1 /*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <SkPixelRef.h>
18 #include "ResourceCache.h"
19 #include "Caches.h"
20
21 namespace android {
22 namespace uirenderer {
23
24 ///////////////////////////////////////////////////////////////////////////////
25 // Resource cache
26 ///////////////////////////////////////////////////////////////////////////////
27
logCache()28 void ResourceCache::logCache() {
29 LOGD("ResourceCache: cacheReport:");
30 for (size_t i = 0; i < mCache->size(); ++i) {
31 ResourceReference* ref = mCache->valueAt(i);
32 LOGD(" ResourceCache: mCache(%d): resource, ref = 0x%p, 0x%p",
33 i, mCache->keyAt(i), mCache->valueAt(i));
34 LOGD(" ResourceCache: mCache(%d): refCount, recycled, destroyed, type = %d, %d, %d, %d",
35 i, ref->refCount, ref->recycled, ref->destroyed, ref->resourceType);
36 }
37 }
38
ResourceCache()39 ResourceCache::ResourceCache() {
40 Mutex::Autolock _l(mLock);
41 mCache = new KeyedVector<void *, ResourceReference *>();
42 }
43
~ResourceCache()44 ResourceCache::~ResourceCache() {
45 Mutex::Autolock _l(mLock);
46 delete mCache;
47 }
48
incrementRefcount(void * resource,ResourceType resourceType)49 void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType) {
50 Mutex::Autolock _l(mLock);
51 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
52 if (ref == NULL || mCache->size() == 0) {
53 ref = new ResourceReference(resourceType);
54 mCache->add(resource, ref);
55 }
56 ref->refCount++;
57 }
58
incrementRefcount(SkBitmap * bitmapResource)59 void ResourceCache::incrementRefcount(SkBitmap* bitmapResource) {
60 SkSafeRef(bitmapResource->pixelRef());
61 SkSafeRef(bitmapResource->getColorTable());
62 incrementRefcount((void*)bitmapResource, kBitmap);
63 }
64
incrementRefcount(SkPath * pathResource)65 void ResourceCache::incrementRefcount(SkPath* pathResource) {
66 incrementRefcount((void*)pathResource, kPath);
67 }
68
incrementRefcount(SkiaShader * shaderResource)69 void ResourceCache::incrementRefcount(SkiaShader* shaderResource) {
70 SkSafeRef(shaderResource->getSkShader());
71 incrementRefcount((void*) shaderResource, kShader);
72 }
73
incrementRefcount(SkiaColorFilter * filterResource)74 void ResourceCache::incrementRefcount(SkiaColorFilter* filterResource) {
75 SkSafeRef(filterResource->getSkColorFilter());
76 incrementRefcount((void*) filterResource, kColorFilter);
77 }
78
decrementRefcount(void * resource)79 void ResourceCache::decrementRefcount(void* resource) {
80 Mutex::Autolock _l(mLock);
81 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
82 if (ref == NULL) {
83 // Should not get here - shouldn't get a call to decrement if we're not yet tracking it
84 return;
85 }
86 ref->refCount--;
87 if (ref->refCount == 0) {
88 deleteResourceReference(resource, ref);
89 }
90 }
91
decrementRefcount(SkBitmap * bitmapResource)92 void ResourceCache::decrementRefcount(SkBitmap* bitmapResource) {
93 SkSafeUnref(bitmapResource->pixelRef());
94 SkSafeUnref(bitmapResource->getColorTable());
95 decrementRefcount((void*) bitmapResource);
96 }
97
decrementRefcount(SkPath * pathResource)98 void ResourceCache::decrementRefcount(SkPath* pathResource) {
99 decrementRefcount((void*) pathResource);
100 }
101
decrementRefcount(SkiaShader * shaderResource)102 void ResourceCache::decrementRefcount(SkiaShader* shaderResource) {
103 SkSafeUnref(shaderResource->getSkShader());
104 decrementRefcount((void*) shaderResource);
105 }
106
decrementRefcount(SkiaColorFilter * filterResource)107 void ResourceCache::decrementRefcount(SkiaColorFilter* filterResource) {
108 SkSafeUnref(filterResource->getSkColorFilter());
109 decrementRefcount((void*) filterResource);
110 }
111
recycle(SkBitmap * resource)112 void ResourceCache::recycle(SkBitmap* resource) {
113 Mutex::Autolock _l(mLock);
114 if (mCache->indexOfKey(resource) < 0) {
115 // not tracking this resource; just recycle the pixel data
116 resource->setPixels(NULL, NULL);
117 return;
118 }
119 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
120 if (ref == NULL) {
121 // Should not get here - shouldn't get a call to recycle if we're not yet tracking it
122 return;
123 }
124 ref->recycled = true;
125 if (ref->refCount == 0) {
126 deleteResourceReference(resource, ref);
127 }
128 }
129
destructor(SkPath * resource)130 void ResourceCache::destructor(SkPath* resource) {
131 Mutex::Autolock _l(mLock);
132 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
133 if (ref == NULL) {
134 // If we're not tracking this resource, just delete it
135 if (Caches::hasInstance()) {
136 Caches::getInstance().pathCache.removeDeferred(resource);
137 }
138 delete resource;
139 return;
140 }
141 ref->destroyed = true;
142 if (ref->refCount == 0) {
143 deleteResourceReference(resource, ref);
144 }
145 }
146
destructor(SkBitmap * resource)147 void ResourceCache::destructor(SkBitmap* resource) {
148 Mutex::Autolock _l(mLock);
149 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
150 if (ref == NULL) {
151 // If we're not tracking this resource, just delete it
152 if (Caches::hasInstance()) {
153 Caches::getInstance().textureCache.removeDeferred(resource);
154 }
155 delete resource;
156 return;
157 }
158 ref->destroyed = true;
159 if (ref->refCount == 0) {
160 deleteResourceReference(resource, ref);
161 }
162 }
163
destructor(SkiaShader * resource)164 void ResourceCache::destructor(SkiaShader* resource) {
165 Mutex::Autolock _l(mLock);
166 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
167 if (ref == NULL) {
168 // If we're not tracking this resource, just delete it
169 delete resource;
170 return;
171 }
172 ref->destroyed = true;
173 if (ref->refCount == 0) {
174 deleteResourceReference(resource, ref);
175 }
176 }
177
destructor(SkiaColorFilter * resource)178 void ResourceCache::destructor(SkiaColorFilter* resource) {
179 Mutex::Autolock _l(mLock);
180 ResourceReference* ref = mCache->indexOfKey(resource) >= 0 ? mCache->valueFor(resource) : NULL;
181 if (ref == NULL) {
182 // If we're not tracking this resource, just delete it
183 delete resource;
184 return;
185 }
186 ref->destroyed = true;
187 if (ref->refCount == 0) {
188 deleteResourceReference(resource, ref);
189 }
190 }
191
192 /**
193 * This method should only be called while the mLock mutex is held (that mutex is grabbed
194 * by the various destructor() and recycle() methods which call this method).
195 */
deleteResourceReference(void * resource,ResourceReference * ref)196 void ResourceCache::deleteResourceReference(void* resource, ResourceReference* ref) {
197 if (ref->recycled && ref->resourceType == kBitmap) {
198 ((SkBitmap*) resource)->setPixels(NULL, NULL);
199 }
200 if (ref->destroyed) {
201 switch (ref->resourceType) {
202 case kBitmap: {
203 SkBitmap* bitmap = (SkBitmap*) resource;
204 if (Caches::hasInstance()) {
205 Caches::getInstance().textureCache.removeDeferred(bitmap);
206 }
207 delete bitmap;
208 }
209 break;
210 case kPath: {
211 SkPath* path = (SkPath*) resource;
212 if (Caches::hasInstance()) {
213 Caches::getInstance().pathCache.removeDeferred(path);
214 }
215 delete path;
216 }
217 break;
218 case kShader: {
219 SkiaShader* shader = (SkiaShader*) resource;
220 delete shader;
221 }
222 break;
223 case kColorFilter: {
224 SkiaColorFilter* filter = (SkiaColorFilter*) resource;
225 delete filter;
226 }
227 break;
228 }
229 }
230 mCache->removeItem(resource);
231 delete ref;
232 }
233
234 }; // namespace uirenderer
235 }; // namespace android
236