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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
29 #define V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
30 
31 namespace v8 {
32 namespace internal {
33 
34 #ifndef V8_INTERPRETED_REGEXP
35 
36 class RegExpMacroAssemblerX64: public NativeRegExpMacroAssembler {
37  public:
38   RegExpMacroAssemblerX64(Mode mode, int registers_to_save);
39   virtual ~RegExpMacroAssemblerX64();
40   virtual int stack_limit_slack();
41   virtual void AdvanceCurrentPosition(int by);
42   virtual void AdvanceRegister(int reg, int by);
43   virtual void Backtrack();
44   virtual void Bind(Label* label);
45   virtual void CheckAtStart(Label* on_at_start);
46   virtual void CheckCharacter(uint32_t c, Label* on_equal);
47   virtual void CheckCharacterAfterAnd(uint32_t c,
48                                       uint32_t mask,
49                                       Label* on_equal);
50   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
51   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
52   virtual void CheckCharacters(Vector<const uc16> str,
53                                int cp_offset,
54                                Label* on_failure,
55                                bool check_end_of_string);
56   // A "greedy loop" is a loop that is both greedy and with a simple
57   // body. It has a particularly simple implementation.
58   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
59   virtual void CheckNotAtStart(Label* on_not_at_start);
60   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
61   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
62                                                Label* on_no_match);
63   virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
64   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
65   virtual void CheckNotCharacterAfterAnd(uint32_t c,
66                                          uint32_t mask,
67                                          Label* on_not_equal);
68   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
69                                               uc16 minus,
70                                               uc16 mask,
71                                               Label* on_not_equal);
72   // Checks whether the given offset from the current position is before
73   // the end of the string.
74   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
75   virtual bool CheckSpecialCharacterClass(uc16 type,
76                                           Label* on_no_match);
77   virtual void Fail();
78   virtual Handle<HeapObject> GetCode(Handle<String> source);
79   virtual void GoTo(Label* label);
80   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
81   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
82   virtual void IfRegisterEqPos(int reg, Label* if_eq);
83   virtual IrregexpImplementation Implementation();
84   virtual void LoadCurrentCharacter(int cp_offset,
85                                     Label* on_end_of_input,
86                                     bool check_bounds = true,
87                                     int characters = 1);
88   virtual void PopCurrentPosition();
89   virtual void PopRegister(int register_index);
90   virtual void PushBacktrack(Label* label);
91   virtual void PushCurrentPosition();
92   virtual void PushRegister(int register_index,
93                             StackCheckFlag check_stack_limit);
94   virtual void ReadCurrentPositionFromRegister(int reg);
95   virtual void ReadStackPointerFromRegister(int reg);
96   virtual void SetCurrentPositionFromEnd(int by);
97   virtual void SetRegister(int register_index, int to);
98   virtual void Succeed();
99   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
100   virtual void ClearRegisters(int reg_from, int reg_to);
101   virtual void WriteStackPointerToRegister(int reg);
102 
103   static Result Match(Handle<Code> regexp,
104                       Handle<String> subject,
105                       int* offsets_vector,
106                       int offsets_vector_length,
107                       int previous_index,
108                       Isolate* isolate);
109 
110   static Result Execute(Code* code,
111                         String* input,
112                         int start_offset,
113                         const byte* input_start,
114                         const byte* input_end,
115                         int* output,
116                         bool at_start);
117 
118   // Called from RegExp if the stack-guard is triggered.
119   // If the code object is relocated, the return address is fixed before
120   // returning.
121   static int CheckStackGuardState(Address* return_address,
122                                   Code* re_code,
123                                   Address re_frame);
124 
125  private:
126   // Offsets from rbp of function parameters and stored registers.
127   static const int kFramePointer = 0;
128   // Above the frame pointer - function parameters and return address.
129   static const int kReturn_eip = kFramePointer + kPointerSize;
130   static const int kFrameAlign = kReturn_eip + kPointerSize;
131 
132 #ifdef _WIN64
133   // Parameters (first four passed as registers, but with room on stack).
134   // In Microsoft 64-bit Calling Convention, there is room on the callers
135   // stack (before the return address) to spill parameter registers. We
136   // use this space to store the register passed parameters.
137   static const int kInputString = kFrameAlign;
138   // StartIndex is passed as 32 bit int.
139   static const int kStartIndex = kInputString + kPointerSize;
140   static const int kInputStart = kStartIndex + kPointerSize;
141   static const int kInputEnd = kInputStart + kPointerSize;
142   static const int kRegisterOutput = kInputEnd + kPointerSize;
143   static const int kStackHighEnd = kRegisterOutput + kPointerSize;
144   // DirectCall is passed as 32 bit int (values 0 or 1).
145   static const int kDirectCall = kStackHighEnd + kPointerSize;
146   static const int kIsolate = kDirectCall + kPointerSize;
147 #else
148   // In AMD64 ABI Calling Convention, the first six integer parameters
149   // are passed as registers, and caller must allocate space on the stack
150   // if it wants them stored. We push the parameters after the frame pointer.
151   static const int kInputString = kFramePointer - kPointerSize;
152   static const int kStartIndex = kInputString - kPointerSize;
153   static const int kInputStart = kStartIndex - kPointerSize;
154   static const int kInputEnd = kInputStart - kPointerSize;
155   static const int kRegisterOutput = kInputEnd - kPointerSize;
156   static const int kStackHighEnd = kRegisterOutput - kPointerSize;
157   static const int kDirectCall = kFrameAlign;
158   static const int kIsolate = kDirectCall + kPointerSize;
159 #endif
160 
161 #ifdef _WIN64
162   // Microsoft calling convention has three callee-saved registers
163   // (that we are using). We push these after the frame pointer.
164   static const int kBackup_rsi = kFramePointer - kPointerSize;
165   static const int kBackup_rdi = kBackup_rsi - kPointerSize;
166   static const int kBackup_rbx = kBackup_rdi - kPointerSize;
167   static const int kLastCalleeSaveRegister = kBackup_rbx;
168 #else
169   // AMD64 Calling Convention has only one callee-save register that
170   // we use. We push this after the frame pointer (and after the
171   // parameters).
172   static const int kBackup_rbx = kStackHighEnd - kPointerSize;
173   static const int kLastCalleeSaveRegister = kBackup_rbx;
174 #endif
175 
176   // When adding local variables remember to push space for them in
177   // the frame in GetCode.
178   static const int kInputStartMinusOne =
179       kLastCalleeSaveRegister - kPointerSize;
180 
181   // First register address. Following registers are below it on the stack.
182   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
183 
184   // Initial size of code buffer.
185   static const size_t kRegExpCodeSize = 1024;
186 
187   // Load a number of characters at the given offset from the
188   // current position, into the current-character register.
189   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
190 
191   // Check whether preemption has been requested.
192   void CheckPreemption();
193 
194   // Check whether we are exceeding the stack limit on the backtrack stack.
195   void CheckStackLimit();
196 
197   // Generate a call to CheckStackGuardState.
198   void CallCheckStackGuardState();
199 
200   // The rbp-relative location of a regexp register.
201   Operand register_location(int register_index);
202 
203   // The register containing the current character after LoadCurrentCharacter.
current_character()204   inline Register current_character() { return rdx; }
205 
206   // The register containing the backtrack stack top. Provides a meaningful
207   // name to the register.
backtrack_stackpointer()208   inline Register backtrack_stackpointer() { return rcx; }
209 
210   // The registers containing a self pointer to this code's Code object.
code_object_pointer()211   inline Register code_object_pointer() { return r8; }
212 
213   // Byte size of chars in the string to match (decided by the Mode argument)
char_size()214   inline int char_size() { return static_cast<int>(mode_); }
215 
216   // Equivalent to a conditional branch to the label, unless the label
217   // is NULL, in which case it is a conditional Backtrack.
218   void BranchOrBacktrack(Condition condition, Label* to);
219 
MarkPositionForCodeRelativeFixup()220   void MarkPositionForCodeRelativeFixup() {
221     code_relative_fixup_positions_.Add(masm_.pc_offset());
222   }
223 
224   void FixupCodeRelativePositions();
225 
226   // Call and return internally in the generated code in a way that
227   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
228   inline void SafeCall(Label* to);
229   inline void SafeCallTarget(Label* label);
230   inline void SafeReturn();
231 
232   // Pushes the value of a register on the backtrack stack. Decrements the
233   // stack pointer (rcx) by a word size and stores the register's value there.
234   inline void Push(Register source);
235 
236   // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx)
237   // by a word size and stores the value there.
238   inline void Push(Immediate value);
239 
240   // Pushes the Code object relative offset of a label on the backtrack stack
241   // (i.e., a backtrack target). Decrements the stack pointer (rcx)
242   // by a word size and stores the value there.
243   inline void Push(Label* label);
244 
245   // Pops a value from the backtrack stack. Reads the word at the stack pointer
246   // (rcx) and increments it by a word size.
247   inline void Pop(Register target);
248 
249   // Drops the top value from the backtrack stack without reading it.
250   // Increments the stack pointer (rcx) by a word size.
251   inline void Drop();
252 
253   MacroAssembler masm_;
254   MacroAssembler::NoRootArrayScope no_root_array_scope_;
255 
256   ZoneList<int> code_relative_fixup_positions_;
257 
258   // Which mode to generate code for (ASCII or UC16).
259   Mode mode_;
260 
261   // One greater than maximal register index actually used.
262   int num_registers_;
263 
264   // Number of registers to output at the end (the saved registers
265   // are always 0..num_saved_registers_-1)
266   int num_saved_registers_;
267 
268   // Labels used internally.
269   Label entry_label_;
270   Label start_label_;
271   Label success_label_;
272   Label backtrack_label_;
273   Label exit_label_;
274   Label check_preempt_label_;
275   Label stack_overflow_label_;
276 };
277 
278 #endif  // V8_INTERPRETED_REGEXP
279 
280 }}  // namespace v8::internal
281 
282 #endif  // V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
283