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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2007 David Smith (catfish.man@gmail.com)
5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  */
22 
23 #ifndef RenderBlock_h
24 #define RenderBlock_h
25 
26 #include "GapRects.h"
27 #include "RenderBox.h"
28 #include "RenderLineBoxList.h"
29 #include "RootInlineBox.h"
30 #include <wtf/OwnPtr.h>
31 #include <wtf/ListHashSet.h>
32 
33 namespace WebCore {
34 
35 class BidiContext;
36 class ColumnInfo;
37 class InlineIterator;
38 class LayoutStateMaintainer;
39 class LazyLineBreakIterator;
40 class LineWidth;
41 class RenderInline;
42 
43 struct BidiRun;
44 struct PaintInfo;
45 
46 template <class Iterator, class Run> class BidiResolver;
47 template <class Run> class BidiRunList;
48 template <class Iterator> struct MidpointState;
49 typedef BidiResolver<InlineIterator, BidiRun> InlineBidiResolver;
50 typedef MidpointState<InlineIterator> LineMidpointState;
51 
52 enum CaretType { CursorCaret, DragCaret };
53 
54 class RenderBlock : public RenderBox {
55 public:
56     RenderBlock(Node*);
57     virtual ~RenderBlock();
58 
children()59     const RenderObjectChildList* children() const { return &m_children; }
children()60     RenderObjectChildList* children() { return &m_children; }
61 
62     virtual void destroy();
beingDestroyed()63     bool beingDestroyed() const { return m_beingDestroyed; }
64 
65     // These two functions are overridden for inline-block.
66     virtual int lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
67     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
68 
lineBoxes()69     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
lineBoxes()70     const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; }
71 
firstLineBox()72     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
lastLineBox()73     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
74 
75     void deleteLineBoxTree();
76 
77     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
78     virtual void removeChild(RenderObject*);
79 
80     virtual void layoutBlock(bool relayoutChildren, int pageLogicalHeight = 0);
81 
82     void insertPositionedObject(RenderBox*);
83     void removePositionedObject(RenderBox*);
84     void removePositionedObjects(RenderBlock*);
85 
86     typedef ListHashSet<RenderBox*, 4> PositionedObjectsListHashSet;
positionedObjects()87     PositionedObjectsListHashSet* positionedObjects() const { return m_positionedObjects.get(); }
88 
89     void addPercentHeightDescendant(RenderBox*);
90     static void removePercentHeightDescendant(RenderBox*);
91     HashSet<RenderBox*>* percentHeightDescendants() const;
92 
93     RootInlineBox* createAndAppendRootInlineBox();
94 
95     bool generatesLineBoxesForInlineChild(RenderObject*, bool isLineEmpty = true, bool previousLineBrokeCleanly = true);
96 
97     void markAllDescendantsWithFloatsForLayout(RenderBox* floatToRemove = 0, bool inLayout = true);
98     void markSiblingsWithFloatsForLayout();
99     void markPositionedObjectsForLayout();
100     virtual void markForPaginationRelayoutIfNeeded();
101 
containsFloats()102     bool containsFloats() { return m_floatingObjects && !m_floatingObjects->set().isEmpty(); }
103     bool containsFloat(RenderBox*);
104 
105     int availableLogicalWidthForLine(int position, bool firstLine) const;
logicalRightOffsetForLine(int position,bool firstLine)106     int logicalRightOffsetForLine(int position, bool firstLine) const { return logicalRightOffsetForLine(position, logicalRightOffsetForContent(), firstLine); }
logicalLeftOffsetForLine(int position,bool firstLine)107     int logicalLeftOffsetForLine(int position, bool firstLine) const { return logicalLeftOffsetForLine(position, logicalLeftOffsetForContent(), firstLine); }
startOffsetForLine(int position,bool firstLine)108     int startOffsetForLine(int position, bool firstLine) const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(position, firstLine) : logicalRightOffsetForLine(position, firstLine); }
109 
110     virtual VisiblePosition positionForPoint(const IntPoint&);
111 
112     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
113     virtual int availableLogicalWidth() const;
114 
115     IntPoint flipForWritingModeIncludingColumns(const IntPoint&) const;
116     void flipForWritingModeIncludingColumns(IntRect&) const;
117 
firstRootBox()118     RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
lastRootBox()119     RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
120 
121     bool containsNonZeroBidiLevel() const;
122 
123     GapRects selectionGapRectsForRepaint(RenderBoxModelObject* repaintContainer);
124     IntRect logicalLeftSelectionGap(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
125                                     RenderObject* selObj, int logicalLeft, int logicalTop, int logicalHeight, const PaintInfo*);
126     IntRect logicalRightSelectionGap(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
127                                      RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo*);
128     void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
129     IntRect logicalRectToPhysicalRect(const IntPoint& physicalPosition, const IntRect& logicalRect);
130 
131     // Helper methods for computing line counts and heights for line counts.
132     RootInlineBox* lineAtIndex(int);
133     int lineCount();
134     int heightForLineCount(int);
135     void clearTruncation();
136 
137     void adjustRectForColumns(IntRect&) const;
138     virtual void adjustForColumns(IntSize&, const IntPoint&) const;
139 
140     void addContinuationWithOutline(RenderInline*);
141     bool paintsContinuationOutline(RenderInline*);
142 
virtualContinuation()143     virtual RenderBoxModelObject* virtualContinuation() const { return continuation(); }
isAnonymousBlockContinuation()144     bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
145     RenderInline* inlineElementContinuation() const;
146     RenderBlock* blockElementContinuation() const;
147 
148     using RenderBoxModelObject::continuation;
149     using RenderBoxModelObject::setContinuation;
150 
151     // This function is a convenience helper for creating an anonymous block that inherits its
152     // style from this RenderBlock.
153     RenderBlock* createAnonymousBlock(bool isFlexibleBox = false) const;
154     RenderBlock* createAnonymousColumnsBlock() const;
155     RenderBlock* createAnonymousColumnSpanBlock() const;
156     RenderBlock* createAnonymousBlockWithSameTypeAs(RenderBlock* otherAnonymousBlock) const;
157 
158     static void appendRunsForObject(BidiRunList<BidiRun>&, int start, int end, RenderObject*, InlineBidiResolver&);
159     static bool requiresLineBox(const InlineIterator&, bool isLineEmpty = true, bool previousLineBrokeCleanly = true);
160 
161     ColumnInfo* columnInfo() const;
162     int columnGap() const;
163 
164     // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap.
165     unsigned columnCount(ColumnInfo*) const;
166     IntRect columnRectAt(ColumnInfo*, unsigned) const;
167 
paginationStrut()168     int paginationStrut() const { return m_rareData ? m_rareData->m_paginationStrut : 0; }
169     void setPaginationStrut(int);
170 
171     // The page logical offset is the object's offset from the top of the page in the page progression
172     // direction (so an x-offset in vertical text and a y-offset for horizontal text).
pageLogicalOffset()173     int pageLogicalOffset() const { return m_rareData ? m_rareData->m_pageLogicalOffset : 0; }
174     void setPageLogicalOffset(int);
175 
176     // Accessors for logical width/height and margins in the containing block's block-flow direction.
177     enum ApplyLayoutDeltaMode { ApplyLayoutDelta, DoNotApplyLayoutDelta };
logicalWidthForChild(RenderBox * child)178     int logicalWidthForChild(RenderBox* child) { return isHorizontalWritingMode() ? child->width() : child->height(); }
logicalHeightForChild(RenderBox * child)179     int logicalHeightForChild(RenderBox* child) { return isHorizontalWritingMode() ? child->height() : child->width(); }
logicalTopForChild(RenderBox * child)180     int logicalTopForChild(RenderBox* child) { return isHorizontalWritingMode() ? child->y() : child->x(); }
181     void setLogicalLeftForChild(RenderBox* child, int logicalLeft, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
182     void setLogicalTopForChild(RenderBox* child, int logicalTop, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
183     int marginBeforeForChild(RenderBoxModelObject* child) const;
184     int marginAfterForChild(RenderBoxModelObject* child) const;
185     int marginStartForChild(RenderBoxModelObject* child) const;
186     int marginEndForChild(RenderBoxModelObject* child) const;
187     void setMarginStartForChild(RenderBox* child, int);
188     void setMarginEndForChild(RenderBox* child, int);
189     void setMarginBeforeForChild(RenderBox* child, int);
190     void setMarginAfterForChild(RenderBox* child, int);
191     int collapsedMarginBeforeForChild(RenderBox* child) const;
192     int collapsedMarginAfterForChild(RenderBox* child) const;
193 
194     virtual void updateFirstLetter();
195 
196     class MarginValues {
197     public:
MarginValues(int beforePos,int beforeNeg,int afterPos,int afterNeg)198         MarginValues(int beforePos, int beforeNeg, int afterPos, int afterNeg)
199             : m_positiveMarginBefore(beforePos)
200             , m_negativeMarginBefore(beforeNeg)
201             , m_positiveMarginAfter(afterPos)
202             , m_negativeMarginAfter(afterNeg)
203         { }
204 
positiveMarginBefore()205         int positiveMarginBefore() const { return m_positiveMarginBefore; }
negativeMarginBefore()206         int negativeMarginBefore() const { return m_negativeMarginBefore; }
positiveMarginAfter()207         int positiveMarginAfter() const { return m_positiveMarginAfter; }
negativeMarginAfter()208         int negativeMarginAfter() const { return m_negativeMarginAfter; }
209 
setPositiveMarginBefore(int pos)210         void setPositiveMarginBefore(int pos) { m_positiveMarginBefore = pos; }
setNegativeMarginBefore(int neg)211         void setNegativeMarginBefore(int neg) { m_negativeMarginBefore = neg; }
setPositiveMarginAfter(int pos)212         void setPositiveMarginAfter(int pos) { m_positiveMarginAfter = pos; }
setNegativeMarginAfter(int neg)213         void setNegativeMarginAfter(int neg) { m_negativeMarginAfter = neg; }
214 
215     private:
216         int m_positiveMarginBefore;
217         int m_negativeMarginBefore;
218         int m_positiveMarginAfter;
219         int m_negativeMarginAfter;
220     };
221     MarginValues marginValuesForChild(RenderBox* child);
222 
scrollbarsChanged(bool,bool)223     virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { };
224 
logicalRightOffsetForContent()225     int logicalRightOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() + availableLogicalWidth() : borderTop() + paddingTop() + availableLogicalWidth(); }
logicalLeftOffsetForContent()226     int logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
227 
228 protected:
229     // These functions are only used internally to manipulate the render tree structure via remove/insert/appendChildNode.
230     // Since they are typically called only to move objects around within anonymous blocks (which only have layers in
231     // the case of column spans), the default for fullRemoveInsert is false rather than true.
232     void moveChildTo(RenderBlock* to, RenderObject* child, bool fullRemoveInsert = false)
233     {
234         return moveChildTo(to, child, 0, fullRemoveInsert);
235     }
236     void moveChildTo(RenderBlock* to, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert = false);
237     void moveAllChildrenTo(RenderBlock* to, bool fullRemoveInsert = false)
238     {
239         return moveAllChildrenTo(to, 0, fullRemoveInsert);
240     }
241     void moveAllChildrenTo(RenderBlock* to, RenderObject* beforeChild, bool fullRemoveInsert = false)
242     {
243         return moveChildrenTo(to, firstChild(), 0, beforeChild, fullRemoveInsert);
244     }
245     // Move all of the kids from |startChild| up to but excluding |endChild|.  0 can be passed as the endChild to denote
246     // that all the kids from |startChild| onwards should be added.
247     void moveChildrenTo(RenderBlock* to, RenderObject* startChild, RenderObject* endChild, bool fullRemoveInsert = false)
248     {
249         return moveChildrenTo(to, startChild, endChild, 0, fullRemoveInsert);
250     }
251     void moveChildrenTo(RenderBlock* to, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert = false);
252 
maxPositiveMarginBefore()253     int maxPositiveMarginBefore() const { return m_rareData ? m_rareData->m_margins.positiveMarginBefore() : RenderBlockRareData::positiveMarginBeforeDefault(this); }
maxNegativeMarginBefore()254     int maxNegativeMarginBefore() const { return m_rareData ? m_rareData->m_margins.negativeMarginBefore() : RenderBlockRareData::negativeMarginBeforeDefault(this); }
maxPositiveMarginAfter()255     int maxPositiveMarginAfter() const { return m_rareData ? m_rareData->m_margins.positiveMarginAfter() : RenderBlockRareData::positiveMarginAfterDefault(this); }
maxNegativeMarginAfter()256     int maxNegativeMarginAfter() const { return m_rareData ? m_rareData->m_margins.negativeMarginAfter() : RenderBlockRareData::negativeMarginAfterDefault(this); }
257 
258     void setMaxMarginBeforeValues(int pos, int neg);
259     void setMaxMarginAfterValues(int pos, int neg);
260 
initMaxMarginValues()261     void initMaxMarginValues()
262     {
263         if (m_rareData) {
264             m_rareData->m_margins = MarginValues(RenderBlockRareData::positiveMarginBeforeDefault(this) , RenderBlockRareData::negativeMarginBeforeDefault(this),
265                                                  RenderBlockRareData::positiveMarginAfterDefault(this), RenderBlockRareData::negativeMarginAfterDefault(this));
266             m_rareData->m_paginationStrut = 0;
267         }
268     }
269 
270     virtual void layout();
271 
272     void layoutPositionedObjects(bool relayoutChildren);
273 
274     virtual void paint(PaintInfo&, int tx, int ty);
275     virtual void paintObject(PaintInfo&, int tx, int ty);
276 
277     int logicalRightOffsetForLine(int position, int fixedOffset, bool applyTextIndent = true, int* logicalHeightRemaining = 0) const;
278     int logicalLeftOffsetForLine(int position, int fixedOffset, bool applyTextIndent = true, int* logicalHeightRemaining = 0) const;
279 
280     virtual ETextAlign textAlignmentForLine(bool endsWithSoftBreak) const;
adjustInlineDirectionLineBounds(int,float &,float &)281     virtual void adjustInlineDirectionLineBounds(int /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
282 
283     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
284 
285     virtual void computePreferredLogicalWidths();
286 
287     virtual int firstLineBoxBaseline() const;
288     virtual int lastLineBoxBaseline() const;
289 
290     virtual void updateHitTestResult(HitTestResult&, const IntPoint&);
291 
292     // Delay update scrollbar until finishDelayRepaint() will be
293     // called. This function is used when a flexbox is laying out its
294     // descendant. If multiple calls are made to startDelayRepaint(),
295     // finishDelayRepaint() will do nothing until finishDelayRepaint()
296     // is called the same number of times.
297     static void startDelayUpdateScrollInfo();
298     static void finishDelayUpdateScrollInfo();
299 
300     virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
301     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
302 
303     virtual bool hasLineIfEmpty() const;
304 
305     bool simplifiedLayout();
306     void simplifiedNormalFlowLayout();
307 
308     void computeOverflow(int oldClientAfterEdge, bool recomputeFloats = false);
309     virtual void addOverflowFromChildren();
310     void addOverflowFromFloats();
311     void addOverflowFromPositionedObjects();
312     void addOverflowFromBlockChildren();
313     void addOverflowFromInlineChildren();
314 
315     virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
316 
317 #if ENABLE(SVG)
318     // Only used by RenderSVGText, which explicitely overrides RenderBlock::layoutBlock(), do NOT use for anything else.
forceLayoutInlineChildren()319     void forceLayoutInlineChildren()
320     {
321         int repaintLogicalTop = 0;
322         int repaintLogicalBottom = 0;
323         layoutInlineChildren(true, repaintLogicalTop, repaintLogicalBottom);
324     }
325 #endif
326 
327 private:
virtualChildren()328     virtual RenderObjectChildList* virtualChildren() { return children(); }
virtualChildren()329     virtual const RenderObjectChildList* virtualChildren() const { return children(); }
330 
331     virtual const char* renderName() const;
332 
isRenderBlock()333     virtual bool isRenderBlock() const { return true; }
isBlockFlow()334     virtual bool isBlockFlow() const { return (!isInline() || isReplaced()) && !isTable(); }
isInlineBlockOrInlineTable()335     virtual bool isInlineBlockOrInlineTable() const { return isInline() && isReplaced(); }
336 
337     void makeChildrenNonInline(RenderObject* insertionPoint = 0);
338     virtual void removeLeftoverAnonymousBlock(RenderBlock* child);
339 
dirtyLinesFromChangedChild(RenderObject * child)340     virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
341 
342     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
343     void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild);
344     void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild);
345     virtual void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0);
346 
347     virtual bool isSelfCollapsingBlock() const;
348 
collapsedMarginBefore()349     virtual int collapsedMarginBefore() const { return maxPositiveMarginBefore() - maxNegativeMarginBefore(); }
collapsedMarginAfter()350     virtual int collapsedMarginAfter() const { return maxPositiveMarginAfter() - maxNegativeMarginAfter(); }
351 
352     virtual void repaintOverhangingFloats(bool paintAllDescendants);
353 
354     void layoutBlockChildren(bool relayoutChildren, int& maxFloatLogicalBottom);
355     void layoutInlineChildren(bool relayoutChildren, int& repaintLogicalTop, int& repaintLogicalBottom);
356     BidiRun* handleTrailingSpaces(BidiRunList<BidiRun>&, BidiContext*);
357 
358     virtual void borderFitAdjust(int& x, int& w) const; // Shrink the box in which the border paints if border-fit is set.
359 
360     virtual void updateBeforeAfterContent(PseudoId);
361 
362     virtual RootInlineBox* createRootInlineBox(); // Subclassed by SVG and Ruby.
363 
364     // Called to lay out the legend for a fieldset or the ruby text of a ruby run.
layoutSpecialExcludedChild(bool)365     virtual RenderObject* layoutSpecialExcludedChild(bool /*relayoutChildren*/) { return 0; }
366 
367     struct FloatWithRect {
FloatWithRectFloatWithRect368         FloatWithRect(RenderBox* f)
369             : object(f)
370             , rect(IntRect(f->x() - f->marginLeft(), f->y() - f->marginTop(), f->width() + f->marginLeft() + f->marginRight(), f->height() + f->marginTop() + f->marginBottom()))
371             , everHadLayout(f->m_everHadLayout)
372         {
373         }
374 
375         RenderBox* object;
376         IntRect rect;
377         bool everHadLayout;
378     };
379 
380     struct FloatingObject {
381         WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED;
382     public:
383         // Note that Type uses bits so you can use FloatBoth as a mask to query for both left and right.
384         enum Type { FloatLeft = 1, FloatRight = 2, FloatBoth = 3 };
385 
FloatingObjectFloatingObject386         FloatingObject(Type type)
387             : m_renderer(0)
388             , m_originatingLine(0)
389             , m_paginationStrut(0)
390             , m_type(type)
391             , m_shouldPaint(true)
392             , m_isDescendant(false)
393             , m_isPlaced(false)
394         {
395         }
396 
FloatingObjectFloatingObject397         FloatingObject(Type type, const IntRect& frameRect)
398             : m_renderer(0)
399             , m_originatingLine(0)
400             , m_frameRect(frameRect)
401             , m_paginationStrut(0)
402             , m_type(type)
403             , m_shouldPaint(true)
404             , m_isDescendant(false)
405             , m_isPlaced(true)
406         {
407         }
408 
typeFloatingObject409         Type type() const { return static_cast<Type>(m_type); }
rendererFloatingObject410         RenderBox* renderer() const { return m_renderer; }
411 
isPlacedFloatingObject412         bool isPlaced() const { return m_isPlaced; }
413         void setIsPlaced(bool placed = true) { m_isPlaced = placed; }
414 
xFloatingObject415         int x() const { ASSERT(isPlaced()); return m_frameRect.x(); }
maxXFloatingObject416         int maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); }
yFloatingObject417         int y() const { ASSERT(isPlaced()); return m_frameRect.y(); }
maxYFloatingObject418         int maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); }
widthFloatingObject419         int width() const { return m_frameRect.width(); }
heightFloatingObject420         int height() const { return m_frameRect.height(); }
421 
setXFloatingObject422         void setX(int x) { m_frameRect.setX(x); }
setYFloatingObject423         void setY(int y) { m_frameRect.setY(y); }
setWidthFloatingObject424         void setWidth(int width) { m_frameRect.setWidth(width); }
setHeightFloatingObject425         void setHeight(int height) { m_frameRect.setHeight(height); }
426 
frameRectFloatingObject427         const IntRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; }
setFrameRectFloatingObject428         void setFrameRect(const IntRect& frameRect) { m_frameRect = frameRect; }
429 
430         RenderBox* m_renderer;
431         RootInlineBox* m_originatingLine;
432         IntRect m_frameRect;
433         int m_paginationStrut;
434         unsigned m_type : 2; // Type (left or right aligned)
435         bool m_shouldPaint : 1;
436         bool m_isDescendant : 1;
437         bool m_isPlaced : 1;
438     };
439 
440     IntPoint flipFloatForWritingMode(const FloatingObject*, const IntPoint&) const;
441 
logicalTopForFloat(const FloatingObject * child)442     int logicalTopForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->y() : child->x(); }
logicalBottomForFloat(const FloatingObject * child)443     int logicalBottomForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->maxY() : child->maxX(); }
logicalLeftForFloat(const FloatingObject * child)444     int logicalLeftForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->x() : child->y(); }
logicalRightForFloat(const FloatingObject * child)445     int logicalRightForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->maxX() : child->maxY(); }
logicalWidthForFloat(const FloatingObject * child)446     int logicalWidthForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->width() : child->height(); }
setLogicalTopForFloat(FloatingObject * child,int logicalTop)447     void setLogicalTopForFloat(FloatingObject* child, int logicalTop)
448     {
449         if (isHorizontalWritingMode())
450             child->setY(logicalTop);
451         else
452             child->setX(logicalTop);
453     }
setLogicalLeftForFloat(FloatingObject * child,int logicalLeft)454     void setLogicalLeftForFloat(FloatingObject* child, int logicalLeft)
455     {
456         if (isHorizontalWritingMode())
457             child->setX(logicalLeft);
458         else
459             child->setY(logicalLeft);
460     }
setLogicalHeightForFloat(FloatingObject * child,int logicalHeight)461     void setLogicalHeightForFloat(FloatingObject* child, int logicalHeight)
462     {
463         if (isHorizontalWritingMode())
464             child->setHeight(logicalHeight);
465         else
466             child->setWidth(logicalHeight);
467     }
setLogicalWidthForFloat(FloatingObject * child,int logicalWidth)468     void setLogicalWidthForFloat(FloatingObject* child, int logicalWidth)
469     {
470         if (isHorizontalWritingMode())
471             child->setWidth(logicalWidth);
472         else
473             child->setHeight(logicalWidth);
474     }
475 
xPositionForFloatIncludingMargin(const FloatingObject * child)476     int xPositionForFloatIncludingMargin(const FloatingObject* child) const
477     {
478         if (isHorizontalWritingMode())
479             return child->x() + child->renderer()->marginLeft();
480         else
481             return child->x() + marginBeforeForChild(child->renderer());
482     }
483 
yPositionForFloatIncludingMargin(const FloatingObject * child)484     int yPositionForFloatIncludingMargin(const FloatingObject* child) const
485     {
486         if (isHorizontalWritingMode())
487             return child->y() + marginBeforeForChild(child->renderer());
488         else
489             return child->y() + child->renderer()->marginTop();
490     }
491 
492     // The following functions' implementations are in RenderBlockLineLayout.cpp.
493     void checkFloatsInCleanLine(RootInlineBox*, Vector<FloatWithRect>&, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat);
494     RootInlineBox* determineStartPosition(bool& firstLine, bool& fullLayout, bool& previousLineBrokeCleanly,
495                                           InlineBidiResolver&, Vector<FloatWithRect>& floats, unsigned& numCleanFloats,
496                                           bool& useRepaintBounds, int& repaintTop, int& repaintBottom);
497     RootInlineBox* determineEndPosition(RootInlineBox* startBox, Vector<FloatWithRect>& floats, size_t floatIndex, InlineIterator& cleanLineStart,
498                                         BidiStatus& cleanLineBidiStatus, int& yPos);
499     bool matchedEndLine(const InlineBidiResolver&, const InlineIterator& endLineStart, const BidiStatus& endLineStatus,
500                         RootInlineBox*& endLine, int& endYPos, int& repaintBottom, int& repaintTop);
501 
502     void skipTrailingWhitespace(InlineIterator&, bool isLineEmpty, bool previousLineBrokeCleanly);
503     void skipLeadingWhitespace(InlineBidiResolver&, bool isLineEmpty, bool previousLineBrokeCleanly, FloatingObject* lastFloatFromPreviousLine, LineWidth&);
504     typedef std::pair<RenderText*, LazyLineBreakIterator> LineBreakIteratorInfo;
505     InlineIterator findNextLineBreak(InlineBidiResolver&, bool firstLine, bool& isLineEmpty, LineBreakIteratorInfo&, bool& previousLineBrokeCleanly, bool& hyphenated,
506                                      EClear*, FloatingObject* lastFloatFromPreviousLine, Vector<RenderBox*>& positionedObjects);
507     RootInlineBox* constructLine(BidiRunList<BidiRun>&, bool firstLine, bool lastLine);
508     InlineFlowBox* createLineBoxes(RenderObject*, bool firstLine, InlineBox* childBox);
509 
510     void computeInlineDirectionPositionsForLine(RootInlineBox*, bool firstLine, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&);
511     void computeBlockDirectionPositionsForLine(RootInlineBox*, BidiRun*, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&);
512     void deleteEllipsisLineBoxes();
513     void checkLinesForTextOverflow();
514 
515     // Positions new floats and also adjust all floats encountered on the line if any of them
516     // have to move to the next page/column.
517     bool positionNewFloatOnLine(FloatingObject* newFloat, FloatingObject* lastFloatFromPreviousLine, LineWidth&);
518     void appendFloatingObjectToLastLine(FloatingObject*);
519 
520     // End of functions defined in RenderBlockLineLayout.cpp.
521 
522     void paintFloats(PaintInfo&, int tx, int ty, bool preservePhase = false);
523     void paintContents(PaintInfo&, int tx, int ty);
524     void paintColumnContents(PaintInfo&, int tx, int ty, bool paintFloats = false);
525     void paintColumnRules(PaintInfo&, int tx, int ty);
526     void paintChildren(PaintInfo&, int tx, int ty);
527     void paintEllipsisBoxes(PaintInfo&, int tx, int ty);
528     void paintSelection(PaintInfo&, int tx, int ty);
529     void paintCaret(PaintInfo&, int tx, int ty, CaretType);
530 
531     FloatingObject* insertFloatingObject(RenderBox*);
532     void removeFloatingObject(RenderBox*);
533     void removeFloatingObjectsBelow(FloatingObject*, int logicalOffset);
534 
535     // Called from lineWidth, to position the floats added in the last line.
536     // Returns true if and only if it has positioned any floats.
537     bool positionNewFloats();
538 
539     void clearFloats();
540     int getClearDelta(RenderBox* child, int yPos);
541 
542     virtual bool avoidsFloats() const;
543 
hasOverhangingFloats()544     bool hasOverhangingFloats() { return parent() && !hasColumns() && containsFloats() && lowestFloatLogicalBottom() > logicalHeight(); }
545     bool hasOverhangingFloat(RenderBox*);
546     void addIntrudingFloats(RenderBlock* prev, int xoffset, int yoffset);
547     int addOverhangingFloats(RenderBlock* child, int xoffset, int yoffset, bool makeChildPaintOtherFloats);
548 
549     int lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::FloatBoth) const;
550     int nextFloatLogicalBottomBelow(int) const;
551 
552     virtual bool hitTestColumns(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
553     virtual bool hitTestContents(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
554     bool hitTestFloats(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty);
555 
556     virtual bool isPointInOverflowControl(HitTestResult&, int x, int y, int tx, int ty);
557 
558     void computeInlinePreferredLogicalWidths();
559     void computeBlockPreferredLogicalWidths();
560 
561     // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
562     // children.
563     virtual RenderBlock* firstLineBlock() const;
564 
565     virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth);
566     virtual RenderStyle* outlineStyleForRepaint() const;
567 
568     virtual RenderObject* hoverAncestor() const;
569     virtual void updateDragState(bool dragOn);
570     virtual void childBecameNonInline(RenderObject* child);
571 
selectionRectForRepaint(RenderBoxModelObject * repaintContainer,bool)572     virtual IntRect selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool /*clipToVisibleContent*/)
573     {
574         return selectionGapRectsForRepaint(repaintContainer);
575     }
576     virtual bool shouldPaintSelectionGaps() const;
577     bool isSelectionRoot() const;
578     GapRects selectionGaps(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
579                            int& lastLogicalTop, int& lastLogicalLeft, int& lastLogicalRight, const PaintInfo* = 0);
580     GapRects inlineSelectionGaps(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
581                            int& lastLogicalTop, int& lastLogicalLeft, int& lastLogicalRight, const PaintInfo*);
582     GapRects blockSelectionGaps(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
583                            int& lastLogicalTop, int& lastLogicalLeft, int& lastLogicalRight, const PaintInfo*);
584     IntRect blockSelectionGap(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
585                               int lastLogicalTop, int lastLogicalLeft, int lastLogicalRight, int logicalBottom, const PaintInfo*);
586     int logicalLeftSelectionOffset(RenderBlock* rootBlock, int position);
587     int logicalRightSelectionOffset(RenderBlock* rootBlock, int position);
588 
589     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
590     virtual void absoluteQuads(Vector<FloatQuad>&);
591 
592     int desiredColumnWidth() const;
593     unsigned desiredColumnCount() const;
594     void setDesiredColumnCountAndWidth(int count, int width);
595 
596     void paintContinuationOutlines(PaintInfo&, int tx, int ty);
597 
598     virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0);
599 
600     void adjustPointToColumnContents(IntPoint&) const;
601     void adjustForBorderFit(int x, int& left, int& right) const; // Helper function for borderFitAdjust
602 
603     void markLinesDirtyInBlockRange(int logicalTop, int logicalBottom, RootInlineBox* highest = 0);
604 
605     void newLine(EClear);
606 
607     Position positionForBox(InlineBox*, bool start = true) const;
608     VisiblePosition positionForPointWithInlineChildren(const IntPoint&);
609 
610     // Adjust tx and ty from painting offsets to the local coords of this renderer
611     void offsetForContents(int& tx, int& ty) const;
612 
613     void calcColumnWidth();
614     bool layoutColumns(bool hasSpecifiedPageLogicalHeight, int pageLogicalHeight, LayoutStateMaintainer&);
615     void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlock* newBlockBox, RenderObject* newChild);
616 
617     bool expandsToEncloseOverhangingFloats() const;
618 
619     void updateScrollInfoAfterLayout();
620 
621     RenderObject* splitAnonymousBlocksAroundChild(RenderObject* beforeChild);
622     void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
623                      RenderObject* beforeChild, RenderBoxModelObject* oldCont);
624     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
625                    RenderObject* newChild, RenderBoxModelObject* oldCont);
626     RenderBlock* clone() const;
627     RenderBlock* continuationBefore(RenderObject* beforeChild);
628     RenderBlock* containingColumnsBlock(bool allowAnonymousColumnBlock = true);
629     RenderBlock* columnsBlockForSpanningElement(RenderObject* newChild);
630 
631     class MarginInfo {
632         // Collapsing flags for whether we can collapse our margins with our children's margins.
633         bool m_canCollapseWithChildren : 1;
634         bool m_canCollapseMarginBeforeWithChildren : 1;
635         bool m_canCollapseMarginAfterWithChildren : 1;
636 
637         // Whether or not we are a quirky container, i.e., do we collapse away top and bottom
638         // margins in our container.  Table cells and the body are the common examples. We
639         // also have a custom style property for Safari RSS to deal with TypePad blog articles.
640         bool m_quirkContainer : 1;
641 
642         // This flag tracks whether we are still looking at child margins that can all collapse together at the beginning of a block.
643         // They may or may not collapse with the top margin of the block (|m_canCollapseTopWithChildren| tells us that), but they will
644         // always be collapsing with one another.  This variable can remain set to true through multiple iterations
645         // as long as we keep encountering self-collapsing blocks.
646         bool m_atBeforeSideOfBlock : 1;
647 
648         // This flag is set when we know we're examining bottom margins and we know we're at the bottom of the block.
649         bool m_atAfterSideOfBlock : 1;
650 
651         // These variables are used to detect quirky margins that we need to collapse away (in table cells
652         // and in the body element).
653         bool m_marginBeforeQuirk : 1;
654         bool m_marginAfterQuirk : 1;
655         bool m_determinedMarginBeforeQuirk : 1;
656 
657         // These flags track the previous maximal positive and negative margins.
658         int m_positiveMargin;
659         int m_negativeMargin;
660 
661     public:
662         MarginInfo(RenderBlock* b, int beforeBorderPadding, int afterBorderPadding);
663 
setAtBeforeSideOfBlock(bool b)664         void setAtBeforeSideOfBlock(bool b) { m_atBeforeSideOfBlock = b; }
setAtAfterSideOfBlock(bool b)665         void setAtAfterSideOfBlock(bool b) { m_atAfterSideOfBlock = b; }
clearMargin()666         void clearMargin() { m_positiveMargin = m_negativeMargin = 0; }
setMarginBeforeQuirk(bool b)667         void setMarginBeforeQuirk(bool b) { m_marginBeforeQuirk = b; }
setMarginAfterQuirk(bool b)668         void setMarginAfterQuirk(bool b) { m_marginAfterQuirk = b; }
setDeterminedMarginBeforeQuirk(bool b)669         void setDeterminedMarginBeforeQuirk(bool b) { m_determinedMarginBeforeQuirk = b; }
setPositiveMargin(int p)670         void setPositiveMargin(int p) { m_positiveMargin = p; }
setNegativeMargin(int n)671         void setNegativeMargin(int n) { m_negativeMargin = n; }
setPositiveMarginIfLarger(int p)672         void setPositiveMarginIfLarger(int p) { if (p > m_positiveMargin) m_positiveMargin = p; }
setNegativeMarginIfLarger(int n)673         void setNegativeMarginIfLarger(int n) { if (n > m_negativeMargin) m_negativeMargin = n; }
674 
setMargin(int p,int n)675         void setMargin(int p, int n) { m_positiveMargin = p; m_negativeMargin = n; }
676 
atBeforeSideOfBlock()677         bool atBeforeSideOfBlock() const { return m_atBeforeSideOfBlock; }
canCollapseWithMarginBefore()678         bool canCollapseWithMarginBefore() const { return m_atBeforeSideOfBlock && m_canCollapseMarginBeforeWithChildren; }
canCollapseWithMarginAfter()679         bool canCollapseWithMarginAfter() const { return m_atAfterSideOfBlock && m_canCollapseMarginAfterWithChildren; }
canCollapseMarginBeforeWithChildren()680         bool canCollapseMarginBeforeWithChildren() const { return m_canCollapseMarginBeforeWithChildren; }
canCollapseMarginAfterWithChildren()681         bool canCollapseMarginAfterWithChildren() const { return m_canCollapseMarginAfterWithChildren; }
quirkContainer()682         bool quirkContainer() const { return m_quirkContainer; }
determinedMarginBeforeQuirk()683         bool determinedMarginBeforeQuirk() const { return m_determinedMarginBeforeQuirk; }
marginBeforeQuirk()684         bool marginBeforeQuirk() const { return m_marginBeforeQuirk; }
marginAfterQuirk()685         bool marginAfterQuirk() const { return m_marginAfterQuirk; }
positiveMargin()686         int positiveMargin() const { return m_positiveMargin; }
negativeMargin()687         int negativeMargin() const { return m_negativeMargin; }
margin()688         int margin() const { return m_positiveMargin - m_negativeMargin; }
689     };
690 
691     void layoutBlockChild(RenderBox* child, MarginInfo&, int& previousFloatLogicalBottom, int& maxFloatLogicalBottom);
692     void adjustPositionedBlock(RenderBox* child, const MarginInfo&);
693     void adjustFloatingBlock(const MarginInfo&);
694     bool handleSpecialChild(RenderBox* child, const MarginInfo&);
695     bool handleFloatingChild(RenderBox* child, const MarginInfo&);
696     bool handlePositionedChild(RenderBox* child, const MarginInfo&);
697     bool handleRunInChild(RenderBox* child);
698     int collapseMargins(RenderBox* child, MarginInfo&);
699     int clearFloatsIfNeeded(RenderBox* child, MarginInfo&, int oldTopPosMargin, int oldTopNegMargin, int yPos);
700     int estimateLogicalTopPosition(RenderBox* child, const MarginInfo&);
701     void determineLogicalLeftPositionForChild(RenderBox* child);
702     void handleAfterSideOfBlock(int top, int bottom, MarginInfo&);
703     void setCollapsedBottomMargin(const MarginInfo&);
704     // End helper functions and structs used by layoutBlockChildren.
705 
706     // Pagination routines.
707     int nextPageLogicalTop(int logicalOffset) const; // Returns the top of the next page following logicalOffset.
708     int applyBeforeBreak(RenderBox* child, int logicalOffset); // If the child has a before break, then return a new yPos that shifts to the top of the next page/column.
709     int applyAfterBreak(RenderBox* child, int logicalOffset, MarginInfo& marginInfo); // If the child has an after break, then return a new offset that shifts to the top of the next page/column.
710     int adjustForUnsplittableChild(RenderBox* child, int logicalOffset, bool includeMargins = false); // If the child is unsplittable and can't fit on the current page, return the top of the next page/column.
711     void adjustLinePositionForPagination(RootInlineBox*, int& deltaOffset); // Computes a deltaOffset value that put a line at the top of the next page if it doesn't fit on the current page.
712 
713     struct FloatingObjectHashFunctions {
hashFloatingObjectHashFunctions714         static unsigned hash(FloatingObject* key) { return DefaultHash<RenderBox*>::Hash::hash(key->m_renderer); }
equalFloatingObjectHashFunctions715         static bool equal(FloatingObject* a, FloatingObject* b) { return a->m_renderer == b->m_renderer; }
716         static const bool safeToCompareToEmptyOrDeleted = true;
717     };
718     struct FloatingObjectHashTranslator {
hashFloatingObjectHashTranslator719         static unsigned hash(RenderBox* key) { return DefaultHash<RenderBox*>::Hash::hash(key); }
equalFloatingObjectHashTranslator720         static bool equal(FloatingObject* a, RenderBox* b) { return a->m_renderer == b; }
721     };
722     typedef ListHashSet<FloatingObject*, 4, FloatingObjectHashFunctions> FloatingObjectSet;
723     typedef FloatingObjectSet::const_iterator FloatingObjectSetIterator;
724     class FloatingObjects {
725     public:
FloatingObjects()726         FloatingObjects()
727             : m_leftObjectsCount(0)
728             , m_rightObjectsCount(0)
729         {
730         }
731 
732         void clear();
733         void increaseObjectsCount(FloatingObject::Type);
734         void decreaseObjectsCount(FloatingObject::Type);
hasLeftObjects()735         bool hasLeftObjects() const { return m_leftObjectsCount > 0; }
hasRightObjects()736         bool hasRightObjects() const { return m_rightObjectsCount > 0; }
set()737         FloatingObjectSet& set() { return m_set; }
738 
739     private:
740         FloatingObjectSet m_set;
741         unsigned m_leftObjectsCount;
742         unsigned m_rightObjectsCount;
743     };
744     OwnPtr<FloatingObjects> m_floatingObjects;
745 
746     typedef PositionedObjectsListHashSet::const_iterator Iterator;
747     OwnPtr<PositionedObjectsListHashSet> m_positionedObjects;
748 
749     // Allocated only when some of these fields have non-default values
750     struct RenderBlockRareData {
751         WTF_MAKE_NONCOPYABLE(RenderBlockRareData); WTF_MAKE_FAST_ALLOCATED;
752     public:
RenderBlockRareDataRenderBlockRareData753         RenderBlockRareData(const RenderBlock* block)
754             : m_margins(positiveMarginBeforeDefault(block), negativeMarginBeforeDefault(block), positiveMarginAfterDefault(block), negativeMarginAfterDefault(block))
755             , m_paginationStrut(0)
756             , m_pageLogicalOffset(0)
757         {
758         }
759 
positiveMarginBeforeDefaultRenderBlockRareData760         static int positiveMarginBeforeDefault(const RenderBlock* block)
761         {
762             return std::max(block->marginBefore(), 0);
763         }
764 
negativeMarginBeforeDefaultRenderBlockRareData765         static int negativeMarginBeforeDefault(const RenderBlock* block)
766         {
767             return std::max(-block->marginBefore(), 0);
768         }
positiveMarginAfterDefaultRenderBlockRareData769         static int positiveMarginAfterDefault(const RenderBlock* block)
770         {
771             return std::max(block->marginAfter(), 0);
772         }
negativeMarginAfterDefaultRenderBlockRareData773         static int negativeMarginAfterDefault(const RenderBlock* block)
774         {
775             return std::max(-block->marginAfter(), 0);
776         }
777 
778         MarginValues m_margins;
779         int m_paginationStrut;
780         int m_pageLogicalOffset;
781      };
782 
783     OwnPtr<RenderBlockRareData> m_rareData;
784 
785     RenderObjectChildList m_children;
786     RenderLineBoxList m_lineBoxes;   // All of the root line boxes created for this block flow.  For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
787 
788     mutable int m_lineHeight : 31;
789     bool m_beingDestroyed : 1;
790 
791     // RenderRubyBase objects need to be able to split and merge, moving their children around
792     // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline).
793     friend class RenderRubyBase;
794     friend class LineWidth; // Needs to know FloatingObject
795 
796 private:
797     // Used to store state between styleWillChange and styleDidChange
798     static bool s_canPropagateFloatIntoSibling;
799 };
800 
toRenderBlock(RenderObject * object)801 inline RenderBlock* toRenderBlock(RenderObject* object)
802 {
803     ASSERT(!object || object->isRenderBlock());
804     return static_cast<RenderBlock*>(object);
805 }
806 
toRenderBlock(const RenderObject * object)807 inline const RenderBlock* toRenderBlock(const RenderObject* object)
808 {
809     ASSERT(!object || object->isRenderBlock());
810     return static_cast<const RenderBlock*>(object);
811 }
812 
813 // This will catch anyone doing an unnecessary cast.
814 void toRenderBlock(const RenderBlock*);
815 
816 } // namespace WebCore
817 
818 #endif // RenderBlock_h
819