053 return false;
1054 }
1055
OnBackupSocketTimerFired(std::string group_name,ClientSocketPoolBaseHelper * pool)1056 void ClientSocketPoolBaseHelper::Group::OnBackupSocketTimerFired(
1057 std::string group_name,
1058 ClientSocketPoolBaseHelper* pool) {
1059 // If there are no more jobs pending, there is no work to do.
1060 // If we've done our cleanups correctly, this should not happen.
1061 if (jobs_.empty()) {
1062 NOTREACHED();
1063 return;
1064 }
1065
1066 // If our backup job is waiting on DNS, or if we can't create any sockets
1067 // right now due to limits, just reset the timer.
1068 if (pool->ReachedMaxSocketsLimit() ||
1069 !HasAvailableSocketSlot(pool->max_sockets_per_group_) ||
1070 (*jobs_.begin())->GetLoadState() == LOAD_STATE_RESOLVING_HOST) {
1071 StartBackupSocketTimer(group_name, pool);
1072 return;
1073 }
1074
1075 if (pending_requests_.empty()) {
1076 LOG(DFATAL) << "No pending request for backup job.";
1077 return;
1078 }
1079
1080 ConnectJob* backup_job = pool->connect_job_factory_->NewConnectJob(
1081 group_name, **pending_requests_.begin(), pool);
1082 backup_job->net_log().AddEvent(NetLog::TYPE_SOCKET_BACKUP_CREATED, NULL);
1083 SIMPLE_STATS_COUNTER("socket.backup_created");
1084 int rv = backup_job->Connect();
1085 pool->connecting_socket_count_++;
1086 AddJob(backup_job);
1087 if (rv != ERR_IO_PENDING)
1088 pool->OnConnectJobComplete(rv, backup_job);
1089 }
1090
RemoveAllJobs()1091 void ClientSocketPoolBaseHelper::Group::RemoveAllJobs() {
1092 // Delete active jobs.
1093 STLDeleteElements(&jobs_);
1094
1095 // Cancel pending backup job.
1096 method_factory_.RevokeAll();
1097 }
1098
1099 } // namespace internal
1100
1101 } // namespace net
1102