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Searched defs:formats (Results 1 – 2 of 2) sorted by relevance

/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
DTextureUtils.cpp23 int getCompressedFormats(int* formats){ in getCompressedFormats()
/development/tools/emulator/opengl/host/libs/GLESv2_dec/
DGL2Decoder.cpp73 void GL2Decoder::s_glGetCompressedTextureFormats(void *self, int count, GLint *formats) in s_glGetCompressedTextureFormats()