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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef GraphicsLayerChromium_h
32 #define GraphicsLayerChromium_h
33 
34 #if USE(ACCELERATED_COMPOSITING)
35 
36 #include "GraphicsContext.h"
37 #include "GraphicsLayer.h"
38 
39 namespace WebCore {
40 
41 class LayerChromium;
42 
43 class GraphicsLayerChromium : public GraphicsLayer {
44 public:
45     GraphicsLayerChromium(GraphicsLayerClient*);
46     virtual ~GraphicsLayerChromium();
47 
48     virtual void setName(const String&);
49 
50     virtual bool setChildren(const Vector<GraphicsLayer*>&);
51     virtual void addChild(GraphicsLayer*);
52     virtual void addChildAtIndex(GraphicsLayer*, int index);
53     virtual void addChildAbove(GraphicsLayer*, GraphicsLayer* sibling);
54     virtual void addChildBelow(GraphicsLayer*, GraphicsLayer* sibling);
55     virtual bool replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild);
56 
57     virtual void removeFromParent();
58 
59     virtual void setPosition(const FloatPoint&);
60     virtual void setAnchorPoint(const FloatPoint3D&);
61     virtual void setSize(const FloatSize&);
62 
63     virtual void setTransform(const TransformationMatrix&);
64 
65     virtual void setChildrenTransform(const TransformationMatrix&);
66 
67     virtual void setPreserves3D(bool);
68     virtual void setMasksToBounds(bool);
69     virtual void setDrawsContent(bool);
70     virtual void setMaskLayer(GraphicsLayer*);
71 
72     virtual void setBackgroundColor(const Color&);
73     virtual void clearBackgroundColor();
74 
75     virtual void setContentsOpaque(bool);
76     virtual void setBackfaceVisibility(bool);
77 
78     virtual void setReplicatedByLayer(GraphicsLayer*);
79 
80     virtual void setOpacity(float);
81 
82     virtual void setNeedsDisplay();
83     virtual void setNeedsDisplayInRect(const FloatRect&);
84     virtual void setContentsNeedsDisplay();
85 
86     virtual void setContentsRect(const IntRect&);
87 
88     virtual void setContentsToImage(Image*);
89     virtual void setContentsToMedia(PlatformLayer*);
90     virtual void setContentsToCanvas(PlatformLayer*);
91 
92     virtual PlatformLayer* platformLayer() const;
93 
94     virtual void setDebugBackgroundColor(const Color&);
95     virtual void setDebugBorder(const Color&, float borderWidth);
96 
notifySyncRequired()97     void notifySyncRequired()
98     {
99         if (m_client)
100             m_client->notifySyncRequired(this);
101     }
102 
103 private:
104     void updateOpacityOnLayer();
105 
primaryLayer()106     LayerChromium* primaryLayer() const  { return m_transformLayer.get() ? m_transformLayer.get() : m_layer.get(); }
107     LayerChromium* hostLayerForSublayers() const;
108     LayerChromium* layerForSuperlayer() const;
109 
110     void updateNames();
111     void updateSublayerList();
112     void updateLayerPosition();
113     void updateLayerSize();
114     void updateAnchorPoint();
115     void updateTransform();
116     void updateChildrenTransform();
117     void updateMasksToBounds();
118     void updateContentsOpaque();
119     void updateBackfaceVisibility();
120     void updateLayerPreserves3D();
121     void updateLayerDrawsContent();
122     void updateLayerBackgroundColor();
123 
124     void updateContentsImage();
125     void updateContentsVideo();
126     void updateContentsRect();
127 
128     void setupContentsLayer(LayerChromium*);
contentsLayer()129     LayerChromium* contentsLayer() const { return m_contentsLayer.get(); }
130 
131     String m_nameBase;
132 
133     RefPtr<LayerChromium> m_layer;
134     RefPtr<LayerChromium> m_transformLayer;
135     RefPtr<LayerChromium> m_contentsLayer;
136 
137     enum ContentsLayerPurpose {
138         NoContentsLayer = 0,
139         ContentsLayerForImage,
140         ContentsLayerForVideo,
141         ContentsLayerForCanvas,
142     };
143 
144     ContentsLayerPurpose m_contentsLayerPurpose;
145     bool m_contentsLayerHasBackgroundColor : 1;
146 };
147 
148 } // namespace WebCore
149 
150 #endif // USE(ACCELERATED_COMPOSITING)
151 
152 #endif
153