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Searched defs:mNormals (Results 1 – 2 of 2) sorted by relevance

/development/tools/a3dconvert/
DColladaGeometry.h64 std::vector<float> *mNormals; variable
DObjLoader.cpp254 std::vector<float> &mNormals = mesh.mChannels[1].mData; in reIndexGeometryPrim() local