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Searched defs:lightSource (Results 1 – 8 of 8) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/filters/
DFEDiffuseLighting.cpp34 …useConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FEDiffuseLighting()
41 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in create()
115 const LightSource* FEDiffuseLighting::lightSource() const in lightSource() function in WebCore::FEDiffuseLighting
120 void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource) in setLightSource()
DFESpecularLighting.cpp35 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FESpecularLighting()
42 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in create()
130 const LightSource* FESpecularLighting::lightSource() const in lightSource() function in WebCore::FESpecularLighting
135 void FESpecularLighting::setLightSource(PassRefPtr<LightSource> lightSource) in setLightSource()
DFELighting.cpp45 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FELighting()
/external/webkit/Source/WebCore/svg/
DSVGFEDistantLightElement.cpp39 PassRefPtr<LightSource> SVGFEDistantLightElement::lightSource() const in lightSource() function in WebCore::SVGFEDistantLightElement
DSVGFEPointLightElement.cpp39 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource() const in lightSource() function in WebCore::SVGFEPointLightElement
DSVGFESpotLightElement.cpp39 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const in lightSource() function in WebCore::SVGFESpotLightElement
DSVGFESpecularLightingElement.cpp109 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightSource()); in setFilterEffectAttribute() local
215 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); in build() local
DSVGFEDiffuseLightingElement.cpp102 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource()); in setFilterEffectAttribute() local
204 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); in build() local