• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_STRUCTURED_ALLOCATION_H
18 #define ANDROID_STRUCTURED_ALLOCATION_H
19 
20 #include "rsType.h"
21 
22 // ---------------------------------------------------------------------------
23 namespace android {
24 namespace renderscript {
25 
26 class Program;
27 
28 /*****************************************************************************
29  * CAUTION
30  *
31  * Any layout changes for this class may require a corresponding change to be
32  * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains
33  * a partial copy of the information below.
34  *
35  *****************************************************************************/
36 class Allocation : public ObjectBase {
37     // The graphics equivalent of malloc.  The allocation contains a structure of elements.
38 
39 public:
40     struct Hal {
41         void * drv;
42 
43         struct State {
44             ObjectBaseRef<const Type> type;
45 
46             uint32_t usageFlags;
47             RsAllocationMipmapControl mipmapControl;
48 
49             // Cached fields from the Type and Element
50             // to prevent pointer chasing in critical loops.
51             uint32_t dimensionX;
52             uint32_t dimensionY;
53             uint32_t dimensionZ;
54             uint32_t elementSizeBytes;
55             bool hasMipmaps;
56             bool hasFaces;
57             bool hasReferences;
58         };
59         State state;
60 
61         struct DrvState {
62             void * mallocPtr;
63         } drvState;
64 
65     };
66     Hal mHal;
67 
68     static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages,
69                                   RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE);
70     virtual ~Allocation();
71     void updateCache();
72 
getPtr()73     void * getPtr() const {return mHal.drvState.mallocPtr;}
getType()74     const Type * getType() const {return mHal.state.type.get();}
75 
76     void syncAll(Context *rsc, RsAllocationUsageType src);
77 
78     void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
79 
80     void resize1D(Context *rsc, uint32_t dimX);
81     void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
82 
83     void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, uint32_t sizeBytes);
84     void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
85                  uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes);
86     void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face,
87                  uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
88 
89     void elementData(Context *rsc, uint32_t x,
90                         const void *data, uint32_t elementOff, uint32_t sizeBytes);
91     void elementData(Context *rsc, uint32_t x, uint32_t y,
92                         const void *data, uint32_t elementOff, uint32_t sizeBytes);
93 
94     void read(void *data);
95 
96     void addProgramToDirty(const Program *);
97     void removeProgramToDirty(const Program *);
98 
99     virtual void dumpLOGV(const char *prefix) const;
100     virtual void serialize(OStream *stream) const;
getClassId()101     virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
102     static Allocation *createFromStream(Context *rsc, IStream *stream);
103 
getIsScript()104     bool getIsScript() const {
105         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0;
106     }
getIsTexture()107     bool getIsTexture() const {
108         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
109     }
getIsRenderTarget()110     bool getIsRenderTarget() const {
111         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0;
112     }
getIsBufferObject()113     bool getIsBufferObject() const {
114         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
115     }
116 
117     void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
118     void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
119     virtual bool freeChildren();
120 
121     void sendDirty(const Context *rsc) const;
getHasGraphicsMipmaps()122     bool getHasGraphicsMipmaps() const {
123         return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE;
124     }
125 
126 
127 protected:
128     Vector<const Program *> mToDirtyList;
129 
130 private:
131     void freeChildrenUnlocked();
132     Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc);
133 };
134 
135 }
136 }
137 #endif
138 
139