1 /*
2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2008 Nuanti Ltd.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #include "config.h"
28 #include "FocusController.h"
29
30 #include "AXObjectCache.h"
31 #include "Chrome.h"
32 #include "Document.h"
33 #include "Editor.h"
34 #include "EditorClient.h"
35 #include "Element.h"
36 #include "Event.h"
37 #include "EventHandler.h"
38 #include "EventNames.h"
39 #include "ExceptionCode.h"
40 #include "Frame.h"
41 #include "FrameTree.h"
42 #include "FrameView.h"
43 #include "HTMLAreaElement.h"
44 #include "HTMLImageElement.h"
45 #include "HTMLNames.h"
46 #include "HitTestResult.h"
47 #include "KeyboardEvent.h"
48 #include "Page.h"
49 #include "Range.h"
50 #include "RenderLayer.h"
51 #include "RenderObject.h"
52 #include "RenderWidget.h"
53 #include "ScrollAnimator.h"
54 #include "SelectionController.h"
55 #include "Settings.h"
56 #include "SpatialNavigation.h"
57 #include "Widget.h"
58 #include "htmlediting.h" // For firstPositionInOrBeforeNode
59
60 namespace WebCore {
61
62 using namespace HTMLNames;
63 using namespace std;
64
dispatchEventsOnWindowAndFocusedNode(Document * document,bool focused)65 static inline void dispatchEventsOnWindowAndFocusedNode(Document* document, bool focused)
66 {
67 // If we have a focused node we should dispatch blur on it before we blur the window.
68 // If we have a focused node we should dispatch focus on it after we focus the window.
69 // https://bugs.webkit.org/show_bug.cgi?id=27105
70
71 // Do not fire events while modal dialogs are up. See https://bugs.webkit.org/show_bug.cgi?id=33962
72 if (Page* page = document->page()) {
73 if (page->defersLoading())
74 return;
75 }
76
77 if (!focused && document->focusedNode())
78 document->focusedNode()->dispatchBlurEvent();
79 document->dispatchWindowEvent(Event::create(focused ? eventNames().focusEvent : eventNames().blurEvent, false, false));
80 if (focused && document->focusedNode())
81 document->focusedNode()->dispatchFocusEvent();
82 }
83
FocusController(Page * page)84 FocusController::FocusController(Page* page)
85 : m_page(page)
86 , m_isActive(false)
87 , m_isFocused(false)
88 , m_isChangingFocusedFrame(false)
89 {
90 }
91
setFocusedFrame(PassRefPtr<Frame> frame)92 void FocusController::setFocusedFrame(PassRefPtr<Frame> frame)
93 {
94 ASSERT(!frame || frame->page() == m_page);
95 if (m_focusedFrame == frame || m_isChangingFocusedFrame)
96 return;
97
98 m_isChangingFocusedFrame = true;
99
100 RefPtr<Frame> oldFrame = m_focusedFrame;
101 RefPtr<Frame> newFrame = frame;
102
103 m_focusedFrame = newFrame;
104
105 // Now that the frame is updated, fire events and update the selection focused states of both frames.
106 if (oldFrame && oldFrame->view()) {
107 oldFrame->selection()->setFocused(false);
108 oldFrame->document()->dispatchWindowEvent(Event::create(eventNames().blurEvent, false, false));
109 }
110
111 if (newFrame && newFrame->view() && isFocused()) {
112 newFrame->selection()->setFocused(true);
113 newFrame->document()->dispatchWindowEvent(Event::create(eventNames().focusEvent, false, false));
114 }
115
116 m_page->chrome()->focusedFrameChanged(newFrame.get());
117
118 m_isChangingFocusedFrame = false;
119 }
120
focusedOrMainFrame() const121 Frame* FocusController::focusedOrMainFrame() const
122 {
123 if (Frame* frame = focusedFrame())
124 return frame;
125 return m_page->mainFrame();
126 }
127
setFocused(bool focused)128 void FocusController::setFocused(bool focused)
129 {
130 if (isFocused() == focused)
131 return;
132
133 m_isFocused = focused;
134
135 if (!m_isFocused)
136 focusedOrMainFrame()->eventHandler()->stopAutoscrollTimer();
137
138 if (!m_focusedFrame)
139 setFocusedFrame(m_page->mainFrame());
140
141 if (m_focusedFrame->view()) {
142 m_focusedFrame->selection()->setFocused(focused);
143 dispatchEventsOnWindowAndFocusedNode(m_focusedFrame->document(), focused);
144 }
145 }
146
deepFocusableNode(FocusDirection direction,Node * node,KeyboardEvent * event)147 static Node* deepFocusableNode(FocusDirection direction, Node* node, KeyboardEvent* event)
148 {
149 // The node we found might be a HTMLFrameOwnerElement, so descend down the frame tree until we find either:
150 // 1) a focusable node, or
151 // 2) the deepest-nested HTMLFrameOwnerElement
152 while (node && node->isFrameOwnerElement()) {
153 HTMLFrameOwnerElement* owner = static_cast<HTMLFrameOwnerElement*>(node);
154 if (!owner->contentFrame())
155 break;
156
157 Document* document = owner->contentFrame()->document();
158
159 node = (direction == FocusDirectionForward)
160 ? document->nextFocusableNode(0, event)
161 : document->previousFocusableNode(0, event);
162 if (!node) {
163 node = owner;
164 break;
165 }
166 }
167
168 return node;
169 }
170
setInitialFocus(FocusDirection direction,KeyboardEvent * event)171 bool FocusController::setInitialFocus(FocusDirection direction, KeyboardEvent* event)
172 {
173 bool didAdvanceFocus = advanceFocus(direction, event, true);
174
175 // If focus is being set initially, accessibility needs to be informed that system focus has moved
176 // into the web area again, even if focus did not change within WebCore. PostNotification is called instead
177 // of handleFocusedUIElementChanged, because this will send the notification even if the element is the same.
178 if (AXObjectCache::accessibilityEnabled())
179 focusedOrMainFrame()->document()->axObjectCache()->postNotification(focusedOrMainFrame()->document()->renderer(), AXObjectCache::AXFocusedUIElementChanged, true);
180
181 return didAdvanceFocus;
182 }
183
advanceFocus(FocusDirection direction,KeyboardEvent * event,bool initialFocus)184 bool FocusController::advanceFocus(FocusDirection direction, KeyboardEvent* event, bool initialFocus)
185 {
186 switch (direction) {
187 case FocusDirectionForward:
188 case FocusDirectionBackward:
189 return advanceFocusInDocumentOrder(direction, event, initialFocus);
190 case FocusDirectionLeft:
191 case FocusDirectionRight:
192 case FocusDirectionUp:
193 case FocusDirectionDown:
194 return advanceFocusDirectionally(direction, event);
195 default:
196 ASSERT_NOT_REACHED();
197 }
198
199 return false;
200 }
201
advanceFocusInDocumentOrder(FocusDirection direction,KeyboardEvent * event,bool initialFocus)202 bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, KeyboardEvent* event, bool initialFocus)
203 {
204 Frame* frame = focusedOrMainFrame();
205 ASSERT(frame);
206 Document* document = frame->document();
207
208 Node* currentNode = document->focusedNode();
209 // FIXME: Not quite correct when it comes to focus transitions leaving/entering the WebView itself
210 bool caretBrowsing = focusedOrMainFrame()->settings()->caretBrowsingEnabled();
211
212 if (caretBrowsing && !currentNode)
213 currentNode = frame->selection()->start().deprecatedNode();
214
215 document->updateLayoutIgnorePendingStylesheets();
216
217 Node* node = (direction == FocusDirectionForward)
218 ? document->nextFocusableNode(currentNode, event)
219 : document->previousFocusableNode(currentNode, event);
220
221 // If there's no focusable node to advance to, move up the frame tree until we find one.
222 while (!node && frame) {
223 Frame* parentFrame = frame->tree()->parent();
224 if (!parentFrame)
225 break;
226
227 Document* parentDocument = parentFrame->document();
228
229 HTMLFrameOwnerElement* owner = frame->ownerElement();
230 if (!owner)
231 break;
232
233 node = (direction == FocusDirectionForward)
234 ? parentDocument->nextFocusableNode(owner, event)
235 : parentDocument->previousFocusableNode(owner, event);
236
237 frame = parentFrame;
238 }
239
240 node = deepFocusableNode(direction, node, event);
241
242 if (!node) {
243 // We didn't find a node to focus, so we should try to pass focus to Chrome.
244 if (!initialFocus && m_page->chrome()->canTakeFocus(direction)) {
245 document->setFocusedNode(0);
246 setFocusedFrame(0);
247 m_page->chrome()->takeFocus(direction);
248 return true;
249 }
250
251 // Chrome doesn't want focus, so we should wrap focus.
252 Document* d = m_page->mainFrame()->document();
253 node = (direction == FocusDirectionForward)
254 ? d->nextFocusableNode(0, event)
255 : d->previousFocusableNode(0, event);
256
257 node = deepFocusableNode(direction, node, event);
258
259 if (!node)
260 return false;
261 }
262
263 ASSERT(node);
264
265 if (node == document->focusedNode())
266 // Focus wrapped around to the same node.
267 return true;
268
269 if (!node->isElementNode())
270 // FIXME: May need a way to focus a document here.
271 return false;
272
273 if (node->isFrameOwnerElement()) {
274 // We focus frames rather than frame owners.
275 // FIXME: We should not focus frames that have no scrollbars, as focusing them isn't useful to the user.
276 HTMLFrameOwnerElement* owner = static_cast<HTMLFrameOwnerElement*>(node);
277 if (!owner->contentFrame())
278 return false;
279
280 document->setFocusedNode(0);
281 setFocusedFrame(owner->contentFrame());
282 return true;
283 }
284
285 // FIXME: It would be nice to just be able to call setFocusedNode(node) here, but we can't do
286 // that because some elements (e.g. HTMLInputElement and HTMLTextAreaElement) do extra work in
287 // their focus() methods.
288
289 Document* newDocument = node->document();
290
291 if (newDocument != document)
292 // Focus is going away from this document, so clear the focused node.
293 document->setFocusedNode(0);
294
295 if (newDocument)
296 setFocusedFrame(newDocument->frame());
297
298 if (caretBrowsing) {
299 Position position = firstPositionInOrBeforeNode(node);
300 VisibleSelection newSelection(position, position, DOWNSTREAM);
301 if (frame->selection()->shouldChangeSelection(newSelection))
302 frame->selection()->setSelection(newSelection);
303 }
304
305 static_cast<Element*>(node)->focus(false);
306 return true;
307 }
308
relinquishesEditingFocus(Node * node)309 static bool relinquishesEditingFocus(Node *node)
310 {
311 ASSERT(node);
312 ASSERT(node->rendererIsEditable());
313
314 Node* root = node->rootEditableElement();
315 Frame* frame = node->document()->frame();
316 if (!frame || !root)
317 return false;
318
319 return frame->editor()->shouldEndEditing(rangeOfContents(root).get());
320 }
321
clearSelectionIfNeeded(Frame * oldFocusedFrame,Frame * newFocusedFrame,Node * newFocusedNode)322 static void clearSelectionIfNeeded(Frame* oldFocusedFrame, Frame* newFocusedFrame, Node* newFocusedNode)
323 {
324 if (!oldFocusedFrame || !newFocusedFrame)
325 return;
326
327 if (oldFocusedFrame->document() != newFocusedFrame->document())
328 return;
329
330 SelectionController* s = oldFocusedFrame->selection();
331 if (s->isNone())
332 return;
333
334 bool caretBrowsing = oldFocusedFrame->settings()->caretBrowsingEnabled();
335 if (caretBrowsing)
336 return;
337
338 Node* selectionStartNode = s->selection().start().deprecatedNode();
339 if (selectionStartNode == newFocusedNode || selectionStartNode->isDescendantOf(newFocusedNode) || selectionStartNode->shadowAncestorNode() == newFocusedNode)
340 return;
341
342 if (Node* mousePressNode = newFocusedFrame->eventHandler()->mousePressNode()) {
343 if (mousePressNode->renderer() && !mousePressNode->canStartSelection()) {
344 // Don't clear the selection for contentEditable elements, but do clear it for input and textarea. See bug 38696.
345 Node * root = s->rootEditableElement();
346 if (!root)
347 return;
348
349 if (Node* shadowAncestorNode = root->shadowAncestorNode()) {
350 if (!shadowAncestorNode->hasTagName(inputTag) && !shadowAncestorNode->hasTagName(textareaTag))
351 return;
352 }
353 }
354 }
355
356 s->clear();
357 }
358
setFocusedNode(Node * node,PassRefPtr<Frame> newFocusedFrame)359 bool FocusController::setFocusedNode(Node* node, PassRefPtr<Frame> newFocusedFrame)
360 {
361 RefPtr<Frame> oldFocusedFrame = focusedFrame();
362 RefPtr<Document> oldDocument = oldFocusedFrame ? oldFocusedFrame->document() : 0;
363
364 Node* oldFocusedNode = oldDocument ? oldDocument->focusedNode() : 0;
365 if (oldFocusedNode == node)
366 return true;
367
368 // FIXME: Might want to disable this check for caretBrowsing
369 if (oldFocusedNode && oldFocusedNode->rootEditableElement() == oldFocusedNode && !relinquishesEditingFocus(oldFocusedNode))
370 return false;
371
372 m_page->editorClient()->willSetInputMethodState();
373
374 clearSelectionIfNeeded(oldFocusedFrame.get(), newFocusedFrame.get(), node);
375
376 if (!node) {
377 if (oldDocument)
378 oldDocument->setFocusedNode(0);
379 m_page->editorClient()->setInputMethodState(false);
380 return true;
381 }
382
383 RefPtr<Document> newDocument = node->document();
384
385 if (newDocument && newDocument->focusedNode() == node) {
386 m_page->editorClient()->setInputMethodState(node->shouldUseInputMethod());
387 return true;
388 }
389
390 if (oldDocument && oldDocument != newDocument)
391 oldDocument->setFocusedNode(0);
392
393 setFocusedFrame(newFocusedFrame);
394
395 // Setting the focused node can result in losing our last reft to node when JS event handlers fire.
396 RefPtr<Node> protect = node;
397 if (newDocument) {
398 bool successfullyFocused = newDocument->setFocusedNode(node);
399 if (!successfullyFocused)
400 return false;
401 }
402
403 if (newDocument->focusedNode() == node)
404 m_page->editorClient()->setInputMethodState(node->shouldUseInputMethod());
405
406 return true;
407 }
408
setActive(bool active)409 void FocusController::setActive(bool active)
410 {
411 if (m_isActive == active)
412 return;
413
414 m_isActive = active;
415
416 if (FrameView* view = m_page->mainFrame()->view()) {
417 if (!view->platformWidget()) {
418 view->updateLayoutAndStyleIfNeededRecursive();
419 view->updateControlTints();
420 }
421
422 if (const HashSet<ScrollableArea*>* scrollableAreas = m_page->scrollableAreaSet()) {
423 HashSet<ScrollableArea*>::const_iterator end = scrollableAreas->end();
424 for (HashSet<ScrollableArea*>::const_iterator it = scrollableAreas->begin(); it != end; ++it) {
425 if (!active)
426 (*it)->scrollAnimator()->contentAreaDidHide();
427 else
428 (*it)->scrollAnimator()->contentAreaDidShow();
429 }
430 }
431 }
432
433 focusedOrMainFrame()->selection()->pageActivationChanged();
434
435 if (m_focusedFrame && isFocused())
436 dispatchEventsOnWindowAndFocusedNode(m_focusedFrame->document(), active);
437 }
438
updateFocusCandidateIfNeeded(FocusDirection direction,const FocusCandidate & current,FocusCandidate & candidate,FocusCandidate & closest)439 static void updateFocusCandidateIfNeeded(FocusDirection direction, const FocusCandidate& current, FocusCandidate& candidate, FocusCandidate& closest)
440 {
441 ASSERT(candidate.visibleNode->isElementNode());
442 ASSERT(candidate.visibleNode->renderer());
443
444 // Ignore iframes that don't have a src attribute
445 if (frameOwnerElement(candidate) && (!frameOwnerElement(candidate)->contentFrame() || candidate.rect.isEmpty()))
446 return;
447
448 // Ignore off screen child nodes of containers that do not scroll (overflow:hidden)
449 if (candidate.isOffscreen && !canBeScrolledIntoView(direction, candidate))
450 return;
451
452 distanceDataForNode(direction, current, candidate);
453 if (candidate.distance == maxDistance())
454 return;
455
456 if (candidate.isOffscreenAfterScrolling && candidate.alignment < Full)
457 return;
458
459 if (closest.isNull()) {
460 closest = candidate;
461 return;
462 }
463
464 IntRect intersectionRect = intersection(candidate.rect, closest.rect);
465 if (!intersectionRect.isEmpty() && !areElementsOnSameLine(closest, candidate)) {
466 // If 2 nodes are intersecting, do hit test to find which node in on top.
467 int x = intersectionRect.x() + intersectionRect.width() / 2;
468 int y = intersectionRect.y() + intersectionRect.height() / 2;
469 HitTestResult result = candidate.visibleNode->document()->page()->mainFrame()->eventHandler()->hitTestResultAtPoint(IntPoint(x, y), false, true);
470 if (candidate.visibleNode->contains(result.innerNode())) {
471 closest = candidate;
472 return;
473 }
474 if (closest.visibleNode->contains(result.innerNode()))
475 return;
476 }
477
478 if (candidate.alignment == closest.alignment) {
479 if (candidate.distance < closest.distance)
480 closest = candidate;
481 return;
482 }
483
484 if (candidate.alignment > closest.alignment)
485 closest = candidate;
486 }
487
findFocusCandidateInContainer(Node * container,const IntRect & startingRect,FocusDirection direction,KeyboardEvent * event,FocusCandidate & closest)488 void FocusController::findFocusCandidateInContainer(Node* container, const IntRect& startingRect, FocusDirection direction, KeyboardEvent* event, FocusCandidate& closest)
489 {
490 ASSERT(container);
491 Node* focusedNode = (focusedFrame() && focusedFrame()->document()) ? focusedFrame()->document()->focusedNode() : 0;
492
493 Node* node = container->firstChild();
494 FocusCandidate current;
495 current.rect = startingRect;
496 current.focusableNode = focusedNode;
497 current.visibleNode = focusedNode;
498
499 for (; node; node = (node->isFrameOwnerElement() || canScrollInDirection(node, direction)) ? node->traverseNextSibling(container) : node->traverseNextNode(container)) {
500 if (node == focusedNode)
501 continue;
502
503 if (!node->isElementNode())
504 continue;
505
506 if (!node->isKeyboardFocusable(event) && !node->isFrameOwnerElement() && !canScrollInDirection(node, direction))
507 continue;
508
509 FocusCandidate candidate = FocusCandidate(node, direction);
510 if (candidate.isNull())
511 continue;
512
513 candidate.enclosingScrollableBox = container;
514 updateFocusCandidateIfNeeded(direction, current, candidate, closest);
515 }
516 }
517
advanceFocusDirectionallyInContainer(Node * container,const IntRect & startingRect,FocusDirection direction,KeyboardEvent * event)518 bool FocusController::advanceFocusDirectionallyInContainer(Node* container, const IntRect& startingRect, FocusDirection direction, KeyboardEvent* event)
519 {
520 if (!container || !container->document())
521 return false;
522
523 IntRect newStartingRect = startingRect;
524
525 if (startingRect.isEmpty())
526 newStartingRect = virtualRectForDirection(direction, nodeRectInAbsoluteCoordinates(container));
527
528 // Find the closest node within current container in the direction of the navigation.
529 FocusCandidate focusCandidate;
530 findFocusCandidateInContainer(container, newStartingRect, direction, event, focusCandidate);
531
532 if (focusCandidate.isNull()) {
533 // Nothing to focus, scroll if possible.
534 // NOTE: If no scrolling is performed (i.e. scrollInDirection returns false), the
535 // spatial navigation algorithm will skip this container.
536 return scrollInDirection(container, direction);
537 }
538
539 if (HTMLFrameOwnerElement* frameElement = frameOwnerElement(focusCandidate)) {
540 // If we have an iframe without the src attribute, it will not have a contentFrame().
541 // We ASSERT here to make sure that
542 // updateFocusCandidateIfNeeded() will never consider such an iframe as a candidate.
543 ASSERT(frameElement->contentFrame());
544
545 if (focusCandidate.isOffscreenAfterScrolling) {
546 scrollInDirection(focusCandidate.visibleNode->document(), direction);
547 return true;
548 }
549 // Navigate into a new frame.
550 IntRect rect;
551 Node* focusedNode = focusedOrMainFrame()->document()->focusedNode();
552 if (focusedNode && !hasOffscreenRect(focusedNode))
553 rect = nodeRectInAbsoluteCoordinates(focusedNode, true /* ignore border */);
554 frameElement->contentFrame()->document()->updateLayoutIgnorePendingStylesheets();
555 if (!advanceFocusDirectionallyInContainer(frameElement->contentFrame()->document(), rect, direction, event)) {
556 // The new frame had nothing interesting, need to find another candidate.
557 return advanceFocusDirectionallyInContainer(container, nodeRectInAbsoluteCoordinates(focusCandidate.visibleNode, true), direction, event);
558 }
559 return true;
560 }
561
562 if (canScrollInDirection(focusCandidate.visibleNode, direction)) {
563 if (focusCandidate.isOffscreenAfterScrolling) {
564 scrollInDirection(focusCandidate.visibleNode, direction);
565 return true;
566 }
567 // Navigate into a new scrollable container.
568 IntRect startingRect;
569 Node* focusedNode = focusedOrMainFrame()->document()->focusedNode();
570 if (focusedNode && !hasOffscreenRect(focusedNode))
571 startingRect = nodeRectInAbsoluteCoordinates(focusedNode, true);
572 return advanceFocusDirectionallyInContainer(focusCandidate.visibleNode, startingRect, direction, event);
573 }
574 if (focusCandidate.isOffscreenAfterScrolling) {
575 Node* container = focusCandidate.enclosingScrollableBox;
576 scrollInDirection(container, direction);
577 return true;
578 }
579
580 // We found a new focus node, navigate to it.
581 Element* element = toElement(focusCandidate.focusableNode);
582 ASSERT(element);
583
584 element->focus(false);
585 return true;
586 }
587
advanceFocusDirectionally(FocusDirection direction,KeyboardEvent * event)588 bool FocusController::advanceFocusDirectionally(FocusDirection direction, KeyboardEvent* event)
589 {
590 Frame* curFrame = focusedOrMainFrame();
591 ASSERT(curFrame);
592
593 Document* focusedDocument = curFrame->document();
594 if (!focusedDocument)
595 return false;
596
597 Node* focusedNode = focusedDocument->focusedNode();
598 Node* container = focusedDocument;
599
600 if (container->isDocumentNode())
601 static_cast<Document*>(container)->updateLayoutIgnorePendingStylesheets();
602
603 // Figure out the starting rect.
604 IntRect startingRect;
605 if (focusedNode) {
606 if (!hasOffscreenRect(focusedNode)) {
607 container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, focusedNode);
608 startingRect = nodeRectInAbsoluteCoordinates(focusedNode, true /* ignore border */);
609 } else if (focusedNode->hasTagName(areaTag)) {
610 HTMLAreaElement* area = static_cast<HTMLAreaElement*>(focusedNode);
611 container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, area->imageElement());
612 startingRect = virtualRectForAreaElementAndDirection(area, direction);
613 }
614 }
615
616 bool consumed = false;
617 do {
618 consumed = advanceFocusDirectionallyInContainer(container, startingRect, direction, event);
619 startingRect = nodeRectInAbsoluteCoordinates(container, true /* ignore border */);
620 container = scrollableEnclosingBoxOrParentFrameForNodeInDirection(direction, container);
621 if (container && container->isDocumentNode())
622 static_cast<Document*>(container)->updateLayoutIgnorePendingStylesheets();
623 } while (!consumed && container);
624
625 return consumed;
626 }
627
628 } // namespace WebCore
629