Searched defs:currentPos (Results 1 – 12 of 12) sorted by relevance
61 mutable int currentPos; variable
64 float* currentPos = (orientation == HorizontalScrollbar) ? &m_currentPosX : &m_currentPosY; in scroll() local
53 ScrollAnimatorWin::PerAxisData::PerAxisData(ScrollAnimatorWin* parent, float* currentPos) in PerAxisData()
64 float currentPos() const { return m_currentPos; } in currentPos() function
425 Position currentPos = *this; in previousCharacterPosition() local453 Position currentPos = *this; in nextCharacterPosition() local527 PositionIterator currentPos = lastVisible; in upstream() local649 PositionIterator currentPos = lastVisible; in downstream() local
297 int currentPos = (isHorizontal() ? m_layer->scrollXOffset() : m_layer->scrollYOffset()); in timerFired() local
73 int currentPos; member in WebCore::TextBreakIterator
82 int currentPos; member in WebCore::TextBreakIterator
45 int currentPos; field in Expr
40 UChar* currentPos; member
133 protected Stack<Integer> currentPos = new Stack(); field in Profiler
38 protected int currentPos; field in CodeIterator