Searched defs:lightSource (Results 1 – 8 of 8) sorted by relevance
34 …useConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FEDiffuseLighting()41 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in create()115 const LightSource* FEDiffuseLighting::lightSource() const in lightSource() function in WebCore::FEDiffuseLighting120 void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource) in setLightSource()
35 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FESpecularLighting()42 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in create()130 const LightSource* FESpecularLighting::lightSource() const in lightSource() function in WebCore::FESpecularLighting135 void FESpecularLighting::setLightSource(PassRefPtr<LightSource> lightSource) in setLightSource()
45 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FELighting()
39 PassRefPtr<LightSource> SVGFEDistantLightElement::lightSource() const in lightSource() function in WebCore::SVGFEDistantLightElement
39 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource() const in lightSource() function in WebCore::SVGFEPointLightElement
39 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const in lightSource() function in WebCore::SVGFESpotLightElement
109 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightSource()); in setFilterEffectAttribute() local215 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); in build() local
102 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource()); in setFilterEffectAttribute() local204 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); in build() local