Searched defs:goingDown (Results 1 – 6 of 6) sorted by relevance
101 bool goingDown = m_tile->page()->scrollingDown(); in priority() local
223 bool goingDown() { return m_goingDown; } in goingDown() function225 void setDirection(bool goingDown, bool goingLeft) { in setDirection()
136 bool goingDown = m_glWebViewState->goingDown(); in prefetchBasePicture() local173 bool goingDown = m_glWebViewState->goingDown(); in drawBasePictureInGL() local
115 bool goingDown = m_prevTileY < m_area.y(); in prepare() local
231 void TiledPage::prepare(bool goingDown, bool goingLeft, const SkIRect& tileBounds, PrepareBounds bo… in prepare()
602 UBool goingDown = FALSE; in UOBJECT_DEFINE_RTTI_IMPLEMENTATION() local