1 /* 2 ** Copyright 2011, The Android Open Source Project 3 ** 4 ** Licensed under the Apache License, Version 2.0 (the "License"); 5 ** you may not use this file except in compliance with the License. 6 ** You may obtain a copy of the License at 7 ** 8 ** http://www.apache.org/licenses/LICENSE-2.0 9 ** 10 ** Unless required by applicable law or agreed to in writing, software 11 ** distributed under the License is distributed on an "AS IS" BASIS, 12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 ** See the License for the specific language governing permissions and 14 ** limitations under the License. 15 */ 16 17 // auto generated by generate_GLEnum_java.py" 18 19 package com.android.glesv2debugger; 20 21 public enum GLEnum { 22 GL_POINTS(0x0000), 23 GL_LINES(0x0001), 24 GL_LINE_LOOP(0x0002), 25 GL_LINE_STRIP(0x0003), 26 GL_TRIANGLES(0x0004), 27 GL_TRIANGLE_STRIP(0x0005), 28 GL_TRIANGLE_FAN(0x0006), 29 GL_ADD(0x0104), 30 GL_NEVER(0x0200), 31 GL_LESS(0x0201), 32 GL_EQUAL(0x0202), 33 GL_LEQUAL(0x0203), 34 GL_GREATER(0x0204), 35 GL_NOTEQUAL(0x0205), 36 GL_GEQUAL(0x0206), 37 GL_ALWAYS(0x0207), 38 GL_SRC_COLOR(0x0300), 39 GL_ONE_MINUS_SRC_COLOR(0x0301), 40 GL_SRC_ALPHA(0x0302), 41 GL_ONE_MINUS_SRC_ALPHA(0x0303), 42 GL_DST_ALPHA(0x0304), 43 GL_ONE_MINUS_DST_ALPHA(0x0305), 44 GL_DST_COLOR(0x0306), 45 GL_ONE_MINUS_DST_COLOR(0x0307), 46 GL_SRC_ALPHA_SATURATE(0x0308), 47 GL_FRONT(0x0404), 48 GL_BACK(0x0405), 49 GL_FRONT_AND_BACK(0x0408), 50 GL_INVALID_ENUM(0x0500), 51 GL_INVALID_VALUE(0x0501), 52 GL_INVALID_OPERATION(0x0502), 53 GL_STACK_OVERFLOW(0x0503), 54 GL_STACK_UNDERFLOW(0x0504), 55 GL_OUT_OF_MEMORY(0x0505), 56 GL_INVALID_FRAMEBUFFER_OPERATION(0x0506), 57 GL_EXP(0x0800), 58 GL_EXP2(0x0801), 59 GL_CW(0x0900), 60 GL_CCW(0x0901), 61 GL_CURRENT_COLOR(0x0B00), 62 GL_CURRENT_NORMAL(0x0B02), 63 GL_CURRENT_TEXTURE_COORDS(0x0B03), 64 GL_POINT_SMOOTH(0x0B10), 65 GL_POINT_SIZE(0x0B11), 66 GL_SMOOTH_POINT_SIZE_RANGE(0x0B12), 67 GL_LINE_SMOOTH(0x0B20), 68 GL_LINE_WIDTH(0x0B21), 69 GL_SMOOTH_LINE_WIDTH_RANGE(0x0B22), 70 GL_CULL_FACE(0x0B44), 71 GL_CULL_FACE_MODE(0x0B45), 72 GL_FRONT_FACE(0x0B46), 73 GL_LIGHTING(0x0B50), 74 GL_LIGHT_MODEL_TWO_SIDE(0x0B52), 75 GL_LIGHT_MODEL_AMBIENT(0x0B53), 76 GL_SHADE_MODEL(0x0B54), 77 GL_COLOR_MATERIAL(0x0B57), 78 GL_FOG(0x0B60), 79 GL_FOG_DENSITY(0x0B62), 80 GL_FOG_START(0x0B63), 81 GL_FOG_END(0x0B64), 82 GL_FOG_MODE(0x0B65), 83 GL_FOG_COLOR(0x0B66), 84 GL_DEPTH_RANGE(0x0B70), 85 GL_DEPTH_TEST(0x0B71), 86 GL_DEPTH_WRITEMASK(0x0B72), 87 GL_DEPTH_CLEAR_VALUE(0x0B73), 88 GL_DEPTH_FUNC(0x0B74), 89 GL_STENCIL_TEST(0x0B90), 90 GL_STENCIL_CLEAR_VALUE(0x0B91), 91 GL_STENCIL_FUNC(0x0B92), 92 GL_STENCIL_VALUE_MASK(0x0B93), 93 GL_STENCIL_FAIL(0x0B94), 94 GL_STENCIL_PASS_DEPTH_FAIL(0x0B95), 95 GL_STENCIL_PASS_DEPTH_PASS(0x0B96), 96 GL_STENCIL_REF(0x0B97), 97 GL_STENCIL_WRITEMASK(0x0B98), 98 GL_MATRIX_MODE(0x0BA0), 99 GL_NORMALIZE(0x0BA1), 100 GL_VIEWPORT(0x0BA2), 101 GL_MODELVIEW_STACK_DEPTH(0x0BA3), 102 GL_PROJECTION_STACK_DEPTH(0x0BA4), 103 GL_TEXTURE_STACK_DEPTH(0x0BA5), 104 GL_MODELVIEW_MATRIX(0x0BA6), 105 GL_PROJECTION_MATRIX(0x0BA7), 106 GL_TEXTURE_MATRIX(0x0BA8), 107 GL_ALPHA_TEST(0x0BC0), 108 GL_ALPHA_TEST_FUNC(0x0BC1), 109 GL_ALPHA_TEST_REF(0x0BC2), 110 GL_DITHER(0x0BD0), 111 GL_BLEND_DST(0x0BE0), 112 GL_BLEND_SRC(0x0BE1), 113 GL_BLEND(0x0BE2), 114 GL_LOGIC_OP_MODE(0x0BF0), 115 GL_COLOR_LOGIC_OP(0x0BF2), 116 GL_SCISSOR_BOX(0x0C10), 117 GL_SCISSOR_TEST(0x0C11), 118 GL_COLOR_CLEAR_VALUE(0x0C22), 119 GL_COLOR_WRITEMASK(0x0C23), 120 GL_PERSPECTIVE_CORRECTION_HINT(0x0C50), 121 GL_POINT_SMOOTH_HINT(0x0C51), 122 GL_LINE_SMOOTH_HINT(0x0C52), 123 GL_FOG_HINT(0x0C54), 124 GL_UNPACK_ALIGNMENT(0x0CF5), 125 GL_PACK_ALIGNMENT(0x0D05), 126 GL_ALPHA_SCALE(0x0D1C), 127 GL_MAX_LIGHTS(0x0D31), 128 GL_MAX_CLIP_PLANES(0x0D32), 129 GL_MAX_TEXTURE_SIZE(0x0D33), 130 GL_MAX_MODELVIEW_STACK_DEPTH(0x0D36), 131 GL_MAX_PROJECTION_STACK_DEPTH(0x0D38), 132 GL_MAX_TEXTURE_STACK_DEPTH(0x0D39), 133 GL_MAX_VIEWPORT_DIMS(0x0D3A), 134 GL_SUBPIXEL_BITS(0x0D50), 135 GL_RED_BITS(0x0D52), 136 GL_GREEN_BITS(0x0D53), 137 GL_BLUE_BITS(0x0D54), 138 GL_ALPHA_BITS(0x0D55), 139 GL_DEPTH_BITS(0x0D56), 140 GL_STENCIL_BITS(0x0D57), 141 GL_TEXTURE_2D(0x0DE1), 142 GL_DONT_CARE(0x1100), 143 GL_FASTEST(0x1101), 144 GL_NICEST(0x1102), 145 GL_AMBIENT(0x1200), 146 GL_DIFFUSE(0x1201), 147 GL_SPECULAR(0x1202), 148 GL_POSITION(0x1203), 149 GL_SPOT_DIRECTION(0x1204), 150 GL_SPOT_EXPONENT(0x1205), 151 GL_SPOT_CUTOFF(0x1206), 152 GL_CONSTANT_ATTENUATION(0x1207), 153 GL_LINEAR_ATTENUATION(0x1208), 154 GL_QUADRATIC_ATTENUATION(0x1209), 155 GL_BYTE(0x1400), 156 GL_UNSIGNED_BYTE(0x1401), 157 GL_SHORT(0x1402), 158 GL_UNSIGNED_SHORT(0x1403), 159 GL_INT(0x1404), 160 GL_UNSIGNED_INT(0x1405), 161 GL_FLOAT(0x1406), 162 GL_FIXED(0x140C), 163 GL_CLEAR(0x1500), 164 GL_AND(0x1501), 165 GL_AND_REVERSE(0x1502), 166 GL_COPY(0x1503), 167 GL_AND_INVERTED(0x1504), 168 GL_NOOP(0x1505), 169 GL_XOR(0x1506), 170 GL_OR(0x1507), 171 GL_NOR(0x1508), 172 GL_EQUIV(0x1509), 173 GL_INVERT(0x150A), 174 GL_OR_REVERSE(0x150B), 175 GL_COPY_INVERTED(0x150C), 176 GL_OR_INVERTED(0x150D), 177 GL_NAND(0x150E), 178 GL_SET(0x150F), 179 GL_EMISSION(0x1600), 180 GL_SHININESS(0x1601), 181 GL_AMBIENT_AND_DIFFUSE(0x1602), 182 GL_MODELVIEW(0x1700), 183 GL_PROJECTION(0x1701), 184 GL_TEXTURE(0x1702), 185 GL_COLOR_EXT(0x1800), 186 GL_DEPTH_EXT(0x1801), 187 GL_STENCIL_EXT(0x1802), 188 GL_STENCIL_INDEX(0x1901), 189 GL_DEPTH_COMPONENT(0x1902), 190 GL_ALPHA(0x1906), 191 GL_RGB(0x1907), 192 GL_RGBA(0x1908), 193 GL_LUMINANCE(0x1909), 194 GL_LUMINANCE_ALPHA(0x190A), 195 GL_FLAT(0x1D00), 196 GL_SMOOTH(0x1D01), 197 GL_KEEP(0x1E00), 198 GL_REPLACE(0x1E01), 199 GL_INCR(0x1E02), 200 GL_DECR(0x1E03), 201 GL_VENDOR(0x1F00), 202 GL_RENDERER(0x1F01), 203 GL_VERSION(0x1F02), 204 GL_EXTENSIONS(0x1F03), 205 GL_MODULATE(0x2100), 206 GL_DECAL(0x2101), 207 GL_TEXTURE_ENV_MODE(0x2200), 208 GL_TEXTURE_ENV_COLOR(0x2201), 209 GL_TEXTURE_ENV(0x2300), 210 GL_TEXTURE_GEN_MODE(0x2500), 211 GL_NEAREST(0x2600), 212 GL_LINEAR(0x2601), 213 GL_NEAREST_MIPMAP_NEAREST(0x2700), 214 GL_LINEAR_MIPMAP_NEAREST(0x2701), 215 GL_NEAREST_MIPMAP_LINEAR(0x2702), 216 GL_LINEAR_MIPMAP_LINEAR(0x2703), 217 GL_TEXTURE_MAG_FILTER(0x2800), 218 GL_TEXTURE_MIN_FILTER(0x2801), 219 GL_TEXTURE_WRAP_S(0x2802), 220 GL_TEXTURE_WRAP_T(0x2803), 221 GL_REPEAT(0x2901), 222 GL_POLYGON_OFFSET_UNITS(0x2A00), 223 GL_CLIP_PLANE0(0x3000), 224 GL_CLIP_PLANE1(0x3001), 225 GL_CLIP_PLANE2(0x3002), 226 GL_CLIP_PLANE3(0x3003), 227 GL_CLIP_PLANE4(0x3004), 228 GL_CLIP_PLANE5(0x3005), 229 GL_LIGHT0(0x4000), 230 GL_LIGHT1(0x4001), 231 GL_LIGHT2(0x4002), 232 GL_LIGHT3(0x4003), 233 GL_LIGHT4(0x4004), 234 GL_LIGHT5(0x4005), 235 GL_LIGHT6(0x4006), 236 GL_LIGHT7(0x4007), 237 GL_COVERAGE_BUFFER_BIT_NV(0x8000), 238 GL_CONSTANT_COLOR(0x8001), 239 GL_ONE_MINUS_CONSTANT_COLOR(0x8002), 240 GL_CONSTANT_ALPHA(0x8003), 241 GL_ONE_MINUS_CONSTANT_ALPHA(0x8004), 242 GL_BLEND_COLOR(0x8005), 243 GL_FUNC_ADD(0x8006), 244 GL_MIN_EXT(0x8007), 245 GL_MAX_EXT(0x8008), 246 GL_BLEND_EQUATION_RGB(0x8009), 247 GL_FUNC_SUBTRACT(0x800A), 248 GL_FUNC_REVERSE_SUBTRACT(0x800B), 249 GL_UNSIGNED_SHORT_4_4_4_4(0x8033), 250 GL_UNSIGNED_SHORT_5_5_5_1(0x8034), 251 GL_POLYGON_OFFSET_FILL(0x8037), 252 GL_POLYGON_OFFSET_FACTOR(0x8038), 253 GL_RESCALE_NORMAL(0x803A), 254 GL_RGB8(0x8051), 255 GL_RGBA4(0x8056), 256 GL_RGB5_A1(0x8057), 257 GL_RGBA8(0x8058), 258 GL_TEXTURE_BINDING_2D(0x8069), 259 GL_TEXTURE_BINDING_3D(0x806A), 260 GL_TEXTURE_3D(0x806F), 261 GL_TEXTURE_WRAP_R(0x8072), 262 GL_MAX_3D_TEXTURE_SIZE(0x8073), 263 GL_VERTEX_ARRAY(0x8074), 264 GL_NORMAL_ARRAY(0x8075), 265 GL_COLOR_ARRAY(0x8076), 266 GL_TEXTURE_COORD_ARRAY(0x8078), 267 GL_VERTEX_ARRAY_SIZE(0x807A), 268 GL_VERTEX_ARRAY_TYPE(0x807B), 269 GL_VERTEX_ARRAY_STRIDE(0x807C), 270 GL_NORMAL_ARRAY_TYPE(0x807E), 271 GL_NORMAL_ARRAY_STRIDE(0x807F), 272 GL_COLOR_ARRAY_SIZE(0x8081), 273 GL_COLOR_ARRAY_TYPE(0x8082), 274 GL_COLOR_ARRAY_STRIDE(0x8083), 275 GL_TEXTURE_COORD_ARRAY_SIZE(0x8088), 276 GL_TEXTURE_COORD_ARRAY_TYPE(0x8089), 277 GL_TEXTURE_COORD_ARRAY_STRIDE(0x808A), 278 GL_VERTEX_ARRAY_POINTER(0x808E), 279 GL_NORMAL_ARRAY_POINTER(0x808F), 280 GL_COLOR_ARRAY_POINTER(0x8090), 281 GL_TEXTURE_COORD_ARRAY_POINTER(0x8092), 282 GL_MULTISAMPLE(0x809D), 283 GL_SAMPLE_ALPHA_TO_COVERAGE(0x809E), 284 GL_SAMPLE_ALPHA_TO_ONE(0x809F), 285 GL_SAMPLE_COVERAGE(0x80A0), 286 GL_SAMPLE_BUFFERS(0x80A8), 287 GL_SAMPLES(0x80A9), 288 GL_SAMPLE_COVERAGE_VALUE(0x80AA), 289 GL_SAMPLE_COVERAGE_INVERT(0x80AB), 290 GL_BLEND_DST_RGB(0x80C8), 291 GL_BLEND_SRC_RGB(0x80C9), 292 GL_BLEND_DST_ALPHA(0x80CA), 293 GL_BLEND_SRC_ALPHA(0x80CB), 294 GL_BGRA_EXT(0x80E1), 295 GL_POINT_SIZE_MIN(0x8126), 296 GL_POINT_SIZE_MAX(0x8127), 297 GL_POINT_FADE_THRESHOLD_SIZE(0x8128), 298 GL_POINT_DISTANCE_ATTENUATION(0x8129), 299 GL_CLAMP_TO_EDGE(0x812F), 300 GL_GENERATE_MIPMAP(0x8191), 301 GL_GENERATE_MIPMAP_HINT(0x8192), 302 GL_DEPTH_COMPONENT16(0x81A5), 303 GL_DEPTH_COMPONENT24(0x81A6), 304 GL_DEPTH_COMPONENT32(0x81A7), 305 GL_UNSIGNED_SHORT_5_6_5(0x8363), 306 GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT(0x8365), 307 GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT(0x8366), 308 GL_UNSIGNED_INT_2_10_10_10_REV_EXT(0x8368), 309 GL_MIRRORED_REPEAT(0x8370), 310 GL_COMPRESSED_RGB_S3TC_DXT1_EXT(0x83F0), 311 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT(0x83F1), 312 GL_ALIASED_POINT_SIZE_RANGE(0x846D), 313 GL_ALIASED_LINE_WIDTH_RANGE(0x846E), 314 GL_TEXTURE0(0x84C0), 315 GL_TEXTURE1(0x84C1), 316 GL_TEXTURE2(0x84C2), 317 GL_TEXTURE3(0x84C3), 318 GL_TEXTURE4(0x84C4), 319 GL_TEXTURE5(0x84C5), 320 GL_TEXTURE6(0x84C6), 321 GL_TEXTURE7(0x84C7), 322 GL_TEXTURE8(0x84C8), 323 GL_TEXTURE9(0x84C9), 324 GL_TEXTURE10(0x84CA), 325 GL_TEXTURE11(0x84CB), 326 GL_TEXTURE12(0x84CC), 327 GL_TEXTURE13(0x84CD), 328 GL_TEXTURE14(0x84CE), 329 GL_TEXTURE15(0x84CF), 330 GL_TEXTURE16(0x84D0), 331 GL_TEXTURE17(0x84D1), 332 GL_TEXTURE18(0x84D2), 333 GL_TEXTURE19(0x84D3), 334 GL_TEXTURE20(0x84D4), 335 GL_TEXTURE21(0x84D5), 336 GL_TEXTURE22(0x84D6), 337 GL_TEXTURE23(0x84D7), 338 GL_TEXTURE24(0x84D8), 339 GL_TEXTURE25(0x84D9), 340 GL_TEXTURE26(0x84DA), 341 GL_TEXTURE27(0x84DB), 342 GL_TEXTURE28(0x84DC), 343 GL_TEXTURE29(0x84DD), 344 GL_TEXTURE30(0x84DE), 345 GL_TEXTURE31(0x84DF), 346 GL_ACTIVE_TEXTURE(0x84E0), 347 GL_CLIENT_ACTIVE_TEXTURE(0x84E1), 348 GL_MAX_TEXTURE_UNITS(0x84E2), 349 GL_SUBTRACT(0x84E7), 350 GL_MAX_RENDERBUFFER_SIZE(0x84E8), 351 GL_ALL_COMPLETED_NV(0x84F2), 352 GL_FENCE_STATUS_NV(0x84F3), 353 GL_FENCE_CONDITION_NV(0x84F4), 354 GL_DEPTH_STENCIL(0x84F9), 355 GL_UNSIGNED_INT_24_8(0x84FA), 356 GL_MAX_TEXTURE_LOD_BIAS_EXT(0x84FD), 357 GL_TEXTURE_MAX_ANISOTROPY_EXT(0x84FE), 358 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT(0x84FF), 359 GL_TEXTURE_FILTER_CONTROL_EXT(0x8500), 360 GL_TEXTURE_LOD_BIAS_EXT(0x8501), 361 GL_INCR_WRAP(0x8507), 362 GL_DECR_WRAP(0x8508), 363 GL_NORMAL_MAP(0x8511), 364 GL_REFLECTION_MAP(0x8512), 365 GL_TEXTURE_CUBE_MAP(0x8513), 366 GL_TEXTURE_BINDING_CUBE_MAP(0x8514), 367 GL_TEXTURE_CUBE_MAP_POSITIVE_X(0x8515), 368 GL_TEXTURE_CUBE_MAP_NEGATIVE_X(0x8516), 369 GL_TEXTURE_CUBE_MAP_POSITIVE_Y(0x8517), 370 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y(0x8518), 371 GL_TEXTURE_CUBE_MAP_POSITIVE_Z(0x8519), 372 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z(0x851A), 373 GL_MAX_CUBE_MAP_TEXTURE_SIZE(0x851C), 374 GL_COMBINE(0x8570), 375 GL_COMBINE_RGB(0x8571), 376 GL_COMBINE_ALPHA(0x8572), 377 GL_RGB_SCALE(0x8573), 378 GL_ADD_SIGNED(0x8574), 379 GL_INTERPOLATE(0x8575), 380 GL_CONSTANT(0x8576), 381 GL_PRIMARY_COLOR(0x8577), 382 GL_PREVIOUS(0x8578), 383 GL_SRC0_RGB(0x8580), 384 GL_SRC1_RGB(0x8581), 385 GL_SRC2_RGB(0x8582), 386 GL_SRC0_ALPHA(0x8588), 387 GL_SRC1_ALPHA(0x8589), 388 GL_SRC2_ALPHA(0x858A), 389 GL_OPERAND0_RGB(0x8590), 390 GL_OPERAND1_RGB(0x8591), 391 GL_OPERAND2_RGB(0x8592), 392 GL_OPERAND0_ALPHA(0x8598), 393 GL_OPERAND1_ALPHA(0x8599), 394 GL_OPERAND2_ALPHA(0x859A), 395 GL_VERTEX_ARRAY_BINDING(0x85B5), 396 GL_VERTEX_ATTRIB_ARRAY_ENABLED(0x8622), 397 GL_VERTEX_ATTRIB_ARRAY_SIZE(0x8623), 398 GL_VERTEX_ATTRIB_ARRAY_STRIDE(0x8624), 399 GL_VERTEX_ATTRIB_ARRAY_TYPE(0x8625), 400 GL_CURRENT_VERTEX_ATTRIB(0x8626), 401 GL_VERTEX_ATTRIB_ARRAY_POINTER(0x8645), 402 GL_NUM_COMPRESSED_TEXTURE_FORMATS(0x86A2), 403 GL_COMPRESSED_TEXTURE_FORMATS(0x86A3), 404 GL_MAX_VERTEX_UNITS(0x86A4), 405 GL_WEIGHT_ARRAY_TYPE(0x86A9), 406 GL_WEIGHT_ARRAY_STRIDE(0x86AA), 407 GL_WEIGHT_ARRAY_SIZE(0x86AB), 408 GL_WEIGHT_ARRAY_POINTER(0x86AC), 409 GL_WEIGHT_ARRAY(0x86AD), 410 GL_DOT3_RGB(0x86AE), 411 GL_DOT3_RGBA(0x86AF), 412 GL_Z400_BINARY_AMD(0x8740), 413 GL_PROGRAM_BINARY_LENGTH(0x8741), 414 GL_BUFFER_SIZE(0x8764), 415 GL_BUFFER_USAGE(0x8765), 416 GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD(0x87EE), 417 GL_3DC_X_AMD(0x87F9), 418 GL_3DC_XY_AMD(0x87FA), 419 GL_NUM_PROGRAM_BINARY_FORMATS(0x87FE), 420 GL_PROGRAM_BINARY_FORMATS(0x87FF), 421 GL_STENCIL_BACK_FUNC(0x8800), 422 GL_STENCIL_BACK_FAIL(0x8801), 423 GL_STENCIL_BACK_PASS_DEPTH_FAIL(0x8802), 424 GL_STENCIL_BACK_PASS_DEPTH_PASS(0x8803), 425 GL_WRITEONLY_RENDERING_QCOM(0x8823), 426 GL_BLEND_EQUATION_ALPHA(0x883D), 427 GL_MATRIX_PALETTE(0x8840), 428 GL_MAX_PALETTE_MATRICES(0x8842), 429 GL_CURRENT_PALETTE_MATRIX(0x8843), 430 GL_MATRIX_INDEX_ARRAY(0x8844), 431 GL_MATRIX_INDEX_ARRAY_SIZE(0x8846), 432 GL_MATRIX_INDEX_ARRAY_TYPE(0x8847), 433 GL_MATRIX_INDEX_ARRAY_STRIDE(0x8848), 434 GL_MATRIX_INDEX_ARRAY_POINTER(0x8849), 435 GL_POINT_SPRITE(0x8861), 436 GL_COORD_REPLACE(0x8862), 437 GL_MAX_VERTEX_ATTRIBS(0x8869), 438 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED(0x886A), 439 GL_MAX_TEXTURE_IMAGE_UNITS(0x8872), 440 GL_ARRAY_BUFFER(0x8892), 441 GL_ELEMENT_ARRAY_BUFFER(0x8893), 442 GL_ARRAY_BUFFER_BINDING(0x8894), 443 GL_ELEMENT_ARRAY_BUFFER_BINDING(0x8895), 444 GL_VERTEX_ARRAY_BUFFER_BINDING(0x8896), 445 GL_NORMAL_ARRAY_BUFFER_BINDING(0x8897), 446 GL_COLOR_ARRAY_BUFFER_BINDING(0x8898), 447 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING(0x889A), 448 GL_WEIGHT_ARRAY_BUFFER_BINDING(0x889E), 449 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING(0x889F), 450 GL_WRITE_ONLY(0x88B9), 451 GL_BUFFER_ACCESS(0x88BB), 452 GL_BUFFER_MAPPED(0x88BC), 453 GL_BUFFER_MAP_POINTER(0x88BD), 454 GL_STREAM_DRAW(0x88E0), 455 GL_STATIC_DRAW(0x88E4), 456 GL_DYNAMIC_DRAW(0x88E8), 457 GL_DEPTH24_STENCIL8(0x88F0), 458 GL_POINT_SIZE_ARRAY_TYPE(0x898A), 459 GL_POINT_SIZE_ARRAY_STRIDE(0x898B), 460 GL_POINT_SIZE_ARRAY_POINTER(0x898C), 461 GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS(0x898D), 462 GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS(0x898E), 463 GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS(0x898F), 464 GL_FRAGMENT_SHADER(0x8B30), 465 GL_VERTEX_SHADER(0x8B31), 466 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS(0x8B4C), 467 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS(0x8B4D), 468 GL_SHADER_TYPE(0x8B4F), 469 GL_FLOAT_VEC2(0x8B50), 470 GL_FLOAT_VEC3(0x8B51), 471 GL_FLOAT_VEC4(0x8B52), 472 GL_INT_VEC2(0x8B53), 473 GL_INT_VEC3(0x8B54), 474 GL_INT_VEC4(0x8B55), 475 GL_BOOL(0x8B56), 476 GL_BOOL_VEC2(0x8B57), 477 GL_BOOL_VEC3(0x8B58), 478 GL_BOOL_VEC4(0x8B59), 479 GL_FLOAT_MAT2(0x8B5A), 480 GL_FLOAT_MAT3(0x8B5B), 481 GL_FLOAT_MAT4(0x8B5C), 482 GL_SAMPLER_2D(0x8B5E), 483 GL_SAMPLER_3D(0x8B5F), 484 GL_SAMPLER_CUBE(0x8B60), 485 GL_DELETE_STATUS(0x8B80), 486 GL_COMPILE_STATUS(0x8B81), 487 GL_LINK_STATUS(0x8B82), 488 GL_VALIDATE_STATUS(0x8B83), 489 GL_INFO_LOG_LENGTH(0x8B84), 490 GL_ATTACHED_SHADERS(0x8B85), 491 GL_ACTIVE_UNIFORMS(0x8B86), 492 GL_ACTIVE_UNIFORM_MAX_LENGTH(0x8B87), 493 GL_SHADER_SOURCE_LENGTH(0x8B88), 494 GL_ACTIVE_ATTRIBUTES(0x8B89), 495 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH(0x8B8A), 496 GL_FRAGMENT_SHADER_DERIVATIVE_HINT(0x8B8B), 497 GL_SHADING_LANGUAGE_VERSION(0x8B8C), 498 GL_CURRENT_PROGRAM(0x8B8D), 499 GL_PALETTE4_RGB8(0x8B90), 500 GL_PALETTE4_RGBA8(0x8B91), 501 GL_PALETTE4_R5_G6_B5(0x8B92), 502 GL_PALETTE4_RGBA4(0x8B93), 503 GL_PALETTE4_RGB5_A1(0x8B94), 504 GL_PALETTE8_RGB8(0x8B95), 505 GL_PALETTE8_RGBA8(0x8B96), 506 GL_PALETTE8_R5_G6_B5(0x8B97), 507 GL_PALETTE8_RGBA4(0x8B98), 508 GL_PALETTE8_RGB5_A1(0x8B99), 509 GL_IMPLEMENTATION_COLOR_READ_TYPE(0x8B9A), 510 GL_IMPLEMENTATION_COLOR_READ_FORMAT(0x8B9B), 511 GL_POINT_SIZE_ARRAY(0x8B9C), 512 GL_TEXTURE_CROP_RECT(0x8B9D), 513 GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING(0x8B9E), 514 GL_POINT_SIZE_ARRAY_BUFFER_BINDING(0x8B9F), 515 GL_COUNTER_TYPE_AMD(0x8BC0), 516 GL_COUNTER_RANGE_AMD(0x8BC1), 517 GL_UNSIGNED_INT64_AMD(0x8BC2), 518 GL_PERCENTAGE_AMD(0x8BC3), 519 GL_PERFMON_RESULT_AVAILABLE_AMD(0x8BC4), 520 GL_PERFMON_RESULT_SIZE_AMD(0x8BC5), 521 GL_PERFMON_RESULT_AMD(0x8BC6), 522 GL_TEXTURE_WIDTH_QCOM(0x8BD2), 523 GL_TEXTURE_HEIGHT_QCOM(0x8BD3), 524 GL_TEXTURE_DEPTH_QCOM(0x8BD4), 525 GL_TEXTURE_INTERNAL_FORMAT_QCOM(0x8BD5), 526 GL_TEXTURE_FORMAT_QCOM(0x8BD6), 527 GL_TEXTURE_TYPE_QCOM(0x8BD7), 528 GL_TEXTURE_IMAGE_VALID_QCOM(0x8BD8), 529 GL_TEXTURE_NUM_LEVELS_QCOM(0x8BD9), 530 GL_TEXTURE_TARGET_QCOM(0x8BDA), 531 GL_TEXTURE_OBJECT_VALID_QCOM(0x8BDB), 532 GL_STATE_RESTORE(0x8BDC), 533 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG(0x8C00), 534 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG(0x8C01), 535 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG(0x8C02), 536 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG(0x8C03), 537 GL_MODULATE_COLOR_IMG(0x8C04), 538 GL_RECIP_ADD_SIGNED_ALPHA_IMG(0x8C05), 539 GL_TEXTURE_ALPHA_MODULATE_IMG(0x8C06), 540 GL_FACTOR_ALPHA_MODULATE_IMG(0x8C07), 541 GL_FRAGMENT_ALPHA_MODULATE_IMG(0x8C08), 542 GL_ADD_BLEND_IMG(0x8C09), 543 GL_SGX_BINARY_IMG(0x8C0A), 544 GL_ATC_RGB_AMD(0x8C92), 545 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD(0x8C93), 546 GL_STENCIL_BACK_REF(0x8CA3), 547 GL_STENCIL_BACK_VALUE_MASK(0x8CA4), 548 GL_STENCIL_BACK_WRITEMASK(0x8CA5), 549 GL_FRAMEBUFFER_BINDING(0x8CA6), 550 GL_RENDERBUFFER_BINDING(0x8CA7), 551 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE(0x8CD0), 552 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME(0x8CD1), 553 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL(0x8CD2), 554 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE(0x8CD3), 555 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET(0x8CD4), 556 GL_FRAMEBUFFER_COMPLETE(0x8CD5), 557 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT(0x8CD6), 558 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT(0x8CD7), 559 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS(0x8CD9), 560 GL_FRAMEBUFFER_INCOMPLETE_FORMATS(0x8CDA), 561 GL_FRAMEBUFFER_UNSUPPORTED(0x8CDD), 562 GL_COLOR_ATTACHMENT0(0x8CE0), 563 GL_DEPTH_ATTACHMENT(0x8D00), 564 GL_STENCIL_ATTACHMENT(0x8D20), 565 GL_FRAMEBUFFER(0x8D40), 566 GL_RENDERBUFFER(0x8D41), 567 GL_RENDERBUFFER_WIDTH(0x8D42), 568 GL_RENDERBUFFER_HEIGHT(0x8D43), 569 GL_RENDERBUFFER_INTERNAL_FORMAT(0x8D44), 570 GL_STENCIL_INDEX1(0x8D46), 571 GL_STENCIL_INDEX4(0x8D47), 572 GL_STENCIL_INDEX8(0x8D48), 573 GL_RENDERBUFFER_RED_SIZE(0x8D50), 574 GL_RENDERBUFFER_GREEN_SIZE(0x8D51), 575 GL_RENDERBUFFER_BLUE_SIZE(0x8D52), 576 GL_RENDERBUFFER_ALPHA_SIZE(0x8D53), 577 GL_RENDERBUFFER_DEPTH_SIZE(0x8D54), 578 GL_RENDERBUFFER_STENCIL_SIZE(0x8D55), 579 GL_TEXTURE_GEN_STR(0x8D60), 580 GL_HALF_FLOAT(0x8D61), 581 GL_RGB565(0x8D62), 582 GL_ETC1_RGB8(0x8D64), 583 GL_TEXTURE_EXTERNAL(0x8D65), 584 GL_SAMPLER_EXTERNAL(0x8D66), 585 GL_TEXTURE_BINDING_EXTERNAL(0x8D67), 586 GL_REQUIRED_TEXTURE_IMAGE_UNITS(0x8D68), 587 GL_LOW_FLOAT(0x8DF0), 588 GL_MEDIUM_FLOAT(0x8DF1), 589 GL_HIGH_FLOAT(0x8DF2), 590 GL_LOW_INT(0x8DF3), 591 GL_MEDIUM_INT(0x8DF4), 592 GL_HIGH_INT(0x8DF5), 593 GL_UNSIGNED_INT_10_10_10_2(0x8DF6), 594 GL_INT_10_10_10_2(0x8DF7), 595 GL_SHADER_BINARY_FORMATS(0x8DF8), 596 GL_NUM_SHADER_BINARY_FORMATS(0x8DF9), 597 GL_SHADER_COMPILER(0x8DFA), 598 GL_MAX_VERTEX_UNIFORM_VECTORS(0x8DFB), 599 GL_MAX_VARYING_VECTORS(0x8DFC), 600 GL_MAX_FRAGMENT_UNIFORM_VECTORS(0x8DFD), 601 GL_DEPTH_COMPONENT16_NONLINEAR_NV(0x8E2C), 602 GL_COVERAGE_COMPONENT_NV(0x8ED0), 603 GL_COVERAGE_COMPONENT4_NV(0x8ED1), 604 GL_COVERAGE_ATTACHMENT_NV(0x8ED2), 605 GL_COVERAGE_BUFFERS_NV(0x8ED3), 606 GL_COVERAGE_SAMPLES_NV(0x8ED4), 607 GL_COVERAGE_ALL_FRAGMENTS_NV(0x8ED5), 608 GL_COVERAGE_EDGE_FRAGMENTS_NV(0x8ED6), 609 GL_COVERAGE_AUTOMATIC_NV(0x8ED7), 610 GL_PERFMON_GLOBAL_MODE_QCOM(0x8FA0), 611 GL_SGX_PROGRAM_BINARY_IMG(0x9130), 612 GL_RENDERBUFFER_SAMPLES_IMG(0x9133), 613 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG(0x9134), 614 GL_MAX_SAMPLES_IMG(0x9135), 615 GL_TEXTURE_SAMPLES_IMG(0x9136), 616 ; 617 618 public final int value; GLEnum(final int value)619 GLEnum(final int value) { 620 this.value = value; 621 } 622 623 private static final java.util.HashMap<Integer, GLEnum> reverseMap = new java.util.HashMap<Integer, GLEnum>(); 624 static { 625 for (GLEnum e : GLEnum.values()) reverseMap.put(e.value, e)626 reverseMap.put(e.value, e); 627 } 628 valueOf(final int value)629 public static GLEnum valueOf(final int value) { 630 return reverseMap.get(value); 631 } 632 }