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1 /*
2  * Copyright (C) 2003, 2009 Apple Inc. All rights reserved.
3  *
4  * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5  *
6  * Other contributors:
7  *   Robert O'Callahan <roc+@cs.cmu.edu>
8  *   David Baron <dbaron@fas.harvard.edu>
9  *   Christian Biesinger <cbiesinger@web.de>
10  *   Randall Jesup <rjesup@wgate.com>
11  *   Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
12  *   Josh Soref <timeless@mac.com>
13  *   Boris Zbarsky <bzbarsky@mit.edu>
14  *
15  * This library is free software; you can redistribute it and/or
16  * modify it under the terms of the GNU Lesser General Public
17  * License as published by the Free Software Foundation; either
18  * version 2.1 of the License, or (at your option) any later version.
19  *
20  * This library is distributed in the hope that it will be useful,
21  * but WITHOUT ANY WARRANTY; without even the implied warranty of
22  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
23  * Lesser General Public License for more details.
24  *
25  * You should have received a copy of the GNU Lesser General Public
26  * License along with this library; if not, write to the Free Software
27  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
28  *
29  * Alternatively, the contents of this file may be used under the terms
30  * of either the Mozilla Public License Version 1.1, found at
31  * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
32  * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
33  * (the "GPL"), in which case the provisions of the MPL or the GPL are
34  * applicable instead of those above.  If you wish to allow use of your
35  * version of this file only under the terms of one of those two
36  * licenses (the MPL or the GPL) and not to allow others to use your
37  * version of this file under the LGPL, indicate your decision by
38  * deletingthe provisions above and replace them with the notice and
39  * other provisions required by the MPL or the GPL, as the case may be.
40  * If you do not delete the provisions above, a recipient may use your
41  * version of this file under any of the LGPL, the MPL or the GPL.
42  */
43 
44 #ifndef RenderLayer_h
45 #define RenderLayer_h
46 
47 #include "PaintInfo.h"
48 #include "RenderBox.h"
49 #include "ScrollBehavior.h"
50 #include "ScrollableArea.h"
51 #include <wtf/OwnPtr.h>
52 
53 namespace WebCore {
54 
55 class HitTestRequest;
56 class HitTestResult;
57 class HitTestingTransformState;
58 class RenderMarquee;
59 class RenderReplica;
60 class RenderScrollbarPart;
61 class RenderStyle;
62 class RenderView;
63 class Scrollbar;
64 class TransformationMatrix;
65 
66 #if USE(ACCELERATED_COMPOSITING)
67 class RenderLayerBacking;
68 class RenderLayerCompositor;
69 #endif
70 
71 class ClipRects {
72 public:
ClipRects()73     ClipRects()
74         : m_refCnt(0)
75         , m_fixed(false)
76     {
77     }
78 
ClipRects(const IntRect & r)79     ClipRects(const IntRect& r)
80         : m_overflowClipRect(r)
81         , m_fixedClipRect(r)
82         , m_posClipRect(r)
83 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
84         , m_hitTestClip(r)
85 #endif
86         , m_refCnt(0)
87         , m_fixed(false)
88     {
89     }
90 
ClipRects(const ClipRects & other)91     ClipRects(const ClipRects& other)
92         : m_overflowClipRect(other.overflowClipRect())
93         , m_fixedClipRect(other.fixedClipRect())
94         , m_posClipRect(other.posClipRect())
95 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
96         , m_hitTestClip(other.hitTestClip())
97 #endif
98         , m_refCnt(0)
99         , m_fixed(other.fixed())
100     {
101     }
102 
reset(const IntRect & r)103     void reset(const IntRect& r)
104     {
105         m_overflowClipRect = r;
106         m_fixedClipRect = r;
107         m_posClipRect = r;
108 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
109         m_hitTestClip = r;
110 #endif
111         m_fixed = false;
112     }
113 
overflowClipRect()114     const IntRect& overflowClipRect() const { return m_overflowClipRect; }
setOverflowClipRect(const IntRect & r)115     void setOverflowClipRect(const IntRect& r) { m_overflowClipRect = r; }
116 
fixedClipRect()117     const IntRect& fixedClipRect() const { return m_fixedClipRect; }
setFixedClipRect(const IntRect & r)118     void setFixedClipRect(const IntRect&r) { m_fixedClipRect = r; }
119 
posClipRect()120     const IntRect& posClipRect() const { return m_posClipRect; }
setPosClipRect(const IntRect & r)121     void setPosClipRect(const IntRect& r) { m_posClipRect = r; }
122 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
hitTestClip()123     const IntRect& hitTestClip() const { return m_hitTestClip; }
setHitTestClip(const IntRect & r)124     void setHitTestClip(const IntRect& r) { m_hitTestClip = r; }
125 #endif
126 
fixed()127     bool fixed() const { return m_fixed; }
setFixed(bool fixed)128     void setFixed(bool fixed) { m_fixed = fixed; }
129 
ref()130     void ref() { m_refCnt++; }
deref(RenderArena * renderArena)131     void deref(RenderArena* renderArena) { if (--m_refCnt == 0) destroy(renderArena); }
132 
133     void destroy(RenderArena*);
134 
135     // Overloaded new operator.
136     void* operator new(size_t, RenderArena*) throw();
137 
138     // Overridden to prevent the normal delete from being called.
139     void operator delete(void*, size_t);
140 
141     bool operator==(const ClipRects& other) const
142     {
143         return m_overflowClipRect == other.overflowClipRect() &&
144                m_fixedClipRect == other.fixedClipRect() &&
145                m_posClipRect == other.posClipRect() &&
146 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
147                m_hitTestClip == other.hitTestClip() &&
148 #endif
149                m_fixed == other.fixed();
150     }
151 
152     ClipRects& operator=(const ClipRects& other)
153     {
154         m_overflowClipRect = other.overflowClipRect();
155         m_fixedClipRect = other.fixedClipRect();
156         m_posClipRect = other.posClipRect();
157 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
158         m_hitTestClip = other.hitTestClip();
159 #endif
160         m_fixed = other.fixed();
161         return *this;
162     }
163 
164 private:
165     // The normal operator new is disallowed on all render objects.
166     void* operator new(size_t) throw();
167 
168 private:
169     IntRect m_overflowClipRect;
170     IntRect m_fixedClipRect;
171     IntRect m_posClipRect;
172 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
173     IntRect m_hitTestClip;
174 #endif
175     unsigned m_refCnt : 31;
176     bool m_fixed : 1;
177 };
178 
179 class RenderLayer : public ScrollableArea {
180 public:
181     friend class RenderReplica;
182 
183     RenderLayer(RenderBoxModelObject*);
184     ~RenderLayer();
185 
renderer()186     RenderBoxModelObject* renderer() const { return m_renderer; }
renderBox()187     RenderBox* renderBox() const { return m_renderer && m_renderer->isBox() ? toRenderBox(m_renderer) : 0; }
parent()188     RenderLayer* parent() const { return m_parent; }
previousSibling()189     RenderLayer* previousSibling() const { return m_previous; }
nextSibling()190     RenderLayer* nextSibling() const { return m_next; }
firstChild()191     RenderLayer* firstChild() const { return m_first; }
lastChild()192     RenderLayer* lastChild() const { return m_last; }
193 
194     void addChild(RenderLayer* newChild, RenderLayer* beforeChild = 0);
195     RenderLayer* removeChild(RenderLayer*);
196 
197     void removeOnlyThisLayer();
198     void insertOnlyThisLayer();
199 
200     void repaintIncludingDescendants();
201 
202 #if USE(ACCELERATED_COMPOSITING)
203     // Indicate that the layer contents need to be repainted. Only has an effect
204     // if layer compositing is being used,
205     void setBackingNeedsRepaint();
206     void setBackingNeedsRepaintInRect(const IntRect& r); // r is in the coordinate space of the layer's render object
207     void repaintIncludingNonCompositingDescendants(RenderBoxModelObject* repaintContainer);
208 #endif
209 
210     void styleChanged(StyleDifference, const RenderStyle* oldStyle);
211 
marquee()212     RenderMarquee* marquee() const { return m_marquee; }
213 
isNormalFlowOnly()214     bool isNormalFlowOnly() const { return m_isNormalFlowOnly; }
215     bool isSelfPaintingLayer() const;
216 
217     bool requiresSlowRepaints() const;
218 
219     bool isTransparent() const;
220     RenderLayer* transparentPaintingAncestor();
221     void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, PaintBehavior);
222 
hasReflection()223     bool hasReflection() const { return renderer()->hasReflection(); }
isReflection()224     bool isReflection() const { return renderer()->isReplica(); }
reflection()225     RenderReplica* reflection() const { return m_reflection; }
226     RenderLayer* reflectionLayer() const;
227 
root()228     const RenderLayer* root() const
229     {
230         const RenderLayer* curr = this;
231         while (curr->parent())
232             curr = curr->parent();
233         return curr;
234     }
235 
x()236     int x() const { return m_x; }
y()237     int y() const { return m_y; }
setLocation(int x,int y)238     void setLocation(int x, int y)
239     {
240         m_x = x;
241         m_y = y;
242     }
243 
width()244     int width() const { return m_width; }
height()245     int height() const { return m_height; }
size()246     IntSize size() const { return IntSize(m_width, m_height); }
247 
248 #if PLATFORM(ANDROID)
249     void setWidth(int w);
250     void setHeight(int h);
251 #else
setWidth(int w)252     void setWidth(int w) { m_width = w; }
setHeight(int h)253     void setHeight(int h) { m_height = h; }
254 #endif
255 
256     int scrollWidth();
257     int scrollHeight();
258 
259     void panScrollFromPoint(const IntPoint&);
260 
261     // Scrolling methods for layers that can scroll their overflow.
262     void scrollByRecursively(int xDelta, int yDelta);
263 
scrolledContentOffset()264     IntSize scrolledContentOffset() const { return IntSize(scrollXOffset() + m_scrollLeftOverflow, scrollYOffset() + m_scrollTopOverflow); }
265 
scrollXOffset()266     int scrollXOffset() const { return m_scrollX + m_scrollOrigin.x(); }
scrollYOffset()267     int scrollYOffset() const { return m_scrollY + m_scrollOrigin.y(); }
268 
269     void scrollToOffset(int x, int y);
scrollToXOffset(int x)270     void scrollToXOffset(int x) { scrollToOffset(x, m_scrollY + m_scrollOrigin.y()); }
scrollToYOffset(int y)271     void scrollToYOffset(int y) { scrollToOffset(m_scrollX + m_scrollOrigin.x(), y); }
272     void scrollRectToVisible(const IntRect&, bool scrollToAnchor = false, const ScrollAlignment& alignX = ScrollAlignment::alignCenterIfNeeded, const ScrollAlignment& alignY = ScrollAlignment::alignCenterIfNeeded);
273 
274     IntRect getRectToExpose(const IntRect& visibleRect, const IntRect& exposeRect, const ScrollAlignment& alignX, const ScrollAlignment& alignY);
275 
276     void setHasHorizontalScrollbar(bool);
277     void setHasVerticalScrollbar(bool);
278 
279     PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
280     void destroyScrollbar(ScrollbarOrientation);
281 
282     // ScrollableArea overrides
horizontalScrollbar()283     virtual Scrollbar* horizontalScrollbar() const { return m_hBar.get(); }
verticalScrollbar()284     virtual Scrollbar* verticalScrollbar() const { return m_vBar.get(); }
285 
286     int verticalScrollbarWidth(OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize) const;
287     int horizontalScrollbarHeight(OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize) const;
288 
289     bool hasOverflowControls() const;
290     bool isPointInResizeControl(const IntPoint& absolutePoint) const;
291     bool hitTestOverflowControls(HitTestResult&, const IntPoint& localPoint);
292     IntSize offsetFromResizeCorner(const IntPoint& absolutePoint) const;
293 
294     void paintOverflowControls(GraphicsContext*, int tx, int ty, const IntRect& damageRect, bool paintingOverlayControls = false);
295     void paintScrollCorner(GraphicsContext*, int tx, int ty, const IntRect& damageRect);
296     void paintResizer(GraphicsContext*, int tx, int ty, const IntRect& damageRect);
297 
298     void updateScrollInfoAfterLayout();
299 
300     bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1);
301     void autoscroll();
302 
303     void resize(const PlatformMouseEvent&, const IntSize&);
inResizeMode()304     bool inResizeMode() const { return m_inResizeMode; }
setInResizeMode(bool b)305     void setInResizeMode(bool b) { m_inResizeMode = b; }
306 
isRootLayer()307     bool isRootLayer() const { return renderer()->isRenderView(); }
308 
309 #if USE(ACCELERATED_COMPOSITING)
310     RenderLayerCompositor* compositor() const;
311 
312     // Notification from the renderer that its content changed (e.g. current frame of image changed).
313     // Allows updates of layer content without repainting.
314     enum ContentChangeType { ImageChanged, MaskImageChanged, CanvasChanged, VideoChanged, FullScreenChanged };
315     void contentChanged(ContentChangeType);
316 #endif
317 
318     // Returns true if the accelerated compositing is enabled
319     bool hasAcceleratedCompositing() const;
320 
321     bool canRender3DTransforms() const;
322 
323     void updateLayerPosition();
324 
325     enum UpdateLayerPositionsFlag {
326         CheckForRepaint = 1,
327         IsCompositingUpdateRoot = 1 << 1,
328         UpdateCompositingLayers = 1 << 2,
329         UpdatePagination = 1 << 3
330     };
331     typedef unsigned UpdateLayerPositionsFlags;
332     void updateLayerPositions(UpdateLayerPositionsFlags = CheckForRepaint | IsCompositingUpdateRoot | UpdateCompositingLayers, IntPoint* cachedOffset = 0);
333 
334     void updateTransform();
335 
relativePositionOffset(int & relX,int & relY)336     void relativePositionOffset(int& relX, int& relY) const { relX += m_relX; relY += m_relY; }
relativePositionOffset()337     IntSize relativePositionOffset() const { return IntSize(m_relX, m_relY); }
338 
339     void clearClipRectsIncludingDescendants();
340     void clearClipRects();
341 
342     void addBlockSelectionGapsBounds(const IntRect&);
343     void clearBlockSelectionGapsBounds();
344     void repaintBlockSelectionGaps();
345 
346     // Get the enclosing stacking context for this layer.  A stacking context is a layer
347     // that has a non-auto z-index.
348     RenderLayer* stackingContext() const;
349 #if ENABLE(COMPOSITED_FIXED_ELEMENTS)
isFixed()350     bool isFixed() const { return renderer()->isPositioned() && renderer()->style()->position() == FixedPosition; }
351     // If fixed elements are composited, they will be containing children
isStackingContext()352     bool isStackingContext() const {
353 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
354       if (hasOverflowScroll())
355           return true;
356 #endif
357       return !hasAutoZIndex() || renderer()->isRenderView() || (isComposited() && isFixed()) || m_shouldComposite;
358     }
359 #else
360 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
isStackingContext()361     bool isStackingContext() const { return !hasAutoZIndex() || renderer()->isRenderView() || hasOverflowScroll(); }
362 #else
isStackingContext()363     bool isStackingContext() const { return !hasAutoZIndex() || renderer()->isRenderView() ; }
364 #endif
365 #endif
366 
367     void dirtyZOrderLists();
368     void dirtyStackingContextZOrderLists();
369     void updateZOrderLists();
posZOrderList()370     Vector<RenderLayer*>* posZOrderList() const { return m_posZOrderList; }
negZOrderList()371     Vector<RenderLayer*>* negZOrderList() const { return m_negZOrderList; }
372 
373     void dirtyNormalFlowList();
374     void updateNormalFlowList();
normalFlowList()375     Vector<RenderLayer*>* normalFlowList() const { return m_normalFlowList; }
376 
hasVisibleContent()377     bool hasVisibleContent() const { return m_hasVisibleContent; }
hasVisibleDescendant()378     bool hasVisibleDescendant() const { return m_hasVisibleDescendant; }
379     void setHasVisibleContent(bool);
380     void dirtyVisibleContentStatus();
381 
382     // Gets the nearest enclosing positioned ancestor layer (also includes
383     // the <html> layer and the root layer).
384     RenderLayer* enclosingPositionedAncestor() const;
385 
386     // The layer relative to which clipping rects for this layer are computed.
387     RenderLayer* clippingRoot() const;
388 
389 #if USE(ACCELERATED_COMPOSITING)
390     // Enclosing compositing layer; if includeSelf is true, may return this.
391     RenderLayer* enclosingCompositingLayer(bool includeSelf = true) const;
392     // Ancestor compositing layer, excluding this.
ancestorCompositingLayer()393     RenderLayer* ancestorCompositingLayer() const { return enclosingCompositingLayer(false); }
394 #endif
395 
396     void convertToLayerCoords(const RenderLayer* ancestorLayer, int& x, int& y) const;
397 
hasAutoZIndex()398     bool hasAutoZIndex() const { return renderer()->style()->hasAutoZIndex(); }
zIndex()399     int zIndex() const { return renderer()->style()->zIndex(); }
400 
401     // The two main functions that use the layer system.  The paint method
402     // paints the layers that intersect the damage rect from back to
403     // front.  The hitTest method looks for mouse events by walking
404     // layers that intersect the point from front to back.
405     void paint(GraphicsContext*, const IntRect& damageRect, PaintBehavior = PaintBehaviorNormal, RenderObject* paintingRoot = 0);
406     bool hitTest(const HitTestRequest&, HitTestResult&);
407     void paintOverlayScrollbars(GraphicsContext*, const IntRect& damageRect, PaintBehavior, RenderObject* paintingRoot);
408 
409     // This method figures out our layerBounds in coordinates relative to
410     // |rootLayer}.  It also computes our background and foreground clip rects
411     // for painting/event handling.
412     void calculateRects(const RenderLayer* rootLayer, const IntRect& paintDirtyRect, IntRect& layerBounds,
413                         IntRect& backgroundRect, IntRect& foregroundRect, IntRect& outlineRect, bool temporaryClipRects = false,
414                         OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize) const;
415 
416     // Compute and cache clip rects computed with the given layer as the root
417     void updateClipRects(const RenderLayer* rootLayer, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize);
418     // Compute and return the clip rects. If useCached is true, will used previously computed clip rects on ancestors
419     // (rather than computing them all from scratch up the parent chain).
420     void calculateClipRects(const RenderLayer* rootLayer, ClipRects&, bool useCached = false, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize) const;
clipRects()421     ClipRects* clipRects() const { return m_clipRects; }
422 
423     IntRect childrenClipRect() const; // Returns the foreground clip rect of the layer in the document's coordinate space.
424     IntRect selfClipRect() const; // Returns the background clip rect of the layer in the document's coordinate space.
425 
426     bool intersectsDamageRect(const IntRect& layerBounds, const IntRect& damageRect, const RenderLayer* rootLayer) const;
427 
428     // Bounding box relative to some ancestor layer.
429     IntRect boundingBox(const RenderLayer* rootLayer) const;
430     // Bounding box in the coordinates of this layer.
431     IntRect localBoundingBox() const;
432     // Bounding box relative to the root.
433     IntRect absoluteBoundingBox() const;
434 
435     void updateHoverActiveState(const HitTestRequest&, HitTestResult&);
436 
437     // Return a cached repaint rect, computed relative to the layer renderer's containerForRepaint.
repaintRect()438     IntRect repaintRect() const { return m_repaintRect; }
439     IntRect repaintRectIncludingDescendants() const;
440     void computeRepaintRects();
441     void updateRepaintRectsAfterScroll(bool fixed = false);
442     void setNeedsFullRepaint(bool f = true) { m_needsFullRepaint = f; }
443 
staticInlinePosition()444     int staticInlinePosition() const { return m_staticInlinePosition; }
staticBlockPosition()445     int staticBlockPosition() const { return m_staticBlockPosition; }
setStaticInlinePosition(int position)446     void setStaticInlinePosition(int position) { m_staticInlinePosition = position; }
setStaticBlockPosition(int position)447     void setStaticBlockPosition(int position) { m_staticBlockPosition = position; }
448 
hasTransform()449     bool hasTransform() const { return renderer()->hasTransform(); }
450     // Note that this transform has the transform-origin baked in.
transform()451     TransformationMatrix* transform() const { return m_transform.get(); }
452     // currentTransform computes a transform which takes accelerated animations into account. The
453     // resulting transform has transform-origin baked in. If the layer does not have a transform,
454     // returns the identity matrix.
455     TransformationMatrix currentTransform() const;
456     TransformationMatrix renderableTransform(PaintBehavior) const;
457 
458     // Get the perspective transform, which is applied to transformed sublayers.
459     // Returns true if the layer has a -webkit-perspective.
460     // Note that this transform has the perspective-origin baked in.
461     TransformationMatrix perspectiveTransform() const;
462     FloatPoint perspectiveOrigin() const;
preserves3D()463     bool preserves3D() const { return renderer()->style()->transformStyle3D() == TransformStyle3DPreserve3D; }
has3DTransform()464     bool has3DTransform() const { return m_transform && !m_transform->isAffine(); }
465 
466      // Overloaded new operator.  Derived classes must override operator new
467     // in order to allocate out of the RenderArena.
468     void* operator new(size_t, RenderArena*) throw();
469 
470     // Overridden to prevent the normal delete from being called.
471     void operator delete(void*, size_t);
472 
473 #if USE(ACCELERATED_COMPOSITING)
isComposited()474     bool isComposited() const { return m_backing != 0; }
475     bool hasCompositedMask() const;
backing()476     RenderLayerBacking* backing() const { return m_backing.get(); }
477     RenderLayerBacking* ensureBacking();
478     void clearBacking();
479     virtual GraphicsLayer* layerForHorizontalScrollbar() const;
480     virtual GraphicsLayer* layerForVerticalScrollbar() const;
481     virtual GraphicsLayer* layerForScrollCorner() const;
482 #else
isComposited()483     bool isComposited() const { return false; }
hasCompositedMask()484     bool hasCompositedMask() const { return false; }
485 #endif
486 
paintsWithTransparency(PaintBehavior paintBehavior)487     bool paintsWithTransparency(PaintBehavior paintBehavior) const
488     {
489         return isTransparent() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || !isComposited());
490     }
491 
492     bool paintsWithTransform(PaintBehavior) const;
493 
containsDirtyOverlayScrollbars()494     bool containsDirtyOverlayScrollbars() const { return m_containsDirtyOverlayScrollbars; }
setContainsDirtyOverlayScrollbars(bool dirtyScrollbars)495     void setContainsDirtyOverlayScrollbars(bool dirtyScrollbars) { m_containsDirtyOverlayScrollbars = dirtyScrollbars; }
496 
497 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
hasOverflowScroll()498     bool hasOverflowScroll() const { return m_hasOverflowScroll; }
499     bool hasOverflowParent() const;
500 #endif
501 
502 private:
503     // The normal operator new is disallowed on all render objects.
504     void* operator new(size_t) throw();
505 
setNextSibling(RenderLayer * next)506     void setNextSibling(RenderLayer* next) { m_next = next; }
setPreviousSibling(RenderLayer * prev)507     void setPreviousSibling(RenderLayer* prev) { m_previous = prev; }
508     void setParent(RenderLayer* parent);
setFirstChild(RenderLayer * first)509     void setFirstChild(RenderLayer* first) { m_first = first; }
setLastChild(RenderLayer * last)510     void setLastChild(RenderLayer* last) { m_last = last; }
511 
renderBoxX()512     int renderBoxX() const { return renderer()->isBox() ? toRenderBox(renderer())->x() : 0; }
renderBoxY()513     int renderBoxY() const { return renderer()->isBox() ? toRenderBox(renderer())->y() : 0; }
514 
515     void collectLayers(Vector<RenderLayer*>*&, Vector<RenderLayer*>*&);
516 
517     void updateLayerListsIfNeeded();
518     void updateCompositingAndLayerListsIfNeeded();
519 
520     enum PaintLayerFlag {
521         PaintLayerHaveTransparency = 1,
522         PaintLayerAppliedTransform = 1 << 1,
523         PaintLayerTemporaryClipRects = 1 << 2,
524         PaintLayerPaintingReflection = 1 << 3,
525         PaintLayerPaintingOverlayScrollbars = 1 << 4
526     };
527 
528     typedef unsigned PaintLayerFlags;
529 
530     void paintLayer(RenderLayer* rootLayer, GraphicsContext*, const IntRect& paintDirtyRect,
531                     PaintBehavior, RenderObject* paintingRoot, OverlapTestRequestMap* = 0,
532                     PaintLayerFlags = 0);
533     void paintList(Vector<RenderLayer*>*, RenderLayer* rootLayer, GraphicsContext* p,
534                    const IntRect& paintDirtyRect, PaintBehavior,
535                    RenderObject* paintingRoot, OverlapTestRequestMap*,
536                    PaintLayerFlags);
537     void paintPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, GraphicsContext*,
538                                   const IntRect& paintDirtyRect, PaintBehavior,
539                                   RenderObject* paintingRoot, OverlapTestRequestMap*,
540                                   PaintLayerFlags);
541     void paintChildLayerIntoColumns(RenderLayer* childLayer, RenderLayer* rootLayer, GraphicsContext*,
542                                     const IntRect& paintDirtyRect, PaintBehavior,
543                                     RenderObject* paintingRoot, OverlapTestRequestMap*,
544                                     PaintLayerFlags, const Vector<RenderLayer*>& columnLayers, size_t columnIndex);
545 
546     RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
547                               const IntRect& hitTestRect, const IntPoint& hitTestPoint, bool appliedTransform,
548                               const HitTestingTransformState* transformState = 0, double* zOffset = 0);
549     RenderLayer* hitTestList(Vector<RenderLayer*>*, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
550                              const IntRect& hitTestRect, const IntPoint& hitTestPoint,
551                              const HitTestingTransformState* transformState, double* zOffsetForDescendants, double* zOffset,
552                              const HitTestingTransformState* unflattenedTransformState, bool depthSortDescendants);
553     RenderLayer* hitTestPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
554                                             const IntRect& hitTestRect, const IntPoint& hitTestPoint,
555                                             const HitTestingTransformState* transformState, double* zOffset);
556     RenderLayer* hitTestChildLayerColumns(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
557                                           const IntRect& hitTestRect, const IntPoint& hitTestPoint,
558                                           const HitTestingTransformState* transformState, double* zOffset,
559                                           const Vector<RenderLayer*>& columnLayers, size_t columnIndex);
560 
561     PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
562                             const IntRect& hitTestRect, const IntPoint& hitTestPoint,
563                             const HitTestingTransformState* containerTransformState) const;
564 
565     bool hitTestContents(const HitTestRequest&, HitTestResult&, const IntRect& layerBounds, const IntPoint& hitTestPoint, HitTestFilter) const;
566 
567     void computeScrollDimensions(bool* needHBar = 0, bool* needVBar = 0);
568 
569     bool shouldBeNormalFlowOnly() const;
570 
571     // ScrollableArea interface
572     virtual int scrollSize(ScrollbarOrientation orientation) const;
573     virtual void setScrollOffset(const IntPoint&);
574     virtual int scrollPosition(Scrollbar*) const;
575     virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&);
576     virtual void invalidateScrollCornerRect(const IntRect&);
577     virtual bool isActive() const;
578     virtual bool isScrollCornerVisible() const;
579     virtual IntRect scrollCornerRect() const;
580     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const;
581     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const;
582     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const;
583     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const;
584     virtual IntSize contentsSize() const;
585     virtual int visibleHeight() const;
586     virtual int visibleWidth() const;
587     virtual IntPoint currentMousePosition() const;
588     virtual bool shouldSuspendScrollAnimations() const;
589 
590     // Rectangle encompassing the scroll corner and resizer rect.
591     IntRect scrollCornerAndResizerRect() const;
592 
disconnectFromPage()593     virtual void disconnectFromPage() { m_page = 0; }
594 
595     // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea.
596     void scrollTo(int x, int y);
597 
598     IntSize scrollbarOffset(const Scrollbar*) const;
599 
600     void updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow);
601 
602     void childVisibilityChanged(bool newVisibility);
603     void dirtyVisibleDescendantStatus();
604     void updateVisibilityStatus();
605 
606     // This flag is computed by RenderLayerCompositor, which knows more about 3d hierarchies than we do.
setHas3DTransformedDescendant(bool b)607     void setHas3DTransformedDescendant(bool b) { m_has3DTransformedDescendant = b; }
has3DTransformedDescendant()608     bool has3DTransformedDescendant() const { return m_has3DTransformedDescendant; }
609 
610     void dirty3DTransformedDescendantStatus();
611     // Both updates the status, and returns true if descendants of this have 3d.
612     bool update3DTransformedDescendantStatus();
613 
614     Node* enclosingElement() const;
615 
616     void createReflection();
617     void removeReflection();
618 
619     void updateReflectionStyle();
paintingInsideReflection()620     bool paintingInsideReflection() const { return m_paintingInsideReflection; }
setPaintingInsideReflection(bool b)621     void setPaintingInsideReflection(bool b) { m_paintingInsideReflection = b; }
622 
623     void parentClipRects(const RenderLayer* rootLayer, ClipRects&, bool temporaryClipRects = false, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize) const;
624     IntRect backgroundClipRect(const RenderLayer* rootLayer, bool temporaryClipRects, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize) const;
625 
626     RenderLayer* enclosingTransformedAncestor() const;
627 
628     // Convert a point in absolute coords into layer coords, taking transforms into account
629     IntPoint absoluteToContents(const IntPoint&) const;
630 
631     void positionOverflowControls(int tx, int ty);
632     void updateScrollCornerStyle();
633     void updateResizerStyle();
634 
635     void updatePagination();
isPaginated()636     bool isPaginated() const { return m_isPaginated; }
637 
638 #if USE(ACCELERATED_COMPOSITING)
hasCompositingDescendant()639     bool hasCompositingDescendant() const { return m_hasCompositingDescendant; }
setHasCompositingDescendant(bool b)640     void setHasCompositingDescendant(bool b)  { m_hasCompositingDescendant = b; }
641 
mustOverlapCompositedLayers()642     bool mustOverlapCompositedLayers() const { return m_mustOverlapCompositedLayers; }
setMustOverlapCompositedLayers(bool b)643     void setMustOverlapCompositedLayers(bool b) { m_mustOverlapCompositedLayers = b; }
644 #if ENABLE(COMPOSITED_FIXED_ELEMENTS)
shouldComposite()645     bool shouldComposite() { return m_shouldComposite; }
setShouldComposite(bool b)646     void setShouldComposite(bool b) { m_shouldComposite = b; }
647 #endif
648 #endif
649 
650     void updateContentsScale(float);
651 
652     friend class RenderLayerBacking;
653     friend class RenderLayerCompositor;
654     friend class RenderBoxModelObject;
655 
656     // Only safe to call from RenderBoxModelObject::destroyLayer(RenderArena*)
657     void destroy(RenderArena*);
658 
659     int overflowTop() const;
660     int overflowBottom() const;
661     int overflowLeft() const;
662     int overflowRight() const;
663 
664 protected:
665     RenderBoxModelObject* m_renderer;
666 
667     RenderLayer* m_parent;
668     RenderLayer* m_previous;
669     RenderLayer* m_next;
670     RenderLayer* m_first;
671     RenderLayer* m_last;
672 
673     IntRect m_repaintRect; // Cached repaint rects. Used by layout.
674     IntRect m_outlineBox;
675 
676     // Our current relative position offset.
677     int m_relX;
678     int m_relY;
679 
680     // Our (x,y) coordinates are in our parent layer's coordinate space.
681     int m_x;
682     int m_y;
683 
684     // The layer's width/height
685     int m_width;
686     int m_height;
687 
688     // Our scroll offsets if the view is scrolled.
689     int m_scrollX;
690     int m_scrollY;
691 
692     int m_scrollLeftOverflow;
693     int m_scrollTopOverflow;
694 
695     // The width/height of our scrolled area.
696     int m_scrollWidth;
697     int m_scrollHeight;
698 
699     // For layers with overflow, we have a pair of scrollbars.
700     RefPtr<Scrollbar> m_hBar;
701     RefPtr<Scrollbar> m_vBar;
702 
703     // Keeps track of whether the layer is currently resizing, so events can cause resizing to start and stop.
704     bool m_inResizeMode;
705 
706     // For layers that establish stacking contexts, m_posZOrderList holds a sorted list of all the
707     // descendant layers within the stacking context that have z-indices of 0 or greater
708     // (auto will count as 0).  m_negZOrderList holds descendants within our stacking context with negative
709     // z-indices.
710     Vector<RenderLayer*>* m_posZOrderList;
711     Vector<RenderLayer*>* m_negZOrderList;
712 
713     // This list contains child layers that cannot create stacking contexts.  For now it is just
714     // overflow layers, but that may change in the future.
715     Vector<RenderLayer*>* m_normalFlowList;
716 
717     ClipRects* m_clipRects;      // Cached clip rects used when painting and hit testing.
718 #ifndef NDEBUG
719     const RenderLayer* m_clipRectsRoot;   // Root layer used to compute clip rects.
720 #endif
721 
722     bool m_scrollDimensionsDirty : 1;
723     bool m_zOrderListsDirty : 1;
724     bool m_normalFlowListDirty: 1;
725     bool m_isNormalFlowOnly : 1;
726 
727     bool m_usedTransparency : 1; // Tracks whether we need to close a transparent layer, i.e., whether
728                                  // we ended up painting this layer or any descendants (and therefore need to
729                                  // blend).
730     bool m_paintingInsideReflection : 1;  // A state bit tracking if we are painting inside a replica.
731     bool m_inOverflowRelayout : 1;
732     bool m_needsFullRepaint : 1;
733 
734     bool m_overflowStatusDirty : 1;
735     bool m_horizontalOverflow : 1;
736     bool m_verticalOverflow : 1;
737     bool m_visibleContentStatusDirty : 1;
738     bool m_hasVisibleContent : 1;
739     bool m_visibleDescendantStatusDirty : 1;
740     bool m_hasVisibleDescendant : 1;
741 
742     bool m_isPaginated : 1; // If we think this layer is split by a multi-column ancestor, then this bit will be set.
743 
744     bool m_3DTransformedDescendantStatusDirty : 1;
745     bool m_has3DTransformedDescendant : 1;  // Set on a stacking context layer that has 3D descendants anywhere
746                                             // in a preserves3D hierarchy. Hint to do 3D-aware hit testing.
747 #if USE(ACCELERATED_COMPOSITING)
748     bool m_hasCompositingDescendant : 1; // In the z-order tree.
749     bool m_mustOverlapCompositedLayers : 1;
750 #if ENABLE(COMPOSITED_FIXED_ELEMENTS)
751     bool m_shouldComposite : 1;
752 #endif
753 #endif
754 
755     bool m_containsDirtyOverlayScrollbars : 1;
756 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
757     bool m_hasOverflowScroll : 1;
758 #endif
759 
760     IntPoint m_cachedOverlayScrollbarOffset;
761 
762     RenderMarquee* m_marquee; // Used by layers with overflow:marquee
763 
764     // Cached normal flow values for absolute positioned elements with static left/top values.
765     int m_staticInlinePosition;
766     int m_staticBlockPosition;
767 
768     OwnPtr<TransformationMatrix> m_transform;
769 
770     // May ultimately be extended to many replicas (with their own paint order).
771     RenderReplica* m_reflection;
772 
773     // Renderers to hold our custom scroll corner and resizer.
774     RenderScrollbarPart* m_scrollCorner;
775     RenderScrollbarPart* m_resizer;
776 
777 private:
778     IntRect m_blockSelectionGapsBounds;
779 
780 #if USE(ACCELERATED_COMPOSITING)
781     OwnPtr<RenderLayerBacking> m_backing;
782 #endif
783 
784     Page* m_page;
785 };
786 
787 } // namespace WebCore
788 
789 #ifndef NDEBUG
790 // Outside the WebCore namespace for ease of invocation from gdb.
791 void showLayerTree(const WebCore::RenderLayer*);
792 void showLayerTree(const WebCore::RenderObject*);
793 #endif
794 
795 #endif // RenderLayer_h
796