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1 //===--- Scope.h - Scope interface ------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the Scope interface.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_CLANG_SEMA_SCOPE_H
15 #define LLVM_CLANG_SEMA_SCOPE_H
16 
17 #include "clang/Basic/Diagnostic.h"
18 #include "llvm/ADT/SmallPtrSet.h"
19 #include "llvm/ADT/SmallVector.h"
20 
21 namespace clang {
22 
23 class Decl;
24 class UsingDirectiveDecl;
25 
26 /// Scope - A scope is a transient data structure that is used while parsing the
27 /// program.  It assists with resolving identifiers to the appropriate
28 /// declaration.
29 ///
30 class Scope {
31 public:
32   /// ScopeFlags - These are bitfields that are or'd together when creating a
33   /// scope, which defines the sorts of things the scope contains.
34   enum ScopeFlags {
35     /// FnScope - This indicates that the scope corresponds to a function, which
36     /// means that labels are set here.
37     FnScope       = 0x01,
38 
39     /// BreakScope - This is a while,do,switch,for, etc that can have break
40     /// stmts embedded into it.
41     BreakScope    = 0x02,
42 
43     /// ContinueScope - This is a while,do,for, which can have continue
44     /// stmt embedded into it.
45     ContinueScope = 0x04,
46 
47     /// DeclScope - This is a scope that can contain a declaration.  Some scopes
48     /// just contain loop constructs but don't contain decls.
49     DeclScope = 0x08,
50 
51     /// ControlScope - The controlling scope in a if/switch/while/for statement.
52     ControlScope = 0x10,
53 
54     /// ClassScope - The scope of a struct/union/class definition.
55     ClassScope = 0x20,
56 
57     /// BlockScope - This is a scope that corresponds to a block/closure object.
58     /// Blocks serve as top-level scopes for some objects like labels, they
59     /// also prevent things like break and continue.  BlockScopes always have
60     /// the FnScope, BreakScope, ContinueScope, and DeclScope flags set as well.
61     BlockScope = 0x40,
62 
63     /// TemplateParamScope - This is a scope that corresponds to the
64     /// template parameters of a C++ template. Template parameter
65     /// scope starts at the 'template' keyword and ends when the
66     /// template declaration ends.
67     TemplateParamScope = 0x80,
68 
69     /// FunctionPrototypeScope - This is a scope that corresponds to the
70     /// parameters within a function prototype.
71     FunctionPrototypeScope = 0x100,
72 
73     /// AtCatchScope - This is a scope that corresponds to the Objective-C
74     /// @catch statement.
75     AtCatchScope = 0x200,
76 
77     /// ObjCMethodScope - This scope corresponds to an Objective-C method body.
78     /// It always has FnScope and DeclScope set as well.
79     ObjCMethodScope = 0x400,
80 
81     /// SwitchScope - This is a scope that corresponds to a switch statement.
82     SwitchScope = 0x800,
83 
84     /// ThisScope - This is the scope of a struct/union/class definition,
85     /// outside of any member function definition, where 'this' is nonetheless
86     /// usable.
87     ThisScope = 0x1000,
88 
89     /// TryScope - This is the scope of a C++ try statement.
90     TryScope = 0x2000
91   };
92 private:
93   /// The parent scope for this scope.  This is null for the translation-unit
94   /// scope.
95   Scope *AnyParent;
96 
97   /// Depth - This is the depth of this scope.  The translation-unit scope has
98   /// depth 0.
99   unsigned short Depth;
100 
101   /// Flags - This contains a set of ScopeFlags, which indicates how the scope
102   /// interrelates with other control flow statements.
103   unsigned short Flags;
104 
105   /// PrototypeDepth - This is the number of function prototype scopes
106   /// enclosing this scope, including this scope.
107   unsigned short PrototypeDepth;
108 
109   /// PrototypeIndex - This is the number of parameters currently
110   /// declared in this scope.
111   unsigned short PrototypeIndex;
112 
113   /// FnParent - If this scope has a parent scope that is a function body, this
114   /// pointer is non-null and points to it.  This is used for label processing.
115   Scope *FnParent;
116 
117   /// BreakParent/ContinueParent - This is a direct link to the immediately
118   /// preceding BreakParent/ContinueParent if this scope is not one, or null if
119   /// there is no containing break/continue scope.
120   Scope *BreakParent, *ContinueParent;
121 
122   /// ControlParent - This is a direct link to the immediately
123   /// preceding ControlParent if this scope is not one, or null if
124   /// there is no containing control scope.
125   Scope *ControlParent;
126 
127   /// BlockParent - This is a direct link to the immediately containing
128   /// BlockScope if this scope is not one, or null if there is none.
129   Scope *BlockParent;
130 
131   /// TemplateParamParent - This is a direct link to the
132   /// immediately containing template parameter scope. In the
133   /// case of nested templates, template parameter scopes can have
134   /// other template parameter scopes as parents.
135   Scope *TemplateParamParent;
136 
137   /// DeclsInScope - This keeps track of all declarations in this scope.  When
138   /// the declaration is added to the scope, it is set as the current
139   /// declaration for the identifier in the IdentifierTable.  When the scope is
140   /// popped, these declarations are removed from the IdentifierTable's notion
141   /// of current declaration.  It is up to the current Action implementation to
142   /// implement these semantics.
143   typedef llvm::SmallPtrSet<Decl *, 32> DeclSetTy;
144   DeclSetTy DeclsInScope;
145 
146   /// Entity - The entity with which this scope is associated. For
147   /// example, the entity of a class scope is the class itself, the
148   /// entity of a function scope is a function, etc. This field is
149   /// maintained by the Action implementation.
150   void *Entity;
151 
152   typedef llvm::SmallVector<UsingDirectiveDecl *, 2> UsingDirectivesTy;
153   UsingDirectivesTy UsingDirectives;
154 
155   /// \brief Used to determine if errors occurred in this scope.
156   DiagnosticErrorTrap ErrorTrap;
157 
158 public:
Scope(Scope * Parent,unsigned ScopeFlags,Diagnostic & Diag)159   Scope(Scope *Parent, unsigned ScopeFlags, Diagnostic &Diag)
160     : ErrorTrap(Diag) {
161     Init(Parent, ScopeFlags);
162   }
163 
164   /// getFlags - Return the flags for this scope.
165   ///
getFlags()166   unsigned getFlags() const { return Flags; }
setFlags(unsigned F)167   void setFlags(unsigned F) { Flags = F; }
168 
169   /// isBlockScope - Return true if this scope correspond to a closure.
isBlockScope()170   bool isBlockScope() const { return Flags & BlockScope; }
171 
172   /// getParent - Return the scope that this is nested in.
173   ///
getParent()174   const Scope *getParent() const { return AnyParent; }
getParent()175   Scope *getParent() { return AnyParent; }
176 
177   /// getFnParent - Return the closest scope that is a function body.
178   ///
getFnParent()179   const Scope *getFnParent() const { return FnParent; }
getFnParent()180   Scope *getFnParent() { return FnParent; }
181 
182   /// getContinueParent - Return the closest scope that a continue statement
183   /// would be affected by.  If the closest scope is a closure scope, we know
184   /// that there is no loop *inside* the closure.
getContinueParent()185   Scope *getContinueParent() {
186     if (ContinueParent && !ContinueParent->isBlockScope())
187       return ContinueParent;
188     return 0;
189   }
190 
getContinueParent()191   const Scope *getContinueParent() const {
192     return const_cast<Scope*>(this)->getContinueParent();
193   }
194 
195   /// getBreakParent - Return the closest scope that a break statement
196   /// would be affected by.  If the closest scope is a block scope, we know
197   /// that there is no loop *inside* the block.
getBreakParent()198   Scope *getBreakParent() {
199     if (BreakParent && !BreakParent->isBlockScope())
200       return BreakParent;
201     return 0;
202   }
getBreakParent()203   const Scope *getBreakParent() const {
204     return const_cast<Scope*>(this)->getBreakParent();
205   }
206 
getControlParent()207   Scope *getControlParent() { return ControlParent; }
getControlParent()208   const Scope *getControlParent() const { return ControlParent; }
209 
getBlockParent()210   Scope *getBlockParent() { return BlockParent; }
getBlockParent()211   const Scope *getBlockParent() const { return BlockParent; }
212 
getTemplateParamParent()213   Scope *getTemplateParamParent() { return TemplateParamParent; }
getTemplateParamParent()214   const Scope *getTemplateParamParent() const { return TemplateParamParent; }
215 
216   /// Returns the number of function prototype scopes in this scope
217   /// chain.
getFunctionPrototypeDepth()218   unsigned getFunctionPrototypeDepth() const {
219     return PrototypeDepth;
220   }
221 
222   /// Return the number of parameters declared in this function
223   /// prototype, increasing it by one for the next call.
getNextFunctionPrototypeIndex()224   unsigned getNextFunctionPrototypeIndex() {
225     assert(isFunctionPrototypeScope());
226     return PrototypeIndex++;
227   }
228 
229   typedef DeclSetTy::iterator decl_iterator;
decl_begin()230   decl_iterator decl_begin() const { return DeclsInScope.begin(); }
decl_end()231   decl_iterator decl_end()   const { return DeclsInScope.end(); }
decl_empty()232   bool decl_empty()          const { return DeclsInScope.empty(); }
233 
AddDecl(Decl * D)234   void AddDecl(Decl *D) {
235     DeclsInScope.insert(D);
236   }
237 
RemoveDecl(Decl * D)238   void RemoveDecl(Decl *D) {
239     DeclsInScope.erase(D);
240   }
241 
242   /// isDeclScope - Return true if this is the scope that the specified decl is
243   /// declared in.
isDeclScope(Decl * D)244   bool isDeclScope(Decl *D) {
245     return DeclsInScope.count(D) != 0;
246   }
247 
getEntity()248   void* getEntity() const { return Entity; }
setEntity(void * E)249   void setEntity(void *E) { Entity = E; }
250 
hasErrorOccurred()251   bool hasErrorOccurred() const { return ErrorTrap.hasErrorOccurred(); }
252 
253   /// isClassScope - Return true if this scope is a class/struct/union scope.
isClassScope()254   bool isClassScope() const {
255     return (getFlags() & Scope::ClassScope);
256   }
257 
258   /// isInCXXInlineMethodScope - Return true if this scope is a C++ inline
259   /// method scope or is inside one.
isInCXXInlineMethodScope()260   bool isInCXXInlineMethodScope() const {
261     if (const Scope *FnS = getFnParent()) {
262       assert(FnS->getParent() && "TUScope not created?");
263       return FnS->getParent()->isClassScope();
264     }
265     return false;
266   }
267 
268   /// isInObjcMethodScope - Return true if this scope is, or is contained in, an
269   /// Objective-C method body.  Note that this method is not constant time.
isInObjcMethodScope()270   bool isInObjcMethodScope() const {
271     for (const Scope *S = this; S; S = S->getParent()) {
272       // If this scope is an objc method scope, then we succeed.
273       if (S->getFlags() & ObjCMethodScope)
274         return true;
275     }
276     return false;
277   }
278 
279   /// isTemplateParamScope - Return true if this scope is a C++
280   /// template parameter scope.
isTemplateParamScope()281   bool isTemplateParamScope() const {
282     return getFlags() & Scope::TemplateParamScope;
283   }
284 
285   /// isFunctionPrototypeScope - Return true if this scope is a
286   /// function prototype scope.
isFunctionPrototypeScope()287   bool isFunctionPrototypeScope() const {
288     return getFlags() & Scope::FunctionPrototypeScope;
289   }
290 
291   /// isAtCatchScope - Return true if this scope is @catch.
isAtCatchScope()292   bool isAtCatchScope() const {
293     return getFlags() & Scope::AtCatchScope;
294   }
295 
296   /// isSwitchScope - Return true if this scope is a switch scope.
isSwitchScope()297   bool isSwitchScope() const {
298     for (const Scope *S = this; S; S = S->getParent()) {
299       if (S->getFlags() & Scope::SwitchScope)
300         return true;
301       else if (S->getFlags() & (Scope::FnScope | Scope::ClassScope |
302                                 Scope::BlockScope | Scope::TemplateParamScope |
303                                 Scope::FunctionPrototypeScope |
304                                 Scope::AtCatchScope | Scope::ObjCMethodScope))
305         return false;
306     }
307     return false;
308   }
309 
310   /// \brief Determine whether this scope is a C++ 'try' block.
isTryScope()311   bool isTryScope() const { return getFlags() & Scope::TryScope; }
312 
313   typedef UsingDirectivesTy::iterator udir_iterator;
314   typedef UsingDirectivesTy::const_iterator const_udir_iterator;
315 
PushUsingDirective(UsingDirectiveDecl * UDir)316   void PushUsingDirective(UsingDirectiveDecl *UDir) {
317     UsingDirectives.push_back(UDir);
318   }
319 
using_directives_begin()320   udir_iterator using_directives_begin() {
321     return UsingDirectives.begin();
322   }
323 
using_directives_end()324   udir_iterator using_directives_end() {
325     return UsingDirectives.end();
326   }
327 
using_directives_begin()328   const_udir_iterator using_directives_begin() const {
329     return UsingDirectives.begin();
330   }
331 
using_directives_end()332   const_udir_iterator using_directives_end() const {
333     return UsingDirectives.end();
334   }
335 
336   /// Init - This is used by the parser to implement scope caching.
337   ///
338   void Init(Scope *parent, unsigned flags);
339 };
340 
341 }  // end namespace clang
342 
343 #endif
344