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1 /*
2     Copyright 2011 Google Inc.
3 
4     Licensed under the Apache License, Version 2.0 (the "License");
5     you may not use this file except in compliance with the License.
6     You may obtain a copy of the License at
7 
8          http://www.apache.org/licenses/LICENSE-2.0
9 
10     Unless required by applicable law or agreed to in writing, software
11     distributed under the License is distributed on an "AS IS" BASIS,
12     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13     See the License for the specific language governing permissions and
14     limitations under the License.
15  */
16 
17 
18 #ifndef GrTexture_DEFINED
19 #define GrTexture_DEFINED
20 
21 #include "GrRefCnt.h"
22 #include "GrClip.h"
23 #include "GrResource.h"
24 
25 class GrTexture;
26 
27 /**
28  * GrRenderTarget represents a 2D buffer of pixels that can be rendered to.
29  * A context's render target is set by setRenderTarget(). Render targets are
30  * created by a createTexture with the kRenderTarget_TextureFlag flag.
31  * Additionally, GrContext provides methods for creating GrRenderTargets
32  * that wrap externally created render targets.
33  */
34 class GrRenderTarget : public GrResource {
35 
36 public:
37     /**
38      * @return the width of the rendertarget
39      */
width()40     int width() const { return fWidth; }
41     /**
42      * @return the height of the rendertarget
43      */
height()44     int height() const { return fHeight; }
45 
46     /**
47      * @return the number of stencil bits in the rendertarget
48      */
stencilBits()49     int stencilBits() const { return fStencilBits; }
50 
51     /**
52      * @return the texture associated with the rendertarget, may be NULL.
53      */
asTexture()54     GrTexture* asTexture() {return fTexture;}
55 
56     /**
57      * @return true if the render target is multisampled, false otherwise
58      */
isMultisampled()59     bool isMultisampled() { return fIsMultisampled; }
60 
61     /**
62      * Call to indicate the multisample contents were modified such that the
63      * render target needs to be resolved before it can be used as texture. Gr
64      * tracks this for its own drawing and thus this only needs to be called
65      * when the render target has been modified outside of Gr. Only meaningful
66      * for Gr-created RT/Textures and Platform RT/Textures created with the
67      * kGrCanResolve flag.
68      * @param rect  a rect bounding the area needing resolve. NULL indicates
69      *              the whole RT needs resolving.
70      */
71     void flagAsNeedingResolve(const GrIRect* rect = NULL);
72 
73     /**
74      * Call to override the region that needs to be resolved.
75      */
76     void overrideResolveRect(const GrIRect rect);
77 
78     /**
79      * Call to indicate that GrRenderTarget was externally resolved. This may
80      * allow Gr to skip a redundant resolve step.
81      */
flagAsResolved()82     void flagAsResolved() { fResolveRect.setLargestInverted(); }
83 
84     /**
85      * @return true if the GrRenderTarget requires MSAA resolving
86      */
needsResolve()87     bool needsResolve() const { return !fResolveRect.isEmpty(); }
88 
89     /**
90      * Returns a rect bounding the region needing resolving.
91      */
getResolveRect()92     const GrIRect& getResolveRect() const { return fResolveRect; }
93 
94     /**
95      * Reads a rectangle of pixels from the render target.
96      * @param left          left edge of the rectangle to read (inclusive)
97      * @param top           top edge of the rectangle to read (inclusive)
98      * @param width         width of rectangle to read in pixels.
99      * @param height        height of rectangle to read in pixels.
100      * @param config        the pixel config of the destination buffer
101      * @param buffer        memory to read the rectangle into.
102      *
103      * @return true if the read succeeded, false if not. The read can fail
104      *              because of a unsupported pixel config.
105      */
106     bool readPixels(int left, int top, int width, int height,
107                     GrPixelConfig config, void* buffer);
108 
109     // a MSAA RT may require explicit resolving , it may auto-resolve (e.g. FBO
110     // 0 in GL), or be unresolvable because the client didn't give us the
111     // resolve destination.
112     enum ResolveType {
113         kCanResolve_ResolveType,
114         kAutoResolves_ResolveType,
115         kCantResolve_ResolveType,
116     };
117     virtual ResolveType getResolveType() const = 0;
118 
119 protected:
GrRenderTarget(GrGpu * gpu,GrTexture * texture,int width,int height,int stencilBits,bool isMultisampled)120     GrRenderTarget(GrGpu* gpu,
121                    GrTexture* texture,
122                    int width,
123                    int height,
124                    int stencilBits,
125                    bool isMultisampled)
126         : INHERITED(gpu)
127         , fTexture(texture)
128         , fWidth(width)
129         , fHeight(height)
130         , fStencilBits(stencilBits)
131         , fIsMultisampled(isMultisampled)
132     {
133         fResolveRect.setLargestInverted();
134     }
135 
136     friend class GrTexture;
137     // When a texture unrefs an owned rendertarget this func
138     // removes the back pointer. This could be done called from
139     // texture's destructor but would have to be done in derived
140     // class. By the time of texture base destructor it has already
141     // lost its pointer to the rt.
onTextureReleaseRenderTarget()142     void onTextureReleaseRenderTarget() {
143         GrAssert(NULL != fTexture);
144         fTexture = NULL;
145     }
146 
147 private:
148     GrTexture* fTexture; // not ref'ed
149     int        fWidth;
150     int        fHeight;
151     int        fStencilBits;
152     bool       fIsMultisampled;
153     GrIRect    fResolveRect;
154 
155     // GrGpu keeps a cached clip in the render target to avoid redundantly
156     // rendering the clip into the same stencil buffer.
157     friend class GrGpu;
158     GrClip     fLastStencilClip;
159 
160     typedef GrResource INHERITED;
161 };
162 
163 class GrTexture : public GrResource {
164 
165 public:
166     /**
167      * Retrieves the width of the texture.
168      *
169      * @return the width in texels
170      */
width()171     int width() const { return fWidth; }
172 
173     /**
174      * Retrieves the height of the texture.
175      *
176      * @return the height in texels
177      */
height()178     int height() const { return fHeight; }
179 
180     /**
181      * Convert from texels to normalized texture coords for POT textures
182      * only.
183      */
normalizeFixedX(GrFixed x)184     GrFixed normalizeFixedX(GrFixed x) const { GrAssert(GrIsPow2(fWidth));
185                                                return x >> fShiftFixedX; }
normalizeFixedY(GrFixed y)186     GrFixed normalizeFixedY(GrFixed y) const { GrAssert(GrIsPow2(fHeight));
187                                                return y >> fShiftFixedY; }
188 
189     /**
190      * Retrieves the pixel config specified when the texture was created.
191      */
config()192     GrPixelConfig config() const { return fConfig; }
193 
194     /**
195      *  Approximate number of bytes used by the texture
196      */
sizeInBytes()197     size_t sizeInBytes() const {
198         return fWidth * fHeight * GrBytesPerPixel(fConfig);
199     }
200 
201     /**
202      * Updates a subrectangle of texels in the texture.
203      *
204      * @param x       left edge of rectangle to update
205      * @param y       top edge of rectangle to update
206      * @param width   width of rectangle to update
207      * @param height  height of rectangle to update
208      * @param srcData width*height texels of data in same format that was used
209      *                at texture creation.
210      */
211     virtual void uploadTextureData(uint32_t x,
212                                    uint32_t y,
213                                    uint32_t width,
214                                    uint32_t height,
215                                    const void* srcData) = 0;
216 
217     /**
218      * Reads a rectangle of pixels from the texture.
219      * @param left          left edge of the rectangle to read (inclusive)
220      * @param top           top edge of the rectangle to read (inclusive)
221      * @param width         width of rectangle to read in pixels.
222      * @param height        height of rectangle to read in pixels.
223      * @param config        the pixel config of the destination buffer
224      * @param buffer        memory to read the rectangle into.
225      *
226      * @return true if the read succeeded, false if not. The read can fail
227      *              because of a unsupported pixel config.
228      */
229     bool readPixels(int left, int top, int width, int height,
230                     GrPixelConfig config, void* buffer);
231 
232     /**
233      * Retrieves the render target underlying this texture that can be passed to
234      * GrGpu::setRenderTarget().
235      *
236      * @return    handle to render target or NULL if the texture is not a
237      *            render target
238      */
asRenderTarget()239     GrRenderTarget* asRenderTarget() { return fRenderTarget; }
240 
241     /**
242      * Removes the reference on the associated GrRenderTarget held by this
243      * texture. Afterwards asRenderTarget() will return NULL. The
244      * GrRenderTarget survives the release if another ref is held on it.
245      */
releaseRenderTarget()246     void releaseRenderTarget() {
247         if (NULL != fRenderTarget) {
248             GrAssert(fRenderTarget->asTexture() == this);
249             fRenderTarget->onTextureReleaseRenderTarget();
250             fRenderTarget->unref();
251             fRenderTarget = NULL;
252         }
253     }
254 
255     /**
256      *  Return the native ID or handle to the texture, depending on the
257      *  platform. e.g. on opengl, return the texture ID.
258      */
259     virtual intptr_t getTextureHandle() = 0;
260 
261 #if GR_DEBUG
validate()262     void validate() const {
263         this->INHERITED::validate();
264     }
265 #else
validate()266     void validate() const {}
267 #endif
268 
269 protected:
270     GrRenderTarget* fRenderTarget; // texture refs its rt representation
271                                    // base class cons sets to NULL
272                                    // subclass cons can create and set
273 
GrTexture(GrGpu * gpu,int width,int height,GrPixelConfig config)274     GrTexture(GrGpu* gpu,
275               int width,
276               int height,
277               GrPixelConfig config)
278     : INHERITED(gpu)
279     , fRenderTarget(NULL)
280     , fWidth(width)
281     , fHeight(height)
282     , fConfig(config) {
283         // only make sense if alloc size is pow2
284         fShiftFixedX = 31 - Gr_clz(fWidth);
285         fShiftFixedY = 31 - Gr_clz(fHeight);
286     }
287 
288     // GrResource overrides
onRelease()289     virtual void onRelease() {
290         releaseRenderTarget();
291     }
292 
onAbandon()293     virtual void onAbandon() {
294         if (NULL != fRenderTarget) {
295             fRenderTarget->abandon();
296         }
297     }
298 
299 private:
300     int fWidth;
301     int fHeight;
302     // these two shift a fixed-point value into normalized coordinates
303     // for this texture if the texture is power of two sized.
304     int      fShiftFixedX;
305     int      fShiftFixedY;
306 
307     GrPixelConfig fConfig;
308 
309     typedef GrResource INHERITED;
310 };
311 
312 #endif
313 
314