1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #include <stdlib.h>
29
30 #include "v8.h"
31
32 #include "api.h"
33 #include "bootstrapper.h"
34 #include "codegen.h"
35 #include "debug.h"
36 #include "runtime-profiler.h"
37 #include "simulator.h"
38 #include "v8threads.h"
39 #include "vm-state-inl.h"
40
41 namespace v8 {
42 namespace internal {
43
44
StackGuard()45 StackGuard::StackGuard()
46 : isolate_(NULL) {
47 }
48
49
set_interrupt_limits(const ExecutionAccess & lock)50 void StackGuard::set_interrupt_limits(const ExecutionAccess& lock) {
51 ASSERT(isolate_ != NULL);
52 // Ignore attempts to interrupt when interrupts are postponed.
53 if (should_postpone_interrupts(lock)) return;
54 thread_local_.jslimit_ = kInterruptLimit;
55 thread_local_.climit_ = kInterruptLimit;
56 isolate_->heap()->SetStackLimits();
57 }
58
59
reset_limits(const ExecutionAccess & lock)60 void StackGuard::reset_limits(const ExecutionAccess& lock) {
61 ASSERT(isolate_ != NULL);
62 thread_local_.jslimit_ = thread_local_.real_jslimit_;
63 thread_local_.climit_ = thread_local_.real_climit_;
64 isolate_->heap()->SetStackLimits();
65 }
66
67
Invoke(bool construct,Handle<JSFunction> func,Handle<Object> receiver,int argc,Object *** args,bool * has_pending_exception)68 static Handle<Object> Invoke(bool construct,
69 Handle<JSFunction> func,
70 Handle<Object> receiver,
71 int argc,
72 Object*** args,
73 bool* has_pending_exception) {
74 Isolate* isolate = func->GetIsolate();
75
76 // Entering JavaScript.
77 VMState state(isolate, JS);
78
79 // Placeholder for return value.
80 MaybeObject* value = reinterpret_cast<Object*>(kZapValue);
81
82 typedef Object* (*JSEntryFunction)(
83 byte* entry,
84 Object* function,
85 Object* receiver,
86 int argc,
87 Object*** args);
88
89 Handle<Code> code;
90 if (construct) {
91 JSConstructEntryStub stub;
92 code = stub.GetCode();
93 } else {
94 JSEntryStub stub;
95 code = stub.GetCode();
96 }
97
98 // Convert calls on global objects to be calls on the global
99 // receiver instead to avoid having a 'this' pointer which refers
100 // directly to a global object.
101 if (receiver->IsGlobalObject()) {
102 Handle<GlobalObject> global = Handle<GlobalObject>::cast(receiver);
103 receiver = Handle<JSObject>(global->global_receiver());
104 }
105
106 // Make sure that the global object of the context we're about to
107 // make the current one is indeed a global object.
108 ASSERT(func->context()->global()->IsGlobalObject());
109
110 {
111 // Save and restore context around invocation and block the
112 // allocation of handles without explicit handle scopes.
113 SaveContext save(isolate);
114 NoHandleAllocation na;
115 JSEntryFunction entry = FUNCTION_CAST<JSEntryFunction>(code->entry());
116
117 // Call the function through the right JS entry stub.
118 byte* entry_address = func->code()->entry();
119 JSFunction* function = *func;
120 Object* receiver_pointer = *receiver;
121 value = CALL_GENERATED_CODE(entry, entry_address, function,
122 receiver_pointer, argc, args);
123 }
124
125 #ifdef DEBUG
126 value->Verify();
127 #endif
128
129 // Update the pending exception flag and return the value.
130 *has_pending_exception = value->IsException();
131 ASSERT(*has_pending_exception == Isolate::Current()->has_pending_exception());
132 if (*has_pending_exception) {
133 isolate->ReportPendingMessages();
134 if (isolate->pending_exception() == Failure::OutOfMemoryException()) {
135 if (!isolate->ignore_out_of_memory()) {
136 V8::FatalProcessOutOfMemory("JS", true);
137 }
138 }
139 return Handle<Object>();
140 } else {
141 isolate->clear_pending_message();
142 }
143
144 return Handle<Object>(value->ToObjectUnchecked(), isolate);
145 }
146
147
Call(Handle<JSFunction> func,Handle<Object> receiver,int argc,Object *** args,bool * pending_exception)148 Handle<Object> Execution::Call(Handle<JSFunction> func,
149 Handle<Object> receiver,
150 int argc,
151 Object*** args,
152 bool* pending_exception) {
153 return Invoke(false, func, receiver, argc, args, pending_exception);
154 }
155
156
New(Handle<JSFunction> func,int argc,Object *** args,bool * pending_exception)157 Handle<Object> Execution::New(Handle<JSFunction> func, int argc,
158 Object*** args, bool* pending_exception) {
159 return Invoke(true, func, Isolate::Current()->global(), argc, args,
160 pending_exception);
161 }
162
163
TryCall(Handle<JSFunction> func,Handle<Object> receiver,int argc,Object *** args,bool * caught_exception)164 Handle<Object> Execution::TryCall(Handle<JSFunction> func,
165 Handle<Object> receiver,
166 int argc,
167 Object*** args,
168 bool* caught_exception) {
169 // Enter a try-block while executing the JavaScript code. To avoid
170 // duplicate error printing it must be non-verbose. Also, to avoid
171 // creating message objects during stack overflow we shouldn't
172 // capture messages.
173 v8::TryCatch catcher;
174 catcher.SetVerbose(false);
175 catcher.SetCaptureMessage(false);
176
177 Handle<Object> result = Invoke(false, func, receiver, argc, args,
178 caught_exception);
179
180 if (*caught_exception) {
181 ASSERT(catcher.HasCaught());
182 Isolate* isolate = Isolate::Current();
183 ASSERT(isolate->has_pending_exception());
184 ASSERT(isolate->external_caught_exception());
185 if (isolate->pending_exception() ==
186 isolate->heap()->termination_exception()) {
187 result = isolate->factory()->termination_exception();
188 } else {
189 result = v8::Utils::OpenHandle(*catcher.Exception());
190 }
191 isolate->OptionalRescheduleException(true);
192 }
193
194 ASSERT(!Isolate::Current()->has_pending_exception());
195 ASSERT(!Isolate::Current()->external_caught_exception());
196 return result;
197 }
198
199
GetFunctionDelegate(Handle<Object> object)200 Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) {
201 ASSERT(!object->IsJSFunction());
202 Isolate* isolate = Isolate::Current();
203 Factory* factory = isolate->factory();
204
205 // If you return a function from here, it will be called when an
206 // attempt is made to call the given object as a function.
207
208 // Regular expressions can be called as functions in both Firefox
209 // and Safari so we allow it too.
210 if (object->IsJSRegExp()) {
211 Handle<String> exec = factory->exec_symbol();
212 // TODO(lrn): Bug 617. We should use the default function here, not the
213 // one on the RegExp object.
214 Object* exec_function;
215 { MaybeObject* maybe_exec_function = object->GetProperty(*exec);
216 // This can lose an exception, but the alternative is to put a failure
217 // object in a handle, which is not GC safe.
218 if (!maybe_exec_function->ToObject(&exec_function)) {
219 return factory->undefined_value();
220 }
221 }
222 return Handle<Object>(exec_function);
223 }
224
225 // Objects created through the API can have an instance-call handler
226 // that should be used when calling the object as a function.
227 if (object->IsHeapObject() &&
228 HeapObject::cast(*object)->map()->has_instance_call_handler()) {
229 return Handle<JSFunction>(
230 isolate->global_context()->call_as_function_delegate());
231 }
232
233 return factory->undefined_value();
234 }
235
236
GetConstructorDelegate(Handle<Object> object)237 Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
238 ASSERT(!object->IsJSFunction());
239 Isolate* isolate = Isolate::Current();
240
241 // If you return a function from here, it will be called when an
242 // attempt is made to call the given object as a constructor.
243
244 // Objects created through the API can have an instance-call handler
245 // that should be used when calling the object as a function.
246 if (object->IsHeapObject() &&
247 HeapObject::cast(*object)->map()->has_instance_call_handler()) {
248 return Handle<JSFunction>(
249 isolate->global_context()->call_as_constructor_delegate());
250 }
251
252 return isolate->factory()->undefined_value();
253 }
254
255
IsStackOverflow()256 bool StackGuard::IsStackOverflow() {
257 ExecutionAccess access(isolate_);
258 return (thread_local_.jslimit_ != kInterruptLimit &&
259 thread_local_.climit_ != kInterruptLimit);
260 }
261
262
EnableInterrupts()263 void StackGuard::EnableInterrupts() {
264 ExecutionAccess access(isolate_);
265 if (has_pending_interrupts(access)) {
266 set_interrupt_limits(access);
267 }
268 }
269
270
SetStackLimit(uintptr_t limit)271 void StackGuard::SetStackLimit(uintptr_t limit) {
272 ExecutionAccess access(isolate_);
273 // If the current limits are special (eg due to a pending interrupt) then
274 // leave them alone.
275 uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(limit);
276 if (thread_local_.jslimit_ == thread_local_.real_jslimit_) {
277 thread_local_.jslimit_ = jslimit;
278 }
279 if (thread_local_.climit_ == thread_local_.real_climit_) {
280 thread_local_.climit_ = limit;
281 }
282 thread_local_.real_climit_ = limit;
283 thread_local_.real_jslimit_ = jslimit;
284 }
285
286
DisableInterrupts()287 void StackGuard::DisableInterrupts() {
288 ExecutionAccess access(isolate_);
289 reset_limits(access);
290 }
291
292
IsInterrupted()293 bool StackGuard::IsInterrupted() {
294 ExecutionAccess access(isolate_);
295 return thread_local_.interrupt_flags_ & INTERRUPT;
296 }
297
298
Interrupt()299 void StackGuard::Interrupt() {
300 ExecutionAccess access(isolate_);
301 thread_local_.interrupt_flags_ |= INTERRUPT;
302 set_interrupt_limits(access);
303 }
304
305
IsPreempted()306 bool StackGuard::IsPreempted() {
307 ExecutionAccess access(isolate_);
308 return thread_local_.interrupt_flags_ & PREEMPT;
309 }
310
311
Preempt()312 void StackGuard::Preempt() {
313 ExecutionAccess access(isolate_);
314 thread_local_.interrupt_flags_ |= PREEMPT;
315 set_interrupt_limits(access);
316 }
317
318
IsTerminateExecution()319 bool StackGuard::IsTerminateExecution() {
320 ExecutionAccess access(isolate_);
321 return thread_local_.interrupt_flags_ & TERMINATE;
322 }
323
324
TerminateExecution()325 void StackGuard::TerminateExecution() {
326 ExecutionAccess access(isolate_);
327 thread_local_.interrupt_flags_ |= TERMINATE;
328 set_interrupt_limits(access);
329 }
330
331
IsRuntimeProfilerTick()332 bool StackGuard::IsRuntimeProfilerTick() {
333 ExecutionAccess access(isolate_);
334 return thread_local_.interrupt_flags_ & RUNTIME_PROFILER_TICK;
335 }
336
337
RequestRuntimeProfilerTick()338 void StackGuard::RequestRuntimeProfilerTick() {
339 // Ignore calls if we're not optimizing or if we can't get the lock.
340 if (FLAG_opt && ExecutionAccess::TryLock(isolate_)) {
341 thread_local_.interrupt_flags_ |= RUNTIME_PROFILER_TICK;
342 if (thread_local_.postpone_interrupts_nesting_ == 0) {
343 thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
344 isolate_->heap()->SetStackLimits();
345 }
346 ExecutionAccess::Unlock(isolate_);
347 }
348 }
349
350
351 #ifdef ENABLE_DEBUGGER_SUPPORT
IsDebugBreak()352 bool StackGuard::IsDebugBreak() {
353 ExecutionAccess access(isolate_);
354 return thread_local_.interrupt_flags_ & DEBUGBREAK;
355 }
356
357
DebugBreak()358 void StackGuard::DebugBreak() {
359 ExecutionAccess access(isolate_);
360 thread_local_.interrupt_flags_ |= DEBUGBREAK;
361 set_interrupt_limits(access);
362 }
363
364
IsDebugCommand()365 bool StackGuard::IsDebugCommand() {
366 ExecutionAccess access(isolate_);
367 return thread_local_.interrupt_flags_ & DEBUGCOMMAND;
368 }
369
370
DebugCommand()371 void StackGuard::DebugCommand() {
372 if (FLAG_debugger_auto_break) {
373 ExecutionAccess access(isolate_);
374 thread_local_.interrupt_flags_ |= DEBUGCOMMAND;
375 set_interrupt_limits(access);
376 }
377 }
378 #endif
379
Continue(InterruptFlag after_what)380 void StackGuard::Continue(InterruptFlag after_what) {
381 ExecutionAccess access(isolate_);
382 thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what);
383 if (!should_postpone_interrupts(access) && !has_pending_interrupts(access)) {
384 reset_limits(access);
385 }
386 }
387
388
ArchiveStackGuard(char * to)389 char* StackGuard::ArchiveStackGuard(char* to) {
390 ExecutionAccess access(isolate_);
391 memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal));
392 ThreadLocal blank;
393
394 // Set the stack limits using the old thread_local_.
395 // TODO(isolates): This was the old semantics of constructing a ThreadLocal
396 // (as the ctor called SetStackLimits, which looked at the
397 // current thread_local_ from StackGuard)-- but is this
398 // really what was intended?
399 isolate_->heap()->SetStackLimits();
400 thread_local_ = blank;
401
402 return to + sizeof(ThreadLocal);
403 }
404
405
RestoreStackGuard(char * from)406 char* StackGuard::RestoreStackGuard(char* from) {
407 ExecutionAccess access(isolate_);
408 memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal));
409 isolate_->heap()->SetStackLimits();
410 return from + sizeof(ThreadLocal);
411 }
412
413
FreeThreadResources()414 void StackGuard::FreeThreadResources() {
415 Isolate::CurrentPerIsolateThreadData()->set_stack_limit(
416 thread_local_.real_climit_);
417 }
418
419
Clear()420 void StackGuard::ThreadLocal::Clear() {
421 real_jslimit_ = kIllegalLimit;
422 jslimit_ = kIllegalLimit;
423 real_climit_ = kIllegalLimit;
424 climit_ = kIllegalLimit;
425 nesting_ = 0;
426 postpone_interrupts_nesting_ = 0;
427 interrupt_flags_ = 0;
428 }
429
430
Initialize()431 bool StackGuard::ThreadLocal::Initialize() {
432 bool should_set_stack_limits = false;
433 if (real_climit_ == kIllegalLimit) {
434 // Takes the address of the limit variable in order to find out where
435 // the top of stack is right now.
436 const uintptr_t kLimitSize = FLAG_stack_size * KB;
437 uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize;
438 ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize);
439 real_jslimit_ = SimulatorStack::JsLimitFromCLimit(limit);
440 jslimit_ = SimulatorStack::JsLimitFromCLimit(limit);
441 real_climit_ = limit;
442 climit_ = limit;
443 should_set_stack_limits = true;
444 }
445 nesting_ = 0;
446 postpone_interrupts_nesting_ = 0;
447 interrupt_flags_ = 0;
448 return should_set_stack_limits;
449 }
450
451
ClearThread(const ExecutionAccess & lock)452 void StackGuard::ClearThread(const ExecutionAccess& lock) {
453 thread_local_.Clear();
454 isolate_->heap()->SetStackLimits();
455 }
456
457
InitThread(const ExecutionAccess & lock)458 void StackGuard::InitThread(const ExecutionAccess& lock) {
459 if (thread_local_.Initialize()) isolate_->heap()->SetStackLimits();
460 uintptr_t stored_limit =
461 Isolate::CurrentPerIsolateThreadData()->stack_limit();
462 // You should hold the ExecutionAccess lock when you call this.
463 if (stored_limit != 0) {
464 StackGuard::SetStackLimit(stored_limit);
465 }
466 }
467
468
469 // --- C a l l s t o n a t i v e s ---
470
471 #define RETURN_NATIVE_CALL(name, argc, argv, has_pending_exception) \
472 do { \
473 Isolate* isolate = Isolate::Current(); \
474 Object** args[argc] = argv; \
475 ASSERT(has_pending_exception != NULL); \
476 return Call(isolate->name##_fun(), \
477 isolate->js_builtins_object(), argc, args, \
478 has_pending_exception); \
479 } while (false)
480
481
ToBoolean(Handle<Object> obj)482 Handle<Object> Execution::ToBoolean(Handle<Object> obj) {
483 // See the similar code in runtime.js:ToBoolean.
484 if (obj->IsBoolean()) return obj;
485 bool result = true;
486 if (obj->IsString()) {
487 result = Handle<String>::cast(obj)->length() != 0;
488 } else if (obj->IsNull() || obj->IsUndefined()) {
489 result = false;
490 } else if (obj->IsNumber()) {
491 double value = obj->Number();
492 result = !((value == 0) || isnan(value));
493 }
494 return Handle<Object>(HEAP->ToBoolean(result));
495 }
496
497
ToNumber(Handle<Object> obj,bool * exc)498 Handle<Object> Execution::ToNumber(Handle<Object> obj, bool* exc) {
499 RETURN_NATIVE_CALL(to_number, 1, { obj.location() }, exc);
500 }
501
502
ToString(Handle<Object> obj,bool * exc)503 Handle<Object> Execution::ToString(Handle<Object> obj, bool* exc) {
504 RETURN_NATIVE_CALL(to_string, 1, { obj.location() }, exc);
505 }
506
507
ToDetailString(Handle<Object> obj,bool * exc)508 Handle<Object> Execution::ToDetailString(Handle<Object> obj, bool* exc) {
509 RETURN_NATIVE_CALL(to_detail_string, 1, { obj.location() }, exc);
510 }
511
512
ToObject(Handle<Object> obj,bool * exc)513 Handle<Object> Execution::ToObject(Handle<Object> obj, bool* exc) {
514 if (obj->IsJSObject()) return obj;
515 RETURN_NATIVE_CALL(to_object, 1, { obj.location() }, exc);
516 }
517
518
ToInteger(Handle<Object> obj,bool * exc)519 Handle<Object> Execution::ToInteger(Handle<Object> obj, bool* exc) {
520 RETURN_NATIVE_CALL(to_integer, 1, { obj.location() }, exc);
521 }
522
523
ToUint32(Handle<Object> obj,bool * exc)524 Handle<Object> Execution::ToUint32(Handle<Object> obj, bool* exc) {
525 RETURN_NATIVE_CALL(to_uint32, 1, { obj.location() }, exc);
526 }
527
528
ToInt32(Handle<Object> obj,bool * exc)529 Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) {
530 RETURN_NATIVE_CALL(to_int32, 1, { obj.location() }, exc);
531 }
532
533
NewDate(double time,bool * exc)534 Handle<Object> Execution::NewDate(double time, bool* exc) {
535 Handle<Object> time_obj = FACTORY->NewNumber(time);
536 RETURN_NATIVE_CALL(create_date, 1, { time_obj.location() }, exc);
537 }
538
539
540 #undef RETURN_NATIVE_CALL
541
542
NewJSRegExp(Handle<String> pattern,Handle<String> flags,bool * exc)543 Handle<JSRegExp> Execution::NewJSRegExp(Handle<String> pattern,
544 Handle<String> flags,
545 bool* exc) {
546 Handle<JSFunction> function = Handle<JSFunction>(
547 pattern->GetIsolate()->global_context()->regexp_function());
548 Handle<Object> re_obj = RegExpImpl::CreateRegExpLiteral(
549 function, pattern, flags, exc);
550 if (*exc) return Handle<JSRegExp>();
551 return Handle<JSRegExp>::cast(re_obj);
552 }
553
554
CharAt(Handle<String> string,uint32_t index)555 Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
556 Isolate* isolate = string->GetIsolate();
557 Factory* factory = isolate->factory();
558
559 int int_index = static_cast<int>(index);
560 if (int_index < 0 || int_index >= string->length()) {
561 return factory->undefined_value();
562 }
563
564 Handle<Object> char_at =
565 GetProperty(isolate->js_builtins_object(),
566 factory->char_at_symbol());
567 if (!char_at->IsJSFunction()) {
568 return factory->undefined_value();
569 }
570
571 bool caught_exception;
572 Handle<Object> index_object = factory->NewNumberFromInt(int_index);
573 Object** index_arg[] = { index_object.location() };
574 Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at),
575 string,
576 ARRAY_SIZE(index_arg),
577 index_arg,
578 &caught_exception);
579 if (caught_exception) {
580 return factory->undefined_value();
581 }
582 return result;
583 }
584
585
InstantiateFunction(Handle<FunctionTemplateInfo> data,bool * exc)586 Handle<JSFunction> Execution::InstantiateFunction(
587 Handle<FunctionTemplateInfo> data, bool* exc) {
588 Isolate* isolate = data->GetIsolate();
589 // Fast case: see if the function has already been instantiated
590 int serial_number = Smi::cast(data->serial_number())->value();
591 Object* elm =
592 isolate->global_context()->function_cache()->
593 GetElementNoExceptionThrown(serial_number);
594 if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm));
595 // The function has not yet been instantiated in this context; do it.
596 Object** args[1] = { Handle<Object>::cast(data).location() };
597 Handle<Object> result =
598 Call(isolate->instantiate_fun(),
599 isolate->js_builtins_object(), 1, args, exc);
600 if (*exc) return Handle<JSFunction>::null();
601 return Handle<JSFunction>::cast(result);
602 }
603
604
InstantiateObject(Handle<ObjectTemplateInfo> data,bool * exc)605 Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
606 bool* exc) {
607 Isolate* isolate = data->GetIsolate();
608 if (data->property_list()->IsUndefined() &&
609 !data->constructor()->IsUndefined()) {
610 // Initialization to make gcc happy.
611 Object* result = NULL;
612 {
613 HandleScope scope(isolate);
614 Handle<FunctionTemplateInfo> cons_template =
615 Handle<FunctionTemplateInfo>(
616 FunctionTemplateInfo::cast(data->constructor()));
617 Handle<JSFunction> cons = InstantiateFunction(cons_template, exc);
618 if (*exc) return Handle<JSObject>::null();
619 Handle<Object> value = New(cons, 0, NULL, exc);
620 if (*exc) return Handle<JSObject>::null();
621 result = *value;
622 }
623 ASSERT(!*exc);
624 return Handle<JSObject>(JSObject::cast(result));
625 } else {
626 Object** args[1] = { Handle<Object>::cast(data).location() };
627 Handle<Object> result =
628 Call(isolate->instantiate_fun(),
629 isolate->js_builtins_object(), 1, args, exc);
630 if (*exc) return Handle<JSObject>::null();
631 return Handle<JSObject>::cast(result);
632 }
633 }
634
635
ConfigureInstance(Handle<Object> instance,Handle<Object> instance_template,bool * exc)636 void Execution::ConfigureInstance(Handle<Object> instance,
637 Handle<Object> instance_template,
638 bool* exc) {
639 Isolate* isolate = Isolate::Current();
640 Object** args[2] = { instance.location(), instance_template.location() };
641 Execution::Call(isolate->configure_instance_fun(),
642 isolate->js_builtins_object(), 2, args, exc);
643 }
644
645
GetStackTraceLine(Handle<Object> recv,Handle<JSFunction> fun,Handle<Object> pos,Handle<Object> is_global)646 Handle<String> Execution::GetStackTraceLine(Handle<Object> recv,
647 Handle<JSFunction> fun,
648 Handle<Object> pos,
649 Handle<Object> is_global) {
650 Isolate* isolate = fun->GetIsolate();
651 const int argc = 4;
652 Object** args[argc] = { recv.location(),
653 Handle<Object>::cast(fun).location(),
654 pos.location(),
655 is_global.location() };
656 bool caught_exception = false;
657 Handle<Object> result =
658 TryCall(isolate->get_stack_trace_line_fun(),
659 isolate->js_builtins_object(), argc, args,
660 &caught_exception);
661 if (caught_exception || !result->IsString()) {
662 return isolate->factory()->empty_symbol();
663 }
664
665 return Handle<String>::cast(result);
666 }
667
668
RuntimePreempt()669 static Object* RuntimePreempt() {
670 Isolate* isolate = Isolate::Current();
671
672 // Clear the preempt request flag.
673 isolate->stack_guard()->Continue(PREEMPT);
674
675 ContextSwitcher::PreemptionReceived();
676
677 #ifdef ENABLE_DEBUGGER_SUPPORT
678 if (isolate->debug()->InDebugger()) {
679 // If currently in the debugger don't do any actual preemption but record
680 // that preemption occoured while in the debugger.
681 isolate->debug()->PreemptionWhileInDebugger();
682 } else {
683 // Perform preemption.
684 v8::Unlocker unlocker;
685 Thread::YieldCPU();
686 }
687 #else
688 { // NOLINT
689 // Perform preemption.
690 v8::Unlocker unlocker;
691 Thread::YieldCPU();
692 }
693 #endif
694
695 return isolate->heap()->undefined_value();
696 }
697
698
699 #ifdef ENABLE_DEBUGGER_SUPPORT
DebugBreakHelper()700 Object* Execution::DebugBreakHelper() {
701 Isolate* isolate = Isolate::Current();
702
703 // Just continue if breaks are disabled.
704 if (isolate->debug()->disable_break()) {
705 return isolate->heap()->undefined_value();
706 }
707
708 // Ignore debug break during bootstrapping.
709 if (isolate->bootstrapper()->IsActive()) {
710 return isolate->heap()->undefined_value();
711 }
712
713 {
714 JavaScriptFrameIterator it(isolate);
715 ASSERT(!it.done());
716 Object* fun = it.frame()->function();
717 if (fun && fun->IsJSFunction()) {
718 // Don't stop in builtin functions.
719 if (JSFunction::cast(fun)->IsBuiltin()) {
720 return isolate->heap()->undefined_value();
721 }
722 GlobalObject* global = JSFunction::cast(fun)->context()->global();
723 // Don't stop in debugger functions.
724 if (isolate->debug()->IsDebugGlobal(global)) {
725 return isolate->heap()->undefined_value();
726 }
727 }
728 }
729
730 // Collect the break state before clearing the flags.
731 bool debug_command_only =
732 isolate->stack_guard()->IsDebugCommand() &&
733 !isolate->stack_guard()->IsDebugBreak();
734
735 // Clear the debug break request flag.
736 isolate->stack_guard()->Continue(DEBUGBREAK);
737
738 ProcessDebugMesssages(debug_command_only);
739
740 // Return to continue execution.
741 return isolate->heap()->undefined_value();
742 }
743
ProcessDebugMesssages(bool debug_command_only)744 void Execution::ProcessDebugMesssages(bool debug_command_only) {
745 Isolate* isolate = Isolate::Current();
746 // Clear the debug command request flag.
747 isolate->stack_guard()->Continue(DEBUGCOMMAND);
748
749 HandleScope scope(isolate);
750 // Enter the debugger. Just continue if we fail to enter the debugger.
751 EnterDebugger debugger;
752 if (debugger.FailedToEnter()) {
753 return;
754 }
755
756 // Notify the debug event listeners. Indicate auto continue if the break was
757 // a debug command break.
758 isolate->debugger()->OnDebugBreak(isolate->factory()->undefined_value(),
759 debug_command_only);
760 }
761
762
763 #endif
764
HandleStackGuardInterrupt()765 MaybeObject* Execution::HandleStackGuardInterrupt() {
766 Isolate* isolate = Isolate::Current();
767 StackGuard* stack_guard = isolate->stack_guard();
768 isolate->counters()->stack_interrupts()->Increment();
769 if (stack_guard->IsRuntimeProfilerTick()) {
770 isolate->counters()->runtime_profiler_ticks()->Increment();
771 stack_guard->Continue(RUNTIME_PROFILER_TICK);
772 isolate->runtime_profiler()->OptimizeNow();
773 }
774 #ifdef ENABLE_DEBUGGER_SUPPORT
775 if (stack_guard->IsDebugBreak() || stack_guard->IsDebugCommand()) {
776 DebugBreakHelper();
777 }
778 #endif
779 if (stack_guard->IsPreempted()) RuntimePreempt();
780 if (stack_guard->IsTerminateExecution()) {
781 stack_guard->Continue(TERMINATE);
782 return isolate->TerminateExecution();
783 }
784 if (stack_guard->IsInterrupted()) {
785 stack_guard->Continue(INTERRUPT);
786 return isolate->StackOverflow();
787 }
788 return isolate->heap()->undefined_value();
789 }
790
791 } } // namespace v8::internal
792