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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include <math.h>
29 
30 #include "v8.h"
31 #include "dtoa.h"
32 
33 #include "bignum-dtoa.h"
34 #include "double.h"
35 #include "fast-dtoa.h"
36 #include "fixed-dtoa.h"
37 
38 namespace v8 {
39 namespace internal {
40 
DtoaToBignumDtoaMode(DtoaMode dtoa_mode)41 static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) {
42   switch (dtoa_mode) {
43     case DTOA_SHORTEST:  return BIGNUM_DTOA_SHORTEST;
44     case DTOA_FIXED:     return BIGNUM_DTOA_FIXED;
45     case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION;
46     default:
47       UNREACHABLE();
48       return BIGNUM_DTOA_SHORTEST;  // To silence compiler.
49   }
50 }
51 
52 
DoubleToAscii(double v,DtoaMode mode,int requested_digits,Vector<char> buffer,int * sign,int * length,int * point)53 void DoubleToAscii(double v, DtoaMode mode, int requested_digits,
54                    Vector<char> buffer, int* sign, int* length, int* point) {
55   ASSERT(!Double(v).IsSpecial());
56   ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0);
57 
58   if (Double(v).Sign() < 0) {
59     *sign = 1;
60     v = -v;
61   } else {
62     *sign = 0;
63   }
64 
65   if (v == 0) {
66     buffer[0] = '0';
67     buffer[1] = '\0';
68     *length = 1;
69     *point = 1;
70     return;
71   }
72 
73   if (mode == DTOA_PRECISION && requested_digits == 0) {
74     buffer[0] = '\0';
75     *length = 0;
76     return;
77   }
78 
79   bool fast_worked;
80   switch (mode) {
81     case DTOA_SHORTEST:
82       fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point);
83       break;
84     case DTOA_FIXED:
85       fast_worked = FastFixedDtoa(v, requested_digits, buffer, length, point);
86       break;
87     case DTOA_PRECISION:
88       fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits,
89                              buffer, length, point);
90       break;
91     default:
92       UNREACHABLE();
93       fast_worked = false;
94   }
95   if (fast_worked) return;
96 
97   // If the fast dtoa didn't succeed use the slower bignum version.
98   BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode);
99   BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point);
100   buffer[*length] = '\0';
101 }
102 
103 } }  // namespace v8::internal
104