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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.util;
18 
19 import android.os.SystemProperties;
20 
21 
22 /**
23  * A structure describing general information about a display, such as its
24  * size, density, and font scaling.
25  * <p>To access the DisplayMetrics members, initialize an object like this:</p>
26  * <pre> DisplayMetrics metrics = new DisplayMetrics();
27  * getWindowManager().getDefaultDisplay().getMetrics(metrics);</pre>
28  */
29 public class DisplayMetrics {
30     /**
31      * Standard quantized DPI for low-density screens.
32      */
33     public static final int DENSITY_LOW = 120;
34 
35     /**
36      * Standard quantized DPI for medium-density screens.
37      */
38     public static final int DENSITY_MEDIUM = 160;
39 
40     /**
41      * Standard quantized DPI for 720p TV screens.  Applications should
42      * generally not worry about this density, instead targeting
43      * {@link #DENSITY_XHIGH} for 1080p TV screens.  For situations where
44      * output is needed for a 720p screen, the UI elements can be scaled
45      * automatically by the platform.
46      */
47     public static final int DENSITY_TV = 213;
48 
49     /**
50      * Standard quantized DPI for high-density screens.
51      */
52     public static final int DENSITY_HIGH = 240;
53 
54     /**
55      * Standard quantized DPI for extra-high-density screens.
56      */
57     public static final int DENSITY_XHIGH = 320;
58 
59     /**
60      * The reference density used throughout the system.
61      */
62     public static final int DENSITY_DEFAULT = DENSITY_MEDIUM;
63 
64     /**
65      * The device's density.
66      * @hide becase eventually this should be able to change while
67      * running, so shouldn't be a constant.
68      */
69     public static final int DENSITY_DEVICE = getDeviceDensity();
70 
71     /**
72      * The absolute width of the display in pixels.
73      */
74     public int widthPixels;
75     /**
76      * The absolute height of the display in pixels.
77      */
78     public int heightPixels;
79     /**
80      * The logical density of the display.  This is a scaling factor for the
81      * Density Independent Pixel unit, where one DIP is one pixel on an
82      * approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen),
83      * providing the baseline of the system's display. Thus on a 160dpi screen
84      * this density value will be 1; on a 120 dpi screen it would be .75; etc.
85      *
86      * <p>This value does not exactly follow the real screen size (as given by
87      * {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of
88      * the overall UI in steps based on gross changes in the display dpi.  For
89      * example, a 240x320 screen will have a density of 1 even if its width is
90      * 1.8", 1.3", etc. However, if the screen resolution is increased to
91      * 320x480 but the screen size remained 1.5"x2" then the density would be
92      * increased (probably to 1.5).
93      *
94      * @see #DENSITY_DEFAULT
95      */
96     public float density;
97     /**
98      * The screen density expressed as dots-per-inch.  May be either
99      * {@link #DENSITY_LOW}, {@link #DENSITY_MEDIUM}, or {@link #DENSITY_HIGH}.
100      */
101     public int densityDpi;
102     /**
103      * A scaling factor for fonts displayed on the display.  This is the same
104      * as {@link #density}, except that it may be adjusted in smaller
105      * increments at runtime based on a user preference for the font size.
106      */
107     public float scaledDensity;
108     /**
109      * The exact physical pixels per inch of the screen in the X dimension.
110      */
111     public float xdpi;
112     /**
113      * The exact physical pixels per inch of the screen in the Y dimension.
114      */
115     public float ydpi;
116 
117     /**
118      * The reported display width prior to any compatibility mode scaling
119      * being applied.
120      * @hide
121      */
122     public int noncompatWidthPixels;
123     /**
124      * The reported display height prior to any compatibility mode scaling
125      * being applied.
126      * @hide
127      */
128     public int noncompatHeightPixels;
129     /**
130      * The reported display density prior to any compatibility mode scaling
131      * being applied.
132      * @hide
133      */
134     public float noncompatDensity;
135     /**
136      * The reported scaled density prior to any compatibility mode scaling
137      * being applied.
138      * @hide
139      */
140     public float noncompatScaledDensity;
141     /**
142      * The reported display xdpi prior to any compatibility mode scaling
143      * being applied.
144      * @hide
145      */
146     public float noncompatXdpi;
147     /**
148      * The reported display ydpi prior to any compatibility mode scaling
149      * being applied.
150      * @hide
151      */
152     public float noncompatYdpi;
153 
DisplayMetrics()154     public DisplayMetrics() {
155     }
156 
setTo(DisplayMetrics o)157     public void setTo(DisplayMetrics o) {
158         widthPixels = o.widthPixels;
159         heightPixels = o.heightPixels;
160         density = o.density;
161         densityDpi = o.densityDpi;
162         scaledDensity = o.scaledDensity;
163         xdpi = o.xdpi;
164         ydpi = o.ydpi;
165         noncompatWidthPixels = o.noncompatWidthPixels;
166         noncompatHeightPixels = o.noncompatHeightPixels;
167         noncompatDensity = o.noncompatDensity;
168         noncompatScaledDensity = o.noncompatScaledDensity;
169         noncompatXdpi = o.noncompatXdpi;
170         noncompatYdpi = o.noncompatYdpi;
171     }
172 
setToDefaults()173     public void setToDefaults() {
174         widthPixels = 0;
175         heightPixels = 0;
176         density = DENSITY_DEVICE / (float) DENSITY_DEFAULT;
177         densityDpi = DENSITY_DEVICE;
178         scaledDensity = density;
179         xdpi = DENSITY_DEVICE;
180         ydpi = DENSITY_DEVICE;
181         noncompatWidthPixels = 0;
182         noncompatHeightPixels = 0;
183     }
184 
185     @Override
toString()186     public String toString() {
187         return "DisplayMetrics{density=" + density + ", width=" + widthPixels +
188             ", height=" + heightPixels + ", scaledDensity=" + scaledDensity +
189             ", xdpi=" + xdpi + ", ydpi=" + ydpi + "}";
190     }
191 
getDeviceDensity()192     private static int getDeviceDensity() {
193         // qemu.sf.lcd_density can be used to override ro.sf.lcd_density
194         // when running in the emulator, allowing for dynamic configurations.
195         // The reason for this is that ro.sf.lcd_density is write-once and is
196         // set by the init process when it parses build.prop before anything else.
197         return SystemProperties.getInt("qemu.sf.lcd_density",
198                 SystemProperties.getInt("ro.sf.lcd_density", DENSITY_DEFAULT));
199     }
200 }
201