1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #ifdef LIVE_OBJECT_LIST
29
30 #include <ctype.h>
31 #include <stdlib.h>
32
33 #include "v8.h"
34
35 #include "checks.h"
36 #include "global-handles.h"
37 #include "heap.h"
38 #include "inspector.h"
39 #include "list-inl.h"
40 #include "liveobjectlist-inl.h"
41 #include "string-stream.h"
42 #include "top.h"
43 #include "v8utils.h"
44
45 namespace v8 {
46 namespace internal {
47
48
49 typedef int (*RawComparer)(const void*, const void*);
50
51
52 #ifdef CHECK_ALL_OBJECT_TYPES
53
54 #define DEBUG_LIVE_OBJECT_TYPES(v) \
55 v(Smi, "unexpected: Smi") \
56 \
57 v(CodeCache, "unexpected: CodeCache") \
58 v(BreakPointInfo, "unexpected: BreakPointInfo") \
59 v(DebugInfo, "unexpected: DebugInfo") \
60 v(TypeSwitchInfo, "unexpected: TypeSwitchInfo") \
61 v(SignatureInfo, "unexpected: SignatureInfo") \
62 v(Script, "unexpected: Script") \
63 v(ObjectTemplateInfo, "unexpected: ObjectTemplateInfo") \
64 v(FunctionTemplateInfo, "unexpected: FunctionTemplateInfo") \
65 v(CallHandlerInfo, "unexpected: CallHandlerInfo") \
66 v(InterceptorInfo, "unexpected: InterceptorInfo") \
67 v(AccessCheckInfo, "unexpected: AccessCheckInfo") \
68 v(AccessorInfo, "unexpected: AccessorInfo") \
69 v(ExternalTwoByteString, "unexpected: ExternalTwoByteString") \
70 v(ExternalAsciiString, "unexpected: ExternalAsciiString") \
71 v(ExternalString, "unexpected: ExternalString") \
72 v(SeqTwoByteString, "unexpected: SeqTwoByteString") \
73 v(SeqAsciiString, "unexpected: SeqAsciiString") \
74 v(SeqString, "unexpected: SeqString") \
75 v(JSFunctionResultCache, "unexpected: JSFunctionResultCache") \
76 v(GlobalContext, "unexpected: GlobalContext") \
77 v(MapCache, "unexpected: MapCache") \
78 v(CodeCacheHashTable, "unexpected: CodeCacheHashTable") \
79 v(CompilationCacheTable, "unexpected: CompilationCacheTable") \
80 v(SymbolTable, "unexpected: SymbolTable") \
81 v(Dictionary, "unexpected: Dictionary") \
82 v(HashTable, "unexpected: HashTable") \
83 v(DescriptorArray, "unexpected: DescriptorArray") \
84 v(ExternalFloatArray, "unexpected: ExternalFloatArray") \
85 v(ExternalUnsignedIntArray, "unexpected: ExternalUnsignedIntArray") \
86 v(ExternalIntArray, "unexpected: ExternalIntArray") \
87 v(ExternalUnsignedShortArray, "unexpected: ExternalUnsignedShortArray") \
88 v(ExternalShortArray, "unexpected: ExternalShortArray") \
89 v(ExternalUnsignedByteArray, "unexpected: ExternalUnsignedByteArray") \
90 v(ExternalByteArray, "unexpected: ExternalByteArray") \
91 v(JSValue, "unexpected: JSValue")
92
93 #else
94 #define DEBUG_LIVE_OBJECT_TYPES(v)
95 #endif
96
97
98 #define FOR_EACH_LIVE_OBJECT_TYPE(v) \
99 DEBUG_LIVE_OBJECT_TYPES(v) \
100 \
101 v(JSArray, "JSArray") \
102 v(JSRegExp, "JSRegExp") \
103 v(JSFunction, "JSFunction") \
104 v(JSGlobalObject, "JSGlobal") \
105 v(JSBuiltinsObject, "JSBuiltins") \
106 v(GlobalObject, "Global") \
107 v(JSGlobalProxy, "JSGlobalProxy") \
108 v(JSObject, "JSObject") \
109 \
110 v(Context, "meta: Context") \
111 v(ByteArray, "meta: ByteArray") \
112 v(PixelArray, "meta: PixelArray") \
113 v(ExternalArray, "meta: ExternalArray") \
114 v(FixedArray, "meta: FixedArray") \
115 v(String, "String") \
116 v(HeapNumber, "HeapNumber") \
117 \
118 v(Code, "meta: Code") \
119 v(Map, "meta: Map") \
120 v(Oddball, "Oddball") \
121 v(Proxy, "meta: Proxy") \
122 v(SharedFunctionInfo, "meta: SharedFunctionInfo") \
123 v(Struct, "meta: Struct") \
124 \
125 v(HeapObject, "HeapObject")
126
127
128 enum /* LiveObjectType */ {
129 #define DECLARE_OBJECT_TYPE_ENUM(type, name) kType##type,
130 FOR_EACH_LIVE_OBJECT_TYPE(DECLARE_OBJECT_TYPE_ENUM)
131 kInvalidLiveObjType,
132 kNumberOfTypes
133 #undef DECLARE_OBJECT_TYPE_ENUM
134 };
135
136
GetObjectType(HeapObject * heap_obj)137 LiveObjectType GetObjectType(HeapObject* heap_obj) {
138 // TODO(mlam): investigate usint Map::instance_type() instead.
139 #define CHECK_FOR_OBJECT_TYPE(type, name) \
140 if (heap_obj->Is##type()) return kType##type;
141 FOR_EACH_LIVE_OBJECT_TYPE(CHECK_FOR_OBJECT_TYPE)
142 #undef CHECK_FOR_OBJECT_TYPE
143
144 UNREACHABLE();
145 return kInvalidLiveObjType;
146 }
147
148
GetObjectTypeDesc(LiveObjectType type)149 inline const char* GetObjectTypeDesc(LiveObjectType type) {
150 static const char* const name[kNumberOfTypes] = {
151 #define DEFINE_OBJECT_TYPE_NAME(type, name) name,
152 FOR_EACH_LIVE_OBJECT_TYPE(DEFINE_OBJECT_TYPE_NAME)
153 "invalid"
154 #undef DEFINE_OBJECT_TYPE_NAME
155 };
156 ASSERT(type < kNumberOfTypes);
157 return name[type];
158 }
159
160
GetObjectTypeDesc(HeapObject * heap_obj)161 const char* GetObjectTypeDesc(HeapObject* heap_obj) {
162 LiveObjectType type = GetObjectType(heap_obj);
163 return GetObjectTypeDesc(type);
164 }
165
166
IsOfType(LiveObjectType type,HeapObject * obj)167 bool IsOfType(LiveObjectType type, HeapObject *obj) {
168 // Note: there are types that are more general (e.g. JSObject) that would
169 // have passed the Is##type_() test for more specialized types (e.g.
170 // JSFunction). If we find a more specialized match but we're looking for
171 // the general type, then we should reject the ones that matches the
172 // specialized type.
173 #define CHECK_OBJECT_TYPE(type_, name) \
174 if (obj->Is##type_()) return (type == kType##type_);
175
176 FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE)
177 #undef CHECK_OBJECT_TYPE
178
179 return false;
180 }
181
182
183 const AllocationSpace kInvalidSpace = static_cast<AllocationSpace>(-1);
184
FindSpaceFor(String * space_str)185 static AllocationSpace FindSpaceFor(String* space_str) {
186 SmartPointer<char> s =
187 space_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
188
189 const char* key_str = *s;
190 switch (key_str[0]) {
191 case 'c':
192 if (strcmp(key_str, "cell") == 0) return CELL_SPACE;
193 if (strcmp(key_str, "code") == 0) return CODE_SPACE;
194 break;
195 case 'l':
196 if (strcmp(key_str, "lo") == 0) return LO_SPACE;
197 break;
198 case 'm':
199 if (strcmp(key_str, "map") == 0) return MAP_SPACE;
200 break;
201 case 'n':
202 if (strcmp(key_str, "new") == 0) return NEW_SPACE;
203 break;
204 case 'o':
205 if (strcmp(key_str, "old-pointer") == 0) return OLD_POINTER_SPACE;
206 if (strcmp(key_str, "old-data") == 0) return OLD_DATA_SPACE;
207 break;
208 }
209 return kInvalidSpace;
210 }
211
212
InSpace(AllocationSpace space,HeapObject * heap_obj)213 static bool InSpace(AllocationSpace space, HeapObject *heap_obj) {
214 if (space != LO_SPACE) {
215 return Heap::InSpace(heap_obj, space);
216 }
217
218 // This is an optimization to speed up the check for an object in the LO
219 // space by exclusion because we know that all object pointers passed in
220 // here are guaranteed to be in the heap. Hence, it is safe to infer
221 // using an exclusion test.
222 // Note: calling Heap::InSpace(heap_obj, LO_SPACE) is too slow for our
223 // filters.
224 int first_space = static_cast<int>(FIRST_SPACE);
225 int last_space = static_cast<int>(LO_SPACE);
226 for (int sp = first_space; sp < last_space; sp++) {
227 if (Heap::InSpace(heap_obj, static_cast<AllocationSpace>(sp))) {
228 return false;
229 }
230 }
231 SLOW_ASSERT(Heap::InSpace(heap_obj, LO_SPACE));
232 return true;
233 }
234
235
FindTypeFor(String * type_str)236 static LiveObjectType FindTypeFor(String* type_str) {
237 SmartPointer<char> s =
238 type_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
239
240 #define CHECK_OBJECT_TYPE(type_, name) { \
241 const char* type_desc = GetObjectTypeDesc(kType##type_); \
242 const char* key_str = *s; \
243 if (strstr(type_desc, key_str) != NULL) return kType##type_; \
244 }
245 FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE)
246 #undef CHECK_OBJECT_TYPE
247
248 return kInvalidLiveObjType;
249 }
250
251
252 class LolFilter {
253 public:
254 explicit LolFilter(Handle<JSObject> filter_obj);
255
is_active() const256 inline bool is_active() const { return is_active_; }
Matches(HeapObject * obj)257 inline bool Matches(HeapObject* obj) {
258 return !is_active() || MatchesSlow(obj);
259 }
260
261 private:
262 void InitTypeFilter(Handle<JSObject> filter_obj);
263 void InitSpaceFilter(Handle<JSObject> filter_obj);
264 void InitPropertyFilter(Handle<JSObject> filter_obj);
265 bool MatchesSlow(HeapObject* obj);
266
267 bool is_active_;
268 LiveObjectType type_;
269 AllocationSpace space_;
270 Handle<String> prop_;
271 };
272
273
LolFilter(Handle<JSObject> filter_obj)274 LolFilter::LolFilter(Handle<JSObject> filter_obj)
275 : is_active_(false),
276 type_(kInvalidLiveObjType),
277 space_(kInvalidSpace),
278 prop_() {
279 if (filter_obj.is_null()) return;
280
281 InitTypeFilter(filter_obj);
282 InitSpaceFilter(filter_obj);
283 InitPropertyFilter(filter_obj);
284 }
285
286
InitTypeFilter(Handle<JSObject> filter_obj)287 void LolFilter::InitTypeFilter(Handle<JSObject> filter_obj) {
288 Handle<String> type_sym = Factory::LookupAsciiSymbol("type");
289 MaybeObject* maybe_result = filter_obj->GetProperty(*type_sym);
290 Object* type_obj;
291 if (maybe_result->ToObject(&type_obj)) {
292 if (type_obj->IsString()) {
293 String* type_str = String::cast(type_obj);
294 type_ = FindTypeFor(type_str);
295 if (type_ != kInvalidLiveObjType) {
296 is_active_ = true;
297 }
298 }
299 }
300 }
301
302
InitSpaceFilter(Handle<JSObject> filter_obj)303 void LolFilter::InitSpaceFilter(Handle<JSObject> filter_obj) {
304 Handle<String> space_sym = Factory::LookupAsciiSymbol("space");
305 MaybeObject* maybe_result = filter_obj->GetProperty(*space_sym);
306 Object* space_obj;
307 if (maybe_result->ToObject(&space_obj)) {
308 if (space_obj->IsString()) {
309 String* space_str = String::cast(space_obj);
310 space_ = FindSpaceFor(space_str);
311 if (space_ != kInvalidSpace) {
312 is_active_ = true;
313 }
314 }
315 }
316 }
317
318
InitPropertyFilter(Handle<JSObject> filter_obj)319 void LolFilter::InitPropertyFilter(Handle<JSObject> filter_obj) {
320 Handle<String> prop_sym = Factory::LookupAsciiSymbol("prop");
321 MaybeObject* maybe_result = filter_obj->GetProperty(*prop_sym);
322 Object* prop_obj;
323 if (maybe_result->ToObject(&prop_obj)) {
324 if (prop_obj->IsString()) {
325 prop_ = Handle<String>(String::cast(prop_obj));
326 is_active_ = true;
327 }
328 }
329 }
330
331
MatchesSlow(HeapObject * obj)332 bool LolFilter::MatchesSlow(HeapObject* obj) {
333 if ((type_ != kInvalidLiveObjType) && !IsOfType(type_, obj)) {
334 return false; // Fail because obj is not of the type of interest.
335 }
336 if ((space_ != kInvalidSpace) && !InSpace(space_, obj)) {
337 return false; // Fail because obj is not in the space of interest.
338 }
339 if (!prop_.is_null() && obj->IsJSObject()) {
340 LookupResult result;
341 obj->Lookup(*prop_, &result);
342 if (!result.IsProperty()) {
343 return false; // Fail because obj does not have the property of interest.
344 }
345 }
346 return true;
347 }
348
349
350 class LolIterator {
351 public:
LolIterator(LiveObjectList * older,LiveObjectList * newer)352 LolIterator(LiveObjectList* older, LiveObjectList* newer)
353 : older_(older),
354 newer_(newer),
355 curr_(0),
356 elements_(0),
357 count_(0),
358 index_(0) { }
359
Init()360 inline void Init() {
361 SetCurrent(newer_);
362 // If the elements_ list is empty, then move on to the next list as long
363 // as we're not at the last list (indicated by done()).
364 while ((elements_ == NULL) && !Done()) {
365 SetCurrent(curr_->prev_);
366 }
367 }
368
Done() const369 inline bool Done() const {
370 return (curr_ == older_);
371 }
372
373 // Object level iteration.
Next()374 inline void Next() {
375 index_++;
376 if (index_ >= count_) {
377 // Iterate backwards until we get to the oldest list.
378 while (!Done()) {
379 SetCurrent(curr_->prev_);
380 // If we have elements to process, we're good to go.
381 if (elements_ != NULL) break;
382
383 // Else, we should advance to the next older list.
384 }
385 }
386 }
387
Id() const388 inline int Id() const {
389 return elements_[index_].id_;
390 }
Obj() const391 inline HeapObject* Obj() const {
392 return elements_[index_].obj_;
393 }
394
LolObjCount() const395 inline int LolObjCount() const {
396 if (curr_ != NULL) return curr_->obj_count_;
397 return 0;
398 }
399
400 protected:
SetCurrent(LiveObjectList * new_curr)401 inline void SetCurrent(LiveObjectList* new_curr) {
402 curr_ = new_curr;
403 if (curr_ != NULL) {
404 elements_ = curr_->elements_;
405 count_ = curr_->obj_count_;
406 index_ = 0;
407 }
408 }
409
410 LiveObjectList* older_;
411 LiveObjectList* newer_;
412 LiveObjectList* curr_;
413 LiveObjectList::Element* elements_;
414 int count_;
415 int index_;
416 };
417
418
419 class LolForwardIterator : public LolIterator {
420 public:
LolForwardIterator(LiveObjectList * first,LiveObjectList * last)421 LolForwardIterator(LiveObjectList* first, LiveObjectList* last)
422 : LolIterator(first, last) {
423 }
424
Init()425 inline void Init() {
426 SetCurrent(older_);
427 // If the elements_ list is empty, then move on to the next list as long
428 // as we're not at the last list (indicated by Done()).
429 while ((elements_ == NULL) && !Done()) {
430 SetCurrent(curr_->next_);
431 }
432 }
433
Done() const434 inline bool Done() const {
435 return (curr_ == newer_);
436 }
437
438 // Object level iteration.
Next()439 inline void Next() {
440 index_++;
441 if (index_ >= count_) {
442 // Done with current list. Move on to the next.
443 while (!Done()) { // If not at the last list already, ...
444 SetCurrent(curr_->next_);
445 // If we have elements to process, we're good to go.
446 if (elements_ != NULL) break;
447
448 // Else, we should advance to the next list.
449 }
450 }
451 }
452 };
453
454
455 // Minimizes the white space in a string. Tabs and newlines are replaced
456 // with a space where appropriate.
CompactString(char * str)457 static int CompactString(char* str) {
458 char* src = str;
459 char* dst = str;
460 char prev_ch = 0;
461 while (*dst != '\0') {
462 char ch = *src++;
463 // We will treat non-ascii chars as '?'.
464 if ((ch & 0x80) != 0) {
465 ch = '?';
466 }
467 // Compact contiguous whitespace chars into a single ' '.
468 if (isspace(ch)) {
469 if (prev_ch != ' ') *dst++ = ' ';
470 prev_ch = ' ';
471 continue;
472 }
473 *dst++ = ch;
474 prev_ch = ch;
475 }
476 return (dst - str);
477 }
478
479
480 // Generates a custom description based on the specific type of
481 // object we're looking at. We only generate specialized
482 // descriptions where we can. In all other cases, we emit the
483 // generic info.
GenerateObjectDesc(HeapObject * obj,char * buffer,int buffer_size)484 static void GenerateObjectDesc(HeapObject* obj,
485 char* buffer,
486 int buffer_size) {
487 Vector<char> buffer_v(buffer, buffer_size);
488 ASSERT(obj != NULL);
489 if (obj->IsJSArray()) {
490 JSArray* jsarray = JSArray::cast(obj);
491 double length = jsarray->length()->Number();
492 OS::SNPrintF(buffer_v,
493 "%p <%s> len %g",
494 reinterpret_cast<void*>(obj),
495 GetObjectTypeDesc(obj),
496 length);
497
498 } else if (obj->IsString()) {
499 String *str = String::cast(obj);
500 // Only grab up to 160 chars in case they are double byte.
501 // We'll only dump 80 of them after we compact them.
502 const int kMaxCharToDump = 80;
503 const int kMaxBufferSize = kMaxCharToDump * 2;
504 SmartPointer<char> str_sp = str->ToCString(DISALLOW_NULLS,
505 ROBUST_STRING_TRAVERSAL,
506 0,
507 kMaxBufferSize);
508 char* str_cstr = *str_sp;
509 int length = CompactString(str_cstr);
510 OS::SNPrintF(buffer_v,
511 "%p <%s> '%.80s%s'",
512 reinterpret_cast<void*>(obj),
513 GetObjectTypeDesc(obj),
514 str_cstr,
515 (length > kMaxCharToDump) ? "..." : "");
516
517 } else if (obj->IsJSFunction() || obj->IsSharedFunctionInfo()) {
518 SharedFunctionInfo* sinfo;
519 if (obj->IsJSFunction()) {
520 JSFunction* func = JSFunction::cast(obj);
521 sinfo = func->shared();
522 } else {
523 sinfo = SharedFunctionInfo::cast(obj);
524 }
525
526 String* name = sinfo->DebugName();
527 SmartPointer<char> name_sp =
528 name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
529 char* name_cstr = *name_sp;
530
531 HeapStringAllocator string_allocator;
532 StringStream stream(&string_allocator);
533 sinfo->SourceCodePrint(&stream, 50);
534 SmartPointer<const char> source_sp = stream.ToCString();
535 const char* source_cstr = *source_sp;
536
537 OS::SNPrintF(buffer_v,
538 "%p <%s> '%s' %s",
539 reinterpret_cast<void*>(obj),
540 GetObjectTypeDesc(obj),
541 name_cstr,
542 source_cstr);
543
544 } else if (obj->IsFixedArray()) {
545 FixedArray* fixed = FixedArray::cast(obj);
546
547 OS::SNPrintF(buffer_v,
548 "%p <%s> len %d",
549 reinterpret_cast<void*>(obj),
550 GetObjectTypeDesc(obj),
551 fixed->length());
552
553 } else {
554 OS::SNPrintF(buffer_v,
555 "%p <%s>",
556 reinterpret_cast<void*>(obj),
557 GetObjectTypeDesc(obj));
558 }
559 }
560
561
562 // Utility function for filling in a line of detail in a verbose dump.
AddObjDetail(Handle<FixedArray> arr,int index,int obj_id,Handle<HeapObject> target,const char * desc_str,Handle<String> id_sym,Handle<String> desc_sym,Handle<String> size_sym,Handle<JSObject> detail,Handle<String> desc,Handle<Object> error)563 static bool AddObjDetail(Handle<FixedArray> arr,
564 int index,
565 int obj_id,
566 Handle<HeapObject> target,
567 const char* desc_str,
568 Handle<String> id_sym,
569 Handle<String> desc_sym,
570 Handle<String> size_sym,
571 Handle<JSObject> detail,
572 Handle<String> desc,
573 Handle<Object> error) {
574 detail = Factory::NewJSObject(Top::object_function());
575 if (detail->IsFailure()) {
576 error = detail;
577 return false;
578 }
579
580 int size = 0;
581 char buffer[512];
582 if (desc_str == NULL) {
583 ASSERT(!target.is_null());
584 HeapObject* obj = *target;
585 GenerateObjectDesc(obj, buffer, sizeof(buffer));
586 desc_str = buffer;
587 size = obj->Size();
588 }
589 desc = Factory::NewStringFromAscii(CStrVector(desc_str));
590 if (desc->IsFailure()) {
591 error = desc;
592 return false;
593 }
594
595 { MaybeObject* maybe_result = detail->SetProperty(*id_sym,
596 Smi::FromInt(obj_id),
597 NONE,
598 kNonStrictMode);
599 if (maybe_result->IsFailure()) return false;
600 }
601 { MaybeObject* maybe_result = detail->SetProperty(*desc_sym,
602 *desc,
603 NONE,
604 kNonStrictMode);
605 if (maybe_result->IsFailure()) return false;
606 }
607 { MaybeObject* maybe_result = detail->SetProperty(*size_sym,
608 Smi::FromInt(size),
609 NONE,
610 kNonStrictMode);
611 if (maybe_result->IsFailure()) return false;
612 }
613
614 arr->set(index, *detail);
615 return true;
616 }
617
618
619 class DumpWriter {
620 public:
~DumpWriter()621 virtual ~DumpWriter() {}
622
623 virtual void ComputeTotalCountAndSize(LolFilter* filter,
624 int* count,
625 int* size) = 0;
626 virtual bool Write(Handle<FixedArray> elements_arr,
627 int start,
628 int dump_limit,
629 LolFilter* filter,
630 Handle<Object> error) = 0;
631 };
632
633
634 class LolDumpWriter: public DumpWriter {
635 public:
LolDumpWriter(LiveObjectList * older,LiveObjectList * newer)636 LolDumpWriter(LiveObjectList* older, LiveObjectList* newer)
637 : older_(older), newer_(newer) {
638 }
639
ComputeTotalCountAndSize(LolFilter * filter,int * count,int * size)640 void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
641 *count = 0;
642 *size = 0;
643
644 LolIterator it(older_, newer_);
645 for (it.Init(); !it.Done(); it.Next()) {
646 HeapObject* heap_obj = it.Obj();
647 if (!filter->Matches(heap_obj)) {
648 continue;
649 }
650
651 *size += heap_obj->Size();
652 (*count)++;
653 }
654 }
655
Write(Handle<FixedArray> elements_arr,int start,int dump_limit,LolFilter * filter,Handle<Object> error)656 bool Write(Handle<FixedArray> elements_arr,
657 int start,
658 int dump_limit,
659 LolFilter* filter,
660 Handle<Object> error) {
661 // The lols are listed in latest to earliest. We want to dump from
662 // earliest to latest. So, compute the last element to start with.
663 int index = 0;
664 int count = 0;
665
666 // Prefetch some needed symbols.
667 Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
668 Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc");
669 Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
670
671 // Fill the array with the lol object details.
672 Handle<JSObject> detail;
673 Handle<String> desc;
674 Handle<HeapObject> target;
675
676 LiveObjectList* first_lol = (older_ != NULL) ?
677 older_->next_ : LiveObjectList::first_;
678 LiveObjectList* last_lol = (newer_ != NULL) ? newer_->next_ : NULL;
679
680 LolForwardIterator it(first_lol, last_lol);
681 for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) {
682 HeapObject* heap_obj = it.Obj();
683
684 // Skip objects that have been filtered out.
685 if (!filter->Matches(heap_obj)) {
686 continue;
687 }
688
689 // Only report objects that are in the section of interest.
690 if (count >= start) {
691 target = Handle<HeapObject>(heap_obj);
692 bool success = AddObjDetail(elements_arr,
693 index++,
694 it.Id(),
695 target,
696 NULL,
697 id_sym,
698 desc_sym,
699 size_sym,
700 detail,
701 desc,
702 error);
703 if (!success) return false;
704 }
705 count++;
706 }
707 return true;
708 }
709
710 private:
711 LiveObjectList* older_;
712 LiveObjectList* newer_;
713 };
714
715
716 class RetainersDumpWriter: public DumpWriter {
717 public:
RetainersDumpWriter(Handle<HeapObject> target,Handle<JSObject> instance_filter,Handle<JSFunction> args_function)718 RetainersDumpWriter(Handle<HeapObject> target,
719 Handle<JSObject> instance_filter,
720 Handle<JSFunction> args_function)
721 : target_(target),
722 instance_filter_(instance_filter),
723 args_function_(args_function) {
724 }
725
ComputeTotalCountAndSize(LolFilter * filter,int * count,int * size)726 void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
727 Handle<FixedArray> retainers_arr;
728 Handle<Object> error;
729
730 *size = -1;
731 LiveObjectList::GetRetainers(target_,
732 instance_filter_,
733 retainers_arr,
734 0,
735 Smi::kMaxValue,
736 count,
737 filter,
738 NULL,
739 *args_function_,
740 error);
741 }
742
Write(Handle<FixedArray> elements_arr,int start,int dump_limit,LolFilter * filter,Handle<Object> error)743 bool Write(Handle<FixedArray> elements_arr,
744 int start,
745 int dump_limit,
746 LolFilter* filter,
747 Handle<Object> error) {
748 int dummy;
749 int count;
750
751 // Fill the retainer objects.
752 count = LiveObjectList::GetRetainers(target_,
753 instance_filter_,
754 elements_arr,
755 start,
756 dump_limit,
757 &dummy,
758 filter,
759 NULL,
760 *args_function_,
761 error);
762 if (count < 0) {
763 return false;
764 }
765 return true;
766 }
767
768 private:
769 Handle<HeapObject> target_;
770 Handle<JSObject> instance_filter_;
771 Handle<JSFunction> args_function_;
772 };
773
774
775 class LiveObjectSummary {
776 public:
LiveObjectSummary(LolFilter * filter)777 explicit LiveObjectSummary(LolFilter* filter)
778 : total_count_(0),
779 total_size_(0),
780 found_root_(false),
781 found_weak_root_(false),
782 filter_(filter) {
783 memset(counts_, 0, sizeof(counts_[0]) * kNumberOfEntries);
784 memset(sizes_, 0, sizeof(sizes_[0]) * kNumberOfEntries);
785 }
786
Add(HeapObject * heap_obj)787 void Add(HeapObject* heap_obj) {
788 int size = heap_obj->Size();
789 LiveObjectType type = GetObjectType(heap_obj);
790 ASSERT(type != kInvalidLiveObjType);
791 counts_[type]++;
792 sizes_[type] += size;
793 total_count_++;
794 total_size_ += size;
795 }
796
set_found_root()797 void set_found_root() { found_root_ = true; }
set_found_weak_root()798 void set_found_weak_root() { found_weak_root_ = true; }
799
Count(LiveObjectType type)800 inline int Count(LiveObjectType type) {
801 return counts_[type];
802 }
Size(LiveObjectType type)803 inline int Size(LiveObjectType type) {
804 return sizes_[type];
805 }
total_count()806 inline int total_count() {
807 return total_count_;
808 }
total_size()809 inline int total_size() {
810 return total_size_;
811 }
found_root()812 inline bool found_root() {
813 return found_root_;
814 }
found_weak_root()815 inline bool found_weak_root() {
816 return found_weak_root_;
817 }
GetNumberOfEntries()818 int GetNumberOfEntries() {
819 int entries = 0;
820 for (int i = 0; i < kNumberOfEntries; i++) {
821 if (counts_[i]) entries++;
822 }
823 return entries;
824 }
825
filter()826 inline LolFilter* filter() { return filter_; }
827
828 static const int kNumberOfEntries = kNumberOfTypes;
829
830 private:
831 int counts_[kNumberOfEntries];
832 int sizes_[kNumberOfEntries];
833 int total_count_;
834 int total_size_;
835 bool found_root_;
836 bool found_weak_root_;
837
838 LolFilter *filter_;
839 };
840
841
842 // Abstraction for a summary writer.
843 class SummaryWriter {
844 public:
~SummaryWriter()845 virtual ~SummaryWriter() {}
846 virtual void Write(LiveObjectSummary* summary) = 0;
847 };
848
849
850 // A summary writer for filling in a summary of lol lists and diffs.
851 class LolSummaryWriter: public SummaryWriter {
852 public:
LolSummaryWriter(LiveObjectList * older_lol,LiveObjectList * newer_lol)853 LolSummaryWriter(LiveObjectList *older_lol,
854 LiveObjectList *newer_lol)
855 : older_(older_lol), newer_(newer_lol) {
856 }
857
Write(LiveObjectSummary * summary)858 void Write(LiveObjectSummary* summary) {
859 LolFilter* filter = summary->filter();
860
861 // Fill the summary with the lol object details.
862 LolIterator it(older_, newer_);
863 for (it.Init(); !it.Done(); it.Next()) {
864 HeapObject* heap_obj = it.Obj();
865 if (!filter->Matches(heap_obj)) {
866 continue;
867 }
868 summary->Add(heap_obj);
869 }
870 }
871
872 private:
873 LiveObjectList* older_;
874 LiveObjectList* newer_;
875 };
876
877
878 // A summary writer for filling in a retainers list.
879 class RetainersSummaryWriter: public SummaryWriter {
880 public:
RetainersSummaryWriter(Handle<HeapObject> target,Handle<JSObject> instance_filter,Handle<JSFunction> args_function)881 RetainersSummaryWriter(Handle<HeapObject> target,
882 Handle<JSObject> instance_filter,
883 Handle<JSFunction> args_function)
884 : target_(target),
885 instance_filter_(instance_filter),
886 args_function_(args_function) {
887 }
888
Write(LiveObjectSummary * summary)889 void Write(LiveObjectSummary* summary) {
890 Handle<FixedArray> retainers_arr;
891 Handle<Object> error;
892 int dummy_total_count;
893 LiveObjectList::GetRetainers(target_,
894 instance_filter_,
895 retainers_arr,
896 0,
897 Smi::kMaxValue,
898 &dummy_total_count,
899 summary->filter(),
900 summary,
901 *args_function_,
902 error);
903 }
904
905 private:
906 Handle<HeapObject> target_;
907 Handle<JSObject> instance_filter_;
908 Handle<JSFunction> args_function_;
909 };
910
911
912 uint32_t LiveObjectList::next_element_id_ = 1;
913 int LiveObjectList::list_count_ = 0;
914 int LiveObjectList::last_id_ = 0;
915 LiveObjectList* LiveObjectList::first_ = NULL;
916 LiveObjectList* LiveObjectList::last_ = NULL;
917
918
LiveObjectList(LiveObjectList * prev,int capacity)919 LiveObjectList::LiveObjectList(LiveObjectList* prev, int capacity)
920 : prev_(prev),
921 next_(NULL),
922 capacity_(capacity),
923 obj_count_(0) {
924 elements_ = NewArray<Element>(capacity);
925 id_ = ++last_id_;
926
927 list_count_++;
928 }
929
930
~LiveObjectList()931 LiveObjectList::~LiveObjectList() {
932 DeleteArray<Element>(elements_);
933 delete prev_;
934 }
935
936
GetTotalObjCountAndSize(int * size_p)937 int LiveObjectList::GetTotalObjCountAndSize(int* size_p) {
938 int size = 0;
939 int count = 0;
940 LiveObjectList *lol = this;
941 do {
942 // Only compute total size if requested i.e. when size_p is not null.
943 if (size_p != NULL) {
944 Element* elements = lol->elements_;
945 for (int i = 0; i < lol->obj_count_; i++) {
946 HeapObject* heap_obj = elements[i].obj_;
947 size += heap_obj->Size();
948 }
949 }
950 count += lol->obj_count_;
951 lol = lol->prev_;
952 } while (lol != NULL);
953
954 if (size_p != NULL) {
955 *size_p = size;
956 }
957 return count;
958 }
959
960
961 // Adds an object to the lol.
962 // Returns true if successful, else returns false.
Add(HeapObject * obj)963 bool LiveObjectList::Add(HeapObject* obj) {
964 // If the object is already accounted for in the prev list which we inherit
965 // from, then no need to add it to this list.
966 if ((prev() != NULL) && (prev()->Find(obj) != NULL)) {
967 return true;
968 }
969 ASSERT(obj_count_ <= capacity_);
970 if (obj_count_ == capacity_) {
971 // The heap must have grown and we have more objects than capacity to store
972 // them.
973 return false; // Fail this addition.
974 }
975 Element& element = elements_[obj_count_++];
976 element.id_ = next_element_id_++;
977 element.obj_ = obj;
978 return true;
979 }
980
981
982 // Comparator used for sorting and searching the lol.
CompareElement(const Element * a,const Element * b)983 int LiveObjectList::CompareElement(const Element* a, const Element* b) {
984 const HeapObject* obj1 = a->obj_;
985 const HeapObject* obj2 = b->obj_;
986 // For lol elements, it doesn't matter which comes first if 2 elements point
987 // to the same object (which gets culled later). Hence, we only care about
988 // the the greater than / less than relationships.
989 return (obj1 > obj2) ? 1 : (obj1 == obj2) ? 0 : -1;
990 }
991
992
993 // Looks for the specified object in the lol, and returns its element if found.
Find(HeapObject * obj)994 LiveObjectList::Element* LiveObjectList::Find(HeapObject* obj) {
995 LiveObjectList* lol = this;
996 Element key;
997 Element* result = NULL;
998
999 key.obj_ = obj;
1000 // Iterate through the chain of lol's to look for the object.
1001 while ((result == NULL) && (lol != NULL)) {
1002 result = reinterpret_cast<Element*>(
1003 bsearch(&key, lol->elements_, lol->obj_count_,
1004 sizeof(Element),
1005 reinterpret_cast<RawComparer>(CompareElement)));
1006 lol = lol->prev_;
1007 }
1008 return result;
1009 }
1010
1011
1012 // "Nullifies" (convert the HeapObject* into an SMI) so that it will get cleaned
1013 // up in the GCEpilogue, while preserving the sort order of the lol.
1014 // NOTE: the lols need to be already sorted before NullifyMostRecent() is
1015 // called.
NullifyMostRecent(HeapObject * obj)1016 void LiveObjectList::NullifyMostRecent(HeapObject* obj) {
1017 LiveObjectList* lol = last();
1018 Element key;
1019 Element* result = NULL;
1020
1021 key.obj_ = obj;
1022 // Iterate through the chain of lol's to look for the object.
1023 while (lol != NULL) {
1024 result = reinterpret_cast<Element*>(
1025 bsearch(&key, lol->elements_, lol->obj_count_,
1026 sizeof(Element),
1027 reinterpret_cast<RawComparer>(CompareElement)));
1028 if (result != NULL) {
1029 // Since there may be more than one (we are nullifying dup's after all),
1030 // find the first in the current lol, and nullify that. The lol should
1031 // be sorted already to make this easy (see the use of SortAll()).
1032 int i = result - lol->elements_;
1033
1034 // NOTE: we sort the lol in increasing order. So, if an object has been
1035 // "nullified" (its lowest bit will be cleared to make it look like an
1036 // SMI), it would/should show up before the equivalent dups that have not
1037 // yet been "nullified". Hence, we should be searching backwards for the
1038 // first occurence of a matching object and nullify that instance. This
1039 // will ensure that we preserve the expected sorting order.
1040 for (i--; i > 0; i--) {
1041 Element* element = &lol->elements_[i];
1042 HeapObject* curr_obj = element->obj_;
1043 if (curr_obj != obj) {
1044 break; // No more matches. Let's move on.
1045 }
1046 result = element; // Let this earlier match be the result.
1047 }
1048
1049 // Nullify the object.
1050 NullifyNonLivePointer(&result->obj_);
1051 return;
1052 }
1053 lol = lol->prev_;
1054 }
1055 }
1056
1057
1058 // Sorts the lol.
Sort()1059 void LiveObjectList::Sort() {
1060 if (obj_count_ > 0) {
1061 Vector<Element> elements_v(elements_, obj_count_);
1062 elements_v.Sort(CompareElement);
1063 }
1064 }
1065
1066
1067 // Sorts all captured lols starting from the latest.
SortAll()1068 void LiveObjectList::SortAll() {
1069 LiveObjectList* lol = last();
1070 while (lol != NULL) {
1071 lol->Sort();
1072 lol = lol->prev_;
1073 }
1074 }
1075
1076
1077 // Counts the number of objects in the heap.
CountHeapObjects()1078 static int CountHeapObjects() {
1079 int count = 0;
1080 // Iterate over all the heap spaces and count the number of objects.
1081 HeapIterator iterator(HeapIterator::kFilterFreeListNodes);
1082 HeapObject* heap_obj = NULL;
1083 while ((heap_obj = iterator.next()) != NULL) {
1084 count++;
1085 }
1086 return count;
1087 }
1088
1089
1090 // Captures a current snapshot of all objects in the heap.
Capture()1091 MaybeObject* LiveObjectList::Capture() {
1092 HandleScope scope;
1093
1094 // Count the number of objects in the heap.
1095 int total_count = CountHeapObjects();
1096 int count = total_count;
1097 int size = 0;
1098
1099 LiveObjectList* last_lol = last();
1100 if (last_lol != NULL) {
1101 count -= last_lol->TotalObjCount();
1102 }
1103
1104 LiveObjectList* lol;
1105
1106 // Create a lol large enough to track all the objects.
1107 lol = new LiveObjectList(last_lol, count);
1108 if (lol == NULL) {
1109 return NULL; // No memory to proceed.
1110 }
1111
1112 // The HeapIterator needs to be in its own scope because it disables
1113 // allocation, and we need allocate below.
1114 {
1115 // Iterate over all the heap spaces and add the objects.
1116 HeapIterator iterator(HeapIterator::kFilterFreeListNodes);
1117 HeapObject* heap_obj = NULL;
1118 bool failed = false;
1119 while (!failed && (heap_obj = iterator.next()) != NULL) {
1120 failed = !lol->Add(heap_obj);
1121 size += heap_obj->Size();
1122 }
1123 ASSERT(!failed);
1124
1125 lol->Sort();
1126
1127 // Add the current lol to the list of lols.
1128 if (last_ != NULL) {
1129 last_->next_ = lol;
1130 } else {
1131 first_ = lol;
1132 }
1133 last_ = lol;
1134
1135 #ifdef VERIFY_LOL
1136 if (FLAG_verify_lol) {
1137 Verify(true);
1138 }
1139 #endif
1140 }
1141
1142 Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
1143 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1144 Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
1145
1146 Handle<JSObject> result = Factory::NewJSObject(Top::object_function());
1147 if (result->IsFailure()) return Object::cast(*result);
1148
1149 { MaybeObject* maybe_result = result->SetProperty(*id_sym,
1150 Smi::FromInt(lol->id()),
1151 NONE,
1152 kNonStrictMode);
1153 if (maybe_result->IsFailure()) return maybe_result;
1154 }
1155 { MaybeObject* maybe_result = result->SetProperty(*count_sym,
1156 Smi::FromInt(total_count),
1157 NONE,
1158 kNonStrictMode);
1159 if (maybe_result->IsFailure()) return maybe_result;
1160 }
1161 { MaybeObject* maybe_result = result->SetProperty(*size_sym,
1162 Smi::FromInt(size),
1163 NONE,
1164 kNonStrictMode);
1165 if (maybe_result->IsFailure()) return maybe_result;
1166 }
1167
1168 return *result;
1169 }
1170
1171
1172 // Delete doesn't actually deletes an lol. It just marks it as invisible since
1173 // its contents are considered to be part of subsequent lists as well. The
1174 // only time we'll actually delete the lol is when we Reset() or if the lol is
1175 // invisible, and its element count reaches 0.
Delete(int id)1176 bool LiveObjectList::Delete(int id) {
1177 LiveObjectList *lol = last();
1178 while (lol != NULL) {
1179 if (lol->id() == id) {
1180 break;
1181 }
1182 lol = lol->prev_;
1183 }
1184
1185 // If no lol is found for this id, then we fail to delete.
1186 if (lol == NULL) return false;
1187
1188 // Else, mark the lol as invisible i.e. id == 0.
1189 lol->id_ = 0;
1190 list_count_--;
1191 ASSERT(list_count_ >= 0);
1192 if (lol->obj_count_ == 0) {
1193 // Point the next lol's prev to this lol's prev.
1194 LiveObjectList* next = lol->next_;
1195 LiveObjectList* prev = lol->prev_;
1196 // Point next's prev to prev.
1197 if (next != NULL) {
1198 next->prev_ = lol->prev_;
1199 } else {
1200 last_ = lol->prev_;
1201 }
1202 // Point prev's next to next.
1203 if (prev != NULL) {
1204 prev->next_ = lol->next_;
1205 } else {
1206 first_ = lol->next_;
1207 }
1208
1209 lol->prev_ = NULL;
1210 lol->next_ = NULL;
1211
1212 // Delete this now empty and invisible lol.
1213 delete lol;
1214 }
1215
1216 // Just in case we've marked everything invisible, then clean up completely.
1217 if (list_count_ == 0) {
1218 Reset();
1219 }
1220
1221 return true;
1222 }
1223
1224
Dump(int older_id,int newer_id,int start_idx,int dump_limit,Handle<JSObject> filter_obj)1225 MaybeObject* LiveObjectList::Dump(int older_id,
1226 int newer_id,
1227 int start_idx,
1228 int dump_limit,
1229 Handle<JSObject> filter_obj) {
1230 if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) {
1231 return Failure::Exception(); // Fail: 0 is not a valid lol id.
1232 }
1233 if (newer_id < older_id) {
1234 // They are not in the expected order. Swap them.
1235 int temp = older_id;
1236 older_id = newer_id;
1237 newer_id = temp;
1238 }
1239
1240 LiveObjectList *newer_lol = FindLolForId(newer_id, last());
1241 LiveObjectList *older_lol = FindLolForId(older_id, newer_lol);
1242
1243 // If the id is defined, and we can't find a LOL for it, then we have an
1244 // invalid id.
1245 if ((newer_id != 0) && (newer_lol == NULL)) {
1246 return Failure::Exception(); // Fail: the newer lol id is invalid.
1247 }
1248 if ((older_id != 0) && (older_lol == NULL)) {
1249 return Failure::Exception(); // Fail: the older lol id is invalid.
1250 }
1251
1252 LolFilter filter(filter_obj);
1253 LolDumpWriter writer(older_lol, newer_lol);
1254 return DumpPrivate(&writer, start_idx, dump_limit, &filter);
1255 }
1256
1257
DumpPrivate(DumpWriter * writer,int start,int dump_limit,LolFilter * filter)1258 MaybeObject* LiveObjectList::DumpPrivate(DumpWriter* writer,
1259 int start,
1260 int dump_limit,
1261 LolFilter* filter) {
1262 HandleScope scope;
1263
1264 // Calculate the number of entries of the dump.
1265 int count = -1;
1266 int size = -1;
1267 writer->ComputeTotalCountAndSize(filter, &count, &size);
1268
1269 // Adjust for where to start the dump.
1270 if ((start < 0) || (start >= count)) {
1271 return Failure::Exception(); // invalid start.
1272 }
1273
1274 int remaining_count = count - start;
1275 if (dump_limit > remaining_count) {
1276 dump_limit = remaining_count;
1277 }
1278
1279 // Allocate an array to hold the result.
1280 Handle<FixedArray> elements_arr = Factory::NewFixedArray(dump_limit);
1281 if (elements_arr->IsFailure()) return Object::cast(*elements_arr);
1282
1283 // Fill in the dump.
1284 Handle<Object> error;
1285 bool success = writer->Write(elements_arr,
1286 start,
1287 dump_limit,
1288 filter,
1289 error);
1290 if (!success) return Object::cast(*error);
1291
1292 MaybeObject* maybe_result;
1293
1294 // Allocate the result body.
1295 Handle<JSObject> body = Factory::NewJSObject(Top::object_function());
1296 if (body->IsFailure()) return Object::cast(*body);
1297
1298 // Set the updated body.count.
1299 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1300 maybe_result = body->SetProperty(*count_sym,
1301 Smi::FromInt(count),
1302 NONE,
1303 kNonStrictMode);
1304 if (maybe_result->IsFailure()) return maybe_result;
1305
1306 // Set the updated body.size if appropriate.
1307 if (size >= 0) {
1308 Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
1309 maybe_result = body->SetProperty(*size_sym,
1310 Smi::FromInt(size),
1311 NONE,
1312 kNonStrictMode);
1313 if (maybe_result->IsFailure()) return maybe_result;
1314 }
1315
1316 // Set body.first_index.
1317 Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index");
1318 maybe_result = body->SetProperty(*first_sym,
1319 Smi::FromInt(start),
1320 NONE,
1321 kNonStrictMode);
1322 if (maybe_result->IsFailure()) return maybe_result;
1323
1324 // Allocate the JSArray of the elements.
1325 Handle<JSObject> elements = Factory::NewJSObject(Top::array_function());
1326 if (elements->IsFailure()) return Object::cast(*elements);
1327 Handle<JSArray>::cast(elements)->SetContent(*elements_arr);
1328
1329 // Set body.elements.
1330 Handle<String> elements_sym = Factory::LookupAsciiSymbol("elements");
1331 maybe_result = body->SetProperty(*elements_sym,
1332 *elements,
1333 NONE,
1334 kNonStrictMode);
1335 if (maybe_result->IsFailure()) return maybe_result;
1336
1337 return *body;
1338 }
1339
1340
Summarize(int older_id,int newer_id,Handle<JSObject> filter_obj)1341 MaybeObject* LiveObjectList::Summarize(int older_id,
1342 int newer_id,
1343 Handle<JSObject> filter_obj) {
1344 if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) {
1345 return Failure::Exception(); // Fail: 0 is not a valid lol id.
1346 }
1347 if (newer_id < older_id) {
1348 // They are not in the expected order. Swap them.
1349 int temp = older_id;
1350 older_id = newer_id;
1351 newer_id = temp;
1352 }
1353
1354 LiveObjectList *newer_lol = FindLolForId(newer_id, last());
1355 LiveObjectList *older_lol = FindLolForId(older_id, newer_lol);
1356
1357 // If the id is defined, and we can't find a LOL for it, then we have an
1358 // invalid id.
1359 if ((newer_id != 0) && (newer_lol == NULL)) {
1360 return Failure::Exception(); // Fail: the newer lol id is invalid.
1361 }
1362 if ((older_id != 0) && (older_lol == NULL)) {
1363 return Failure::Exception(); // Fail: the older lol id is invalid.
1364 }
1365
1366 LolFilter filter(filter_obj);
1367 LolSummaryWriter writer(older_lol, newer_lol);
1368 return SummarizePrivate(&writer, &filter, false);
1369 }
1370
1371
1372 // Creates a summary report for the debugger.
1373 // Note: the SummaryWriter takes care of iterating over objects and filling in
1374 // the summary.
SummarizePrivate(SummaryWriter * writer,LolFilter * filter,bool is_tracking_roots)1375 MaybeObject* LiveObjectList::SummarizePrivate(SummaryWriter* writer,
1376 LolFilter* filter,
1377 bool is_tracking_roots) {
1378 HandleScope scope;
1379 MaybeObject* maybe_result;
1380
1381 LiveObjectSummary summary(filter);
1382 writer->Write(&summary);
1383
1384 // The result body will look like this:
1385 // body: {
1386 // count: <total_count>,
1387 // size: <total_size>,
1388 // found_root: <boolean>, // optional.
1389 // found_weak_root: <boolean>, // optional.
1390 // summary: [
1391 // {
1392 // desc: "<object type name>",
1393 // count: <count>,
1394 // size: size
1395 // },
1396 // ...
1397 // ]
1398 // }
1399
1400 // Prefetch some needed symbols.
1401 Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc");
1402 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1403 Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
1404 Handle<String> summary_sym = Factory::LookupAsciiSymbol("summary");
1405
1406 // Allocate the summary array.
1407 int entries_count = summary.GetNumberOfEntries();
1408 Handle<FixedArray> summary_arr =
1409 Factory::NewFixedArray(entries_count);
1410 if (summary_arr->IsFailure()) return Object::cast(*summary_arr);
1411
1412 int idx = 0;
1413 for (int i = 0; i < LiveObjectSummary::kNumberOfEntries; i++) {
1414 // Allocate the summary record.
1415 Handle<JSObject> detail = Factory::NewJSObject(Top::object_function());
1416 if (detail->IsFailure()) return Object::cast(*detail);
1417
1418 // Fill in the summary record.
1419 LiveObjectType type = static_cast<LiveObjectType>(i);
1420 int count = summary.Count(type);
1421 if (count) {
1422 const char* desc_cstr = GetObjectTypeDesc(type);
1423 Handle<String> desc = Factory::LookupAsciiSymbol(desc_cstr);
1424 int size = summary.Size(type);
1425
1426 maybe_result = detail->SetProperty(*desc_sym,
1427 *desc,
1428 NONE,
1429 kNonStrictMode);
1430 if (maybe_result->IsFailure()) return maybe_result;
1431 maybe_result = detail->SetProperty(*count_sym,
1432 Smi::FromInt(count),
1433 NONE,
1434 kNonStrictMode);
1435 if (maybe_result->IsFailure()) return maybe_result;
1436 maybe_result = detail->SetProperty(*size_sym,
1437 Smi::FromInt(size),
1438 NONE,
1439 kNonStrictMode);
1440 if (maybe_result->IsFailure()) return maybe_result;
1441
1442 summary_arr->set(idx++, *detail);
1443 }
1444 }
1445
1446 // Wrap the summary fixed array in a JS array.
1447 Handle<JSObject> summary_obj = Factory::NewJSObject(Top::array_function());
1448 if (summary_obj->IsFailure()) return Object::cast(*summary_obj);
1449 Handle<JSArray>::cast(summary_obj)->SetContent(*summary_arr);
1450
1451 // Create the body object.
1452 Handle<JSObject> body = Factory::NewJSObject(Top::object_function());
1453 if (body->IsFailure()) return Object::cast(*body);
1454
1455 // Fill out the body object.
1456 int total_count = summary.total_count();
1457 int total_size = summary.total_size();
1458 maybe_result = body->SetProperty(*count_sym,
1459 Smi::FromInt(total_count),
1460 NONE,
1461 kNonStrictMode);
1462 if (maybe_result->IsFailure()) return maybe_result;
1463
1464 maybe_result = body->SetProperty(*size_sym,
1465 Smi::FromInt(total_size),
1466 NONE,
1467 kNonStrictMode);
1468 if (maybe_result->IsFailure()) return maybe_result;
1469
1470 if (is_tracking_roots) {
1471 int found_root = summary.found_root();
1472 int found_weak_root = summary.found_weak_root();
1473 Handle<String> root_sym = Factory::LookupAsciiSymbol("found_root");
1474 Handle<String> weak_root_sym =
1475 Factory::LookupAsciiSymbol("found_weak_root");
1476 maybe_result = body->SetProperty(*root_sym,
1477 Smi::FromInt(found_root),
1478 NONE,
1479 kNonStrictMode);
1480 if (maybe_result->IsFailure()) return maybe_result;
1481 maybe_result = body->SetProperty(*weak_root_sym,
1482 Smi::FromInt(found_weak_root),
1483 NONE,
1484 kNonStrictMode);
1485 if (maybe_result->IsFailure()) return maybe_result;
1486 }
1487
1488 maybe_result = body->SetProperty(*summary_sym,
1489 *summary_obj,
1490 NONE,
1491 kNonStrictMode);
1492 if (maybe_result->IsFailure()) return maybe_result;
1493
1494 return *body;
1495 }
1496
1497
1498 // Returns an array listing the captured lols.
1499 // Note: only dumps the section starting at start_idx and only up to
1500 // dump_limit entries.
Info(int start_idx,int dump_limit)1501 MaybeObject* LiveObjectList::Info(int start_idx, int dump_limit) {
1502 HandleScope scope;
1503 MaybeObject* maybe_result;
1504
1505 int total_count = LiveObjectList::list_count();
1506 int dump_count = total_count;
1507
1508 // Adjust for where to start the dump.
1509 if (total_count == 0) {
1510 start_idx = 0; // Ensure this to get an empty list.
1511 } else if ((start_idx < 0) || (start_idx >= total_count)) {
1512 return Failure::Exception(); // invalid start.
1513 }
1514 dump_count -= start_idx;
1515
1516 // Adjust for the dump limit.
1517 if (dump_count > dump_limit) {
1518 dump_count = dump_limit;
1519 }
1520
1521 // Allocate an array to hold the result.
1522 Handle<FixedArray> list = Factory::NewFixedArray(dump_count);
1523 if (list->IsFailure()) return Object::cast(*list);
1524
1525 // Prefetch some needed symbols.
1526 Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
1527 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1528 Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
1529
1530 // Fill the array with the lol details.
1531 int idx = 0;
1532 LiveObjectList* lol = first_;
1533 while ((lol != NULL) && (idx < start_idx)) { // Skip tail entries.
1534 if (lol->id() != 0) {
1535 idx++;
1536 }
1537 lol = lol->next();
1538 }
1539 idx = 0;
1540 while ((lol != NULL) && (dump_limit != 0)) {
1541 if (lol->id() != 0) {
1542 int count;
1543 int size;
1544 count = lol->GetTotalObjCountAndSize(&size);
1545
1546 Handle<JSObject> detail = Factory::NewJSObject(Top::object_function());
1547 if (detail->IsFailure()) return Object::cast(*detail);
1548
1549 maybe_result = detail->SetProperty(*id_sym,
1550 Smi::FromInt(lol->id()),
1551 NONE,
1552 kNonStrictMode);
1553 if (maybe_result->IsFailure()) return maybe_result;
1554 maybe_result = detail->SetProperty(*count_sym,
1555 Smi::FromInt(count),
1556 NONE,
1557 kNonStrictMode);
1558 if (maybe_result->IsFailure()) return maybe_result;
1559 maybe_result = detail->SetProperty(*size_sym,
1560 Smi::FromInt(size),
1561 NONE,
1562 kNonStrictMode);
1563 if (maybe_result->IsFailure()) return maybe_result;
1564 list->set(idx++, *detail);
1565 dump_limit--;
1566 }
1567 lol = lol->next();
1568 }
1569
1570 // Return the result as a JS array.
1571 Handle<JSObject> lols = Factory::NewJSObject(Top::array_function());
1572 Handle<JSArray>::cast(lols)->SetContent(*list);
1573
1574 Handle<JSObject> result = Factory::NewJSObject(Top::object_function());
1575 if (result->IsFailure()) return Object::cast(*result);
1576
1577 maybe_result = result->SetProperty(*count_sym,
1578 Smi::FromInt(total_count),
1579 NONE,
1580 kNonStrictMode);
1581 if (maybe_result->IsFailure()) return maybe_result;
1582
1583 Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index");
1584 maybe_result = result->SetProperty(*first_sym,
1585 Smi::FromInt(start_idx),
1586 NONE,
1587 kNonStrictMode);
1588 if (maybe_result->IsFailure()) return maybe_result;
1589
1590 Handle<String> lists_sym = Factory::LookupAsciiSymbol("lists");
1591 maybe_result = result->SetProperty(*lists_sym,
1592 *lols,
1593 NONE,
1594 kNonStrictMode);
1595 if (maybe_result->IsFailure()) return maybe_result;
1596
1597 return *result;
1598 }
1599
1600
1601 // Deletes all captured lols.
Reset()1602 void LiveObjectList::Reset() {
1603 LiveObjectList *lol = last();
1604 // Just delete the last. Each lol will delete it's prev automatically.
1605 delete lol;
1606
1607 next_element_id_ = 1;
1608 list_count_ = 0;
1609 last_id_ = 0;
1610 first_ = NULL;
1611 last_ = NULL;
1612 }
1613
1614
1615 // Gets the object for the specified obj id.
GetObj(int obj_id)1616 Object* LiveObjectList::GetObj(int obj_id) {
1617 Element* element = FindElementFor<int>(GetElementId, obj_id);
1618 if (element != NULL) {
1619 return Object::cast(element->obj_);
1620 }
1621 return Heap::undefined_value();
1622 }
1623
1624
1625 // Gets the obj id for the specified address if valid.
GetObjId(Object * obj)1626 int LiveObjectList::GetObjId(Object* obj) {
1627 // Make a heap object pointer from the address.
1628 HeapObject* hobj = HeapObject::cast(obj);
1629 Element* element = FindElementFor<HeapObject*>(GetElementObj, hobj);
1630 if (element != NULL) {
1631 return element->id_;
1632 }
1633 return 0; // Invalid address.
1634 }
1635
1636
1637 // Gets the obj id for the specified address if valid.
GetObjId(Handle<String> address)1638 Object* LiveObjectList::GetObjId(Handle<String> address) {
1639 SmartPointer<char> addr_str =
1640 address->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
1641
1642 // Extract the address value from the string.
1643 int value = static_cast<int>(StringToInt(*address, 16));
1644 Object* obj = reinterpret_cast<Object*>(value);
1645 return Smi::FromInt(GetObjId(obj));
1646 }
1647
1648
1649 // Helper class for copying HeapObjects.
1650 class LolVisitor: public ObjectVisitor {
1651 public:
1652
LolVisitor(HeapObject * target,Handle<HeapObject> handle_to_skip)1653 LolVisitor(HeapObject* target, Handle<HeapObject> handle_to_skip)
1654 : target_(target), handle_to_skip_(handle_to_skip), found_(false) {}
1655
VisitPointer(Object ** p)1656 void VisitPointer(Object** p) { CheckPointer(p); }
1657
VisitPointers(Object ** start,Object ** end)1658 void VisitPointers(Object** start, Object** end) {
1659 // Check all HeapObject pointers in [start, end).
1660 for (Object** p = start; !found() && p < end; p++) CheckPointer(p);
1661 }
1662
found() const1663 inline bool found() const { return found_; }
reset()1664 inline bool reset() { return found_ = false; }
1665
1666 private:
CheckPointer(Object ** p)1667 inline void CheckPointer(Object** p) {
1668 Object* object = *p;
1669 if (HeapObject::cast(object) == target_) {
1670 // We may want to skip this handle because the handle may be a local
1671 // handle in a handle scope in one of our callers. Once we return,
1672 // that handle will be popped. Hence, we don't want to count it as
1673 // a root that would have kept the target object alive.
1674 if (!handle_to_skip_.is_null() &&
1675 handle_to_skip_.location() == reinterpret_cast<HeapObject**>(p)) {
1676 return; // Skip this handle.
1677 }
1678 found_ = true;
1679 }
1680 }
1681
1682 HeapObject* target_;
1683 Handle<HeapObject> handle_to_skip_;
1684 bool found_;
1685 };
1686
1687
AddRootRetainerIfFound(const LolVisitor & visitor,LolFilter * filter,LiveObjectSummary * summary,void (* SetRootFound)(LiveObjectSummary * s),int start,int dump_limit,int * total_count,Handle<FixedArray> retainers_arr,int * count,int * index,const char * root_name,Handle<String> id_sym,Handle<String> desc_sym,Handle<String> size_sym,Handle<Object> error)1688 inline bool AddRootRetainerIfFound(const LolVisitor& visitor,
1689 LolFilter* filter,
1690 LiveObjectSummary *summary,
1691 void (*SetRootFound)(LiveObjectSummary *s),
1692 int start,
1693 int dump_limit,
1694 int* total_count,
1695 Handle<FixedArray> retainers_arr,
1696 int* count,
1697 int* index,
1698 const char* root_name,
1699 Handle<String> id_sym,
1700 Handle<String> desc_sym,
1701 Handle<String> size_sym,
1702 Handle<Object> error) {
1703 HandleScope scope;
1704
1705 // Scratch handles.
1706 Handle<JSObject> detail;
1707 Handle<String> desc;
1708 Handle<HeapObject> retainer;
1709
1710 if (visitor.found()) {
1711 if (!filter->is_active()) {
1712 (*total_count)++;
1713 if (summary) {
1714 SetRootFound(summary);
1715 } else if ((*total_count > start) && ((*index) < dump_limit)) {
1716 (*count)++;
1717 if (!retainers_arr.is_null()) {
1718 return AddObjDetail(retainers_arr,
1719 (*index)++,
1720 0,
1721 retainer,
1722 root_name,
1723 id_sym,
1724 desc_sym,
1725 size_sym,
1726 detail,
1727 desc,
1728 error);
1729 }
1730 }
1731 }
1732 }
1733 return true;
1734 }
1735
1736
SetFoundRoot(LiveObjectSummary * summary)1737 inline void SetFoundRoot(LiveObjectSummary *summary) {
1738 summary->set_found_root();
1739 }
1740
1741
SetFoundWeakRoot(LiveObjectSummary * summary)1742 inline void SetFoundWeakRoot(LiveObjectSummary *summary) {
1743 summary->set_found_weak_root();
1744 }
1745
1746
GetRetainers(Handle<HeapObject> target,Handle<JSObject> instance_filter,Handle<FixedArray> retainers_arr,int start,int dump_limit,int * total_count,LolFilter * filter,LiveObjectSummary * summary,JSFunction * arguments_function,Handle<Object> error)1747 int LiveObjectList::GetRetainers(Handle<HeapObject> target,
1748 Handle<JSObject> instance_filter,
1749 Handle<FixedArray> retainers_arr,
1750 int start,
1751 int dump_limit,
1752 int* total_count,
1753 LolFilter* filter,
1754 LiveObjectSummary *summary,
1755 JSFunction* arguments_function,
1756 Handle<Object> error) {
1757 HandleScope scope;
1758
1759 // Scratch handles.
1760 Handle<JSObject> detail;
1761 Handle<String> desc;
1762 Handle<HeapObject> retainer;
1763
1764 // Prefetch some needed symbols.
1765 Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
1766 Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc");
1767 Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
1768
1769 NoHandleAllocation ha;
1770 int count = 0;
1771 int index = 0;
1772 Handle<JSObject> last_obj;
1773
1774 *total_count = 0;
1775
1776 // Iterate roots.
1777 LolVisitor lol_visitor(*target, target);
1778 Heap::IterateStrongRoots(&lol_visitor, VISIT_ALL);
1779 if (!AddRootRetainerIfFound(lol_visitor,
1780 filter,
1781 summary,
1782 SetFoundRoot,
1783 start,
1784 dump_limit,
1785 total_count,
1786 retainers_arr,
1787 &count,
1788 &index,
1789 "<root>",
1790 id_sym,
1791 desc_sym,
1792 size_sym,
1793 error)) {
1794 return -1;
1795 }
1796
1797 lol_visitor.reset();
1798 Heap::IterateWeakRoots(&lol_visitor, VISIT_ALL);
1799 if (!AddRootRetainerIfFound(lol_visitor,
1800 filter,
1801 summary,
1802 SetFoundWeakRoot,
1803 start,
1804 dump_limit,
1805 total_count,
1806 retainers_arr,
1807 &count,
1808 &index,
1809 "<weak root>",
1810 id_sym,
1811 desc_sym,
1812 size_sym,
1813 error)) {
1814 return -1;
1815 }
1816
1817 // Iterate the live object lists.
1818 LolIterator it(NULL, last());
1819 for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) {
1820 HeapObject* heap_obj = it.Obj();
1821
1822 // Only look at all JSObjects.
1823 if (heap_obj->IsJSObject()) {
1824 // Skip context extension objects and argument arrays as these are
1825 // checked in the context of functions using them.
1826 JSObject* obj = JSObject::cast(heap_obj);
1827 if (obj->IsJSContextExtensionObject() ||
1828 obj->map()->constructor() == arguments_function) {
1829 continue;
1830 }
1831
1832 // Check if the JS object has a reference to the object looked for.
1833 if (obj->ReferencesObject(*target)) {
1834 // Check instance filter if supplied. This is normally used to avoid
1835 // references from mirror objects (see Runtime_IsInPrototypeChain).
1836 if (!instance_filter->IsUndefined()) {
1837 Object* V = obj;
1838 while (true) {
1839 Object* prototype = V->GetPrototype();
1840 if (prototype->IsNull()) {
1841 break;
1842 }
1843 if (*instance_filter == prototype) {
1844 obj = NULL; // Don't add this object.
1845 break;
1846 }
1847 V = prototype;
1848 }
1849 }
1850
1851 if (obj != NULL) {
1852 // Skip objects that have been filtered out.
1853 if (filter->Matches(heap_obj)) {
1854 continue;
1855 }
1856
1857 // Valid reference found add to instance array if supplied an update
1858 // count.
1859 last_obj = Handle<JSObject>(obj);
1860 (*total_count)++;
1861
1862 if (summary != NULL) {
1863 summary->Add(heap_obj);
1864 } else if ((*total_count > start) && (index < dump_limit)) {
1865 count++;
1866 if (!retainers_arr.is_null()) {
1867 retainer = Handle<HeapObject>(heap_obj);
1868 bool success = AddObjDetail(retainers_arr,
1869 index++,
1870 it.Id(),
1871 retainer,
1872 NULL,
1873 id_sym,
1874 desc_sym,
1875 size_sym,
1876 detail,
1877 desc,
1878 error);
1879 if (!success) return -1;
1880 }
1881 }
1882 }
1883 }
1884 }
1885 }
1886
1887 // Check for circular reference only. This can happen when the object is only
1888 // referenced from mirrors and has a circular reference in which case the
1889 // object is not really alive and would have been garbage collected if not
1890 // referenced from the mirror.
1891
1892 if (*total_count == 1 && !last_obj.is_null() && *last_obj == *target) {
1893 count = 0;
1894 *total_count = 0;
1895 }
1896
1897 return count;
1898 }
1899
1900
GetObjRetainers(int obj_id,Handle<JSObject> instance_filter,bool verbose,int start,int dump_limit,Handle<JSObject> filter_obj)1901 MaybeObject* LiveObjectList::GetObjRetainers(int obj_id,
1902 Handle<JSObject> instance_filter,
1903 bool verbose,
1904 int start,
1905 int dump_limit,
1906 Handle<JSObject> filter_obj) {
1907 HandleScope scope;
1908
1909 // Get the target object.
1910 HeapObject* heap_obj = HeapObject::cast(GetObj(obj_id));
1911 if (heap_obj == Heap::undefined_value()) {
1912 return heap_obj;
1913 }
1914
1915 Handle<HeapObject> target = Handle<HeapObject>(heap_obj);
1916
1917 // Get the constructor function for context extension and arguments array.
1918 JSObject* arguments_boilerplate =
1919 Top::context()->global_context()->arguments_boilerplate();
1920 JSFunction* arguments_function =
1921 JSFunction::cast(arguments_boilerplate->map()->constructor());
1922
1923 Handle<JSFunction> args_function = Handle<JSFunction>(arguments_function);
1924 LolFilter filter(filter_obj);
1925
1926 if (!verbose) {
1927 RetainersSummaryWriter writer(target, instance_filter, args_function);
1928 return SummarizePrivate(&writer, &filter, true);
1929
1930 } else {
1931 RetainersDumpWriter writer(target, instance_filter, args_function);
1932 Object* body_obj;
1933 MaybeObject* maybe_result =
1934 DumpPrivate(&writer, start, dump_limit, &filter);
1935 if (!maybe_result->ToObject(&body_obj)) {
1936 return maybe_result;
1937 }
1938
1939 // Set body.id.
1940 Handle<JSObject> body = Handle<JSObject>(JSObject::cast(body_obj));
1941 Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
1942 maybe_result = body->SetProperty(*id_sym,
1943 Smi::FromInt(obj_id),
1944 NONE,
1945 kNonStrictMode);
1946 if (maybe_result->IsFailure()) return maybe_result;
1947
1948 return *body;
1949 }
1950 }
1951
1952
PrintObj(int obj_id)1953 Object* LiveObjectList::PrintObj(int obj_id) {
1954 Object* obj = GetObj(obj_id);
1955 if (!obj) {
1956 return Heap::undefined_value();
1957 }
1958
1959 EmbeddedVector<char, 128> temp_filename;
1960 static int temp_count = 0;
1961 const char* path_prefix = ".";
1962
1963 if (FLAG_lol_workdir) {
1964 path_prefix = FLAG_lol_workdir;
1965 }
1966 OS::SNPrintF(temp_filename, "%s/lol-print-%d", path_prefix, ++temp_count);
1967
1968 FILE* f = OS::FOpen(temp_filename.start(), "w+");
1969
1970 PrintF(f, "@%d ", LiveObjectList::GetObjId(obj));
1971 #ifdef OBJECT_PRINT
1972 #ifdef INSPECTOR
1973 Inspector::DumpObjectType(f, obj);
1974 #endif // INSPECTOR
1975 PrintF(f, "\n");
1976 obj->Print(f);
1977 #else // !OBJECT_PRINT
1978 obj->ShortPrint(f);
1979 #endif // !OBJECT_PRINT
1980 PrintF(f, "\n");
1981 Flush(f);
1982 fclose(f);
1983
1984 // Create a string from the temp_file.
1985 // Note: the mmapped resource will take care of closing the file.
1986 MemoryMappedExternalResource* resource =
1987 new MemoryMappedExternalResource(temp_filename.start(), true);
1988 if (resource->exists() && !resource->is_empty()) {
1989 ASSERT(resource->IsAscii());
1990 Handle<String> dump_string =
1991 Factory::NewExternalStringFromAscii(resource);
1992 ExternalStringTable::AddString(*dump_string);
1993 return *dump_string;
1994 } else {
1995 delete resource;
1996 }
1997 return Heap::undefined_value();
1998 }
1999
2000
2001 class LolPathTracer: public PathTracer {
2002 public:
LolPathTracer(FILE * out,Object * search_target,WhatToFind what_to_find)2003 LolPathTracer(FILE* out,
2004 Object* search_target,
2005 WhatToFind what_to_find)
2006 : PathTracer(search_target, what_to_find, VISIT_ONLY_STRONG), out_(out) {}
2007
2008 private:
2009 void ProcessResults();
2010
2011 FILE* out_;
2012 };
2013
2014
ProcessResults()2015 void LolPathTracer::ProcessResults() {
2016 if (found_target_) {
2017 PrintF(out_, "=====================================\n");
2018 PrintF(out_, "==== Path to object ====\n");
2019 PrintF(out_, "=====================================\n\n");
2020
2021 ASSERT(!object_stack_.is_empty());
2022 Object* prev = NULL;
2023 for (int i = 0, index = 0; i < object_stack_.length(); i++) {
2024 Object* obj = object_stack_[i];
2025
2026 // Skip this object if it is basically the internals of the
2027 // previous object (which would have dumped its details already).
2028 if (prev && prev->IsJSObject() &&
2029 (obj != search_target_)) {
2030 JSObject* jsobj = JSObject::cast(prev);
2031 if (obj->IsFixedArray() &&
2032 jsobj->properties() == FixedArray::cast(obj)) {
2033 // Skip this one because it would have been printed as the
2034 // properties of the last object already.
2035 continue;
2036 } else if (obj->IsHeapObject() &&
2037 jsobj->elements() == HeapObject::cast(obj)) {
2038 // Skip this one because it would have been printed as the
2039 // elements of the last object already.
2040 continue;
2041 }
2042 }
2043
2044 // Print a connecting arrow.
2045 if (i > 0) PrintF(out_, "\n |\n |\n V\n\n");
2046
2047 // Print the object index.
2048 PrintF(out_, "[%d] ", ++index);
2049
2050 // Print the LOL object ID:
2051 int id = LiveObjectList::GetObjId(obj);
2052 if (id > 0) PrintF(out_, "@%d ", id);
2053
2054 #ifdef OBJECT_PRINT
2055 #ifdef INSPECTOR
2056 Inspector::DumpObjectType(out_, obj);
2057 #endif // INSPECTOR
2058 PrintF(out_, "\n");
2059 obj->Print(out_);
2060 #else // !OBJECT_PRINT
2061 obj->ShortPrint(out_);
2062 PrintF(out_, "\n");
2063 #endif // !OBJECT_PRINT
2064 Flush(out_);
2065 }
2066 PrintF(out_, "\n");
2067 PrintF(out_, "=====================================\n\n");
2068 Flush(out_);
2069 }
2070 }
2071
2072
GetPathPrivate(HeapObject * obj1,HeapObject * obj2)2073 Object* LiveObjectList::GetPathPrivate(HeapObject* obj1, HeapObject* obj2) {
2074 EmbeddedVector<char, 128> temp_filename;
2075 static int temp_count = 0;
2076 const char* path_prefix = ".";
2077
2078 if (FLAG_lol_workdir) {
2079 path_prefix = FLAG_lol_workdir;
2080 }
2081 OS::SNPrintF(temp_filename, "%s/lol-getpath-%d", path_prefix, ++temp_count);
2082
2083 FILE* f = OS::FOpen(temp_filename.start(), "w+");
2084
2085 // Save the previous verbosity.
2086 bool prev_verbosity = FLAG_use_verbose_printer;
2087 FLAG_use_verbose_printer = false;
2088
2089 // Dump the paths.
2090 {
2091 // The tracer needs to be scoped because its usage asserts no allocation,
2092 // and we need to allocate the result string below.
2093 LolPathTracer tracer(f, obj2, LolPathTracer::FIND_FIRST);
2094
2095 bool found = false;
2096 if (obj1 == NULL) {
2097 // Check for ObjectGroups that references this object.
2098 // TODO(mlam): refactor this to be more modular.
2099 {
2100 List<ObjectGroup*>* groups = GlobalHandles::ObjectGroups();
2101 for (int i = 0; i < groups->length(); i++) {
2102 ObjectGroup* group = groups->at(i);
2103 if (group == NULL) continue;
2104
2105 bool found_group = false;
2106 List<Object**>& objects = group->objects_;
2107 for (int j = 0; j < objects.length(); j++) {
2108 Object* object = *objects[j];
2109 HeapObject* hobj = HeapObject::cast(object);
2110 if (obj2 == hobj) {
2111 found_group = true;
2112 break;
2113 }
2114 }
2115
2116 if (found_group) {
2117 PrintF(f,
2118 "obj %p is a member of object group %p {\n",
2119 reinterpret_cast<void*>(obj2),
2120 reinterpret_cast<void*>(group));
2121 for (int j = 0; j < objects.length(); j++) {
2122 Object* object = *objects[j];
2123 if (!object->IsHeapObject()) continue;
2124
2125 HeapObject* hobj = HeapObject::cast(object);
2126 int id = GetObjId(hobj);
2127 if (id != 0) {
2128 PrintF(f, " @%d:", id);
2129 } else {
2130 PrintF(f, " <no id>:");
2131 }
2132
2133 char buffer[512];
2134 GenerateObjectDesc(hobj, buffer, sizeof(buffer));
2135 PrintF(f, " %s", buffer);
2136 if (hobj == obj2) {
2137 PrintF(f, " <===");
2138 }
2139 PrintF(f, "\n");
2140 }
2141 PrintF(f, "}\n");
2142 }
2143 }
2144 }
2145
2146 PrintF(f, "path from roots to obj %p\n", reinterpret_cast<void*>(obj2));
2147 Heap::IterateRoots(&tracer, VISIT_ONLY_STRONG);
2148 found = tracer.found();
2149
2150 if (!found) {
2151 PrintF(f, " No paths found. Checking symbol tables ...\n");
2152 SymbolTable* symbol_table = Heap::raw_unchecked_symbol_table();
2153 tracer.VisitPointers(reinterpret_cast<Object**>(&symbol_table),
2154 reinterpret_cast<Object**>(&symbol_table)+1);
2155 found = tracer.found();
2156 if (!found) {
2157 symbol_table->IteratePrefix(&tracer);
2158 found = tracer.found();
2159 }
2160 }
2161
2162 if (!found) {
2163 PrintF(f, " No paths found. Checking weak roots ...\n");
2164 // Check weak refs next.
2165 GlobalHandles::IterateWeakRoots(&tracer);
2166 found = tracer.found();
2167 }
2168
2169 } else {
2170 PrintF(f, "path from obj %p to obj %p:\n",
2171 reinterpret_cast<void*>(obj1), reinterpret_cast<void*>(obj2));
2172 tracer.TracePathFrom(reinterpret_cast<Object**>(&obj1));
2173 found = tracer.found();
2174 }
2175
2176 if (!found) {
2177 PrintF(f, " No paths found\n\n");
2178 }
2179 }
2180
2181 // Flush and clean up the dumped file.
2182 Flush(f);
2183 fclose(f);
2184
2185 // Restore the previous verbosity.
2186 FLAG_use_verbose_printer = prev_verbosity;
2187
2188 // Create a string from the temp_file.
2189 // Note: the mmapped resource will take care of closing the file.
2190 MemoryMappedExternalResource* resource =
2191 new MemoryMappedExternalResource(temp_filename.start(), true);
2192 if (resource->exists() && !resource->is_empty()) {
2193 ASSERT(resource->IsAscii());
2194 Handle<String> path_string =
2195 Factory::NewExternalStringFromAscii(resource);
2196 ExternalStringTable::AddString(*path_string);
2197 return *path_string;
2198 } else {
2199 delete resource;
2200 }
2201 return Heap::undefined_value();
2202 }
2203
2204
GetPath(int obj_id1,int obj_id2,Handle<JSObject> instance_filter)2205 Object* LiveObjectList::GetPath(int obj_id1,
2206 int obj_id2,
2207 Handle<JSObject> instance_filter) {
2208 HandleScope scope;
2209
2210 // Get the target object.
2211 HeapObject* obj1 = NULL;
2212 if (obj_id1 != 0) {
2213 obj1 = HeapObject::cast(GetObj(obj_id1));
2214 if (obj1 == Heap::undefined_value()) {
2215 return obj1;
2216 }
2217 }
2218
2219 HeapObject* obj2 = HeapObject::cast(GetObj(obj_id2));
2220 if (obj2 == Heap::undefined_value()) {
2221 return obj2;
2222 }
2223
2224 return GetPathPrivate(obj1, obj2);
2225 }
2226
2227
DoProcessNonLive(HeapObject * obj)2228 void LiveObjectList::DoProcessNonLive(HeapObject *obj) {
2229 // We should only be called if we have at least one lol to search.
2230 ASSERT(last() != NULL);
2231 Element* element = last()->Find(obj);
2232 if (element != NULL) {
2233 NullifyNonLivePointer(&element->obj_);
2234 }
2235 }
2236
2237
IterateElementsPrivate(ObjectVisitor * v)2238 void LiveObjectList::IterateElementsPrivate(ObjectVisitor* v) {
2239 LiveObjectList* lol = last();
2240 while (lol != NULL) {
2241 Element* elements = lol->elements_;
2242 int count = lol->obj_count_;
2243 for (int i = 0; i < count; i++) {
2244 HeapObject** p = &elements[i].obj_;
2245 v->VisitPointer(reinterpret_cast<Object **>(p));
2246 }
2247 lol = lol->prev_;
2248 }
2249 }
2250
2251
2252 // Purpose: Called by GCEpilogue to purge duplicates. Not to be called by
2253 // anyone else.
PurgeDuplicates()2254 void LiveObjectList::PurgeDuplicates() {
2255 bool is_sorted = false;
2256 LiveObjectList* lol = last();
2257 if (!lol) {
2258 return; // Nothing to purge.
2259 }
2260
2261 int total_count = lol->TotalObjCount();
2262 if (!total_count) {
2263 return; // Nothing to purge.
2264 }
2265
2266 Element* elements = NewArray<Element>(total_count);
2267 int count = 0;
2268
2269 // Copy all the object elements into a consecutive array.
2270 while (lol) {
2271 memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
2272 count += lol->obj_count_;
2273 lol = lol->prev_;
2274 }
2275 qsort(elements, total_count, sizeof(Element),
2276 reinterpret_cast<RawComparer>(CompareElement));
2277
2278 ASSERT(count == total_count);
2279
2280 // Iterate over all objects in the consolidated list and check for dups.
2281 total_count--;
2282 for (int i = 0; i < total_count; ) {
2283 Element* curr = &elements[i];
2284 HeapObject* curr_obj = curr->obj_;
2285 int j = i+1;
2286 bool done = false;
2287
2288 while (!done && (j < total_count)) {
2289 // Process if the element's object is still live after the current GC.
2290 // Non-live objects will be converted to SMIs i.e. not HeapObjects.
2291 if (curr_obj->IsHeapObject()) {
2292 Element* next = &elements[j];
2293 HeapObject* next_obj = next->obj_;
2294 if (next_obj->IsHeapObject()) {
2295 if (curr_obj != next_obj) {
2296 done = true;
2297 continue; // Live object but no match. Move on.
2298 }
2299
2300 // NOTE: we've just GCed the LOLs. Hence, they are no longer sorted.
2301 // Since we detected at least one need to search for entries, we'll
2302 // sort it to enable the use of NullifyMostRecent() below. We only
2303 // need to sort it once (except for one exception ... see below).
2304 if (!is_sorted) {
2305 SortAll();
2306 is_sorted = true;
2307 }
2308
2309 // We have a match. Need to nullify the most recent ref to this
2310 // object. We'll keep the oldest ref:
2311 // Note: we will nullify the element record in the LOL
2312 // database, not in the local sorted copy of the elements.
2313 NullifyMostRecent(curr_obj);
2314 }
2315 }
2316 // Either the object was already marked for purging, or we just marked
2317 // it. Either way, if there's more than one dup, then we need to check
2318 // the next element for another possible dup against the current as well
2319 // before we move on. So, here we go.
2320 j++;
2321 }
2322
2323 // We can move on to checking the match on the next element.
2324 i = j;
2325 }
2326
2327 DeleteArray<Element>(elements);
2328 }
2329
2330
2331 // Purpose: Purges dead objects and resorts the LOLs.
GCEpiloguePrivate()2332 void LiveObjectList::GCEpiloguePrivate() {
2333 // Note: During the GC, ConsStrings may be collected and pointers may be
2334 // forwarded to its constituent string. As a result, we may find dupes of
2335 // objects references in the LOL list.
2336 // Another common way we get dups is that free chunks that have been swept
2337 // in the oldGen heap may be kept as ByteArray objects in a free list.
2338 //
2339 // When we promote live objects from the youngGen, the object may be moved
2340 // to the start of these free chunks. Since there is no free or move event
2341 // for the free chunks, their addresses will show up 2 times: once for their
2342 // original free ByteArray selves, and once for the newly promoted youngGen
2343 // object. Hence, we can get a duplicate address in the LOL again.
2344 //
2345 // We need to eliminate these dups because the LOL implementation expects to
2346 // only have at most one unique LOL reference to any object at any time.
2347 PurgeDuplicates();
2348
2349 // After the GC, sweep away all free'd Elements and compact.
2350 LiveObjectList *prev = NULL;
2351 LiveObjectList *next = NULL;
2352
2353 // Iterating from the youngest lol to the oldest lol.
2354 for (LiveObjectList *lol = last(); lol; lol = prev) {
2355 Element* elements = lol->elements_;
2356 prev = lol->prev(); // Save the prev.
2357
2358 // Remove any references to collected objects.
2359 int i = 0;
2360 while (i < lol->obj_count_) {
2361 Element& element = elements[i];
2362 if (!element.obj_->IsHeapObject()) {
2363 // If the HeapObject address was converted into a SMI, then this
2364 // is a dead object. Copy the last element over this one.
2365 element = elements[lol->obj_count_ - 1];
2366 lol->obj_count_--;
2367 // We've just moved the last element into this index. We'll revisit
2368 // this index again. Hence, no need to increment the iterator.
2369 } else {
2370 i++; // Look at the next element next.
2371 }
2372 }
2373
2374 int new_count = lol->obj_count_;
2375
2376 // Check if there are any more elements to keep after purging the dead ones.
2377 if (new_count == 0) {
2378 DeleteArray<Element>(elements);
2379 lol->elements_ = NULL;
2380 lol->capacity_ = 0;
2381 ASSERT(lol->obj_count_ == 0);
2382
2383 // If the list is also invisible, the clean up the list as well.
2384 if (lol->id_ == 0) {
2385 // Point the next lol's prev to this lol's prev.
2386 if (next) {
2387 next->prev_ = lol->prev_;
2388 } else {
2389 last_ = lol->prev_;
2390 }
2391
2392 // Delete this now empty and invisible lol.
2393 delete lol;
2394
2395 // Don't point the next to this lol since it is now deleted.
2396 // Leave the next pointer pointing to the current lol.
2397 continue;
2398 }
2399
2400 } else {
2401 // If the obj_count_ is less than the capacity and the difference is
2402 // greater than a specified threshold, then we should shrink the list.
2403 int diff = lol->capacity_ - new_count;
2404 const int kMaxUnusedSpace = 64;
2405 if (diff > kMaxUnusedSpace) { // Threshold for shrinking.
2406 // Shrink the list.
2407 Element *new_elements = NewArray<Element>(new_count);
2408 memcpy(new_elements, elements, new_count * sizeof(Element));
2409
2410 DeleteArray<Element>(elements);
2411 lol->elements_ = new_elements;
2412 lol->capacity_ = new_count;
2413 }
2414 ASSERT(lol->obj_count_ == new_count);
2415
2416 lol->Sort(); // We've moved objects. Re-sort in case.
2417 }
2418
2419 // Save the next (for the previous link) in case we need it later.
2420 next = lol;
2421 }
2422
2423 #ifdef VERIFY_LOL
2424 if (FLAG_verify_lol) {
2425 Verify();
2426 }
2427 #endif
2428 }
2429
2430
2431 #ifdef VERIFY_LOL
Verify(bool match_heap_exactly)2432 void LiveObjectList::Verify(bool match_heap_exactly) {
2433 OS::Print("Verifying the LiveObjectList database:\n");
2434
2435 LiveObjectList* lol = last();
2436 if (lol == NULL) {
2437 OS::Print(" No lol database to verify\n");
2438 return;
2439 }
2440
2441 OS::Print(" Preparing the lol database ...\n");
2442 int total_count = lol->TotalObjCount();
2443
2444 Element* elements = NewArray<Element>(total_count);
2445 int count = 0;
2446
2447 // Copy all the object elements into a consecutive array.
2448 OS::Print(" Copying the lol database ...\n");
2449 while (lol != NULL) {
2450 memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
2451 count += lol->obj_count_;
2452 lol = lol->prev_;
2453 }
2454 qsort(elements, total_count, sizeof(Element),
2455 reinterpret_cast<RawComparer>(CompareElement));
2456
2457 ASSERT(count == total_count);
2458
2459 // Iterate over all objects in the heap and check for:
2460 // 1. object in LOL but not in heap i.e. error.
2461 // 2. object in heap but not in LOL (possibly not an error). Usually
2462 // just means that we don't have the a capture of the latest heap.
2463 // That is unless we did this verify immediately after a capture,
2464 // and specified match_heap_exactly = true.
2465
2466 int number_of_heap_objects = 0;
2467 int number_of_matches = 0;
2468 int number_not_in_heap = total_count;
2469 int number_not_in_lol = 0;
2470
2471 OS::Print(" Start verify ...\n");
2472 OS::Print(" Verifying ...");
2473 Flush();
2474 HeapIterator iterator(HeapIterator::kFilterFreeListNodes);
2475 HeapObject* heap_obj = NULL;
2476 while ((heap_obj = iterator.next()) != NULL) {
2477 number_of_heap_objects++;
2478
2479 // Check if the heap_obj is in the lol.
2480 Element key;
2481 key.obj_ = heap_obj;
2482
2483 Element* result = reinterpret_cast<Element*>(
2484 bsearch(&key, elements, total_count, sizeof(Element),
2485 reinterpret_cast<RawComparer>(CompareElement)));
2486
2487 if (result != NULL) {
2488 number_of_matches++;
2489 number_not_in_heap--;
2490 // Mark it as found by changing it into a SMI (mask off low bit).
2491 // Note: we cannot use HeapObject::cast() here because it asserts that
2492 // the HeapObject bit is set on the address, but we're unsetting it on
2493 // purpose here for our marking.
2494 result->obj_ = reinterpret_cast<HeapObject*>(heap_obj->address());
2495
2496 } else {
2497 number_not_in_lol++;
2498 if (match_heap_exactly) {
2499 OS::Print("heap object %p NOT in lol database\n", heap_obj);
2500 }
2501 }
2502 // Show some sign of life.
2503 if (number_of_heap_objects % 1000 == 0) {
2504 OS::Print(".");
2505 fflush(stdout);
2506 }
2507 }
2508 OS::Print("\n");
2509
2510 // Reporting lol objects not found in the heap.
2511 if (number_not_in_heap) {
2512 int found = 0;
2513 for (int i = 0; (i < total_count) && (found < number_not_in_heap); i++) {
2514 Element& element = elements[i];
2515 if (element.obj_->IsHeapObject()) {
2516 OS::Print("lol database object [%d of %d] %p NOT in heap\n",
2517 i, total_count, element.obj_);
2518 found++;
2519 }
2520 }
2521 }
2522
2523 DeleteArray<Element>(elements);
2524
2525 OS::Print("number of objects in lol database %d\n", total_count);
2526 OS::Print("number of heap objects .......... %d\n", number_of_heap_objects);
2527 OS::Print("number of matches ............... %d\n", number_of_matches);
2528 OS::Print("number NOT in heap .............. %d\n", number_not_in_heap);
2529 OS::Print("number NOT in lol database ...... %d\n", number_not_in_lol);
2530
2531 if (number_of_matches != total_count) {
2532 OS::Print(" *** ERROR: "
2533 "NOT all lol database objects match heap objects.\n");
2534 }
2535 if (number_not_in_heap != 0) {
2536 OS::Print(" *** ERROR: %d lol database objects not found in heap.\n",
2537 number_not_in_heap);
2538 }
2539 if (match_heap_exactly) {
2540 if (!(number_not_in_lol == 0)) {
2541 OS::Print(" *** ERROR: %d heap objects NOT found in lol database.\n",
2542 number_not_in_lol);
2543 }
2544 }
2545
2546 ASSERT(number_of_matches == total_count);
2547 ASSERT(number_not_in_heap == 0);
2548 ASSERT(number_not_in_lol == (number_of_heap_objects - total_count));
2549 if (match_heap_exactly) {
2550 ASSERT(total_count == number_of_heap_objects);
2551 ASSERT(number_not_in_lol == 0);
2552 }
2553
2554 OS::Print(" Verify the lol database is sorted ...\n");
2555 lol = last();
2556 while (lol != NULL) {
2557 Element* elements = lol->elements_;
2558 for (int i = 0; i < lol->obj_count_ - 1; i++) {
2559 if (elements[i].obj_ >= elements[i+1].obj_) {
2560 OS::Print(" *** ERROR: lol %p obj[%d] %p > obj[%d] %p\n",
2561 lol, i, elements[i].obj_, i+1, elements[i+1].obj_);
2562 }
2563 }
2564 lol = lol->prev_;
2565 }
2566
2567 OS::Print(" DONE verifying.\n\n\n");
2568 }
2569
2570
VerifyNotInFromSpace()2571 void LiveObjectList::VerifyNotInFromSpace() {
2572 OS::Print("VerifyNotInFromSpace() ...\n");
2573 LolIterator it(NULL, last());
2574 int i = 0;
2575 for (it.Init(); !it.Done(); it.Next()) {
2576 HeapObject* heap_obj = it.Obj();
2577 if (Heap::InFromSpace(heap_obj)) {
2578 OS::Print(" ERROR: VerifyNotInFromSpace: [%d] obj %p in From space %p\n",
2579 i++, heap_obj, Heap::new_space()->FromSpaceLow());
2580 }
2581 }
2582 }
2583 #endif // VERIFY_LOL
2584
2585
2586 } } // namespace v8::internal
2587
2588 #endif // LIVE_OBJECT_LIST
2589
2590