1 //===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This implements the ScheduleDAG class, which is a base class used by
11 // scheduling implementation classes.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #define DEBUG_TYPE "pre-RA-sched"
16 #include "llvm/CodeGen/ScheduleDAG.h"
17 #include "llvm/CodeGen/ScheduleHazardRecognizer.h"
18 #include "llvm/CodeGen/SelectionDAGNodes.h"
19 #include "llvm/Target/TargetMachine.h"
20 #include "llvm/Target/TargetInstrInfo.h"
21 #include "llvm/Target/TargetRegisterInfo.h"
22 #include "llvm/Support/CommandLine.h"
23 #include "llvm/Support/Debug.h"
24 #include "llvm/Support/raw_ostream.h"
25 #include <climits>
26 using namespace llvm;
27
28 #ifndef NDEBUG
29 cl::opt<bool> StressSchedOpt(
30 "stress-sched", cl::Hidden, cl::init(false),
31 cl::desc("Stress test instruction scheduling"));
32 #endif
33
ScheduleDAG(MachineFunction & mf)34 ScheduleDAG::ScheduleDAG(MachineFunction &mf)
35 : TM(mf.getTarget()),
36 TII(TM.getInstrInfo()),
37 TRI(TM.getRegisterInfo()),
38 MF(mf), MRI(mf.getRegInfo()),
39 EntrySU(), ExitSU() {
40 #ifndef NDEBUG
41 StressSched = StressSchedOpt;
42 #endif
43 }
44
~ScheduleDAG()45 ScheduleDAG::~ScheduleDAG() {}
46
47 /// getInstrDesc helper to handle SDNodes.
getNodeDesc(const SDNode * Node) const48 const MCInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const {
49 if (!Node || !Node->isMachineOpcode()) return NULL;
50 return &TII->get(Node->getMachineOpcode());
51 }
52
53 /// dump - dump the schedule.
dumpSchedule() const54 void ScheduleDAG::dumpSchedule() const {
55 for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
56 if (SUnit *SU = Sequence[i])
57 SU->dump(this);
58 else
59 dbgs() << "**** NOOP ****\n";
60 }
61 }
62
63
64 /// Run - perform scheduling.
65 ///
Run(MachineBasicBlock * bb,MachineBasicBlock::iterator insertPos)66 void ScheduleDAG::Run(MachineBasicBlock *bb,
67 MachineBasicBlock::iterator insertPos) {
68 BB = bb;
69 InsertPos = insertPos;
70
71 SUnits.clear();
72 Sequence.clear();
73 EntrySU = SUnit();
74 ExitSU = SUnit();
75
76 Schedule();
77
78 DEBUG({
79 dbgs() << "*** Final schedule ***\n";
80 dumpSchedule();
81 dbgs() << '\n';
82 });
83 }
84
85 /// addPred - This adds the specified edge as a pred of the current node if
86 /// not already. It also adds the current node as a successor of the
87 /// specified node.
addPred(const SDep & D)88 bool SUnit::addPred(const SDep &D) {
89 // If this node already has this depenence, don't add a redundant one.
90 for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end();
91 I != E; ++I)
92 if (*I == D)
93 return false;
94 // Now add a corresponding succ to N.
95 SDep P = D;
96 P.setSUnit(this);
97 SUnit *N = D.getSUnit();
98 // Update the bookkeeping.
99 if (D.getKind() == SDep::Data) {
100 assert(NumPreds < UINT_MAX && "NumPreds will overflow!");
101 assert(N->NumSuccs < UINT_MAX && "NumSuccs will overflow!");
102 ++NumPreds;
103 ++N->NumSuccs;
104 }
105 if (!N->isScheduled) {
106 assert(NumPredsLeft < UINT_MAX && "NumPredsLeft will overflow!");
107 ++NumPredsLeft;
108 }
109 if (!isScheduled) {
110 assert(N->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
111 ++N->NumSuccsLeft;
112 }
113 Preds.push_back(D);
114 N->Succs.push_back(P);
115 if (P.getLatency() != 0) {
116 this->setDepthDirty();
117 N->setHeightDirty();
118 }
119 return true;
120 }
121
122 /// removePred - This removes the specified edge as a pred of the current
123 /// node if it exists. It also removes the current node as a successor of
124 /// the specified node.
removePred(const SDep & D)125 void SUnit::removePred(const SDep &D) {
126 // Find the matching predecessor.
127 for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end();
128 I != E; ++I)
129 if (*I == D) {
130 bool FoundSucc = false;
131 // Find the corresponding successor in N.
132 SDep P = D;
133 P.setSUnit(this);
134 SUnit *N = D.getSUnit();
135 for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(),
136 EE = N->Succs.end(); II != EE; ++II)
137 if (*II == P) {
138 FoundSucc = true;
139 N->Succs.erase(II);
140 break;
141 }
142 assert(FoundSucc && "Mismatching preds / succs lists!");
143 Preds.erase(I);
144 // Update the bookkeeping.
145 if (P.getKind() == SDep::Data) {
146 assert(NumPreds > 0 && "NumPreds will underflow!");
147 assert(N->NumSuccs > 0 && "NumSuccs will underflow!");
148 --NumPreds;
149 --N->NumSuccs;
150 }
151 if (!N->isScheduled) {
152 assert(NumPredsLeft > 0 && "NumPredsLeft will underflow!");
153 --NumPredsLeft;
154 }
155 if (!isScheduled) {
156 assert(N->NumSuccsLeft > 0 && "NumSuccsLeft will underflow!");
157 --N->NumSuccsLeft;
158 }
159 if (P.getLatency() != 0) {
160 this->setDepthDirty();
161 N->setHeightDirty();
162 }
163 return;
164 }
165 }
166
setDepthDirty()167 void SUnit::setDepthDirty() {
168 if (!isDepthCurrent) return;
169 SmallVector<SUnit*, 8> WorkList;
170 WorkList.push_back(this);
171 do {
172 SUnit *SU = WorkList.pop_back_val();
173 SU->isDepthCurrent = false;
174 for (SUnit::const_succ_iterator I = SU->Succs.begin(),
175 E = SU->Succs.end(); I != E; ++I) {
176 SUnit *SuccSU = I->getSUnit();
177 if (SuccSU->isDepthCurrent)
178 WorkList.push_back(SuccSU);
179 }
180 } while (!WorkList.empty());
181 }
182
setHeightDirty()183 void SUnit::setHeightDirty() {
184 if (!isHeightCurrent) return;
185 SmallVector<SUnit*, 8> WorkList;
186 WorkList.push_back(this);
187 do {
188 SUnit *SU = WorkList.pop_back_val();
189 SU->isHeightCurrent = false;
190 for (SUnit::const_pred_iterator I = SU->Preds.begin(),
191 E = SU->Preds.end(); I != E; ++I) {
192 SUnit *PredSU = I->getSUnit();
193 if (PredSU->isHeightCurrent)
194 WorkList.push_back(PredSU);
195 }
196 } while (!WorkList.empty());
197 }
198
199 /// setDepthToAtLeast - Update this node's successors to reflect the
200 /// fact that this node's depth just increased.
201 ///
setDepthToAtLeast(unsigned NewDepth)202 void SUnit::setDepthToAtLeast(unsigned NewDepth) {
203 if (NewDepth <= getDepth())
204 return;
205 setDepthDirty();
206 Depth = NewDepth;
207 isDepthCurrent = true;
208 }
209
210 /// setHeightToAtLeast - Update this node's predecessors to reflect the
211 /// fact that this node's height just increased.
212 ///
setHeightToAtLeast(unsigned NewHeight)213 void SUnit::setHeightToAtLeast(unsigned NewHeight) {
214 if (NewHeight <= getHeight())
215 return;
216 setHeightDirty();
217 Height = NewHeight;
218 isHeightCurrent = true;
219 }
220
221 /// ComputeDepth - Calculate the maximal path from the node to the exit.
222 ///
ComputeDepth()223 void SUnit::ComputeDepth() {
224 SmallVector<SUnit*, 8> WorkList;
225 WorkList.push_back(this);
226 do {
227 SUnit *Cur = WorkList.back();
228
229 bool Done = true;
230 unsigned MaxPredDepth = 0;
231 for (SUnit::const_pred_iterator I = Cur->Preds.begin(),
232 E = Cur->Preds.end(); I != E; ++I) {
233 SUnit *PredSU = I->getSUnit();
234 if (PredSU->isDepthCurrent)
235 MaxPredDepth = std::max(MaxPredDepth,
236 PredSU->Depth + I->getLatency());
237 else {
238 Done = false;
239 WorkList.push_back(PredSU);
240 }
241 }
242
243 if (Done) {
244 WorkList.pop_back();
245 if (MaxPredDepth != Cur->Depth) {
246 Cur->setDepthDirty();
247 Cur->Depth = MaxPredDepth;
248 }
249 Cur->isDepthCurrent = true;
250 }
251 } while (!WorkList.empty());
252 }
253
254 /// ComputeHeight - Calculate the maximal path from the node to the entry.
255 ///
ComputeHeight()256 void SUnit::ComputeHeight() {
257 SmallVector<SUnit*, 8> WorkList;
258 WorkList.push_back(this);
259 do {
260 SUnit *Cur = WorkList.back();
261
262 bool Done = true;
263 unsigned MaxSuccHeight = 0;
264 for (SUnit::const_succ_iterator I = Cur->Succs.begin(),
265 E = Cur->Succs.end(); I != E; ++I) {
266 SUnit *SuccSU = I->getSUnit();
267 if (SuccSU->isHeightCurrent)
268 MaxSuccHeight = std::max(MaxSuccHeight,
269 SuccSU->Height + I->getLatency());
270 else {
271 Done = false;
272 WorkList.push_back(SuccSU);
273 }
274 }
275
276 if (Done) {
277 WorkList.pop_back();
278 if (MaxSuccHeight != Cur->Height) {
279 Cur->setHeightDirty();
280 Cur->Height = MaxSuccHeight;
281 }
282 Cur->isHeightCurrent = true;
283 }
284 } while (!WorkList.empty());
285 }
286
287 /// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
288 /// a group of nodes flagged together.
dump(const ScheduleDAG * G) const289 void SUnit::dump(const ScheduleDAG *G) const {
290 dbgs() << "SU(" << NodeNum << "): ";
291 G->dumpNode(this);
292 }
293
dumpAll(const ScheduleDAG * G) const294 void SUnit::dumpAll(const ScheduleDAG *G) const {
295 dump(G);
296
297 dbgs() << " # preds left : " << NumPredsLeft << "\n";
298 dbgs() << " # succs left : " << NumSuccsLeft << "\n";
299 dbgs() << " # rdefs left : " << NumRegDefsLeft << "\n";
300 dbgs() << " Latency : " << Latency << "\n";
301 dbgs() << " Depth : " << Depth << "\n";
302 dbgs() << " Height : " << Height << "\n";
303
304 if (Preds.size() != 0) {
305 dbgs() << " Predecessors:\n";
306 for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end();
307 I != E; ++I) {
308 dbgs() << " ";
309 switch (I->getKind()) {
310 case SDep::Data: dbgs() << "val "; break;
311 case SDep::Anti: dbgs() << "anti"; break;
312 case SDep::Output: dbgs() << "out "; break;
313 case SDep::Order: dbgs() << "ch "; break;
314 }
315 dbgs() << "#";
316 dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
317 if (I->isArtificial())
318 dbgs() << " *";
319 dbgs() << ": Latency=" << I->getLatency();
320 if (I->isAssignedRegDep())
321 dbgs() << " Reg=" << G->TRI->getName(I->getReg());
322 dbgs() << "\n";
323 }
324 }
325 if (Succs.size() != 0) {
326 dbgs() << " Successors:\n";
327 for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end();
328 I != E; ++I) {
329 dbgs() << " ";
330 switch (I->getKind()) {
331 case SDep::Data: dbgs() << "val "; break;
332 case SDep::Anti: dbgs() << "anti"; break;
333 case SDep::Output: dbgs() << "out "; break;
334 case SDep::Order: dbgs() << "ch "; break;
335 }
336 dbgs() << "#";
337 dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
338 if (I->isArtificial())
339 dbgs() << " *";
340 dbgs() << ": Latency=" << I->getLatency();
341 dbgs() << "\n";
342 }
343 }
344 dbgs() << "\n";
345 }
346
347 #ifndef NDEBUG
348 /// VerifySchedule - Verify that all SUnits were scheduled and that
349 /// their state is consistent.
350 ///
VerifySchedule(bool isBottomUp)351 void ScheduleDAG::VerifySchedule(bool isBottomUp) {
352 bool AnyNotSched = false;
353 unsigned DeadNodes = 0;
354 unsigned Noops = 0;
355 for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
356 if (!SUnits[i].isScheduled) {
357 if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) {
358 ++DeadNodes;
359 continue;
360 }
361 if (!AnyNotSched)
362 dbgs() << "*** Scheduling failed! ***\n";
363 SUnits[i].dump(this);
364 dbgs() << "has not been scheduled!\n";
365 AnyNotSched = true;
366 }
367 if (SUnits[i].isScheduled &&
368 (isBottomUp ? SUnits[i].getHeight() : SUnits[i].getDepth()) >
369 unsigned(INT_MAX)) {
370 if (!AnyNotSched)
371 dbgs() << "*** Scheduling failed! ***\n";
372 SUnits[i].dump(this);
373 dbgs() << "has an unexpected "
374 << (isBottomUp ? "Height" : "Depth") << " value!\n";
375 AnyNotSched = true;
376 }
377 if (isBottomUp) {
378 if (SUnits[i].NumSuccsLeft != 0) {
379 if (!AnyNotSched)
380 dbgs() << "*** Scheduling failed! ***\n";
381 SUnits[i].dump(this);
382 dbgs() << "has successors left!\n";
383 AnyNotSched = true;
384 }
385 } else {
386 if (SUnits[i].NumPredsLeft != 0) {
387 if (!AnyNotSched)
388 dbgs() << "*** Scheduling failed! ***\n";
389 SUnits[i].dump(this);
390 dbgs() << "has predecessors left!\n";
391 AnyNotSched = true;
392 }
393 }
394 }
395 for (unsigned i = 0, e = Sequence.size(); i != e; ++i)
396 if (!Sequence[i])
397 ++Noops;
398 assert(!AnyNotSched);
399 assert(Sequence.size() + DeadNodes - Noops == SUnits.size() &&
400 "The number of nodes scheduled doesn't match the expected number!");
401 }
402 #endif
403
404 /// InitDAGTopologicalSorting - create the initial topological
405 /// ordering from the DAG to be scheduled.
406 ///
407 /// The idea of the algorithm is taken from
408 /// "Online algorithms for managing the topological order of
409 /// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly
410 /// This is the MNR algorithm, which was first introduced by
411 /// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in
412 /// "Maintaining a topological order under edge insertions".
413 ///
414 /// Short description of the algorithm:
415 ///
416 /// Topological ordering, ord, of a DAG maps each node to a topological
417 /// index so that for all edges X->Y it is the case that ord(X) < ord(Y).
418 ///
419 /// This means that if there is a path from the node X to the node Z,
420 /// then ord(X) < ord(Z).
421 ///
422 /// This property can be used to check for reachability of nodes:
423 /// if Z is reachable from X, then an insertion of the edge Z->X would
424 /// create a cycle.
425 ///
426 /// The algorithm first computes a topological ordering for the DAG by
427 /// initializing the Index2Node and Node2Index arrays and then tries to keep
428 /// the ordering up-to-date after edge insertions by reordering the DAG.
429 ///
430 /// On insertion of the edge X->Y, the algorithm first marks by calling DFS
431 /// the nodes reachable from Y, and then shifts them using Shift to lie
432 /// immediately after X in Index2Node.
InitDAGTopologicalSorting()433 void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() {
434 unsigned DAGSize = SUnits.size();
435 std::vector<SUnit*> WorkList;
436 WorkList.reserve(DAGSize);
437
438 Index2Node.resize(DAGSize);
439 Node2Index.resize(DAGSize);
440
441 // Initialize the data structures.
442 for (unsigned i = 0, e = DAGSize; i != e; ++i) {
443 SUnit *SU = &SUnits[i];
444 int NodeNum = SU->NodeNum;
445 unsigned Degree = SU->Succs.size();
446 // Temporarily use the Node2Index array as scratch space for degree counts.
447 Node2Index[NodeNum] = Degree;
448
449 // Is it a node without dependencies?
450 if (Degree == 0) {
451 assert(SU->Succs.empty() && "SUnit should have no successors");
452 // Collect leaf nodes.
453 WorkList.push_back(SU);
454 }
455 }
456
457 int Id = DAGSize;
458 while (!WorkList.empty()) {
459 SUnit *SU = WorkList.back();
460 WorkList.pop_back();
461 Allocate(SU->NodeNum, --Id);
462 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
463 I != E; ++I) {
464 SUnit *SU = I->getSUnit();
465 if (!--Node2Index[SU->NodeNum])
466 // If all dependencies of the node are processed already,
467 // then the node can be computed now.
468 WorkList.push_back(SU);
469 }
470 }
471
472 Visited.resize(DAGSize);
473
474 #ifndef NDEBUG
475 // Check correctness of the ordering
476 for (unsigned i = 0, e = DAGSize; i != e; ++i) {
477 SUnit *SU = &SUnits[i];
478 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
479 I != E; ++I) {
480 assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] &&
481 "Wrong topological sorting");
482 }
483 }
484 #endif
485 }
486
487 /// AddPred - Updates the topological ordering to accommodate an edge
488 /// to be added from SUnit X to SUnit Y.
AddPred(SUnit * Y,SUnit * X)489 void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) {
490 int UpperBound, LowerBound;
491 LowerBound = Node2Index[Y->NodeNum];
492 UpperBound = Node2Index[X->NodeNum];
493 bool HasLoop = false;
494 // Is Ord(X) < Ord(Y) ?
495 if (LowerBound < UpperBound) {
496 // Update the topological order.
497 Visited.reset();
498 DFS(Y, UpperBound, HasLoop);
499 assert(!HasLoop && "Inserted edge creates a loop!");
500 // Recompute topological indexes.
501 Shift(Visited, LowerBound, UpperBound);
502 }
503 }
504
505 /// RemovePred - Updates the topological ordering to accommodate an
506 /// an edge to be removed from the specified node N from the predecessors
507 /// of the current node M.
RemovePred(SUnit * M,SUnit * N)508 void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) {
509 // InitDAGTopologicalSorting();
510 }
511
512 /// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark
513 /// all nodes affected by the edge insertion. These nodes will later get new
514 /// topological indexes by means of the Shift method.
DFS(const SUnit * SU,int UpperBound,bool & HasLoop)515 void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound,
516 bool &HasLoop) {
517 std::vector<const SUnit*> WorkList;
518 WorkList.reserve(SUnits.size());
519
520 WorkList.push_back(SU);
521 do {
522 SU = WorkList.back();
523 WorkList.pop_back();
524 Visited.set(SU->NodeNum);
525 for (int I = SU->Succs.size()-1; I >= 0; --I) {
526 int s = SU->Succs[I].getSUnit()->NodeNum;
527 if (Node2Index[s] == UpperBound) {
528 HasLoop = true;
529 return;
530 }
531 // Visit successors if not already and in affected region.
532 if (!Visited.test(s) && Node2Index[s] < UpperBound) {
533 WorkList.push_back(SU->Succs[I].getSUnit());
534 }
535 }
536 } while (!WorkList.empty());
537 }
538
539 /// Shift - Renumber the nodes so that the topological ordering is
540 /// preserved.
Shift(BitVector & Visited,int LowerBound,int UpperBound)541 void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound,
542 int UpperBound) {
543 std::vector<int> L;
544 int shift = 0;
545 int i;
546
547 for (i = LowerBound; i <= UpperBound; ++i) {
548 // w is node at topological index i.
549 int w = Index2Node[i];
550 if (Visited.test(w)) {
551 // Unmark.
552 Visited.reset(w);
553 L.push_back(w);
554 shift = shift + 1;
555 } else {
556 Allocate(w, i - shift);
557 }
558 }
559
560 for (unsigned j = 0; j < L.size(); ++j) {
561 Allocate(L[j], i - shift);
562 i = i + 1;
563 }
564 }
565
566
567 /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
568 /// create a cycle.
WillCreateCycle(SUnit * SU,SUnit * TargetSU)569 bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
570 if (IsReachable(TargetSU, SU))
571 return true;
572 for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
573 I != E; ++I)
574 if (I->isAssignedRegDep() &&
575 IsReachable(TargetSU, I->getSUnit()))
576 return true;
577 return false;
578 }
579
580 /// IsReachable - Checks if SU is reachable from TargetSU.
IsReachable(const SUnit * SU,const SUnit * TargetSU)581 bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU,
582 const SUnit *TargetSU) {
583 // If insertion of the edge SU->TargetSU would create a cycle
584 // then there is a path from TargetSU to SU.
585 int UpperBound, LowerBound;
586 LowerBound = Node2Index[TargetSU->NodeNum];
587 UpperBound = Node2Index[SU->NodeNum];
588 bool HasLoop = false;
589 // Is Ord(TargetSU) < Ord(SU) ?
590 if (LowerBound < UpperBound) {
591 Visited.reset();
592 // There may be a path from TargetSU to SU. Check for it.
593 DFS(TargetSU, UpperBound, HasLoop);
594 }
595 return HasLoop;
596 }
597
598 /// Allocate - assign the topological index to the node n.
Allocate(int n,int index)599 void ScheduleDAGTopologicalSort::Allocate(int n, int index) {
600 Node2Index[n] = index;
601 Index2Node[index] = n;
602 }
603
604 ScheduleDAGTopologicalSort::
ScheduleDAGTopologicalSort(std::vector<SUnit> & sunits)605 ScheduleDAGTopologicalSort(std::vector<SUnit> &sunits) : SUnits(sunits) {}
606
~ScheduleHazardRecognizer()607 ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {}
608