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1 /*
2  * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved.
3  * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4  * Copyright (C) 2008 Torch Mobile, Inc.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions and the following disclaimer.
11  * 2. Redistributions in binary form must reproduce the above copyright
12  *    notice, this list of conditions and the following disclaimer in the
13  *    documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
16  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
19  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
23  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef Gradient_h
29 #define Gradient_h
30 
31 #include "AffineTransform.h"
32 #include "FloatPoint.h"
33 #include "Generator.h"
34 #include "GraphicsTypes.h"
35 #include <wtf/PassRefPtr.h>
36 #include <wtf/Vector.h>
37 
38 #if USE(CG)
39 
40 typedef struct CGContext* CGContextRef;
41 
42 #define USE_CG_SHADING defined(BUILDING_ON_TIGER) || defined(BUILDING_ON_LEOPARD)
43 
44 #if USE_CG_SHADING
45 typedef struct CGShading* CGShadingRef;
46 typedef CGShadingRef PlatformGradient;
47 #else
48 typedef struct CGGradient* CGGradientRef;
49 typedef CGGradientRef PlatformGradient;
50 #endif
51 
52 #elif PLATFORM(QT)
53 QT_BEGIN_NAMESPACE
54 class QGradient;
55 QT_END_NAMESPACE
56 typedef QGradient* PlatformGradient;
57 #elif USE(CAIRO)
58 typedef struct _cairo_pattern cairo_pattern_t;
59 typedef cairo_pattern_t* PlatformGradient;
60 #elif USE(SKIA)
61 #if PLATFORM(ANDROID)
62 #include "SkShader.h"
63 typedef class PlatformGradientRec* PlatformGradient;
64 #else
65 class SkShader;
66 typedef class SkShader* PlatformGradient;
67 typedef class SkShader* PlatformPattern;
68 #endif
69 #elif PLATFORM(HAIKU)
70 class BGradient;
71 typedef BGradient* PlatformGradient;
72 #else
73 typedef void* PlatformGradient;
74 #endif
75 
76 namespace WebCore {
77 
78     class Color;
79 
80     class Gradient : public Generator {
81     public:
create(const FloatPoint & p0,const FloatPoint & p1)82         static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p1)
83         {
84             return adoptRef(new Gradient(p0, p1));
85         }
86         static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio = 1)
87         {
88             return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio));
89         }
90         virtual ~Gradient();
91 
92         struct ColorStop;
93         void addColorStop(const ColorStop&);
94         void addColorStop(float, const Color&);
95 
96         void getColor(float value, float* r, float* g, float* b, float* a) const;
97         bool hasAlpha() const;
98 
isRadial()99         bool isRadial() const { return m_radial; }
isZeroSize()100         bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y() && (!m_radial || m_r0 == m_r1); }
101 
p0()102         const FloatPoint& p0() const { return m_p0; }
p1()103         const FloatPoint& p1() const { return m_p1; }
104 
setP0(const FloatPoint & p)105         void setP0(const FloatPoint& p) { m_p0 = p; }
setP1(const FloatPoint & p)106         void setP1(const FloatPoint& p) { m_p1 = p; }
107 
startRadius()108         float startRadius() const { return m_r0; }
endRadius()109         float endRadius() const { return m_r1; }
110 
setStartRadius(float r)111         void setStartRadius(float r) { m_r0 = r; }
setEndRadius(float r)112         void setEndRadius(float r) { m_r1 = r; }
113 
aspectRatio()114         float aspectRatio() const { return m_aspectRatio; }
115 
116 #if OS(WINCE) && !PLATFORM(QT)
117         const Vector<ColorStop, 2>& getStops() const;
118 #else
119 #if PLATFORM(ANDROID)
120         SkShader* getShader(SkShader::TileMode);
121 #endif
122         PlatformGradient platformGradient();
123 #endif
124 
125         struct ColorStop {
126             float stop;
127             float red;
128             float green;
129             float blue;
130             float alpha;
131 
ColorStopColorStop132             ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { }
ColorStopColorStop133             ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r), green(g), blue(b), alpha(a) { }
134         };
135 
setStopsSorted(bool s)136         void setStopsSorted(bool s) { m_stopsSorted = s; }
137 
138         void setSpreadMethod(GradientSpreadMethod);
spreadMethod()139         GradientSpreadMethod spreadMethod() { return m_spreadMethod; }
140         void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation);
141         // Qt and CG transform the gradient at draw time
gradientSpaceTransform()142         AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformation; }
143 
144         virtual void fill(GraphicsContext*, const FloatRect&);
145         virtual void adjustParametersForTiledDrawing(IntSize& size, FloatRect& srcRect);
146 
147         void setPlatformGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation);
148 
149 #if USE(CG)
150         void paint(CGContextRef);
151         void paint(GraphicsContext*);
152 #endif
153 
154     private:
155         Gradient(const FloatPoint& p0, const FloatPoint& p1);
156         Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio);
157 
platformInit()158         void platformInit() { m_gradient = 0; }
159         void platformDestroy();
160 
161         int findStop(float value) const;
162         void sortStopsIfNecessary();
163 
164         bool m_radial;
165         FloatPoint m_p0;
166         FloatPoint m_p1;
167         float m_r0;
168         float m_r1;
169         float m_aspectRatio; // For elliptical gradient, width / height.
170         mutable Vector<ColorStop, 2> m_stops;
171         mutable bool m_stopsSorted;
172         mutable int m_lastStop;
173         GradientSpreadMethod m_spreadMethod;
174         AffineTransform m_gradientSpaceTransformation;
175 
176         PlatformGradient m_gradient;
177     };
178 
179 } //namespace
180 
181 #endif
182