Searched defs:bidiFlags (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/core/jni/android/graphics/ |
D | TextLayout.cpp | 33 bool TextLayout::needsLayout(const jchar* text, jint len, jint bidiFlags) { in needsLayout() 154 bool TextLayout::prepareText(SkPaint* paint, const jchar* text, jsize len, jint bidiFlags, in prepareText() 208 jint bidiFlags, jfloat x, jfloat y,SkCanvas *canvas, SkPath *path) { in handleText() 286 int bidiFlags, jfloat x, jfloat y, SkCanvas* canvas) { in drawText() 291 jint bidiFlags, jfloat x, jfloat y, SkPath *path) { in getTextPath() 297 int bidiFlags, jfloat hOffset, jfloat vOffset, in drawTextOnPath()
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D | Paint.cpp | 704 jint bidiFlags, jfloat x, jfloat y, SkPath *path) { in getTextPath() 708 static void getTextPath___C(JNIEnv* env, jobject clazz, SkPaint* paint, jint bidiFlags, in getTextPath___C() 715 static void getTextPath__String(JNIEnv* env, jobject clazz, SkPaint* paint, jint bidiFlags, in getTextPath__String()
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D | Canvas.cpp | 882 SkPath* path, jfloat hOffset, jfloat vOffset, jint bidiFlags, SkPaint* paint) { in drawTextOnPath___CIIPathFFPaint() 892 jfloat hOffset, jfloat vOffset, jint bidiFlags, SkPaint* paint) { in drawTextOnPath__StringPathFFPaint()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Paint_Delegate.java | 1048 /*package*/ static void native_getTextPath(int native_object, int bidiFlags, in native_getTextPath() 1056 /*package*/ static void native_getTextPath(int native_object, int bidiFlags, in native_getTextPath()
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D | Canvas_Delegate.java | 1119 float vOffset, int bidiFlags, in native_drawTextOnPath()
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/frameworks/base/graphics/java/android/graphics/ |
D | Paint.java | 2168 private static native void native_getTextPath(int native_object, int bidiFlags, in native_getTextPath() 2170 private static native void native_getTextPath(int native_object, int bidiFlags, in native_getTextPath()
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D | Canvas.java | 1771 float vOffset, int bidiFlags, in native_drawTextOnPath()
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/frameworks/base/core/java/android/view/ |
D | GLES20Canvas.java | 957 float x, float y, int bidiFlags, int paint); in nDrawText() 997 float x, float y, int bidiFlags, int paint); in nDrawText()
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