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1 /*
2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "V8DOMWindowShell.h"
33 
34 #include "PlatformBridge.h"
35 #include "CSSMutableStyleDeclaration.h"
36 #include "DateExtension.h"
37 #include "DocumentLoader.h"
38 #include "Frame.h"
39 #include "FrameLoaderClient.h"
40 #include "Page.h"
41 #include "PageGroup.h"
42 #include "RuntimeEnabledFeatures.h"
43 #include "ScriptCallStack.h"
44 #include "ScriptCallStackFactory.h"
45 #include "ScriptController.h"
46 #include "ScriptProfiler.h"
47 #include "StorageNamespace.h"
48 #include "V8Binding.h"
49 #include "V8BindingState.h"
50 #include "V8Collection.h"
51 #include "V8DOMMap.h"
52 #include "V8DOMWindow.h"
53 #include "V8Document.h"
54 #include "V8GCForContextDispose.h"
55 #include "V8HTMLDocument.h"
56 #include "V8HiddenPropertyName.h"
57 #include "V8History.h"
58 #include "V8Location.h"
59 #include "V8Proxy.h"
60 #include "WorkerContextExecutionProxy.h"
61 
62 #include <algorithm>
63 #include <stdio.h>
64 #include <utility>
65 #include <v8-debug.h>
66 #include <v8.h>
67 
68 #if ENABLE(JAVASCRIPT_I18N_API)
69 #include <v8/src/extensions/experimental/i18n-extension.h>
70 #endif
71 
72 #include <wtf/Assertions.h>
73 #include <wtf/OwnArrayPtr.h>
74 #include <wtf/StdLibExtras.h>
75 #include <wtf/StringExtras.h>
76 #include <wtf/UnusedParam.h>
77 #include <wtf/text/CString.h>
78 
79 #ifdef ANDROID_INSTRUMENT
80 #include "TimeCounter.h"
81 #endif
82 
83 namespace WebCore {
84 
handleFatalErrorInV8()85 static void handleFatalErrorInV8()
86 {
87     // FIXME: We temporarily deal with V8 internal error situations
88     // such as out-of-memory by crashing the renderer.
89     CRASH();
90 }
91 
reportFatalErrorInV8(const char * location,const char * message)92 static void reportFatalErrorInV8(const char* location, const char* message)
93 {
94     // V8 is shutdown, we cannot use V8 api.
95     // The only thing we can do is to disable JavaScript.
96     // FIXME: clean up V8Proxy and disable JavaScript.
97     int memoryUsageMB = -1;
98 #if PLATFORM(CHROMIUM)
99     memoryUsageMB = PlatformBridge::actualMemoryUsageMB();
100 #endif
101     printf("V8 error: %s (%s).  Current memory usage: %d MB\n", message, location, memoryUsageMB);
102     handleFatalErrorInV8();
103 }
104 
v8UncaughtExceptionHandler(v8::Handle<v8::Message> message,v8::Handle<v8::Value> data)105 static void v8UncaughtExceptionHandler(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data)
106 {
107     // Use the frame where JavaScript is called from.
108     Frame* frame = V8Proxy::retrieveFrameForEnteredContext();
109     if (!frame)
110         return;
111 
112     v8::Handle<v8::String> errorMessageString = message->Get();
113     ASSERT(!errorMessageString.IsEmpty());
114     String errorMessage = toWebCoreString(errorMessageString);
115 
116     v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace();
117     RefPtr<ScriptCallStack> callStack;
118     // Currently stack trace is only collected when inspector is open.
119     if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0)
120         callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture);
121 
122     v8::Handle<v8::Value> resourceName = message->GetScriptResourceName();
123     bool useURL = resourceName.IsEmpty() || !resourceName->IsString();
124     Document* document = frame->document();
125     String resourceNameString = useURL ? document->url() : toWebCoreString(resourceName);
126     document->reportException(errorMessage, message->GetLineNumber(), resourceNameString, callStack);
127 }
128 
129 // Returns the owner frame pointer of a DOM wrapper object. It only works for
130 // these DOM objects requiring cross-domain access check.
getTargetFrame(v8::Local<v8::Object> host,v8::Local<v8::Value> data)131 static Frame* getTargetFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data)
132 {
133     Frame* target = 0;
134     WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data);
135     if (V8DOMWindow::info.equals(type)) {
136         v8::Handle<v8::Object> window = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), host);
137         if (window.IsEmpty())
138             return target;
139 
140         DOMWindow* targetWindow = V8DOMWindow::toNative(window);
141         target = targetWindow->frame();
142     } else if (V8History::info.equals(type)) {
143         History* history = V8History::toNative(host);
144         target = history->frame();
145     } else if (V8Location::info.equals(type)) {
146         Location* location = V8Location::toNative(host);
147         target = location->frame();
148     }
149     return target;
150 }
151 
reportUnsafeJavaScriptAccess(v8::Local<v8::Object> host,v8::AccessType type,v8::Local<v8::Value> data)152 static void reportUnsafeJavaScriptAccess(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data)
153 {
154     Frame* target = getTargetFrame(host, data);
155     if (target)
156         V8Proxy::reportUnsafeAccessTo(target);
157 }
158 
create(Frame * frame)159 PassRefPtr<V8DOMWindowShell> V8DOMWindowShell::create(Frame* frame)
160 {
161     return adoptRef(new V8DOMWindowShell(frame));
162 }
163 
V8DOMWindowShell(Frame * frame)164 V8DOMWindowShell::V8DOMWindowShell(Frame* frame)
165     : m_frame(frame)
166 {
167 }
168 
isContextInitialized()169 bool V8DOMWindowShell::isContextInitialized()
170 {
171     // m_context, m_global, and m_wrapperBoilerplates should
172     // all be non-empty if if m_context is non-empty.
173     ASSERT(m_context.IsEmpty() || !m_global.IsEmpty());
174     return !m_context.IsEmpty();
175 }
176 
disposeContextHandles()177 void V8DOMWindowShell::disposeContextHandles()
178 {
179     if (!m_context.IsEmpty()) {
180         m_frame->loader()->client()->didDestroyScriptContextForFrame();
181         m_context.Dispose();
182         m_context.Clear();
183 
184         // It's likely that disposing the context has created a lot of
185         // garbage. Notify V8 about this so it'll have a chance of cleaning
186         // it up when idle.
187         V8GCForContextDispose::instance().notifyContextDisposed();
188     }
189 
190     WrapperBoilerplateMap::iterator it = m_wrapperBoilerplates.begin();
191     for (; it != m_wrapperBoilerplates.end(); ++it) {
192         v8::Persistent<v8::Object> wrapper = it->second;
193         wrapper.Dispose();
194         wrapper.Clear();
195     }
196     m_wrapperBoilerplates.clear();
197 }
198 
destroyGlobal()199 void V8DOMWindowShell::destroyGlobal()
200 {
201     if (!m_global.IsEmpty()) {
202 #ifndef NDEBUG
203         V8GCController::unregisterGlobalHandle(this, m_global);
204 #endif
205         m_global.Dispose();
206         m_global.Clear();
207     }
208 }
209 
clearForClose()210 void V8DOMWindowShell::clearForClose()
211 {
212     if (!m_context.IsEmpty()) {
213         v8::HandleScope handleScope;
214 
215         clearDocumentWrapper();
216         disposeContextHandles();
217     }
218 }
219 
clearForNavigation()220 void V8DOMWindowShell::clearForNavigation()
221 {
222     if (!m_context.IsEmpty()) {
223         v8::HandleScope handle;
224         clearDocumentWrapper();
225 
226         v8::Context::Scope contextScope(m_context);
227 
228         // Clear the document wrapper cache before turning on access checks on
229         // the old DOMWindow wrapper. This way, access to the document wrapper
230         // will be protected by the security checks on the DOMWindow wrapper.
231         clearDocumentWrapperCache();
232 
233         // Turn on access check on the old DOMWindow wrapper.
234         v8::Handle<v8::Object> wrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), m_global);
235         ASSERT(!wrapper.IsEmpty());
236         wrapper->TurnOnAccessCheck();
237 
238         // Separate the context from its global object.
239         m_context->DetachGlobal();
240 
241         disposeContextHandles();
242     }
243 }
244 
245 // Create a new environment and setup the global object.
246 //
247 // The global object corresponds to a DOMWindow instance. However, to
248 // allow properties of the JS DOMWindow instance to be shadowed, we
249 // use a shadow object as the global object and use the JS DOMWindow
250 // instance as the prototype for that shadow object. The JS DOMWindow
251 // instance is undetectable from javascript code because the __proto__
252 // accessors skip that object.
253 //
254 // The shadow object and the DOMWindow instance are seen as one object
255 // from javascript. The javascript object that corresponds to a
256 // DOMWindow instance is the shadow object. When mapping a DOMWindow
257 // instance to a V8 object, we return the shadow object.
258 //
259 // To implement split-window, see
260 //   1) https://bugs.webkit.org/show_bug.cgi?id=17249
261 //   2) https://wiki.mozilla.org/Gecko:SplitWindow
262 //   3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639
263 // we need to split the shadow object further into two objects:
264 // an outer window and an inner window. The inner window is the hidden
265 // prototype of the outer window. The inner window is the default
266 // global object of the context. A variable declared in the global
267 // scope is a property of the inner window.
268 //
269 // The outer window sticks to a Frame, it is exposed to JavaScript
270 // via window.window, window.self, window.parent, etc. The outer window
271 // has a security token which is the domain. The outer window cannot
272 // have its own properties. window.foo = 'x' is delegated to the
273 // inner window.
274 //
275 // When a frame navigates to a new page, the inner window is cut off
276 // the outer window, and the outer window identify is preserved for
277 // the frame. However, a new inner window is created for the new page.
278 // If there are JS code holds a closure to the old inner window,
279 // it won't be able to reach the outer window via its global object.
initContextIfNeeded()280 bool V8DOMWindowShell::initContextIfNeeded()
281 {
282     // Bail out if the context has already been initialized.
283     if (!m_context.IsEmpty())
284         return false;
285 
286 #ifdef ANDROID_INSTRUMENT
287     android::TimeCounter::start(android::TimeCounter::JavaScriptInitTimeCounter);
288 #endif
289 
290     // Create a handle scope for all local handles.
291     v8::HandleScope handleScope;
292 
293     // Setup the security handlers and message listener. This only has
294     // to be done once.
295     static bool isV8Initialized = false;
296     if (!isV8Initialized) {
297         // Tells V8 not to call the default OOM handler, binding code
298         // will handle it.
299         v8::V8::IgnoreOutOfMemoryException();
300         v8::V8::SetFatalErrorHandler(reportFatalErrorInV8);
301 
302         v8::V8::SetGlobalGCPrologueCallback(&V8GCController::gcPrologue);
303         v8::V8::SetGlobalGCEpilogueCallback(&V8GCController::gcEpilogue);
304 
305         v8::V8::AddMessageListener(&v8UncaughtExceptionHandler);
306 
307         v8::V8::SetFailedAccessCheckCallbackFunction(reportUnsafeJavaScriptAccess);
308 
309         ScriptProfiler::initialize();
310 
311         isV8Initialized = true;
312     }
313 
314 
315     m_context = createNewContext(m_global, 0);
316     if (m_context.IsEmpty())
317         return false;
318 
319     v8::Local<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context);
320     v8::Context::Scope contextScope(v8Context);
321 
322     // Store the first global object created so we can reuse it.
323     if (m_global.IsEmpty()) {
324         m_global = v8::Persistent<v8::Object>::New(v8Context->Global());
325         // Bail out if allocation of the first global objects fails.
326         if (m_global.IsEmpty()) {
327             disposeContextHandles();
328             return false;
329         }
330 #ifndef NDEBUG
331         V8GCController::registerGlobalHandle(PROXY, this, m_global);
332 #endif
333     }
334 
335     if (!installHiddenObjectPrototype(v8Context)) {
336         disposeContextHandles();
337         return false;
338     }
339 
340     if (!installDOMWindow(v8Context, m_frame->domWindow())) {
341         disposeContextHandles();
342         return false;
343     }
344 
345     updateDocument();
346 
347     setSecurityToken();
348 
349     m_frame->loader()->client()->didCreateScriptContextForFrame();
350 
351     // FIXME: This is wrong. We should actually do this for the proper world once
352     // we do isolated worlds the WebCore way.
353     m_frame->loader()->dispatchDidClearWindowObjectInWorld(0);
354 
355 #ifdef ANDROID_INSTRUMENT
356     android::TimeCounter::record(android::TimeCounter::JavaScriptInitTimeCounter, __FUNCTION__);
357 #endif
358 
359     return true;
360 }
361 
createNewContext(v8::Handle<v8::Object> global,int extensionGroup)362 v8::Persistent<v8::Context> V8DOMWindowShell::createNewContext(v8::Handle<v8::Object> global, int extensionGroup)
363 {
364     v8::Persistent<v8::Context> result;
365 
366     // The activeDocumentLoader pointer could be 0 during frame shutdown.
367     if (!m_frame->loader()->activeDocumentLoader())
368         return result;
369 
370     // Create a new environment using an empty template for the shadow
371     // object. Reuse the global object if one has been created earlier.
372     v8::Persistent<v8::ObjectTemplate> globalTemplate = V8DOMWindow::GetShadowObjectTemplate();
373     if (globalTemplate.IsEmpty())
374         return result;
375 
376     // Used to avoid sleep calls in unload handlers.
377     if (!V8Proxy::registeredExtensionWithV8(DateExtension::get()))
378         V8Proxy::registerExtension(DateExtension::get());
379 
380 #if ENABLE(JAVASCRIPT_I18N_API)
381     // Enables experimental i18n API in V8.
382     if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled() && !V8Proxy::registeredExtensionWithV8(v8::internal::I18NExtension::get()))
383         V8Proxy::registerExtension(v8::internal::I18NExtension::get());
384 #endif
385 
386     // Dynamically tell v8 about our extensions now.
387     const V8Extensions& extensions = V8Proxy::extensions();
388     OwnArrayPtr<const char*> extensionNames = adoptArrayPtr(new const char*[extensions.size()]);
389     int index = 0;
390     for (size_t i = 0; i < extensions.size(); ++i) {
391         // Ensure our date extension is always allowed.
392         if (extensions[i] != DateExtension::get()
393             && !m_frame->loader()->client()->allowScriptExtension(extensions[i]->name(), extensionGroup))
394             continue;
395 
396         extensionNames[index++] = extensions[i]->name();
397     }
398     v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get());
399     result = v8::Context::New(&extensionConfiguration, globalTemplate, global);
400 
401     return result;
402 }
403 
setContext(v8::Handle<v8::Context> context)404 void V8DOMWindowShell::setContext(v8::Handle<v8::Context> context)
405 {
406     // if we already have a context, clear it before setting the new one.
407     if (!m_context.IsEmpty()) {
408         m_context.Dispose();
409         m_context.Clear();
410     }
411     m_context = v8::Persistent<v8::Context>::New(context);
412 }
413 
installDOMWindow(v8::Handle<v8::Context> context,DOMWindow * window)414 bool V8DOMWindowShell::installDOMWindow(v8::Handle<v8::Context> context, DOMWindow* window)
415 {
416     // Create a new JS window object and use it as the prototype for the  shadow global object.
417     v8::Handle<v8::Function> windowConstructor = V8DOMWrapper::getConstructor(&V8DOMWindow::info, getHiddenObjectPrototype(context));
418     v8::Local<v8::Object> jsWindow = SafeAllocation::newInstance(windowConstructor);
419     // Bail out if allocation failed.
420     if (jsWindow.IsEmpty())
421         return false;
422 
423     // Wrap the window.
424     V8DOMWrapper::setDOMWrapper(jsWindow, &V8DOMWindow::info, window);
425     V8DOMWrapper::setDOMWrapper(v8::Handle<v8::Object>::Cast(jsWindow->GetPrototype()), &V8DOMWindow::info, window);
426 
427     window->ref();
428     V8DOMWrapper::setJSWrapperForDOMObject(window, v8::Persistent<v8::Object>::New(jsWindow));
429 
430     // Insert the window instance as the prototype of the shadow object.
431     v8::Handle<v8::Object> v8RealGlobal = v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype());
432     V8DOMWrapper::setDOMWrapper(v8RealGlobal, &V8DOMWindow::info, window);
433     v8RealGlobal->SetPrototype(jsWindow);
434     return true;
435 }
436 
updateDocumentWrapper(v8::Handle<v8::Object> wrapper)437 void V8DOMWindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper)
438 {
439     clearDocumentWrapper();
440 
441     ASSERT(m_document.IsEmpty());
442     m_document = v8::Persistent<v8::Object>::New(wrapper);
443 #ifndef NDEBUG
444     V8GCController::registerGlobalHandle(PROXY, this, m_document);
445 #endif
446 }
447 
clearDocumentWrapper()448 void V8DOMWindowShell::clearDocumentWrapper()
449 {
450     if (!m_document.IsEmpty()) {
451 #ifndef NDEBUG
452         V8GCController::unregisterGlobalHandle(this, m_document);
453 #endif
454         m_document.Dispose();
455         m_document.Clear();
456     }
457 }
458 
checkDocumentWrapper(v8::Handle<v8::Object> wrapper,Document * document)459 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* document)
460 {
461     ASSERT(V8Document::toNative(wrapper) == document);
462     ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::Object>::Cast(wrapper->GetPrototype())) == document));
463 }
464 
updateDocumentWrapperCache()465 void V8DOMWindowShell::updateDocumentWrapperCache()
466 {
467     v8::HandleScope handleScope;
468     v8::Context::Scope contextScope(m_context);
469 
470     // If the document has no frame, NodeToV8Object might get the
471     // document wrapper for a document that is about to be deleted.
472     // If the ForceSet below causes a garbage collection, the document
473     // might get deleted and the global handle for the document
474     // wrapper cleared. Using the cleared global handle will lead to
475     // crashes. In this case we clear the cache and let the DOMWindow
476     // accessor handle access to the document.
477     if (!m_frame->document()->frame()) {
478         clearDocumentWrapperCache();
479         return;
480     }
481 
482     v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document());
483     ASSERT(documentWrapper == m_document || m_document.IsEmpty());
484     if (m_document.IsEmpty())
485         updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper));
486     checkDocumentWrapper(m_document, m_frame->document());
487 
488     // If instantiation of the document wrapper fails, clear the cache
489     // and let the DOMWindow accessor handle access to the document.
490     if (documentWrapper.IsEmpty()) {
491         clearDocumentWrapperCache();
492         return;
493     }
494     ASSERT(documentWrapper->IsObject());
495     m_context->Global()->ForceSet(v8::String::New("document"), documentWrapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete));
496 }
497 
clearDocumentWrapperCache()498 void V8DOMWindowShell::clearDocumentWrapperCache()
499 {
500     ASSERT(!m_context.IsEmpty());
501     m_context->Global()->ForceDelete(v8::String::New("document"));
502 }
503 
setSecurityToken()504 void V8DOMWindowShell::setSecurityToken()
505 {
506     Document* document = m_frame->document();
507     // Setup security origin and security token.
508     if (!document) {
509         m_context->UseDefaultSecurityToken();
510         return;
511     }
512 
513     // Ask the document's SecurityOrigin to generate a security token.
514     // If two tokens are equal, then the SecurityOrigins canAccess each other.
515     // If two tokens are not equal, then we have to call canAccess.
516     // Note: we can't use the HTTPOrigin if it was set from the DOM.
517     SecurityOrigin* origin = document->securityOrigin();
518     String token;
519     if (!origin->domainWasSetInDOM())
520         token = document->securityOrigin()->toString();
521 
522     // An empty or "null" token means we always have to call
523     // canAccess. The toString method on securityOrigins returns the
524     // string "null" for empty security origins and for security
525     // origins that should only allow access to themselves. In this
526     // case, we use the global object as the security token to avoid
527     // calling canAccess when a script accesses its own objects.
528     if (token.isEmpty() || token == "null") {
529         m_context->UseDefaultSecurityToken();
530         return;
531     }
532 
533     CString utf8Token = token.utf8();
534     // NOTE: V8 does identity comparison in fast path, must use a symbol
535     // as the security token.
536     m_context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token.length()));
537 }
538 
updateDocument()539 void V8DOMWindowShell::updateDocument()
540 {
541     if (!m_frame->document())
542         return;
543 
544     if (m_global.IsEmpty())
545         return;
546 
547     // There is an existing JavaScript wrapper for the global object
548     // of this frame. JavaScript code in other frames might hold a
549     // reference to this wrapper. We eagerly initialize the JavaScript
550     // context for the new document to make property access on the
551     // global object wrapper succeed.
552     initContextIfNeeded();
553 
554     // Bail out if context initialization failed.
555     if (m_context.IsEmpty())
556         return;
557 
558     // We have a new document and we need to update the cache.
559     updateDocumentWrapperCache();
560 
561     updateSecurityOrigin();
562 }
563 
getter(v8::Local<v8::String> property,const v8::AccessorInfo & info)564 v8::Handle<v8::Value> getter(v8::Local<v8::String> property, const v8::AccessorInfo& info)
565 {
566     // FIXME(antonm): consider passing AtomicStringImpl directly.
567     AtomicString name = v8StringToAtomicWebCoreString(property);
568     HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder());
569     ASSERT(htmlDocument);
570     v8::Handle<v8::Value> result = V8HTMLDocument::GetNamedProperty(htmlDocument, name);
571     if (!result.IsEmpty())
572         return result;
573     v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype();
574     if (prototype->IsObject())
575         return prototype.As<v8::Object>()->Get(property);
576     return v8::Undefined();
577 }
578 
namedItemAdded(HTMLDocument * doc,const AtomicString & name)579 void V8DOMWindowShell::namedItemAdded(HTMLDocument* doc, const AtomicString& name)
580 {
581     initContextIfNeeded();
582 
583     v8::HandleScope handleScope;
584     v8::Context::Scope contextScope(m_context);
585 
586     ASSERT(!m_document.IsEmpty());
587     checkDocumentWrapper(m_document, doc);
588     m_document->SetAccessor(v8String(name), getter);
589 }
590 
namedItemRemoved(HTMLDocument * doc,const AtomicString & name)591 void V8DOMWindowShell::namedItemRemoved(HTMLDocument* doc, const AtomicString& name)
592 {
593 }
594 
updateSecurityOrigin()595 void V8DOMWindowShell::updateSecurityOrigin()
596 {
597     v8::HandleScope scope;
598     setSecurityToken();
599 }
600 
getHiddenObjectPrototype(v8::Handle<v8::Context> context)601 v8::Handle<v8::Value> V8DOMWindowShell::getHiddenObjectPrototype(v8::Handle<v8::Context> context)
602 {
603     return context->Global()->GetHiddenValue(V8HiddenPropertyName::objectPrototype());
604 }
605 
installHiddenObjectPrototype(v8::Handle<v8::Context> context)606 bool V8DOMWindowShell::installHiddenObjectPrototype(v8::Handle<v8::Context> context)
607 {
608     v8::Handle<v8::String> objectString = v8::String::New("Object");
609     v8::Handle<v8::String> prototypeString = v8::String::New("prototype");
610     v8::Handle<v8::String> hiddenObjectPrototypeString = V8HiddenPropertyName::objectPrototype();
611     // Bail out if allocation failed.
612     if (objectString.IsEmpty() || prototypeString.IsEmpty() || hiddenObjectPrototypeString.IsEmpty())
613         return false;
614 
615     v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(context->Global()->Get(objectString));
616     // Bail out if fetching failed.
617     if (object.IsEmpty())
618         return false;
619     v8::Handle<v8::Value> objectPrototype = object->Get(prototypeString);
620     // Bail out if fetching failed.
621     if (objectPrototype.IsEmpty())
622         return false;
623 
624     context->Global()->SetHiddenValue(hiddenObjectPrototypeString, objectPrototype);
625 
626     return true;
627 }
628 
createWrapperFromCacheSlowCase(WrapperTypeInfo * type)629 v8::Local<v8::Object> V8DOMWindowShell::createWrapperFromCacheSlowCase(WrapperTypeInfo* type)
630 {
631     // Not in cache.
632     initContextIfNeeded();
633     v8::Context::Scope scope(m_context);
634     v8::Local<v8::Function> function = V8DOMWrapper::getConstructor(type, getHiddenObjectPrototype(m_context));
635     v8::Local<v8::Object> instance = SafeAllocation::newInstance(function);
636     if (!instance.IsEmpty()) {
637         m_wrapperBoilerplates.set(type, v8::Persistent<v8::Object>::New(instance));
638         return instance->Clone();
639     }
640     return notHandledByInterceptor();
641 }
642 
setLocation(DOMWindow * window,const String & locationString)643 void V8DOMWindowShell::setLocation(DOMWindow* window, const String& locationString)
644 {
645     State<V8Binding>* state = V8BindingState::Only();
646     window->setLocation(locationString, state->activeWindow(), state->firstWindow());
647 }
648 
649 } // WebCore
650