Home
last modified time | relevance | path

Searched defs:TextureState (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/opengl/libagl2/src/
Dgles2context.h132 struct TextureState { struct
133 GGLTexture * tmus[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS];
134 …r2tmu[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS]; // sampler2tmu[sampler] is index of tmu, -1 means not used
135 unsigned active;
136 std::map<GLuint, GGLTexture *> textures;
137 GLuint free; // first possible free name
138 GGLTexture * tex2D, * texCube; // default textures
139 unsigned unpack;