1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #include "SDL_BWin.h"
25
26 extern "C" {
27 #include "SDL_syswm_c.h"
28 #include "SDL_error.h"
29 #include "../SDL_cursor_c.h"
30
BE_SetWMCaption(_THIS,const char * title,const char * icon)31 void BE_SetWMCaption(_THIS, const char *title, const char *icon)
32 {
33 SDL_Win->SetTitle(title);
34 }
35
BE_IconifyWindow(_THIS)36 int BE_IconifyWindow(_THIS)
37 {
38 SDL_Win->Minimize(true);
39 }
40
BE_GrabInput(_THIS,SDL_GrabMode mode)41 SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode)
42 {
43 if ( mode == SDL_GRAB_OFF ) {
44 // be_app->ShowCursor();
45 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
46 /* BeSman: Jan 2, 2006
47 must be leaving relative mode, move mouse from
48 center of window to where it belongs ... */
49 BPoint pt;
50 int x, y;
51 SDL_GetMouseState(&x,&y);
52 pt.x = x;
53 pt.y = y;
54 SDL_Win->Lock();
55 SDL_Win->ConvertToScreen(&pt);
56 SDL_Win->Unlock();
57 set_mouse_position((int)pt.x, (int)pt.y);
58 }
59 } else {
60 // be_app->HideCursor();
61 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
62 /* BeSman: Jan 2, 2006
63 must be entering relative mode, get ready by
64 moving mouse to center of window ... */
65 BPoint pt;
66 pt.x = (SDL_VideoSurface->w/2);
67 pt.y = (SDL_VideoSurface->h/2);
68 SDL_Win->Lock();
69 SDL_Win->ConvertToScreen(&pt);
70 SDL_Win->Unlock();
71 set_mouse_position((int)pt.x, (int)pt.y);
72 }
73 }
74 return(mode);
75 }
76
BE_GetWMInfo(_THIS,SDL_SysWMinfo * info)77 int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info)
78 {
79 if (info->version.major <= SDL_MAJOR_VERSION)
80 {
81 return 1;
82 }
83 else
84 {
85 SDL_SetError("Application not compiled with SDL %d.%d\n",
86 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
87 return -1;
88 }
89 }
90
91 }; /* Extern C */
92