• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_DEBUG_H
18 #define ANDROID_HWUI_DEBUG_H
19 
20 // Turn on to check for OpenGL errors on each frame
21 #define DEBUG_OPENGL 1
22 
23 // Turn on to display informations about the GPU
24 #define DEBUG_EXTENSIONS 0
25 
26 // Turn on to enable initialization information
27 #define DEBUG_INIT 0
28 
29 // Turn on to enable memory usage summary on each frame
30 #define DEBUG_MEMORY_USAGE 0
31 
32 // Turn on to enable debugging of cache flushes
33 #define DEBUG_CACHE_FLUSH 1
34 
35 // Turn on to enable layers debugging when rendered as regions
36 #define DEBUG_LAYERS_AS_REGIONS 0
37 
38 // Turn on to display debug info about vertex/fragment shaders
39 #define DEBUG_PROGRAMS 0
40 
41 // Turn on to display info about layers
42 #define DEBUG_LAYERS 0
43 
44 // Turn on to display debug info about 9patch objects
45 #define DEBUG_PATCHES 0
46 // Turn on to "explode" 9patch objects
47 #define DEBUG_EXPLODE_PATCHES 0
48 // Turn on to display vertex and tex coords data about 9patch objects
49 // This flag requires DEBUG_PATCHES to be turned on
50 #define DEBUG_PATCHES_VERTICES 0
51 // Turn on to display vertex and tex coords data used by empty quads
52 // in 9patch objects
53 // This flag requires DEBUG_PATCHES to be turned on
54 #define DEBUG_PATCHES_EMPTY_VERTICES 0
55 
56 // Turn on to display debug info about shapes
57 #define DEBUG_SHAPES 0
58 
59 // Turn on to display debug info about textures
60 #define DEBUG_TEXTURES 0
61 
62 // Turn on to display debug info about the layer renderer
63 #define DEBUG_LAYER_RENDERER 0
64 
65 // Turn on to dump display list state
66 #define DEBUG_DISPLAY_LIST 0
67 
68 #if DEBUG_INIT
69     #define INIT_LOGD(...) LOGD(__VA_ARGS__)
70 #else
71     #define INIT_LOGD(...)
72 #endif
73 
74 #endif // ANDROID_HWUI_DEBUG_H
75