1 /*
2 * Copyright (C) 2009 Apple Inc. All Rights Reserved.
3 * Copyright (C) 2009 Google Inc. All Rights Reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #include "config.h"
28
29 #if ENABLE(WEBGL)
30
31 #include "WebGLGetInfo.h"
32
33 #include "Float32Array.h"
34 #include "Int32Array.h"
35 #include "Uint8Array.h"
36 #include "WebGLBuffer.h"
37 #include "WebGLFramebuffer.h"
38 #include "WebGLProgram.h"
39 #include "WebGLRenderbuffer.h"
40 #include "WebGLTexture.h"
41 #include "WebGLVertexArrayObjectOES.h"
42
43 namespace WebCore {
44
WebGLGetInfo(bool value)45 WebGLGetInfo::WebGLGetInfo(bool value)
46 : m_type(kTypeBool)
47 , m_bool(value)
48 {
49 }
50
WebGLGetInfo(const bool * value,int size)51 WebGLGetInfo::WebGLGetInfo(const bool* value, int size)
52 : m_type(kTypeBoolArray)
53 {
54 if (!value || size <=0)
55 return;
56 m_boolArray.resize(size);
57 for (int ii = 0; ii < size; ++ii)
58 m_boolArray[ii] = value[ii];
59 }
60
WebGLGetInfo(float value)61 WebGLGetInfo::WebGLGetInfo(float value)
62 : m_type(kTypeFloat)
63 , m_float(value)
64 {
65 }
66
WebGLGetInfo(int value)67 WebGLGetInfo::WebGLGetInfo(int value)
68 : m_type(kTypeInt)
69 , m_int(value)
70 {
71 }
72
WebGLGetInfo()73 WebGLGetInfo::WebGLGetInfo()
74 : m_type(kTypeNull)
75 {
76 }
77
WebGLGetInfo(const String & value)78 WebGLGetInfo::WebGLGetInfo(const String& value)
79 : m_type(kTypeString)
80 , m_string(value)
81 {
82 }
83
WebGLGetInfo(unsigned int value)84 WebGLGetInfo::WebGLGetInfo(unsigned int value)
85 : m_type(kTypeUnsignedInt)
86 , m_unsignedInt(value)
87 {
88 }
89
WebGLGetInfo(PassRefPtr<WebGLBuffer> value)90 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLBuffer> value)
91 : m_type(kTypeWebGLBuffer)
92 , m_webglBuffer(value)
93 {
94 }
95
WebGLGetInfo(PassRefPtr<Float32Array> value)96 WebGLGetInfo::WebGLGetInfo(PassRefPtr<Float32Array> value)
97 : m_type(kTypeWebGLFloatArray)
98 , m_webglFloatArray(value)
99 {
100 }
101
WebGLGetInfo(PassRefPtr<WebGLFramebuffer> value)102 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLFramebuffer> value)
103 : m_type(kTypeWebGLFramebuffer)
104 , m_webglFramebuffer(value)
105 {
106 }
107
WebGLGetInfo(PassRefPtr<Int32Array> value)108 WebGLGetInfo::WebGLGetInfo(PassRefPtr<Int32Array> value)
109 : m_type(kTypeWebGLIntArray)
110 , m_webglIntArray(value)
111 {
112 }
113
WebGLGetInfo(PassRefPtr<WebGLProgram> value)114 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLProgram> value)
115 : m_type(kTypeWebGLProgram)
116 , m_webglProgram(value)
117 {
118 }
119
WebGLGetInfo(PassRefPtr<WebGLRenderbuffer> value)120 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLRenderbuffer> value)
121 : m_type(kTypeWebGLRenderbuffer)
122 , m_webglRenderbuffer(value)
123 {
124 }
125
WebGLGetInfo(PassRefPtr<WebGLTexture> value)126 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLTexture> value)
127 : m_type(kTypeWebGLTexture)
128 , m_webglTexture(value)
129 {
130 }
131
WebGLGetInfo(PassRefPtr<Uint8Array> value)132 WebGLGetInfo::WebGLGetInfo(PassRefPtr<Uint8Array> value)
133 : m_type(kTypeWebGLUnsignedByteArray)
134 , m_webglUnsignedByteArray(value)
135 {
136 }
137
WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES> value)138 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES> value)
139 : m_type(kTypeWebGLVertexArrayObjectOES)
140 , m_webglVertexArrayObject(value)
141 {
142 }
143
~WebGLGetInfo()144 WebGLGetInfo::~WebGLGetInfo()
145 {
146 }
147
getType() const148 WebGLGetInfo::Type WebGLGetInfo::getType() const
149 {
150 return m_type;
151 }
152
getBool() const153 bool WebGLGetInfo::getBool() const
154 {
155 ASSERT(getType() == kTypeBool);
156 return m_bool;
157 }
158
getBoolArray() const159 const Vector<bool>& WebGLGetInfo::getBoolArray() const
160 {
161 ASSERT(getType() == kTypeBoolArray);
162 return m_boolArray;
163 }
164
getFloat() const165 float WebGLGetInfo::getFloat() const
166 {
167 ASSERT(getType() == kTypeFloat);
168 return m_float;
169 }
170
getInt() const171 int WebGLGetInfo::getInt() const
172 {
173 ASSERT(getType() == kTypeInt);
174 return m_int;
175 }
176
getString() const177 const String& WebGLGetInfo::getString() const
178 {
179 ASSERT(getType() == kTypeString);
180 return m_string;
181 }
182
getUnsignedInt() const183 unsigned int WebGLGetInfo::getUnsignedInt() const
184 {
185 ASSERT(getType() == kTypeUnsignedInt);
186 return m_unsignedInt;
187 }
188
getWebGLBuffer() const189 PassRefPtr<WebGLBuffer> WebGLGetInfo::getWebGLBuffer() const
190 {
191 ASSERT(getType() == kTypeWebGLBuffer);
192 return m_webglBuffer;
193 }
194
getWebGLFloatArray() const195 PassRefPtr<Float32Array> WebGLGetInfo::getWebGLFloatArray() const
196 {
197 ASSERT(getType() == kTypeWebGLFloatArray);
198 return m_webglFloatArray;
199 }
200
getWebGLFramebuffer() const201 PassRefPtr<WebGLFramebuffer> WebGLGetInfo::getWebGLFramebuffer() const
202 {
203 ASSERT(getType() == kTypeWebGLFramebuffer);
204 return m_webglFramebuffer;
205 }
206
getWebGLIntArray() const207 PassRefPtr<Int32Array> WebGLGetInfo::getWebGLIntArray() const
208 {
209 ASSERT(getType() == kTypeWebGLIntArray);
210 return m_webglIntArray;
211 }
212
getWebGLProgram() const213 PassRefPtr<WebGLProgram> WebGLGetInfo::getWebGLProgram() const
214 {
215 ASSERT(getType() == kTypeWebGLProgram);
216 return m_webglProgram;
217 }
218
getWebGLRenderbuffer() const219 PassRefPtr<WebGLRenderbuffer> WebGLGetInfo::getWebGLRenderbuffer() const
220 {
221 ASSERT(getType() == kTypeWebGLRenderbuffer);
222 return m_webglRenderbuffer;
223 }
224
getWebGLTexture() const225 PassRefPtr<WebGLTexture> WebGLGetInfo::getWebGLTexture() const
226 {
227 ASSERT(getType() == kTypeWebGLTexture);
228 return m_webglTexture;
229 }
230
getWebGLUnsignedByteArray() const231 PassRefPtr<Uint8Array> WebGLGetInfo::getWebGLUnsignedByteArray() const
232 {
233 ASSERT(getType() == kTypeWebGLUnsignedByteArray);
234 return m_webglUnsignedByteArray;
235 }
236
getWebGLVertexArrayObjectOES() const237 PassRefPtr<WebGLVertexArrayObjectOES> WebGLGetInfo::getWebGLVertexArrayObjectOES() const
238 {
239 ASSERT(getType() == kTypeWebGLVertexArrayObjectOES);
240 return m_webglVertexArrayObject;
241 }
242
243 } // namespace WebCore
244
245 #endif // ENABLE(WEBGL)
246